A_T_E
A_T_E
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@poigeaos said:
I am against the upcoming Map Offering balancing.
A 20% increase in the chance of getting the specified map makes Map Offering worthless.
I hope it will be scrapped.
Agreed.
20% is a bit steep, especially when they don't stack. They should at the very least make them stack, so if people really wanted to try to make sure a map came up, all four Victims could put the same in and get an 80% chance of a particular map. It wouldn't be guaranteed, but 80% would still be decent.
I also don't like it, because this will severely impact my ability to play Trapper. He is significantly disadvantaged on some maps, not to mention average at best without full iri addons.
It means a lot to be able to burn a Mary's Letter to get a map more suitable for my boy Trapper. Without it, well, I have an 80% risk of my map offering not working and then I've not only wasted my offering slot for nothing, but my addons too, unless it's Lery's Memorial Institute or Hawkins National Laboratory.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887460#Comment_3887460
As someone who has recorded and reported many instances of killers and survivors working together, I have yet to receive a single notification of action being taken. So I honestly wouldn't bother reporting that. It's against the rules but I think it's less of a priority to Support than most other stuff
Perhaps, but the downfall of anything starts with the little things.
If there's rules against it, but it's not being enforced, what's the point of having such rules at all?
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@shadow_V said:
Ya I still die but did you miss the part where i said they look for the 4th survivor then wait to mori the last one? Just now had a match where the killer had 2 other people hooked then waited for them to die to mori the last one maybe you don't agree with the way I feel but there is a problem giving the toxic killer the ability to kill by their own hand like that's not a recipe for disaster
Okay, let's analyze what you just said.
2 people on hooks
So you're downed, 2 others are on hooks, and you have how many hooks? 0 again?
How did you manage to get into this scenario to begin with? One got downed, you did nothing, another got downed, you run to help, then get downed too? I just can't see a scenario where somebody didn't do enough here.
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@starqueenultra said:
A potential option would be a subway or train yard? Perhaps with a moving train or subway car that runs down the middle? If it hits a survivor or killer when trying to cross, would temporarily stun / injure / down.. depending on health state.
As much as I like the idea of dangerous environments, I can already predict some salt coming along, as it'd obviously be part of the entire random roster of maps, and some wouldn't enjoy the added risk of getting a dangerous map.
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@shadow_V said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887476#Comment_3887476
Actually Have so many videos of being the last survivor and no hooks but if my team keeps getting found one after the other after the other I guess being a team player in the situation would be feeding myself to the killer ay?
I don't doubt you have videos of you hiding, not helping the team unhook, not bodyblocking somebody getting tunneled. I'd love to see them and be proven right.
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@shadow_V said:
Ok bhvr I'm TRIED of getting moried ok I'm TIRED and FED up this is the 4th time I've gotten moried today and I'm sick of it 😤😤
Mori takes nothing from you, if you've already lost the game. It shouldn't be removed, just because you, a loud minority, dislikes it.
@shadow_V said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887431#Comment_3887431
Cant win if the killer slugs or tunnels till there's no one left
Can't win, if we lose
Don't like slugging? Bring Unbreakable or Boon: Exponential.
Other Victims getting slugged? Go get them up, instead of sitting on gens, until you're the last standing.
@shadow_V said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887456#Comment_3887456
when i haven't been hooked they shouldn't have the option to mori me and its hair pulling type frustrating when the killer slugs the 3th to go for the 4th then hooks them and waits for them to die JUST to mori the last survivor and being their toxic they get the last laugh for killing me which was gonna happen regardless but I rather be hooked then moried it's like rubbing salt in the wound
When I haven't been hooked
It's very unlikely for you to have zero hooks, not deserving to get mori'd. If you're the last standing, with no hooks, it tells a lot about the potential ways the match had gone, and it's very likely due to you not being a team player.
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@HeroLives said:
What are some of the things that you find that you struggle with most when going up against survivors? What do you feel like is unfair and would balance the game more towards that playstyle?
When you say "play fair", I presume you mean without camping, tunneling, and slugging.
I almost never camp, except if it's a losing match (gates open, 4 Victims still alive), as the anti-facecamp doesn't work then. I only do it to get single conciliatory kill.
I usually only tunnel if the person is being toxic (subjectively, ex. I find T-bagging after pallet stuns, waving at me to chase after I give up an extended chase, and Victims just goofing around without playing with the team toxic).
I slug for 4k, but I don't slug entire teams intentionally. I've managed to get 4-slug one time, but that was a bizarre scenario where one Victim after another kept running up to prevent a hook / heal, and didn't back off, so eventually they were all downed. 🤷♂️
I've grown a bit jaded to playing fair/nice lately, however, as more and more often people are toxic during AND after the match.
@[Deleted User] said:
Nice killers get a lot of ######### in the endgame chat (your build suck / EZ / Uninstall) and so on
Like Buff_Us says, I've played nice before, letting entire teams go after a pretty decent, non-toxic match, and then I'm hit with an avalanche of "l2p, get good, lol ez" and whatever, despite the fact I very obviously let somebody go by literally dropping them off inside an opened gate. It leaves a bit of a bitter feeling to feel you had fun, then get defecated on.
@Anti051 said:
- You can get punished by anti-tunnel perks even when you don't tunnel, that's a pretty major one.
- Being able to weaponize off-the-hook endurance and OTR endurance by body blocking teammates with it instead of using it for the intended purpose of being a buffer against getting tunneled. Removing collision on these features would be more fair.
- OTR invincibility sticks even when you get healed to full, it needs to drop off when becoming fully healed.
- If a survivor is unhooked and DS activates, it needs to deactivate if the killer downs and hooks a completely different survivor because the killer isn't tunneling at that point.
Anti051 have a lot of good points about making anti-(INSERT) less of a weapon, and more as the intended purpose of the implementations.
In particular, I find the removal of collision to make sense.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887062#Comment_3887062
yes, you get a feedback report to show your report has been actioned, that's not necessarily that it's a ban - but the action has taken place, report dealt with basically. And it could well mean that someone else reported but with evidence.
You are correct re chat offences, as we have the logs so we have no need of further evidence.
Alright, thank you for the clarification.
@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887058#Comment_3887058
So this basically just confirms that the in-game report system actually does nothing? You are saying the in-game system confirms the match took place, do you not have a record of match history at all? Like, is there no table that stores match history like, what map was played, and what perks were used and that sort of thing?
How else are you all getting data around kill rates, and perk usage rates and everything? There must be some kind of record of those types of things.
I would suggest that you all need to make some kind of in-game announcement explaining that the in-game report system, without submitting a ticket with video evidence does nothing ,because up until this point ,a lot of us believed that at least reporting people did something.
At this point i guess i have to record every single match i play.
Pretty much what I was thinking.
I've reported a lot of different people for many varied reasons, often working with Killer, but I guess it didn't matter now, as I wasn't reporting the case with video evidence.😞
RIP.
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Please no. A lot of players have already become accustomed to the timer of flashbangs as they are now, changing them would force everybody to relearn when to throw the flashbang.
Also, if SWF weren't toxic already, buffing flash grenades would make it even worse. It doesn't need a buff.
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887062#Comment_3887062
you do not post the footage here on the Forums, you create an additional player report ticket to BHVRs support where you attach the video (or better a link to the video eg uploaded as unlisted on YouTube)
for the reports that you got notice to I would like to know myselfFor the reports that you got notice to, I would like to know myself
You understand my curious confusion, I hope. That somebody else went through the trouble of getting footage and reporting it, must be the only logical answer, but that I somehow still got a notice about it.
For context, it was an incredibly obvious hacker playing as Huntress. Teleporting around the map, instantly throwing all her hachets in one go (through walls) and hooking everybody either instantly or speeding around the map with them on her back. I have never seen a more clear case of hacking. -
@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887057#Comment_3887057
The in-game system will confirm the match took place
Okay, so only chat-related reports will be actioned without forum involvement? Like in OP, somebody using slurs?
I got a message saying my report about cheating was actioned, I guess that was simply because somebody else had reported it on here?I just want to be entirely sure I understand, so unless I get footage on forums, there's no point in me reporting anything except chat-related things?
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887036#Comment_3887036
That's incorrect, we need evidence in order to take action against a player and for things in game it must be video, screenshots are very easily edited and we do not accept those. Nobody is banned on number of reports.
Then what's the point of the ingame report system, if it does nothing?
You're telling me there's no moderation getting informed of people getting reported? Even for cheating? Holding the game hostage? Working with the Killer?
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Intelligently, seriously, jokingly.
I like to test out builds and have a bit of fun with something goofy, but that doesn't mean I'm not trying to win with them.
I will occasionally play an entirely unserious round or two (as Killer, so I'm not a nuisance to fellow Victims), and just try to build BP while completing an objective (ESPECIALLY if it's some silly, complicated objective, like those god damn "complete 2 sacrifices, after gates are opened, in a single trial" 😞)
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@Azxx93 said:
It's already bad enough when someone rage quits and you're forced to have a bot on your team. Doesn't make much sense to let them miss skill checks when YOU'RE ON IT WITH THEM. They'll just lose gen progress/reveal your location and then run away the moment they hear the TR🤦
Yeah, the compromise could be to not have them do Great skill checks. They can't fail, but they also don't have a chance to progress it at max efficiency.
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@WolfePhD said:
I want that blanket from the Harry Potter movie. Balance the blanket by making it so you can’t run with it active.
Not entirely invisible, I assume, something more akin to Wraith's invisibility, yes? Like a kind of warp of the air, a blur.
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887027#Comment_3887027
He didn't say he went AFK, and his score at the end seems to be against that assumption. You don't get 18k BP from being AFK.
OP said they have given up and then the survs didnt do any gens so… seems like it both sides didnt do anything to progress the Game…
BHVR doesn't need footage, if enough people report a player(s) enough times for a particular reason.thats not true as far as i am aware, do you have a source for that? It’s been stated by BHVR again and again that they need video footage for Most offenses (except chat abuse as Chat logs get saved with an in-game Report)
Source?
I do not have a source at hand, but it's part of their automated system. Too many reports of the same kind, from different people, against the same player, results in a ping to mods to check them out.
Their internal systems on how they check your behavior is of course secret, but I've had successful messages ingame telling me people have been actioned for various reportable reasons, and I've never reported anybody on these forums with footage or screencaps.
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@Orvarihusklumpen said:
In my last match, i've went against a Bully squad and i literally could not a hook survivor because of Flashbang and apparently you can blind the killer while the survivor is being dragged out of the locker. Which is something that i thought that BHVR patched out. as soon as this happened like 3-4 times, i basically gave up but the thing is they refused to do gens and just wanted to bully me. My question is it reportable to refuse to do gens when the killer has given up and is saying the N-word in the chat reportable as well?
Not doing gens reportable?
Yes, that goes under the "refusing to participate in regular gameplay" category.
Saying N-word?
The N-word is commonly considered a slur and an insult, therefore reportable under "Insults".
@Aven_Fallen said:
Not sure why you hide the Chat, you probably were not nice yourself?
Not doing Gens is holding the game hostage. But being AFK (what you did) is also reportable and you were also not participating in regular gameplay, so it would be a bit hypocritical to complain, but you do you I guess.
When it comes to Locker Saves - this only applies if the Killer pulls the Survivor out of the Locker. If the Survivor leaves the Locker and the Killer grabs them, then Flashlight- and Flashbang-Saves are possible. (It does not make sense IMO, but this is what the Devs went for)
Why hide chat, you were probably not nice yourself?
Probably, but that's supurfluous to OP's question.
Being AFK
He didn't say he went AFK, and his score at the end seems to be against that assumption. You don't get 18k BP from being AFK.
@crogers271 said:
Racial slurs are definitely reportable and chats are auto logged.
Not doing gens at all, never touching them, is reportable, but the line is pretty steep and you'd need video.
BHVR doesn't need footage, if enough people report a player(s) enough times for a particular reason.
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@Orthane said:
It just seems so unfair that one of the weakest killers base game is also the weakest killer in 2v8. All you have to do is giving him Iri Stone so he doesn't have to run 10 miles to reset traps constantly.
Yeah, Trapper is unfortunately one of those Killers that's very reliant on addons for his traps.
Only other Killers I can think of, that heavily rely on an addon or two, would at a stretch be Nurse and Trickster. Nurse's Plaid Flannel to see where she's porting, and Trickster with his 'Trick Pouch' and 'Bloody Boa' to increase his knife capacity.
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@DestroyerBG said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885584#Comment_3885584
I wanna ask if the mode is so popular why is nobody playing survivor? if you say well because its fun to be two killers then I guess we have to correct your statement on it being very popular to "The gamemode is super popular on the killer side of things" because if nobody wants to play survivor how can you call the mode fully popular both sides have to want to play on all sides for it to be popular and honestly all the other posts of people having no fun in the 2v8 mode seems kinda against your argument. Probably it is fun but I personally can't see it because I am not insane to wait 20 minutes for a match with 6 survivors and 2 bots. Tbh not sure how any of you got the patience for that good for you but nobody should be saying the mode is so good and popular when the other side of the playerbase refuses to participate whatsoever to the point devs have to keep bumping their bloodpoint incentives to insanity XD
Nobody playing Victim?
An absurd statement. Simply untrue. There's just an unbalance in the ratio of Killer to Victim.
I play both sides, I prefer Killer, but that doesn't mean I don't like playing Victim in 2v8.
Both sides have to want to play on all sides for it to be popular
Citation needed (I kid, that's obviously just your opinion).
All the other posts of people having no fun
They aren't representative of everybody.
There's also threads of people loving the game. Clearly that means everybody loves it, right? No.
Probably it is fun, but I personally can't see it
Then don't play 2v8.
2 bots
They made it max 1 bot, and that's not even necessarily the case 100% of the time.
I don't have any patience to wait
Then don't play 2v8.
Your entire post is drenched in bad faith arguments. Hopefully you're just ignorant to how unsympathetic you come across, but if are aware; you really aren't convincing anybody.
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@Falcao said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885546#Comment_3885546
Don’t you read what you write or don’t you think when you write? you said that I have a problem with skills, and everyone who came here after writes that Legion is M1, although it seems to me that I described the problem in some detail.
Don't you read what you write or don't you think when you write?
I do both, but the problem is, I wasn't addressing you in that section of my reply. I was replying to somebody else, referring to you and people like you. That's hardly personal, even then, I can discuss negative traits and personality flaws about you and people like you, without it being wrong or some kind of personal attack on you. I hope I'm making myself clear here.
I described the problem in some detail
You are upset about Legion. You make broad statements, that you consider fact, but they are subjective at best, just plain wrong at worst. You asked a question about BP and Shards, which I very clearly replied to.
Your OP isn't as complicated as you make it sound like.
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@bigphil0005 said:
I love getting disconnected while just unhooking survivors from cages. It has happened to me 4 different times today. I'm sitting at a 15 min penalty for the last 3 for some reason. Love that your screw ups are our fault all the time…
If it's happening that consistently, you should really look into getting a recording program and getting some footage to send to BHVR, so they can fix it, instead of essentially just whining about it on the forums here.
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@Falcao said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885539#Comment_3885539
and again someone appears who gets personal instead of discussing the problem.
Get personal
I didn't get personal with you.
Discuss the problem
I did discuss the problem. I didn't agree with you, that doesn't mean I didn't discuss the problem.
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@WolfePhD said:
I already have my P100 Vittorio and I have P1’d every character in the game. I personally do not care about Bloodpoint incentives and do not respond to them. I plan to pick 2v8 back up when they remove the bots.
With that said, the world does not revolve around me. Does Bloodpoint incentives make a difference to you?
BP
Nah, but shards.
Mmh, shards, I love shards, yum yum shards, give me shards.
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@Falcao said:
Do you really think that the bonus to bp and exp will make people tolerate this? disable Legion and never add it to this mode again. If it had MMR selection and many people knew how to resist it, I would understand. but it's a terrible gaming experience, it shouldn't exist with so many players.
Bonus to BP and EXP will make people tolerate this?
Yeah, it's great. I've gotten tons of shards and BP playing Victim these last two days. Love it 😍
@Leon_Loves_Cheryl said:
>Zero antiloop, purely M1
>Power with almost zero lethality
>Can be bodyblocked to force him to chase you (purely M1, no antiloop btw)
>Announces he's coming with his massive terror radius
>Mending is a mild inconvenience at best since it only takes 6 seconds
>Mending can be delayed, prolonged, and 99'd to try to manipulate his positioning
"😭😭😭Please remove this character"
Have you ever considered, just for maybe once in your life, that you are the problem? There is no way that you can ignore all of the above and actually think Legion deserves to be disabled without being cripplingly narcissistic.
Maybe you are the problem?
Don't bother, people like these will never consider that they're simply bad, because it means they'd have to improve, instead of simply asking to have the bar lowered for them.
@ShanoaLegendaryPlz said:
The worst part of legion in 2v8 is their pickrate. You could go 20 rounds and 15-18 of them will have a legion. Nobody in this game loves to play against legion so much that they wouldnt mind seeing them every time.
20 rounds, 15-18 having Legion
Absolutely ridiculous absurdism.
Of the many games I played, I saw Legion twice. In the last 10, I saw him once. 15-18 isn't representative of reality.
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@Ember_Hydra said:
IDK who thought this would be a good idea. But you either A. don't play the video game or B. don't play any games at all and never heard the word balance.
She is the most busted as thing in this. Like who thought this would be any good idea?!
Like it's nice we get more killers on a 2v8 since it's the only thing keeping the game alive in player base with these events. But add classes to the survivor side and don't make 2 killers stronger than they already need to be.
And no I don't mean to offend it's just an observation. Either way this needs a balance team at the very leastLegion is balanced in 2v8. /thread
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@tyck92978 said:
it’s not even a question. I play both survivor and killer a lot, and EVERY time I play killer I am getting a 4k or a 3k if survivor camps hatch. When I play survivor, it seems the killer gets the same results I usually do and I die 4/5 times even though I am doing everything well. Not even sure how to fix this, maybe less heavy gen requirements in order to power exit gates? Seems like all my teammates refuse to do the one and only win condition…
Game is VERY KILLER SIDED
lol, no
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You were the last Victim of the match, it's pretty obvious why you died instantly.
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@AlchemysticWitch said:
Especially since they added bots. Now no-one wants to play survivor in 2v8. Killer queue times are 30+ minutes, and this affects the 1v4 queue times as well. This is the least amount of fun I've had in DbD ever.
30+ min queue times as Killer
Not true, even during very late hours, it has max been about 10-15 mins for me. Still a decent chunk, but never 30+ mins.
@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3883884#Comment_3883884
get rid of Legion
I mean I know people don’t like to face them but they’re still part of the roster. It doesn’t make sense to limit the roster instead of expand? I feel like if people are that angry then it would be better to tweak the Legion’s power than outright remove them. What about all the players who are Legion fans excited that their favorite Killer is finally in 2v8?
Idk it doesn’t seem like a it would be a good idea to remove any Killer from a gamemode for any reason other than to killswitch them if they’re glitching the game.
What about all the players who are Legion fans?
Like myself, I love that they added Legion. It's amazing to get a 8 stab frenzy-combo speed and become freaking Sonic the Hedgehog across the map. WEEEEEEEEEEEEEEE!
@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3883889#Comment_3883889
there are lot of killers that could be added to 2v8 and are not even remotely hated by the community as much as Legion is. They could at least wait with implementation until they actually found a true solution to queue times, but this way they just discouraged casual players (which are majority of 2v8 players) from playing survivor even more.
Casual players (which are majority of 2v8 players)
Source?
@I_CAME said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884161#Comment_3884161
You're absolutely right. Giving one person what they want is definitely smarter than giving the other eight people what they want. Definitely will help to fix the problem of long queue times and no one wanting to play survivor. Nobody wants to play against legion game after game. Not experienced players. Not casuals who are brand new to the game either. Legion just sucks to play against and there's nothing else to it. You can keep Legion in the mode but you're going to have to totally rework how his power works for the next version of 2v8.
Giving one person what they want is definitely smarter than giving the other eight people what they want
If we use such an argument here, why can't it be used in regular play about literally any other thing Victims find problematic? It's a fallacies argument to say, that because the majority (the Victims) want something, it should trump the Killers say in every scenario, just because they're more.
Legion just sucks to play against and there's nothing else to it.
Highly subjective.
@radiantHero23 said:
I honestly really enjoy survivor 2v8. Queue times are insanely short, games are fast and learning has never been easier. The relatively small amount of killer results in you getting to learn to play against their powers a lot faster than in normal 1v4 and the lack of impact of many mistakes as a survivor plays into that as well.
A good amount of bp on top of it makes it even better. As someone that doesnt care that much about escaping and more about a fun experience, I prefer this over survivor 1v4.
An actual Positive Polly! Keep up the good mood, friend, we need more of you in this game.
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😥
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882621#Comment_3882621
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882566#Comment_3882566
Okay. I'll take it upon myself to play Vecna for the first time. I'll help people get the achievement- what is the achievement btw?
The achievement is "Hand-Eye Coordination", you must find and use either Hand of Vecna or Eye of Vecna, THEN escape the trial.
You loot the hand or eye from the Vecna specific chests that spawn around the map, but you must roll a 20 to get it, and that's needless to say rare.
So the achievement is hard to get, because not only do you need Vecna in the first place, you must get the correct item, use it, AND escape. 😩
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Vecna, so I can try to do his god damned achievement more than perhaps once per week.
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@Japp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878470#Comment_3878470
I appreciate your feedback. Killers can always snuff the boon and notice who's the booner in the team to potentially tunnel out that person.
Snuffing isn't permanent. If it was, we'd be talking, but since it's not, still too OP.
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@solidhex said:
They drastically need to buff solo queue. With the recent killer buffs and map changes, teamwork is necessary to escape. Before that, a single very good surv could decide the match.
Killer skills have also gotten much better. You rarely see real "babies" playing this game anymore, if you're not on a fresh account. Survs on the other side are much more dependent on each other than 2 years ago. I think the "go next" epidemic is a symptom, because this hasn't been as much of an issue in the past as it is now.
Real "babies" playing this game
Every 5th game I play as Victim, I meet some god-awful Killer, with default skin, that get absolutely dunked on. I've played this game for a few years now, and I never stopped seeing obviously new Killers.
@TWS001 said:
How many games did the first person caught instantly kill themselves? My guess is 10 or 11.
10 or 11 is a bit heavy-handed. Probably every 4th, max 3rd, games of mine have somebody offing themselves on hook. It happens, but no way more than 50% of the time.
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@lucybchnr said:
Dear DBD Team,
Unfortunately, I have once again received a penalty due to my unstable internet connection – this time for a full 6 hours. I frequently experience internet issues, and I’ve had connection losses during matches before. How is this supposed to continue? Will I eventually be unable to play for several days just because my connection drops?
There must be a solution for situations like this. I’m happy to spend money on a game I enjoy, but receiving such long bans for something completely out of my control feels unfair. Therefore, I kindly ask you to lift this penalty.My in-game name in Dead by Daylight is lucybchnr.
Best regards,
LucyAs @Aven_Fallen already said, it works as intended, because people shouldn't be given a way out with the excuse they lost connection.
If you have poor Internet connection, that's unfortunate, but you can do something about the situation in one way or another.
Are you using Wi-Fi? Stop, and instead look into getting a cable.
If you have a poor connection regardless, and you DC so many times you rack up 6 hours of penalty in a day, your best bet is to take a break from the game. Hopefully your connection will get better, but if not, at least the penalty won't continue to build.
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Too OP.
Something has to be reduced, either:
- it's effective range
- The reduction in sound to not be "completely suppressed", but instead "reduced by X%"
- The interaction sound suppression entirely scrapped.
Considering 'Boon: Shadow Step' exists, and boon totems take on all boon perks you have, you'd essentially create a ridiculous zone of anti-chase, if you indeed combine the "no run sound", "no pain sound", and "no scratch marks".
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@Nazzzak said:
My guess - swf who didn't like Trickster, then solo Vittorio was likely hoping you'd take pity on him and target the bots. Hence the reason he DC'd when you downed him.
I was immediately planning to, but I'm not gonna pass up a hook or two, before letting him run wild.
Sadly, he was very demoralized. 😢
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@ANGEL_X_DESTINY said:
hi there, I was in a game today and my ms was over 400 and when I was running away from the killer i was sprint bursting longer than normal but to the killer I was sprinting whilst downed then i was kicked off the game for no internet connection as it went down. The killer said they will report me. I only know this because my friend is on pc and I’m on xbox so could not see the end game chat.
Will I be banned for this? Please help as I did not intend for my wifi to be unstable
Will I be banned?
Probably not, I'm pretty sure BHVR takes into consideration the risk of bad Internet Connections making some gameplay look funky.
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@SoGo said:
One thing that the killers have to do to not get genrushed, is scare survivors off gens, especially in the starting phase of the trial.
The more it takes to complete the first gen, the bigger the chance of winning as killer.
Scare them off at start
I wish it was so simple.
I had a great match as Billy with Wraith, but despite us both engaging in chases from 5 seconds in, kicking every gen, constantly downing and caging one and the other, 4 Victims still managed to escape.
I tried to consider what I could've done differently, and I was baffled, I had been slaughtering, and so had my Wraith buddy.
It's very clear to me, that gen speed is atrociously fast and should be nerfed, but I doubt BHVR will nerf it at this point, but hopefully they won't repeat this mistake for the next time it comes around.
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@UndeddJester said:
Krampus Trapper looking for Were-Elk Huntress for casual horned monster fun. Clean thoughts plz 😏
What killer theme teams would you like to see most? 😁😁😁
Wraith and Hag seem obvious to me.
Wraith have this curious otherworldly thing for blood, mud, and ashes. His power seems rooted in some kind of brutal mysticism.
Hag's powers also seem rooted in mysticism, considering her use of dead insects, plants, and other voodoo adjacent things.
I donno, just seems like some overlapping.
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@Boons123 said:
For some reason the developers are tolerant of Hex perks where you have a Hex that can be present once you complete an action or even a Hex that gives another Hex another chance etc.
Even with scourge hooks perks they became tolerant and with the introduction of the new scourge hooks perk where once the survivor unhook a survivor that hook becomes a scourge hooks.
But when it comes to Boon, Teamwork or Invocation perks, they are very strict with numbers and rules and even with benefits.
It doesn't matter if the numbers and rules will kill the perk, the numbers and rules must be exactly the same as the previous perk, no exceptions!!
Literally some perks are not useful no matter how many times you buff perk all it takes is some exceptions for it to be useful don't be too strict.
For those who did not understand what I meant.
Putting the same numbers, rules, and negatives regardless of whether the benefits equal or outweigh the negatives.
Want an example? Look at the new Invocation perk, The benefits are nothing compared to the downside of being injured for the rest of the match plus up to 60 seconds in the basement, this makes the perk really unattractive.
Broken for the rest of the match
I have seen a few people running invocations, that also run No Mither, so the Broken effect isn't that big of a deal + other injured perks that also used to be considered synergetic with No Mither.
Perhaps that's a way to go?
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The title felt like he'd be one of those people, so that makes a lot of sense.
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@DaPrince said:
In-depth detail explanation below.
So sick of this, I'm sick of having to deal with a penalty all because either my teammates don't do anything all game so the killer just always targets me for actually trying to do gens because no one else is working on one or the killer just somehow acts like I'm obsession(when I'm clearly not & rarely ever am) and want to tunnel me all game and the only reason why it's all game because I'm trying to go on a hook take myself out the game(die on the hook) because I'm not having fun so why be forced to play a game that I'm not having fun in which is also why I've been uninstalled this game and just recently got back into it so to continue I'm still in the game because of survivors keep on unhooking me when I'm clearly trying to get out of the game, I hate doing all that in a game like I'm the type of person that plays the game the way is meant to be played because if a game is fun you can just play it the way it's meant to be played So I'm not trying to do anything other than play the game the way it is meant to be played, that said the game forces you to try to get yourself killed and then put on a hook to #########, now a lot of killers see you once right into them and don't kill you and keep you in the game, even nodding their heads back and forth saying no, this has to be the most stupidest game mechanic I ever seen like this game isn't even ranked, it doesn't even have a rank mode yet we're forced a penalty no matter the circumstances?
Literally had a game yesterday where my whole team and I was being slugged to death, we were up against the alien from the alien movie series, one survivor already quit out the game within the first 60 seconds I don't know what happened but judging how I ended up getting slugged to death, it was probably some BS that made them leave. I was on a hook several times but had gotten saved by people clearly looking at me trying to kill myself like I don't understand the game, I don't understand the studio behind the game and I don't understand these goofy teammates that try to force you to play something you don't want to play, If you're playing basketball and you're wide open and nobody's passing you the ball would you keep standing there wide open or go do something else? Even if you're going to still play basketball at that point You're not going to play with those people so you would be leaving that game if you had any sense right? So what sense does it make to play video games that you're not having fun but to still force people to play those games that they're not having fun? Sorriest game mechanic ever, tou block people, you report people, nothing changes anything. They have got to be the worst dev studio on the planet and that saying something with companies lik Activision with call of duty out there or Ubisoft with XDefiant, that game has delayed for like a year to fix netcode, had a beta with nothing was fixed, season 1 came around the game was horrible was even worse than the beta, 2 and a half seasons in and a half seasons in and the netcode even worse then it was in season 1 and the game is now sluggish and it's a fast paced PvP so that makes it extremely frustrating as well as extremely horrible but guess what? Still more fun then this goofy bs, You're having a problem with the game, whether it's people using a overpowered gun or overpowered team whatever you can leave out the game no question no penalty.
I just don't understand people these days. People want easy wins yet the best way to win is to just divide and conquer and gen rush, played against a OP killer and gen rushed tf outta him yesterday(the one team that did gens) like if it doesn't work and you keep doing it over and over again that is just insanity, like you're not going to escape allowing only one person to do gens which mean only one gen is getting worked on so the killer follows the one gen that they hear, resulting in the only one doing gens getting taken out quickly, If you go to the game store to see the reviews on this game, it's always negative stuff about this game, so much camping and tunneling. Funny thing is I'm rarely ever the obsession but basically every game the way how I'm tunneled as well as can't you would think I'm the obsession.
As far as The game that I mentioned previously where I was getting slugged to death I had a full bar I wasn't going to wait that, then the teammates went out of their way to constantly keep unhooking me when the killer tried to kill me before then the killer just started slugging everybody and not hanging anybody on hooks. I had the most patience I ever had I waited about 10 minutes after I got unhooked and finally gave up and said F this I'm out.
First game on today, moments ago which triggered this post, me and three people work on a gen, I see the glow of Michael watching them from around the corner so I take off running, Dwight is the one that Michael sees so he goes after him, I'm running away from the scene, I already been running away from the scene technically so I have some distance but yet I keep hearing his music so next thing I know I see the glow and he's behind me So he gives up the white who is the obsession to come after me for what? When I already distance myself from that whole entire thing so he went out of his way to get me, why? When he had everybody buy the gen that he could have easily slugged because he got to tier 3, He could have potentially had two or three hooks right there but when are his way to get me? I just don't get it when I finally get games when people do gens the killer just singles me out even early in game so it's impossible for me to have done anything other than a one thing that pretty much my other teammates are doing so why am I getting tunnelled. I play all types of survivors from Thalita to Meg, Kate, Yui, Mikayla and Zarina So it's not like I played one person, I do know that killers always go after Megs or Dwight's but that's not even the case in my games, I chalked it up to just being unlucky to be honest. I never have luck when it comes to PvPs whether it's teammates or killers. Even my apex days I will always have the worst teammates that didn't want to listen to anything I say even after giving them everything they wanted as well as saving them numerous times and being the kill leader.
Another thing I'm sick of is all PVPs being the same type of boring/toxic/fustrating, I play XDefiant a fast paced PvP, everybody uses the same OP bs, same thing here, every killer runs the same perks, exposed, the gen locking perk, some stealth killer and either some killer that can one shot you, or long distance attacks, there's no cool downs or anything yet sprint burst is for a measly 3 seconds in a game where the killer walks faster than you run as well as crows give away your every move every 2 seconds, You're a scratch marks are shown, you leave blood trails, you make a bunch of noise, like how many crutches do killers need have stealth as well as the same hex totems. You get exhausted for 60 seconds with Sprint burst only lasts for 3 seconds like what, then you got other perks that are very good so they get to be used only one time per trial meanwhile Killers can spam the hell out of all these OP things, even the perk that locks the exit gate for a whole 3 minutes or gens, like that's the one thing we have to come back these killers like this dev team can't make a balanced game if it fell into their laps and gave them credit for it. Had a whole 5-minute penalty I had to wait then a 15 minute penalty all because Michael wants to tunnel me when I'm not even obsession smfh.
Last but not least three things that will change this game drastically is to 1 add game chat, 2 take away penalties, just add bots, If they want penalties have it in ranked mode. Actually give penalties to people that can't and things like that like they can tell if a killer is literally in front of a hook because after all you get a meter for it now well there should be a thing where if a killer stands in front of someone for more than five or so seconds they should automatically get a penalty otherwise the exhausted status when you unhook someone should get buffed, I hate leaving people on the hook all because of a killer who's face camping when that survivor actually was vital to our escape. Instead of face camping why not just go to one of the exit gates and try to take down another survivor, The way this game is it kind of makes the killer camp when they're about to lose So if you're the last person that goes down when the exit gates get open yeah good luck to you. I'm really hoping someone takes this formula but make it 10 times better with game chat as well as no penalties like I would take the BS in this game if I can just leave out from any game I might having fun like who has time to waste on the video game that not having fun, not only that people have real lives so they have to leave So giving people penalties is ridiculous
First, holy #########, what an absolute wall of text.
Second, lol no, I will unhook, and I will see if you run straight to Killer afterwards, then report you if you do for working with the Killer.
You're the kind of person that ruins the game for everybody else, and you deserve every bit of frustration being alive a few minutes more in the match can bring you.
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A total of 500k BP and 40 Rift Fragments? I'd be actually excited if it was double that, but oh well. 🤷♂️
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Additional information;
Map:
Midwich Elementary School.
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@OriginalName571 said:
It happened again on the small boat window
Did you check the Killer's perks?
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Save the revive for the scenario where the Killer actually slugs for the 4K, instead of the first opportunity you get.
It increases revive speed, so it's not useless, just don't finish the revive entirely.
Big thunks.
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@angel_pellegrino said:
Killers, you see these four survivors in your lobby. Be honest, who really, really, really ain't making it out of that game alive? Who you going for first?
Flashgitz get the pig stick.
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@Langweilig said:
Everyone was slugged on the ground for two minutes and I don’t want to waste my time waiting 4 minutes to bleed out. It’s such a time waste!!!
Don't DC, then you won't be punished.
If you already waited 2 mins, you can wait another 2 to prevent DC penalty. You have nothing to complain about. Stop leaving matches.
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@SuspiciousBrownie said:
Give survivors plasma cutters to shoot the killer. Easy money. Cutters spawn in chest on the map a max of four and when a cutter is taken ammo starts to generate in the chest. One shot every 90 seconds.
Shooting the killer buffs it after a small nerf. For example shooting off its arm causes it to drop any survivor it’s carrying but gives it 8 stacks of STBFL for 60 seconds. Shooting its head turns the screen black for 10 seconds but after its head regenerates it has wallhacks for 45 seconds.
Don’t even get me started about Issac being a survivor. How has this not been done yet? Don’t bother with Art the Clown that’s lame and boring. Deadspace should be a priority.
Shoot the Killer
No, the air of horror and near-inescapable doom would be diminished too greatly, the very moment Victims can do something more tangible than simply using a Flashlight.
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@upsideinsanity said:
When there is already an issue with slugging (despite what the devs say because, you know, "slugging isnt an issue"), they then implement something giving killers a reason to always slug for the 4k because they want that free mori.
I would love to see what the numbers on slugging are up to now.
Unbreakable.

