Barbarossa2020
Barbarossa2020
About
- Username
- Barbarossa2020
- Joined
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Comments
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i was expecting Pingu and instead we get a Japanese mop.
I am disappoint.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/2840706#Comment_2840706
Since you’re taking trades, we’ll give you RPD for Midwich…
Don't mind either of the maps tbh. Just set myself some bait and have a nice little camp on RPD. Midwich is fine for long hatchet shots as well.
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No thanks. Pingu would have been better than Ringu.
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They can have b.t.
We get corrupt. Fair.
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Joy's of rng.
Welcome back.
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Covid is nearly over so kids can go back to school?
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Profile set to private.
If survivors are crying after a game you did your job well.
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@Voodoo_Thirsty said:
I heard she's pretty underwhelming tbh.
What's up with BHVR and underwhelming killers?
I'd guess because of the 100 Killer mains crying about her being crap is better than 10,000 survivor mains crying she is op.
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Lost all faith in Q.A when an answer to a serious question was to play another game. Instead of sugar coating a b.s answer, it's just a straight up spend your money elsewhere.
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The only thing dying in dbd is any survivors that cross my path.
Hue hue hue.
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If Coh wasn't unlimited and unable to work across multiple stories it would be better.
The best counter for it is just to tunnel every surv you can, you can't heal when you're on a hook.
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Im pretty chill but dbd isn't the only game i play.
Im also a Killer main so any frustration is generally at myself for bad choices and rng, I find survivor more frustrating, go repair, go heal well im looping, it doesn't need to be a spectator sport.
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Well in the U.S and E.U it's the middle of the working day in the middle/start of the week.
So apart from Uni kids, the unemployed, night shift workers, or Oceanic players, the others might be working.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2838871#Comment_2838871
Also survivors who bully killers arent helping either. You know what happens when they bully someone trying to learn killer? They leave or they play survivor. Thus que times suck.
For me it's the opposite, ill switch to my main and put on my angry hat, no mercy, no quarter. Oh yes there will be blood.
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I enjoyed the funk at the end, had to Shazam that.
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Im sure it's just Killer dependent, on 1.15 Killers that extra speed would be godlike on loops.
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@Aven_Fallen said:
Shelter Woods with 4 Pallets, lets gooo.
The game with 25 pallets, Lets gooo.
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On Pc it's generally update 2 gig, then fix the game because it's missing files after every update, so re-acquire files so download another 5 gig.
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Same for any killer/survivor
If you're good and have limited interaction you'll get less points and the game thinks you're bad.
But if you farm newbies for points, chase alot, kick gens, let them get back up etc to maximize points you get more points, thus you're a pro.
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@CryptFriend said:
https://forum.deadbydaylight.com/en/discussion/comment/2837408#Comment_2837408
And yet killers are faster than survivors.
And yet survivors have smaller hitboxes than killers.
See, I can post off-topic petty complaints too~
https://forum.deadbydaylight.com/en/discussion/comment/2838061#Comment_2838061
If someone's exploiting, then you record and report, you silly goose.
The funny thing about playing killer is that you do control the chase, at least in broad strokes. If it looks like they're going to pull shannanigans, then yes, drop chase--or commit to having a good video full of evidence that you can submit.
https://forum.deadbydaylight.com/en/discussion/comment/2837331#Comment_2837331
If you are that incapable of managing your hooks, then yes, you should be running Agitation. If you're not idly mindful about which hooks you don't have as you play, then you're doing it wrong.
I'll grudgingly accept gripe about the potential of bully squads, but you're literally saying that you're so incapable of monitoring which hooks you're using/used that you're "forced" to not hook survivors. Incompetence is not good reasoning, friend.
... That sounded more accusing than intended. I understand that it's a hypothetical scenario and that you're not that bad at the game--I just had to get it all out--if you'll excuse me, I need to take more cold medication.
Petty complaint? I was comparing the Hook placement and thought to Boons and not having to do so.
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2836655#Comment_2836655
Heh ?
so if I can break into someone house just because I want it ?
useless argument.
I mean, if that’s the end game, that’s ok.
but mid or start game, it’s useless and free gens for survivor .
Same if you want to play clicky clicky baggy baggy.
It's useless but plenty of kids think its fun.
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I'm not sure what you mean. I think it's the opposite. (Catch up?) While the killer chases someone, the other survivors can move faster on generators.
Say if you've done 1 gen and the killer has no hooks well im chasing someone you're able to do the other gens faster. Thus the killer falls behind more.
And by regression i wasnt refering to Ruin, i was meaning when i kick a gen it needs to do a meaniful amount of damage, and you need to spend a meaniful amount of time to stop it regressing.
If you want Killers to stop camping and tunneling, give them an objective that has value, because kicking gens is not value for time invested unless you're next to one on a down.
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"The killer being in a chase increases the maximum gen speed. (In essence, because evil is being distracted.)"
So if the killer is behind you make it harder for them to catch up?
"The killer seeing survivors increases the maximum gen speed. (Which double as a warning for attentive survivors.)"
Again if you're behind this just makes it worse, ill be in a swf use OoO so you see me and my friends get a speed boost without a killer being there.
You want killers to interact more, and not tunnel?
Easy, make gen regression meaningful, make insta stop regression not a thing. Add a lifespam to Coh, so it only has so many heals, or that t can be destroyed.
With gen regression not a thing and healing being op, why not get value by making it a 3v1.
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Coh just needs to have a limit of how many heals before it expires, and cannot be re used on the same bones.
And/or Killers need the ability to stomp the bones if they wish.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2837416#Comment_2837416
I do get where you are coming from but they did indeed also good changes. You cannot say the hatch, key, ds, insta heals changes wherent good?
They were good except for the fact, they ghost nerfed Mori's it just showed up in an update, But keys took an extra year, and they announced it was coming so people used them.
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Unhook safely means they get away from the killer.
If they stand there and die it's crap but it doesn't count.
It will come up in your points on the side in game as "safe hook rescue"
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@Pior_Morte said:
https://forum.deadbydaylight.com/en/discussion/comment/2838131#Comment_2838131
I'm afraid that would make insidious bubba unstoppable
But when he is standing still he is stopped?
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Agree with your sentiments.
But the devs have done nothing to help themselves with some of the attitudes displayed.
I.E colourblind mode video and the go play Civilization video as well.
The attitude just shocks me, as a consumer and as i've gotten older (im 38) i find myself less tolerant of crap behaviour from businesses, to the extent that i won't give them my money anymore. I've walked past stores that have something i want cheaper than another store but i'll refuse to give them any of my money and pay more elsewhere.
It does have to go both ways, yes it is a business and businesses are there to make a profit, so i get the need for content to generate cash, but you'd think for every bit of new content they would look at updating older content to make it relevant.
How many perks are completely rubbish now days compared to the modern ones. Even if it's one a patch just do something with them.
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Sure Killers can no longer use a special attack within "X" meters of a hook.
But you can only bring 1 person to unhook within that "X" meters.
I receive you receive meme.
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@ukenicky said:
Sadly there are no perks that help with face camping which is why killers are doing that much more lately. They know it guarantees them a kill, then they just go and do it to the next person and pair this with NOED, No Way Out, Deadlock etc.
And before anyone says Kinship (Camaraderie) please, that's only usable on comms in a coordinated team. Honestly wish they'd buff Kinship so that it punishes dedicated face campers more and incentivizes them to leave the hook because this current meta of face camping has made me quit the game.
Killers are reacting to the game meta.
With Coh you have infinite free heals, thus people dont need a team mate to heal them, so why chase them? No value unless you find the boon well chasing.
Gen regression is non exsistant so why travel to kick a gen that can be insta tapped to stop it. No value unless you're next to the gen.
The most value killer's get for effort is now to camp and tunnel. Nothing creates pressure for a killer by either having bait on a hook, or having survs try to peel for someone to prevent the tunnel, and thus the survs are not doing gens.
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I'd like a reason to use my map offerings really, Dailies could do it.
Other than that i don't touch them, some maps i like more than others but in reality i just adjust how i play to suit the map and deal with it.
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Nope i'd rather they spent more energy on fixing busted stuff or overhauling old stuff.
All the last few killers have been garbage, Trickster,Artist. The game needs fundamental changes to make so that all characters can be enjoyable.
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Is a challenge that requires downs well exposed and "make your choice" so people been stacking exposed to get the 3 downs.
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@Majin151 said:
https://forum.deadbydaylight.com/en/discussion/comment/2837617#Comment_2837617
I love the realm but I do hate it at endgame also funnily enough I don't despise haddonfield but I despise the swamp maps
I've red green colourblindness, so i even struggle to see gen and hook outlines, as a Huntress main it just plain sucks for me, my viewing range is very low due to the corn, then i struggle to see the outlines of objectives, so it makes it worse. Then the high haystacks make hatchet shots pretty crappola.
So i normally resort to a proxy camp.
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Yeah still crap corn blindness.
Hate that map more than Haddonfield.
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@JonahsTablet said:
Not true, it just takes a bit more skill to tilt the game in your favor as killer. Learn Nurse/Blight, throw on 4 slowdown perks, use Alch Ring/Crow or Double recharge and watch your win streak pile up.
Yeah learn Nurse atm. Good call.
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You get Bt which is great for solo queue.
I get baseline CI
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@Sepex said:
I think CI is just for killer players who are not confident in their ability to pressure. Not looking to argue, just my two cents.
How are you going to pressure, when the survs spawn in one area and you in another?
Without CI, you can do at least 1 gen without any pressure, unless i get lucky and pick where you are. CI can give me around a minute to find you and start building pressure, without getting to much pressure placed upon me.
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I'd like if the removed the nurse daily till she is enabled again. Not that i play her but seems stupid for it to pop.
The rituals also needs more, more of everything.
Play this map, use this addon, use this perk,
rather than generic, kill with this, survive with this.
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If a Surv wants attention ignore them, tunnel their friends out then you can give them your full attention. It's only courtesy.
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@CryptFriend said:
People do call for basement to be reworked, actually.
Opinion: If you can't manage hook loss, it's a you problem, and not a game problem.
Hooks getting destroyed upon sacrifice is a mechanic designed to make killers put thought into where and when they sacrifice survivors.
Is it outdated? I doubt it.
And yet boons can be endlessly replaced.
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Goes both ways i've seen sometimes you hit sometimes you get hit.
Have the same with hatchets that land but don't register, other times they're behind the wall when it lands and it registers.
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Alot of the times gens don't spawn that close, granted that's map and killer dependant.
Sometimes rng works for you, i've had a few car yards, which is a big map, but has some nice open areas so hatchet snipes work on 3 gens.
But planning on that at the start is short sighted, again depends on the Killer, seems a bit like relying on noed, the second your totem is gone, or one of your gens is gone, you're done.
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@shelobster said:
Or reworked so that killers had to actually earn it, how dramatically do you think 4k's would decrease?
Don't use it apart from completing challenges.
What about if Dead hard was removed, how much do you think 4ks would increase?
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Pc only, Console and aiming has always been rubbish.
I bought a ps4 just to play Red dead redemption 2 when it came out on steam, the ps4 became a expensive dvd player.
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Gen regression is crap, and with CoH people don't need a team mate to heal endlessly.
So is more value in making it a 3v1 than going for secondary objectives.
CoH has made this worse. Why chase, when you can proxy and trade.
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i'd rather than invulnerability was gone, i don't mind if you dash i can still hatchet your back.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2835909#Comment_2835909
Really I thought huntress use a broad axe not an hatchet. I know hitboxes of hatchets are crazy but no way compared as throwing a broadaxe lol
You are right, but as you become a better Huntress you rely less on her melee and more on her ranged. Making it her primary.
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@[Deleted User] said:
The community has proven time and again that the game isn't playable without a dc penalty.
I'd personally like a ranked competitive mode, but I doubt it would happen. It would be a nice alternative to KYF scrims. People talk about KYF as if it's A: time efficient and B: not completely broken and held together with sticks and glue. Getting a KYF lobby to actually work is like winning the lottery
This, KYF should be where you can 4 man swf, seeing it's all about friends and playing and definitely not competitive.
Ranked should be solo/duo only.
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Why can't we have shirtless females?
Or is shirtless male skins not body shaming or sexist?