Alice_pbg
Alice_pbg
About
- Username
- Alice_pbg
- Joined
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Comments
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/741506#Comment_741506
Given that it is now very situational and easy to avoid, it doesn't seem to be necessary. Three seconds of stun time (of which you're locked into an animation for one second) is not enough of a deterrent to make the perk worthwhile.
Not enough? I profoundly disagree.
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Because it's fun to kill people yourself instead of just hooking them again.
That's why they exist.
Now if you wanna say they need a healthy update, that's a very different question
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Thats lucky...or unlucky... depending how you see it. XD
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Well... it 1 map in what? 30?
Its hard to get any 1 map
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Peanits already saidnin another thread about this very thing that they do this before sharing anything on social media, it's just protocol
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If you're gonna change trappers traps, make them time based for consistency instead of rng based
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/735899#Comment_735899
So 12 killers cannot use the perk well?
They have way better options.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/735884#Comment_735884
Yeah, you just named 2 killers out of the 17
And groot named 3 more.
5/17
Like...30% of the roster?
Feels pretty good
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It's actually amazing on bubba and plague.
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@Attackfrog said:
https://forum.deadbydaylight.com/en/discussion/comment/735848#Comment_735848
Exactly! I read them when I was thirty and still enjoyed them! They were well.written. If you liked them, you might like the twilight books.
A student of mine recommended Harry Potter to me when I was 32...I was adamantly opposed and finally gave in. I was really amazed at how the books were intended to grow with the reader (first one is very kiddy...then gradually become more mature). If you liked hunger games you might also like Harry Potter. I know how it sounds but by the time you reach the end, you might be surprised. The movies do not begin to compare to the books.
Oh god no. The hunger games is actually good.
Twilight is just...a waste of paper.
The harry potter movies really aren't as good as the books, but they are still good fun.
I just wish it had a better magic system... they have the most boring magic fights ever. (Besides Dumbledore vs. Voldemort)
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@Dreamnomad said:
This isn't a good comparison. If anything it should be compared to NOED. I view both perks as insurance against a bad game. It really isn't a +1 to -1 scenario to me. It's more like +10 when it really comes in clutch and -1 when it didn't do anything. Also, the data can be easily skewed by playing aggressively.
Functionally, yes. But I meant more in the sense that the majority of players seem to think it's necessary.
I did say "play normally". :)
Also, no. It should not be +10. It got used, it's +1. Otherwise it would skew the results.
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@Attackfrog said:
https://forum.deadbydaylight.com/en/discussion/comment/735787#Comment_735787
The movies are really long but the story is really pretty cool...and at the time unique (until Twilight sort of copied it). Some things might seem cliche now but they were new at the time lol.
I never watched the movies, but I saw the memes...does it count? XD
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/735755#Comment_735755
@Attackfrog Yeah. It was the style of character when she was on X-Files as well.
Been so long since I watched the x-files... kinda feel like watching it now.
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@fcc2014 said:
LOL you have taken a counting cards concept and applied it to DBD.
Now that you said it... yeah...I did XD
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@Attackfrog said:
https://forum.deadbydaylight.com/en/discussion/comment/735710#Comment_735710
I feel validated now! Thank you...I just thought I was a weirdo!
Well...I never saw Xena... so I'll take your word for it. XD
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... I've seen enough hentai to know where this is going...
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Shame we won't get a new season...
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Gotta see that sunrise on lery's... wait...
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@[Deleted User] said:
butt dance butt dance butt dance butt dance butt dance butt dance butt dance ;)
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@2Khours said:
https://forum.deadbydaylight.com/en/discussion/comment/735632#Comment_735632
dude the video is in my post, it directly is where the issue is, but well i guess you can't see it so go to 12:58
Well...it's almost 30 minutes of video. Just wanted to be sure I wouldn't miss it
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735640#Comment_735640
Oh yeah, with higher mobility that's nice. I just don't get why they don't have to like... channel a repair thing to stop the regressing. I've had survivors stop gens in my face alot.
Smack'em. Smack'em good so they learn their lesson.
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When exactly? Can you time stamp? And say what the problem is?
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735612#Comment_735612
Yeah it works well on some builds, but that doesn't fix the issue. They will just boop it again.
You shouldn't kick a gen with a survivor around in the first place(unless you have pop).
And surge has an 8% regressing. So you have that at least
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The killers must invest time to regress the generator. So you must be sure you have the time.
Survivors tapping to stop it is bs.
Try equiping surge, it's the "free gen kick" perk
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I always play at least once without add-ons.
Just to get a feel of the character.
After that, if I'm confident I got the character, everything is free game (but I do tend to use the lower rarity itens first... 🤷♂️)
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/734972#Comment_734972
Because their adept achievement are (and always have been) based on escaping. Again, the conditions for unlocking the adept achievements have not changed. It has always been based on escaping and merciless victories. The only thing that has changed is the definition of what makes a merciless victory.
But why was it decided that killers needed a merciless victory to get the achievement in the first place?
Seems off to have survivors get it by just escaping and killers need to win really hard
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My leatherface has ruin, his perks and the free perks unlocked. I still get my 4ks.
Several people get 4ks on red ranks without perks or addons.
All this to say, you don't need the right perks or addons, they just help.
You just gotta practice and get better at the game, you'll get there :)
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/715513#Comment_715513
I just miss things from time to time, although I'm pretty sure we've mentioned this a couple times in the past.
The adepts weren't actually changed (at least, not since the original ones where you just needed to unlock their teachable perks). The requirement was and still is that you need to get a merciless victory. The only difference is that what merciless victory actually is has changed. During the victory cube, that just meant killing all four survivors. Nowadays, that means double pipping.
It's not guaranteed to stay this way forever. It could change in the future.
Why killers need to double pip, but survivors don't?
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@liarcy said:
https://forum.deadbydaylight.com/en/discussion/comment/734790#Comment_734790
First they consume the medkit on use and reduce charges by a huge amount making the med kit almost unusable for other than the insta heal
also it’s only used once it gives life once and it’s gone however with iri head that’s not the case you can have unlimited amounts of lives taken with it
iri head is waaaaaay more powerful than any ultra rare survivors have
You mean the brown medkit that cab only heal you once...will now only heal you once? OMG THE HUMANITY!!!
iri takes away 80% of your inventory, meaning you need the other add-on to have 3 total. They can be juked quite easily depending on which loop you are.
No, keys are easily more powerful than any iri head
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@MemberBerry said:
Keys, Instaheals, DS, Adrenaline, BNP and toolboxes have no downsides. I rest my case.
Whats bnp?
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Yes.
Which is why stbfl is really good on legion, you can hit the same guy 3 times
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@djsponge10 said:
https://forum.deadbydaylight.com/en/discussion/comment/733995#Comment_733995
https://forum.deadbydaylight.com/en/discussion/comment/734006#Comment_734006
How is it a hard read? Just read it normally. And comprehend it. I started typing at 2:10 finished at 2:18 and since the ps4 is so slow to catch up with typing and it didn’t finish until 2:40 and I revisioned for 3 minutes it’s that bad so just read it and comprehend its extremely easy as long as you have at least an 8th grade reading level.
Because it's a gigantic block of text with no breaks.
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@VincentRedfield said:
https://forum.deadbydaylight.com/en/discussion/92672/matches-being-held-hostage
Is there something in the rules or terms of service that says they need to be doing gens instead of hiding? Hiding is a big chunk of the game.
I can see why you're upset but this really doesn't seem different than if a killet has a solid 3 gen strat and a survivor goes "he wouldn't let us do gens! He was holding the game hostage!"
You mean, on the game of the guy that was afk for 20 min to get food because he could find anyone? And no progress was made? And the others admitted to be wasting time?
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Not enough players for it
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Ok
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How would you know?
It could be a local thing, somewhere a lot of people do it, and we just happen to not live there
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@grtf47 said:
@Carpemortum hatch standoffs were not rare. I have never been held or expereinced someone holding a game hostage and been playing for one year so its definitely rare
Just because something didn't happen to you, doesn't mean it's rare
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@arslaN said:
I think it is a good idea but it should heal you at like 50% of the healing speed because it would be too powerful.
That issue is also present on the pc version btw.
That's not an issue, that's how it's supposed to work.
The game works on charges, it takes 16 charges to heal yourself with a medkit.
If you heal someone else, it's like you gained 16 charges, so second wind activates.
If you heal with someone else, the charges get split, so you only get 8, meaning second wind doesn't activate
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I wish people would just press "enter" sometimes... that is such a hard read.
But yeah, plague is one of the hardest to get the adept, her powers do not work well with the emblem system.
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@starkiller1286 said:
https://forum.deadbydaylight.com/en/discussion/comment/733595#Comment_733595
Wait the TEST servers are being released to the actual game? What's the point of the Ptr then? I dont recall patch notes mentioning such
No one would go to the ptb just to test servers, specially if it's bad.
@ASurvkillivorer said:
Can it no longer be closed if a survivor is ON top of it? Had someone teabagging me on the hatch but it wouldn't allow me to close it. Pretty ridiculous if that was some type of change that got made.
I know for a fact ive slammed the hatch on people before AS they jumped. But with this game it wouldn't surprise me if that got changed so the survivor escapes if they find the hatch regardless.
PC? Last 2 days? It might be the server latency.
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@joshuashep22 said:
This way we can finally delete tunneling and make decisive strike more impactful to those who tunnel rather than a one time minor inconvenience
"Minor inconvenience"?
That's a nice way of saying massive momentum shift
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Those are "why not try the dlc?" Items
They are normal. Don't worry
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@Eninya said:
You should at least be rewarded survival points, since you're not allowed to struggle.
That I agree with.
Also a "last to die" bonus.
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You know the killer would just wait there right?
There's 0 reason to leave if you're the last guy alive
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I say it (or would if ps4 had chat) because I had fun during the match
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You max it at 4 stacks.
So it reduces the terror radius by 16 meters
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Not my prefered method, but I will use them if they are the best option avaiable
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@Dr_Loomis said:
How is the Mario/Bowser/Mushroom Kingdom exclusive dlc?
If anything, it would be luigi.

