AhoyWolf
AhoyWolf
About
- Username
- AhoyWolf
- Joined
- Visits
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Comments
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@voorheesgt said:
The killer doesn't know which perks are used til post match. Unless I misunderstood your point...
https://forum.deadbydaylight.com/en/discussion/comment/1676098#Comment_1676098
You can tell what perks are Survivors using through out the match, this Meg does have Sprint Burst, this Nea just unhooked herself with Deliverance, this person didn't DSd me after 55 seconds, this David does have Dead Hard, etc.
With changing perks mid match that would create a lot of confusion for the Killer and maybe for other Survivors aswell.
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I 100% agree, I'm sick of jumping into a nearby locker while in a chase instead of vaulting a window or a pallet. Picking a Survivor at a pallet instead of kicking it is also a nightmare. (Doesn't happen that often, but it's still annoying when it does)
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Would be cool if character portraits are shown at the engame chat.
You can check who is who by going into the match details when match ends, or in game when pressing escape (on pc ofc)
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Imagine how many broken keyboards and mouses would be there with infinite struggle phase.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1674455#Comment_1674455
Just because Feng is free, doesn't mean DS isn't any less popular than on PC.
Who talked about Decisive Strike?
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Never played this game, but I wouldn't mind if it was added.
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@Juya said:
https://forum.deadbydaylight.com/en/discussion/comment/1674560#Comment_1674560
I'm going to be honest here. I never went below rank 10...
I never went full meta and barely played killer.
I never went below rank 10 becaus I always ended up taking beaks frome the game due to how BORING it is and I never went full meta for the same reason, it's braindead and too easy. There's also no way the game will ever be balanced in a 1v4 format, NEVER. They'd need 2V8 or 3V9/12 to make it work.
The game has gotten worse for each balance change they bring, nerf after nerf and then the few buff that rarely comes between.I didn't even start about the pointless grindin-
Look I just can't care about the meta or balance. Not when the game has become unfun to a crippling standard to me. Finally, I don't even understand how I- or anyone can/should care about the balance of the game when the devolppers don't even take it as seriously as the community itself.
I understand what you're talking about but I just can't see this game being balanced anytime soon...
Developers do mostly the opposite of what people want, but I have hope that one day, this game will be mostly balanced.
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@ChantyBoi said:
dunno how many times I have to explain this to people. if a bubba is facecamping he can never pip. Facecamping a survivor to death won't even get you a safety pip 90% of the time and unless you were dumb enough to run into basement without a plan against a bubba he can't facecamp 2 people at once
The emblems will start to go down after some time, so if the Survivor suicides on the hook you can still pip.
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Because she doesn't look like the original, they butchered her face, like they do with most licensed characters...
Also for the price legendary skins are not worth it, but that's just my opinion.
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I have 3 dogs, also had a cat, but one day when we let him outside, he never came back, I miss him. :(
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@Juya said:
https://forum.deadbydaylight.com/en/discussion/comment/1674471#Comment_1674471
I never said meg was THE most played, claudette is. Meg is definitively in second though.
Anyway, talking about the meta is POINTLESS.
It has been the same for YEARS now. Barely changing from one per to another for survivors. Plus the gameplay is so boring, bring the same 4 perks stay in front of the same gen for 80 sec repeat it until the doors open.
Killer aren't so far from this repetitiveness either. So allowing such a change woul, YES, make more fun for everyone and be a breath of fresh air. Even if it wouldn't change the meta "much" it still would change something!
I gave an example for Meg, because she does have the best teachables in the game so most people would probably pick her, I don't think this is a good idea, because having 7 perks is really unfair.
You want meta to change, but with this you would increase the amount of meta perks in play.
Meg for example, 2 of her perks are meta, add DS, Unbreakable, Deliverence and Soul Guard and you just can't lose.
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@Juya said:
https://forum.deadbydaylight.com/en/discussion/comment/1674444#Comment_1674444
Only megs....?
I personally think it would cause more characters to be played( not everyone play meta only.)
Like... I don't get where that idea comes from?
https://forum.deadbydaylight.com/en/discussion/comment/1674444#Comment_1674444
You DO realize that the majority of survivors you see are already claudette and meg right?
My idea is at lest trying to bring diversity to that.
As for hag. you know there is a maximum of 5 totems.. right?
You know that there is a certain Spirit meta in red ranks, giving Survivors their perks like a base power would create probably a Meg meta, everybody would play Meg, because why wouldn't you? Her perks are one of the best in the entire game, and having 7 perks sounds fun, doesn't it?
Also it's false that most people play Meg, at least I don't encounter many of them.
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Idea:
Remove the basic attack requierement.
Increase the range to 24 meters.
Increase the duration to 16 seconds.
It's cooldown is it's duration.
Boom, bad perk kind of fixed.
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Do I have an idea about Survivors and Killers if I play both sides?
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When did they say that? If it's true, they probably meant on all ranks and console, since Feng Min is for free on there I think.
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Hag is basically unstopable if you let her set up.
If it's the Hag, you probably want to follow her and annoy her, so she cannot set up her web.
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This will create a really boring Survivor meta, It's annoying to see a lot of Blendettes already, and with this you would see so much more Megs... Probably only Megs...
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I wanted it to activate once per trial on an individual item.
So if you deplete your medkit and BTL recharges it and you deplete it again, finding or taking a new item could reactivate BTL.
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I think 99ing Survivors could be unfair, maybe make the stalk progress decrease like it was in the ptb?
I would buff his cooldown tho, 30 seconds is a lot of time, I would decrease it to 20 seconds and rework or nerf the power recovery addons.
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@Ferinko said:
it is planned for the future?
Probably not, sadly.
Would be cool if it was tho, we can just hope the developers hear us.
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I don't have much time to read the whole post, so I will just say that insta down Killers like Bubba don't get much points in the Chaser emblem I think.
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How did they run before?
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It should take perks and addons into acount, not sure in what order tho.
My personal opinion: They should just make the Terror Radius increase a flat 8 meters instead of 22/24/26%.
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Toilet paper always needs to face the wall.
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I really love the gameplay of the Blight.
But I also love ma boy Demogorgon.
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I only cared about rank when getting the achievements, I don't care about it anymore, but thanks to the rank reset changes I can't even leave rank 1 anyway.
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That channel is amazing! I wouldn't even know about some horror movies wothout it!
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Demogorgon
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@Mister_xD said:
i dont mind the combo itself, what i mind is this combo with Tinkerer on a Blight (or Billy or Spirit - basically any killer with good map coverage). that is where it gets super oppressive (and boring) and where imo something should be done.
honestly, why not try taking away the aura reveal Undying has?
i feel like that doesnt really have anything to do with its main effect of reincarnating destroyed Hexes and its a little over the top.
and to make the tiers unique, make it so tier 1 and 2 have limited revives.
The aura reveal part of this perk is only there because they needed to make it scale with the tier of the perk. Another reason why perk tiers should be removed.
Btw they did the same thing to Lightborn.
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I agree that they should add some hills or maybe buildings to Shelter Woods, with the new graphical update it is impossible to go up that tree...
Also I don't rely on exhaustion perks while playing as a Survivor.
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It's not too long ago, probably a few months, went against 4 man SWF that switched at the last second their characters and items, I played as Plag, can't remember but probably on one of the Macmillan maps.
One of them had OoO and all of them the small pp build.
Flashlight clicking every second, I managed to kill one or two of them, but it was really stressful.
On the bright side, probably a week ago I went as the Blight against epic console Ace trio, I took mori because I knew what will happen, I wanted to mori them on the last hook if they would be nice, but they weren't...
So I killed them all on the first or second hook and let the only solo gamer that did gens get the hatch, she was pretty nice.
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Sounds like an interesting idea, not sure if it would be balanced tho, why would I ever bring a perk like Self Care if I can have a med-kit every single game or an aura revealing perks if keys and maps exist?, also how would it work with chests?
PI would probably need to be changed in some way, since the item rarity hase been removed and only chest reveal wouldn't be that good.
It's an interesting idea, but I think it needs a little bit more work.
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That would be nice to have! More language options is always a good thing.
I když mě angličtina zas takový problém nedělá. :)
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I really like these changes you made, making EW I actually usable in normal gameplay is a really good thing, I also like your EW III buffs.
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@yobuddd said:
https://forum.deadbydaylight.com/en/discussion/comment/1672376#Comment_1672376
Frodo..... a hobbit. He’s so small people might switch over from their Blendettes to better hide with this little guy!
From Blendette to Blendo.
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@TheClownIsKing said:
I’m tired of “Doc takes no skill at finding survivors” rhetoric.
I’ve versed PLENTY of Docs that completely waste their Static Blast multiple times per match because they haven’t spotted any survivors and are just blindly hoping some are nearby in the TR, or haven’t gotten into a locker yet.
Doc’s tracking ability is SECONDARY. Madness is meant to WASTE THE SURVIVORS TIME, not primarily be a way to find survivors.
Anyway, just try going against good survivors and spam Blast just because you haven’t found anybody yet. It won’t get you very far. Not at all.
I just want to point out that Whispers is a really good perk on Doc for this exact reason.
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@sluc16 said:
Seriously, the main thing killers need to get good at is tracking survivors, the doctor completely eliminates that need. Plus of course he can block you from vaulting, dropping pallets and using items. Waw so much skill needed
You can use Dead Hard to not be affected by his shocks, I actually got outplayed so hard once when I went against a David that used Dead Hard most of the time when reaching a pallet / window to not get shocked.
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@OniWantsYourMacaroni said:
It does
I like your username!
Also I wasn't sure about the healing speed too, so thanks for clarification.
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I want old Freddy back, I was actually getting kinda good with him, before his rework...
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Wow, I really like those ideas!
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The new Thanatophobia will accidentally have it's penalties increased from 5% to 60%.
Also broken sounds like usuall.
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I play for almost 2 years every single day and I'm devotion 13, is it even possible to be at devotion 26 after 2 years?
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I liked the old Freddy, even tho he was trash. :(
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Survivor: The pallet saver
- Windows of Opportunity
- Any Means Necessary
- Iron Will
- Open-Handed
Killer: Speeeeed
Play as Blight with the two movement speed addons and probably bring some map offerings.
- Play With Your Food
- Brutal Strength
- Fire Up / Hex: NOED
- Hex: Devour Hope
Edit: Another Survivor build: Ultimate stealth
Probably bring a map offering with places you can jump from.
- Quick and Quiet / Calm Spirit
- Balanced Landing
- Iron Will
- Fixated
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I have no issues with Bubba's terror radius, can hear it loud and clear. Are you sure they weren't using any stealth perks / addons?
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Favs against:
- Demogorgon
- Bubba
- Oni
Favs as:
- Blight
- Demogorgon
- Ghost Face
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1668973#Comment_1668973
I'm pretty sure he does, not the bell ringing itself, but whenever he cloaks you hear a SWOOOSH sound, you can try testing in kyf
You can hear the whoosh sound when within 40 meters of the Wraith, that's not global.
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@Xzan said:
I fear that she will get the nurse treatment.
Half of the reworked addons will be useless and she will get a slight rework (read: nerf) to her basekit.
10 second cooldown after every shot, needs to reload at lockers 5 times to get all of her hatchets, addon that makes her 115 % but removes the ability to throw hatchets, 3 bp addons that hinder her, let's go!

