Carlosylu
Carlosylu
About
- Username
- Carlosylu
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Comments
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@MrsMaliciousX said:
Does that mean that the survivors will see what killer they are going up against before the game starts?
I don't know, any ideas?
I'd love to see if the killer is a camper, DCer and be able to choose a loadout to go against that playstyle. But I honestly believe it would be better if it's only for survivors and maybe he killer couldn't see it? This idea needs development but I'd love it
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@NeonAlien said:
I know, still it implies that you have to turn it on to have a "valid experience" and if you don't, you're left out.
Ok, I'll give you that one. I was looking at it as an experienced player, but it's true, a new player would think it's a "must do"
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@NeonAlien said:
No. I don't want to talk or listen to random people and I'd hate if this was required to play the game properly. I only play SWF & coms with people I know are chill and friendly.
I'm guessing you didn't read, it would be an OPTION to enter the voice chat, not a must
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@Starbricks19 Where are you? We need your vote and opinion dude, it was actually a good idea to even ask about it, even if it's a no, we need more people trying to improve the game
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@will_i_am_14_85 said:
No, never. There is a chat box if you wish to discuss strat before a trial.
Which has a countdown if 4 survivors already are in lobby and writing is slower than speaking OBVIOUSLY. BTW, thank you for having consoles in consideration (no chat box EVER)
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@Th3Nightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/786143#Comment_786143
the statistics are a small detail, we must include, disconnections, very bad players etc ..
Exactly! There is actually no way of knowing if the game is or isn't balanced at the moment, they're more focused on bug fixing first. They even need to add a graph per killer, I'd assure you it would give you a more objective view of the game, the problem of that would be that survivors would definetely complain about the killers above a 2k average making it practically impossible to 4k in purple or red ranks.
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If you're playing solo don't feel bad, I have been on the other side without BT thinking "I'll get this gen done, somebody is obviously gonna unhook him" and it actually never happened and they died on the hook. It's not being selfish, it's the lack of being able to communicate with the team. If it was on first hook, then yes, feel bad, If I see someone get to second stage on hook I think "I can't believe nobody's gonna unhook him" and I go for it.
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Maybe a lobby voice chat BEFORE the game would be good (Killer shouldn't hear it though), that would improve solo experience to at least have a plan before the match.
NO INGAME CHAT though, low rank killers complain enough about SWF already
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NOED + Blood Warden + BBQ + Any other perk depending on the killer.
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@Th3Nightmare said:
The first mistake I see that the devs or the community say that we must "improve" when a player with many hours and knowledge already has knowledge of the game but because of the unbalance of the game, prevents it.
I guess the devs don't want to say that there are really failures in their game (and try to fix little by little) so, they still think that we have to improve and that if we make a mistake it is our fault not the game...
Good sir... Balance is subjective... What is a win for you? As killer, I win when I got a 4k, I loose if I got less than 3k, so... Balance would be 4k every second game, whyle survivors would say getting a 2k every game would be a balanced game.
Check the stats, as it should, survival rates from rank 20-19 are beneath 50% (expected from new players or noobs), whyle from ranks 18 - 4 the survival rates stand at a 40+% having in mind all the killers and the fact that dailies make you play as killers who ain't Nurse, Freddy or Spirit. If you go to ranks 3 - 1 the survival rates go up to 60 - 70% cause the only way of owning high ranks are with 3 specific killers and the game makes you wanna play as others either to do a daily or to have a challenge.
The devs are doing their best to balance the game to a 2k average, maybe the problem here is that you've been getting lots of games against Nurse, Freddy or Spirit?
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@Watery said:
Existing.
Playing a certain character like Nea, Kate or Steve, (considering how frequently they get tunneled).
Sand-bagging.
Overstaying your welcome in end game chat.
Slugging.
Other than a few exceptions, most of these are a negative reflection of the player base.
Slugging? You mean a killer not giving an easy hatch? That's toxic to you? Or another kind like 4 men slugging?
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P3 skins on killers, Toxic Nea, Scoops Ahoy Steve
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/784248#Comment_784248
I’d like more stats too, it is always interesting to read.
Also, I'm pretty sure he didn't say it, but the graph shows an average, I'm pretty sure if you saw the Nurse in red ranks PC the average would be around or lower than a 40%
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@GrootDude said:
Regarding survival rate:
Why survival rate is 80%
“I confirmed this with the data team this morning, the 80% isn't exactly accurate. The stats are taking your rank after the match, not the rank you went in with. The data was also collected between April 1st and April 7th, when it was significantly harder for survivors to pip. As a result, those who died typically deranked back to rank 2 and their death would be counted as a rank 2 death. It was very rare for someone to die at rank 1 and remain rank 1, hence the incredibly high survival rate.
Basically most of the deaths were counting towards rank 2, not rank 1, so the escape rate was much higher than it should be.
I received a stat for the escape rate from the 11th and it was around a 43% escape rate.”
Quoted from Peanits
That's good to know! I want the stats per killer even more, and maybe they have a way of having in mind the rank the survivor entered the match with.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/784217#Comment_784217
No poll, but general feedback combined with the incredibly low usage rate. Basically a lot of people saying they didn't like it and the stats showing that not a lot of people wanted to play him either.
I LOVE STATISTICS! When are you guys releasing the next ones? I've seen the ones from may, but I'd love to see more! Thanks for your work BTW
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/784161#Comment_784161
The changes were for everyone. A lot of killers did not like him before and he was widely regarded at the worst killer. Of course there's going to be a few people out there that did like him, but the vast majority of people were not happy with him.
Was there a poll? Or was this just based on comments and perception of the comunity?
I'm politely asking, don't get me wrong
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/783946#Comment_783946
https://us.v-cdn.net/6030815/uploads/177/WQ7OWSKAGXUQ.jpg
4man swf is less than 10% of the entire playerbase. There are no rank specific statistics though.
So... you went to the post made 5 months ago to try to justify that not only 3 killers are viable in red ranks, where, not just by the fact those are not recent statistics, but they also posted this, in which you can clearly see that regarding RED RANKS, survival rate is quite high and not balanced being ranks 3, 2 and 1 avobe 50%? God, I need survival rate per killer per rank, that would be amazing
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@FrenziedRoach said:
I was one of the people who didn't mind facing the old freddie. Indeed, I found him fun.
But... I like the new one better. He's easier to use and has a viable defense. If they brought back the old one, they'd still have to tweak him because his lack of defense made him weak as hell.
So it's a big fat NO from me. He's a good killer now - leave him the F alone.
You DIDN'T read, it's not to change him back, it's to bring an option to play as any of them both, you could pick to use the old one OR the new one, a FREDDY abilities pick option.
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@OMagic_ManO said:
Freddy was changed for a reason, Legion getting an add on that brings him back to his state before his rework is not happening so this won't.
Both were a problem and not good for the game.
This change would just add content, and the main complaints were that he was too WEAK, which came from noob killers... The new Freddy is amazing, but the old Freddy was really fun to play as. I'm not saying "take Freddy to where he was", I'm saying "I want that TOO"
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@KillermainBTWm8 said:
Soon ™
LOL! This reminded me of F13th development road that was published for the community
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/783927#Comment_783927
So you want to win every single match. Is that it? 2k doesn't mean you lost, it's a tie.
Statistics also show that 4 Man swf isn't common. You must have super bad luck if you go against those every match.
Dude... What do you preffer? A 4 man escape or you being the only one who survived whyle on SWF with your friends? A "win" is a matter of perception. Of course I know a 2k is a tie, but if you wanna go up in red ranks as killer you at least need a 3k, it's BS that the only certain way to get those are to use those 3 killers.
I'D LOVE to see your statistics source, is it divided per rank colour? Cause if you're talking apples when there are clearly watermelons then it's not objective information. What I mean is, most of the population is in low ranks, based on that, yes, SWF is not common in those ranks, but for high ranks, I'd really like to see those stats
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/783887#Comment_783887
I only talked about spirit. What gives you the idea that's the only thing I want?
The priority should be to buff the weaker killers first and then spirit can be changed.
The 3 viable killers thing is a lie. Red ranks survivors can be jokes. If you are talking 4 man swf's with good survivors then yeah, maybe those are the 3 only viable killers. Most killers are already viable in red ranks, but that doesn't mean you are going to have an easy match with most of them.
If you're a killer you don't live for the 2k... YOU WANT THE 3-4 and as an XBOX red rank killer every month, all I get is good SWF teams, yes, I can get the 2k with almost any killer, but for the 4k it's either nurse, Freddy or Spirit. Call it bad luck, but the "3 viable killers" for red ranks is a fact for me if I want a 4k.
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@VSLl said:
In October 😂
So... I'm basically correct?! POSTPONED?! No actual real date confirmed?!
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@RustyBenB said:
I got into a game, went and started to do a gen, proceeded to get chased by a freddy. He downed me, put me on a hook and repeatedly hit the hook until I died. I looked on his profile to find that he has 100 hours, and he has 24 pages of negative comments saying that he only facecamps. Fun time imo.
WHAT? He continuosly hit you and your teammates didn't manage to unhook you in their post hits animation?! Are you a solo in grey-yellow ranks?
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I don't know about the devs, but players have stated a 2k game is a "tie" between killer vs survivors, I'm gonna guess survivors think a "balanced" match has all the variables for the killer to get no more than 2k and it was a game where everyone did their best (no dumb teammates).
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@arslaN said:
Lets complain about survivors crying but ignore killers complaining about ds,adrenaline,keys,instaheals,swf,borrowed time,dead hard,toolboxes,flashlights, balanced landing and more. But no, survivors want one killer changed, we can't allow that right?
Everyone can and will complain about things they want changed. Ultimately, devs will decide what needs to be changed, not what survivors and killers cry about.
@arslaN You just justified what @cipherbay_ (OP) said in his post... Survivors have (quoting your comment) more than 10 good things killers complain about and we killers have what? Two really good killers and you want to take them away from us?10+ vs 2 (you see the problem right there?
Good sir... Talking as a NON COMPLAINING KILLER (I don't have any issue with ANYTHING survivor related at the moment), the fact that survivors want the nerf of one of the only 3 viable killers for red ranks is just BS...
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@UlvenDagoth said:
This thread makes me laugh far more than it should.
I feel like a Killer one would be good too.
I just felt like joking around, lol
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@Bigbootiejudy666 said:
https://forum.deadbydaylight.com/en/discussion/comment/781770#Comment_781770
oops, sorry, do you know how to change a discussion's Category?
Yes, you need to call out a DBD god for help, like @Rizzo90 (sorry to bother you Rizzo)
There you go
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@Volfawott said:
MoM - it's so easy to get to Stacks there's no way you can mess up with it
We're going to live forever - got to get them juicy save points. Please use this part before the killer can leave the hook for the best effect.
No mither- you have to counter those insta downs punish us scrubby Killers for using noed.
Vigil- with the amount of status effect add-ons running rampant this is the best thing you could use.
Sorry fellow Killers, I had to let the super overpowered build out but the survivors deserves a chance
There you go! Give some love to survivor mains!
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Here's another one:
1° Lithe
2° Balanced Landing
3° Dead Hard
4° Sprint Burst
You'll be a speed god!
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@harry14141414 said:
thanks guys for all the friendly replies.. I smell that this perk is really shi tty :D
What are you talking about? You didn't read? ALL survivors should run it! Remember it gives y'all 300 BP per heal!
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/781797#Comment_781797
Me, as legion
Yeah, run it please....
I know right? It's really OP! Spread the word!
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It's a good perk, ya'll should equip it, we killers hate when you take so little time to self heal...
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Ahm... Why is this in "Polls"...?
I'm voting for...
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/781744#Comment_781744
uhhhh where did I say survivors had any special abilities or attributes? I said the type of survivor as in a SWF or solo survivor...
You said a ton of variables, naming specifically 3... I thought "tons" ment more than 3, lol
I just gave another argument saying survivors are more powerful, not saying you said the opposite
Sorry, I guess I missunderstood
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@ClaudettesUncle said:
Just use franklins, simple and effective counter against (from my view balanced) keys.
I have to tell you that my usual SWF team does this specific tactic: "if we see the killer has Franklins we go and drop the key at a spot we ALL know about, the hatch spawns, one goes for it and we leave".
If this tactic spreads you'll be doomed
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@KillermainBTWm8 said:
Depends there are many factors. The killer being played. The type of survivors we're talking about SWF vs Solo. The maps. There are a ton of variables
Dude, a survivor is just a skin once you unlocked all perks, but picking a killer depends on their basic loadout (abilities) too...
I'm just gonna repeat this... "the fact that you have to stick to specific killers past green ranks gives you the answer"
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I'd say no... Wanna unlock perks? Own them by playing with their respective character.
This is just my opinion though
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I want this game to keep getting developed as it should, so, I don't actually do it for the content of the rift (which is good), but to support the company.
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Killer main, purple-red ranks every month.
Even though I 3-4k every game with my mains... I have to say that the fact that you have to stick to specific killers past green ranks gives you the answer...
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Freddy: "Am I a joke to you?"
Wraith: "Am I a joke to you?"
Clown: "Am I a joke to you?"
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Where is CI?
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Ebony, but I only Mori instead of death hook, no tunneling unless you've teabagged
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@[Deleted User] said:
Freddy. Since his release it has always been Freddy. He has always been brutal he will always be brutal. I miss the old version, but the new one is almost as good.
Yes, I wish you could choose which one to play as, it would give that specific DLC more selling income
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@Jonathanskilz said:
bad ping
If i want an easy game sometime i might dodge people who got alot of cosmetics xd cause they are usually experienced player compared to a default meg who usually all they do is hold W xd
But usually i dont care i wanna have fun chases as killer and have a challange. But the ping if it goes orange i always dodge.
Also sometime when i get any of the inside maps i might dc or just meme around (Huntress main ) cause i cant do any long throw hatchets. Not mutch mind game on the inside maps just run pallet to pallet cinda booring even if im a huntress.
Yep, bad ping is a good reason, but I have to see it on 2/4 survivors to dodge
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@bomb1720 said:
agree with 12 of your rules. so wanted to say this myself but couldn't be botherd. no 13 rule i admit i have done this a few times but that is only cos a) i have been running from far to rescue and then suddenly killer is chasing me when near and i have no where else to go, so i pretend to unhook, or if i get swiped infront of hooked then i'l quickly rescue and my life. b) nobody is able to rescue, camping killer, running out of time, killer can't see me, try unhook.
I have also ran the killer to the hooked one when I have BT, don't worry, there are exceptions
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You do know Myers is getting a heart attack from what you wrote about GF right?
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@yandere777 said:
It sucks. Since I rarely touch survivor i am in ranks 15ish and it's so damn dumb to pip. I do like half a gen, chased, hooked, rescued only to be tunneled, gens pop and still being chased and now im dead. Reward? A black pip. I had a 49 in the survival category and also barely didn't get a gold in chaser.
Next game? Legit camped for a whole health state on hook. My team? All around me doing nothing. I even had kindred on ffs. I'm not
I'm not even that good, i just know the jist of what to do at loops from all my time chasing survivors so these ranks just suck. I really wanna get to the green ranks at least and hope to have a good time.
TLDR This may sound like a rant, and it partly is, but i genuinely wanna know if its worth the struggle? If it is, are there any tips?
I'll help, do your math, just do 2-3 full gens + 1-2 totems and you now have a black pip, EVERY OTHER THING you do helps piping up.




