Discussions

4,119 discussions.
  • I've noticed that wesker is a bit clunky with his infection power, even tho he Is the more balanced killers in the roster, I feel like he's lacking and a bit clunky compared to most killers I've seen and played as, and was wondering if anyone was feeling the same way? Mainly his "fully infected carry", bc it makes it sound like that last part isn't necessary bc now it just does kt anyways regardl
    7 comments 151 views last activity
  • Hi BHVR, please take a look at and If possible fix/remove ghouls grab over window/pallet bug/animation lock, right know if you (as survivor) are not marked by kagune, vault and be like 2-3 meters behind pallet or window and get hit by Kaneki's kagune you will get Stun locked the same way like normal grab but during that ghoul just vaults pallet/window. It makes it very frustrating to play against
    11 comments 362 views last activity
  • Hey everyone! I’ve been playing Dead by Daylight for almost 7 years now, and I still absolutely love the game. Of course, it can sometimes be frustrating and emotionally draining — but that’s part of the charm, right? I’d like to suggest a new game mode that I think isn’t too wild and would be welcomed by a large part of the community: Spectator Mode . In this mode, players could watc
    3 comments 61 views last activity
  • Can someone please explain to me how a complete rework of The Ghoul's second consecutive leap survivor attack is not warranted, yet nerfing Boon: Circle of Healing was?
    28 comments 911 views last activity
  • I know PH is one of your old Killers by now and his latest changes was tried and discarded on the PTB. I have the following feedback about him and hope you can put some life into this old purchase. Ever since Patch Patch 4.3.0 the Rites of Judgement slowdown has made him feel insanely clunky and slow. Ironically this made PyramidHead a ranged Killer since that is now his most useful weapon. H
    2 comments 51 views last activity
  • SUMMARY OF THE ISSUE: Victor will stutter and prematurely turn red when pouncing, along with sometimes hearing the warning sound that he is about to die. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Twins and pounce towards people VIDEO: https://youtu.be/sKsL67JqXnA https://youtu.be/Yj2se8MAXuU Sometimes when you are usin
    0 comments 11 views last activity
  • Hey, I've been encountering this bug where sometimes when I play twins and I pounce on a healthy survivor the game won't switch me back to Charlotte and I'm stuck pretty much spectating the survivor giving Victor a piggyback ride. The survivor is also incapable of removing Victor. The only way this ends is for the survivor to die to entity or escape through the hatch. Has anyone else encountere
    1 comments 101 views last activity
  • Going into more details about my ideal sadako changes Base Kit changes - • Sadako's manifesting invisibility last for 1.3 seconds (was 1 second) •Increase projection duration movement speed for 3 seconds (was 2 seconds) • TV's take 60 seconds to turn back on after being turned back off by a survivor (was 70) •(new) sadako Grant's immunity to stun for 4 seconds after manifesting or projecti
    6 comments 142 views last activity
  • Would like to see anyone's thought of the suggestion I gave to sadako https://forums.bhvr.com/dead-by-daylight/discussion/438520/my-sadako-changes-idea
    0 comments 31 views last activity
  • Deathslinger is a fun concept for a killer but the execution is… rather unremarkable. He appears a lot in mid b tier, a weak killer, and with constant reloading he can feel quite annoying to play as. Here are his problems and my proposed changes to address this: Slow feeling (4.4 + constant reloading): Deathslinger now has 2 shots. Reload time is 2.25 seconds for each shot. Increased turn rate
    8 comments 261 views last activity
  • This happened in September and after that this animation did not come back. What happened to it? This animation is very cool and I would like it back, please :( Below I have added links to videos where this animation is shown on ptb and after until September, and a video that was recorded yesterday https://youtu.be/ZdCknlGDaNY https://youtu.be/JiUl5O67jjc
    10 comments 262 views last activity
  • Please Behaviour Nerf this Killer he is faster then a Ghoul and put the most Pressure in the Game in 1 Sec he is on the other side of the Map and in the next feeled again on youres Nerf his Run Speed or something else He is Faster then the Ghoul overall with his Cloak thing and to fast out of the Bell !!!!
    11 comments 121 views last activity
  • Onryo received two reworks already, and I can say this is the worst state of Sadako since her release. Hello, my name is Lucy, and I'm from Spain, and I apologize in advance if my english is not that good, but I needed to do this. I have more than 1500+ hours on her, and if the survivors are just decent, you can't do anything against them. Let's start. Survivors controls your power with no d
    54 comments 1,452 views last activity
  • Terror radius perks are rarely used aside from doctor. I try to give them potential for good synergies and make them more appealing for all types of killers. If you for some reason want to change your terror radius as trapper or your lullaby radius as Onryo, there is your chance. Overwhelming presence Your terror/lullaby radius becomes map wide for the first 30 seconds of the trial. (new) T
    7 comments 221 views last activity
  • Nurse Can't see survivor's aura while charging the blink. I think she was gatekeeping aura reading perks for long enough. Blight After breaking pallet, his tokens are set to 3 if he has more than that. It would support trying to use his power and minggame pallets rather than just brute forcing. Shape I am quite happy with his rework, just rework Tombstone's piece to anything else. G
    0 comments 21 views last activity
  • The Killer ~ The Forgotten; history repeats itself people disappearing and no one caring. Some say it can break into any dimension. Power ~ Memorial reconstruction: When you swap to the forgotten layer of reality any survivors who are a
    0 comments 21 views last activity
  • SUMMARY OF THE ISSUE: The animation is looping PLATFORM: PC(Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I jumped into a survivor over an obstacle and this happened. It lasted for another 1.5 - 2 minutes and then the animation was interrupted and it was possible to continue playing, but the visual interface with pressing the right mouse button remained (as when jumping into a sur
    0 comments 21 views last activity
  • Bubba's chainsaw gets stuck with an obnoxiously-loud sound of some sort; my guess is its the mori sound, since it seemed to trigger after he moried Jake. He got stuck with it the rest of the round, iirc. PC, Steam, if applicable. https://www.youtube.com/watch?v=rWo0mCUcDAg Video to demonstrate the noise. During the Blood Moon event, but not in the event queue.
    0 comments 11 views last activity
  • I think that right now, Redhead's Pinky Finger is a dead concept. It can't be strong without being annoying, it can't not be annoying without being useless. It's also simply not interesting to use. I think that the addition of the Afterpiece Antidote could be used to give Pinky Finger a new sort of gimmick while still keeping the Exposed status as part of its function. My proposal would be to cha
    3 comments 81 views last activity
  • Starting for maybe the most!! DBD MEME PERK ( FIRE UP ) This Perk continues to be useless and meme even with the Buff of 6% and gives you these options so that Behaviour can be studied ((Current Fire Up:)) 6% / 12% / 18% / 24% / 30% for token New Fire Up: (Start with 1 token) 6% / 12% / 18% / 24% / 30% / 36% ← (Best Option) (with this buff B
    14 comments 412 views last activity
  • I´m going to edit in new ideas, so if someone wants to read them, they could find all my ideas here and look over them. Maybe even some of them are seen by the devs and come to the game. 🙂 That would be cool. Perk buffs Perk buffs I‘d like to see Red herring buff/rework Sabo/wiggle perks/items (boil over, break out, saboteur, leader desperate measures, sabo/toolbox changes, dying light
    0 comments 141 views last activity
  • Just to give some perspective. I was a killer player back in the day the last character that came out while i was playing regularly was The Nemesis. I love playing weird out of pocket low tier characters in games. i love learning all the small things about bad characters and make them work to my advantage. (i know i know most people arent like this) A friend of mine recently got me to try the gam
    0 comments 21 views last activity
  • Who all agrees we need Art the clown as a killer?
    2 comments 11 views last activity
  • Normally you get slapped with Wesker's power when a Survivor window vaults. With Finesse that doesn't happen and the Survivor instead gets grabbed out from the window. Below is a video of the interaction with Hex: Crowd Control even blocking that window after I was grabbed, making the chase between me and Wesker end immediately due to this bug because I had nowhere to go. Video: https://youtu.b
    0 comments 31 views last activity
  • DeadByDaylight.log Basic.jpg DeepRift.jpg SUMMARY OF THE ISSUE: Deep rift cosmetic for the knights "Vanquished Destroyer" Displays the correct weapon but does not update the body or head pieces PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Selection the Deep rift variant of the "Vanquished Destroyer" VI
    0 comments 21 views last activity
  • Either the wording or the condition for this achievement is bugged on PC. It is worded as to you having to hit a survivor once within 30 seconds after being hit. Much to my displeasure after waiting 5 games for that finally to happen and to discover the achievement not to being granted. It seems on steam the achievement have a tracker where you have to do this 30 times which seems a bit much.
    3 comments 281 views last activity
  • This bug happened after September's patch and after that this animation did not come back. Below I have added links to videos where this animation is shown on ptb and after until September, and a video that was recorded yesterday https://www.youtube.com/watch?v=ZdCknlGDaNY https://www.youtube.com/watch?v=JiUl5O67jjc
    1 comments 21 views last activity
  • Pyramid head is a killer that has a lot of potential to be one of the most fun killers to use, but for that he needs these changes: - Make punishment of the damned inflict torment again (tested in a ptb some time ago, scrapped due to it being used right off hook, so make it so that doesn’t apply to survs with endurance). Reasoning: caging is the most unique aspect of his kit, and the reason m
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: For some reason, Hillbilly and Hag just appear invisible in the lobby screens. If switching from another killer, that killer stays visible with the same music but the loadouts and bloodweb are those of hillbilly and hag. Hook charms appear fine, but the killer model never appears regardless of cosmetics PLATFORM: Steam Deck STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURE
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Playing as Killer in any capacity eventually crashes my game, whether it's in the Loadout screen or queuing for a match. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Start game 2. Select Killer 3. Wait for game to crash VIDEO: https://youtu.be/MqH4KtWqitk PLAYER LOGS: Fatal error: [File:D:\Jenkins\Icecream_HF2\Engine\Source\Runtime\D3D12R
    0 comments 21 views last activity
  • McCote in The King's Interview stated that to understand the Entity's Language (and/or to find the 3rd escape method) you need to go to one of the Shed's walls with a flashlight that's supossedly also broken (with a broken bulb?). But, what shed is he talking about..? The Shack? The Shed on Ormond? What Flashlight do you need? What type of addons would work? What do you guys think we have
    8 comments 621 views last activity
  • I want to start by saying I know why killers do it in this event, it's the nature of how fast gens can fly. This is more about bloodpoint offerings. In this event, I've asked myself quite a few times, and have seen others ask "Why aren't people bringing bps or some sort of anniversary offering for the blood moon over the bloodshot eye? It gives more bloo
    15 comments 301 views last activity
  • SUMMARY OF THE ISSUE: The "Fresh Coffee" addon is way too rare. After prestiging 3 times today I got maybe 12 coffees from that. For some reason I got over 40 of "Hinamis Umbrella". I feel like this is not supposed to happen PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just level up The Ghoul VIDEO: Dont have a video but I do have pictures.
    9 comments 533 views last activity
  • Okay imagine it like this " Bruce, The JAWS " Stealth Killer Swimming in the Ground like Water, with the option to go lower to only have the fin poking out of the ground along with some "waves" for better visuals. Bruce has a constant lullabye inidcated by the iconic JAWS theme, the speed of the theme indicates how close he is to you. Far away you'll only here the occasional "Duun-nun" but as
    6 comments 161 views last activity
  • SUMMARY OF THE ISSUE: Normal skin shows, not the D.R. one PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    0 comments 31 views last activity
  • Demo is a character that I love and that I have dedicated a lot of time into because I find their power fun but it feels like that as time has gone on my matches have become significantly more frustrating and annoying to deal with since this character has progressively gotten worse and worse as time has gone on. Add-ons Demogorgon has 20 add-ons; 4 add-
    0 comments 192 views last activity
  • Taken from post "Ghoul got nerfed" to save a bit of time. So i dont like this changes, but not the way you might think. Just, he wasnt changed, at all. This is just changing numbers. What about 1 sec pallet vault? Enrage is still almost free to get. 2 meters leap range reduction wont have any big impact. Cancels are the same. Slide is still here… Br
    5 comments 152 views last activity
  • The stackable haste and hindered is generally a good idea for perks. Though it SHOULD NOT effect killer powers or add-ons. It will take a while a but nerfing add-ons to compensate for buffed perks isn't an issue. Take clown for example can't use any haste perks at all because his bottles are well haste, same with hindered. You spent all that time buffing Clown just for you to give him th
    4 comments 561 views last activity
  • I made this list based on NightLight’s data. Not surprised to see The Ghoul at #1, but was a bit shocked to see these 5 being the least played: Demogorgon – 1.17% Artist – 1.09% Hag – 0.88% Skull Merchant – 0.85% Twins – 0.74% What do y’all think of this?
    28 comments 11,081 views last activity
  • It has been happening to me off and on for three or four months now where once or twice a month I'll just be dropped from the middle of a match to the end game lobby, connection to the server lost. It only ever happens when I'm playing Killer and has always been just as or right after I've hooked a Survivor. It has never been on first hook but it did happen second hook once. It happened just now
    1 comments 401 views last activity
  • Kaneki was pretty damn strong and honestly needed some adjustment, but ONE single change has thrown me through a loop because I really do not understand why this change was made and why specifically for Kaneki. If you don’t know, breaking a pallet with Kaneki (on the PTB) puts their power on cooldown and they must recover a single token. I’m not opposed to the change itself since it gives Surviv
    37 comments 1,182 views last activity
  • I have a idea for a type of scourge hook perk that might help Killers with survivors that like Sabotaging Hooks and using there health states to finish the Sabotaging. The name of the Perk is Scourge Hook: Playing Hooky. And how this perk works is that when you pick up a survivor the Perk Actives until the survivor is Dropped or Hooked or no longer on the Killers Shoulder. Any scourge hook that
    0 comments 1 views last activity
  • If I remember correctly the original plan was to update all older killers(assumably except Trapper and Freddy(due to his license not really allowing much) with their own unique TR. It has been 2 years since the last time an older killer got a unique TR, being Nurse. IIRC the TR was meant to come whenever a killer would receive some tweaks. Pig, Plague, Bubba and Huntress have all received n
    15 comments 554 views last activity
  • I was just wandering if in the future you would do perk contests and add the winning perk designs, like with character skins. Now I understand killer and survivor mains will go HAM on crazy perks but tweaking them isn't a terrible idea…
    3 comments 111 views last activity
  • 2v8 legion is fun bc his power is more useful, bc your teammate makes up for his weakness and vice verse, however.. thats not the case with normal dbd, without that final push that downs players other than max feral hits (which almost never happens) basic makes this killer way tk predictable and easy to escape/survive against, bc legion doesn't have that last little bit that in 1v4 that he does i
    0 comments 21 views last activity
  • What I am wanting to know is does nothing stack with Clown bottles? If that's the case, that might actually be the worst change they have done for killer? I understand the idea of not stacking perks, could be a buff in some ways but for killer powers, haste is just gone and I hate that.
    3 comments 171 views last activity
  • Okay, there have been discussions about this before but alot of people are asking for it to be nerfed. I too think that its just an infinite aura read for the killers that should be nerfed. Now here is an idea that would make several problems with it go away. To stop the franklins and weave combo, how about s change to how franklins works. Right now, franklins is too overpowered and can punish pl
    11 comments 131 views last activity
  • Hey so I’m getting really ######### tired of getting indoor maps back to back. Pure chance btw. Survivor side its annoying and killer side its annoying. Their is no reason why i should be getting indoor maps 3 times in a row when it is an 8% chance to get even one. Let alone 3 which is .0756%. They need to add a cal ti getting certain maps or put them in a rotation. Like 1 realm killer sided. I r
    0 comments 32 views last activity
  • I was opposed to adjusting the tail to be easier to react on principle, but reading the changes myself I thought…is this even really a nerf? Could this not in some ways be better? Dusting off the ol Xeno Queenie i cant help but feel that my suspicions were correct, at least I humbly think so. Xeno is all about anticipating each other. If you know what the survivor is going to do, you can queue
    16 comments 333 views last activity
  • In the spirit of "Health" that's been talked about since the announcement of the new initiatives, why does the game still believe it's okay to have animations that are either misleading, optional, or outright broken? They dont pass the eye test a lot of the time. Part of DBD's character and longevity comes from its novelty and whimsical moments as seen in the hundreds of funny compilations of go
    0 comments 61 views last activity
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