Discussions
4,119 discussions.
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SUMMARY OF THE ISSUE: while moving, you can see her left thumb just clip through her black glove, and if you pull up her phone her left thumb becomes a fat toe D: PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: just move around normally and you will see her right tumb clip through her glove. Pull up her radar to see her left thumb transform into a fat toe VIDEO:2 comments 62 views last activity
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SUMMARY OF THE ISSUE: Potion of Speed only decreases the time you cannot attack after casting the Fly spell by 0.35 seconds and not 0.5 seconds like it is described as in-game. PLATFORM: Steam, PC. VIDEO: https://youtu.be/Z3SwwcQap_4 PLAYER LOGS: DeadByDaylight.log1 comments 61 views last activity
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I really enjoy this shade of blue we are now using for rares… I will say, I agree with the yellow gamers and wholly believe that this should be a togglable change if not a relatively customizable option WITHOUT the use of 3rd party applications such as nightlight. I do feel a little turned around with the UI changes but I'm also not 5 years old so it's fine. While there is some nitpicking I cou6 comments 131 views last activity
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SUMMARY OF THE ISSUE: The Dispelling Sphere expands immediately after releasing it which was not the case prior to this update and also stutters throughout its path. PLATFORM: Steam, PC. VIDEO: https://youtu.be/obxGuKhMsD0 PLAYER LOGS: DeadByDaylight.log0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Flight of the Damned skeletons are much louder after the new midchapter update and also stutter heavily throughout their flight path. PLATFORM: Steam, PC. VIDEO: https://youtu.be/ivIny0De020 PLAYER LOGS: DeadByDaylight.log0 comments 11 views last activity
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(After discussion, I honesty have changed my mind more on this topic about the cooldown.) This current change just makes her feel even worse. You cannot punish survivors predropping pallets instantly against you anymore. The first vault jump feels like release version! I'm fine with the 2nd jump being slower, but feels horrible when now you just eat predrops and you are forced to redirect and m8 comments 171 views last activity
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in an attempt to integrate newer players arguably has made things worse. it feels like such a chore and i feel like im just…. playing the game for lack of a better term lol. i made my match around my challenge and the challenges feel very dull now on top of giving to little to no bp - and the rift change on top of it is just rough. i feel dbd is generally a learning curve from the get go - and t4 comments 71 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip perks, play game, perks dont work correctly on punches VIDEO: ezgif-35e739070d48a3.gif0 comments 41 views last activity
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This new rift system requiring 100 shards per level is ridiculous. With the removal of gaining shards from XP gains after a match, you make this Battle Pass (BP) infinitely harder to grind for people who cannot afford to play this game every single day. The rewards are trivially small and do not compensate at all for the new grind levels you have introduced to this game. Other BPs such as the one4 comments 51 views last activity
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MY PLATFORM: PS5. Ever since the Tokyo ghoul update, nurse's blink ability has been very buggy, wonky and inconsistent. When you blink, it would sometimes teleport you somewhere that you didn't intend to go to, and it would also teleport you back sometimes when you blink close to or at a survivor and object, I also make sure to not teleport directly on a object or a survivor's hit box but y1 comments 61 views last activity
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SUMMARY: Killers all stuck having random shuffle perks. Can't turn off. This new update occurred while I had the "random perk" challenge from the rift that just ended assigned to the killer. Update occurred and now my killers are all stuck with having random perks assigned to them as if I'm doing that challenge. I can't turn this off as I can't access the previous rift to stop the challenge beca1 comments 291 views last activity
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Why is the Hound Master so rarely used? Is it because she's weak? No. While she may not be overpowered, she is overall well-balanced and, when mastered, has high potential. Among killers, she is relatively high-performing. Is it because she has few skins? Yes, definitely. She and her dog need more attractive outfits. However, I would like to discuss another major reason, one that rivals the la0 comments 31 views last activity
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The Entity has rewarded The Legion with a new weapon! The legion has a secondary ability (The Grappling Hook Gun) that gets activated when two survivors finish mending. You can shoot survivors and objects with it and pull yourself towards them then finish up with a melee. To balance this I think when you shoot0 comments 32 views last activity
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SUMMARY OF THE ISSUE: When a killer uses their power to hit a survivor, Duty of Care will fail to activate. (Killers tested: Blight and Chucky) PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Simply running Duty of Care and a killer with an M2 attack, this would naturally occur within a trial without much set-up or effort. VIDEO: https://youtu.be/GEHlaqPscL80 comments 141 views last activity
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This rework is mainly in response to the upcoming xenomorph changes, I feel that they have missed the mark and don't actually address any of Xeno's issues correctly. So I have come up with a rework for them that could actually both make them easier to play against, as well as making them more fun and less punishing to play. Visual When in crawler mode, the Xenomorph's tail is no longer held7 comments 251 views last activity
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SUMMARY OF THE ISSUE: Okay so I did a few wesker rounds today, and something feels off about his collision. It has happened at least twice every game now, a survivor is thrown into a tree or a rock and they instead will hit it, and then slide off of it, taking no damage or anything. This is something that used to happen every now and then on wesker but it has never happened this much in such a s0 comments 33 views last activity
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Do I see that wrong or did they buff singularitys speed in overclock mode by a small amount? Because 3% of 115% are 3,45% instead of the flat 3% he had before xD I like to play him in general but I don't really understand why they changed that xD4 comments 131 views last activity
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SUMMARY OF THE ISSUE: After placing down a drone as The Skull Merchant, I've noticed that occasionally, the drone will not beep as if to indicate a survivor has been successfully scanned, which can make lock-on stacks irritating to keep track of. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Place down a drone and quickly begin scanning a survivor, I am unsure if this0 comments 11 views last activity
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I think that finding the best out of any perk and killer is the best feeling in the game. When you use something people don’t see often and win the game it is 1000x better than meta perks. something else I enjoy is using killer powers in ways people aren’t used too. It’s hard to counter something you see once in a blue moon Some of my personal favorite things to do are Distressing + Doctor:3 comments 71 views last activity
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as in - how short/long are they.0 comments 11 views last activity
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Copied from my reddit comment* I just don't understand why this character has to be completely changed Power wise. I'm glad that Claw Traps are being kept, but this just changes her so much from her Stealth playstyle and neutralizes a lot of her Trap aspects while pushing her more and more into the role of a Dash/Mid-Range attacker. I've played every version of Skull Merchant, and the characte2 comments 21 views last activity
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I just had a match where a Survivor disconnected mid-game and became a bot. Nothing unsual about that. But the Survivor had a flashlight at the time. I chase the bot, and it does the regular bot things of pre-dropping pallets and what not, but then I get it into a near completely open space between tiles, and it flicks its flashlight at me. No biggy, you might say, but it actually blinded me i0 comments 31 views last activity
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It feels like whenever I have a match that doesn't go well I have to wait for a few minutes after they open the gate for them to leave. It's just a waste of time for everyone and I know even if I go there I'm not going to get anything. Maybe have a decreased collapse time so they have to leave sooner. I don't want to just wait around so they can wait and talk bag as soon as I come within eyesight28 comments 541 views last activity
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I've been thinking on how Bots Acted in this game and the more I go against them the more I realize how broken they actually are. They don't miss Skill Checks or do anything else but get on Gen after Gen. When Player Survivors do more then Just do Gens. I wish there was some way to add difficulties in the Custom Game to make them act different. Like have a setting to put random Bots with random5 comments 161 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: PS5 Europe STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: You can hear the survivor getting hit by a hatchet, but it dosen't register as a hit. Last hit in the leg could be 50/50 bush or the survivor. Unsure so I took it with me. Experienced these direct hits not counting in a few games. I dunno if using the Were-elk as a cosmetic has anything to do with it3 comments 291 views last activity
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Lich, Sadako and Dredge are all incredible killers to play as, but are all weak. Despite this their kill rates are very high, due to them noob stomping. This is a problem that is very difficult to fix, as they do not need nerfs, in fact they need buffs. They need changes that affect them in similar ways to the reduced auto aim for ghoul. Drastically increase their skill floor but make them stro19 comments 231 views last activity
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Ban them. It's unfair, unfun, and sweaty to tilt maps in your favor, I don't care what side is doing it, in the fun chaos mode. Map offerings should not be allowed in Chaos Shuffle period. That is all. That's the whole post.33 comments 611 views last activity
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Yeah, well, the title is half a joke. I would be lying if I said she didn't once have problems herself. My point is that too many nerfs to SM have led to an increase in some toxic survivors. As you can see from actual gameplay and this forum, she still gets hate from some survivors. Even though she has been nerfed numerous times and is now about D-tier, they still seem to have a hard tim6 comments 131 views last activity
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Removed hindered from full infection, changed the "grab attack when fully infected" to injured or already infected (bc that's technically what it does now in general so it shouldn't say grab when fully infected anymore) Uroboros virus: upon infecting a Survivor with a grab attack, they have a set amount of time before becoming infected, during the progressive state of the virus, Survivors gain a3 comments 71 views last activity
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SUMMARY OF THE ISSUE: blink bug on the nurse PLATFORM: epic games store "During a teleport to the farthest distance, the Nurse teleports to a specific point, and when you start attacking with a lunge, she gets knocked back. Also, there are many instances where the Nurse doesn't blink at all and just gets stuck in place (especially on the Raccoon City Police Department map)."0 comments 1 views last activity
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The truth doesn’t hide. It waits. A new Killer, The Veritus, a new Survivor, Dr. Elowen Mira, and a new Map, The Ruins of the Mysterious Observatory, have been added to Dead by Daylight. This Chapter peers into the fragile veil of perception, where what is seen cannot be unseen — and what is hidden can never again be trusted. When the search for truth breaks through the boundaries of realit7 comments 391 views last activity
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Just brainstorming here, because this is a cool Killer weighed down by a roster of uncool Addons. I've tried to make these not only a bit more viable overall, but more importantly thematic and fun. Commons Black Strap: Increases the reach of Punishment by +1 meter. (Wax Doll's old effect. This will be a trend with these reworked addons, IMO having addons that are direct upgrades of others is0 comments 72 views last activity
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SUMMARY OF THE ISSUE: When playing Houndmaster, the dog gets stuck on parts of maps after doing the "search" command. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I send the dog to "search" a gen, and he gets stuck in different situations. The most recent was in "Family Residence" from "Yamaoka State", when jumping off the hill, he got stuck in the bamboo tree for the0 comments 41 views last activity
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Game Afoot is a perk that gives you haste after breaking a pallet or a generator while chasing the objection. It is widely regarded to be a bad perk, because breaking a pallet takes time and allows the Obsession to gain distance on you. Despite not claryifing it needs to be manually destroyed, last time I checked it does not work with things like Bubbas Chainsaw or Nemesis Tentacle. This would0 comments 21 views last activity
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If my game crashes and I even send the report why would I have to be locked out from the matchmaking? There should be an automatic process that if I send the crash report and it can clearly show the game crashed outside my will I shouldn't be banned from matchmaking, or at least keep my BP from the match. It's not my fault if the game crashed, it's not a internet or personal issue.1 comments 21 views last activity
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Killer Name: The Wendigo Power (Transform): Press and hold the Ability button for 3 seconds to enter Mimic Mode, and transform into any of the currently alive survivors, copying their survivor, health state (other than downed), and cosmetics. While in Mimic mode, gain the ability to repair, heal, and cleanse totems at 10% of normal speed. Mimic Mode does not allow you to drop pallets. The Wendig1 comments 31 views last activity
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Recently I've been attempting to play twins but have been met with a soft locking bug. Sometimes when I attach to a healthy survivor I lose the ability to press any buttons and cannot move, and it has affected 9 of my recent 20 matches. I know this bug has been addressed, but I'm just wondering how long it typically takes for gameplay related killer bug to be assessed. Any information is welcome2 comments 21 views last activity
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I'm confused as to why kaneki has the ability to trap a survivor in the trials during end game for the duration of his cool down animation and basic attack animation, only for the survivor to escape the trials anyway. I've had multiples games where this instance has occurred and I always pray that I can get the survivor but I never do. Do you expect us to bring "save the best for last" as a means26 comments 1,242 views last activity
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Let me try to phrase these changes and their reasoning in a way I think people would've liked overall. Revert the immunity from getting Scanned during Fast Vaults. Can we all agree this is just a dumb nerf? Just overall really dumb? Skull Merchant will only gain 5% Haste from Survivors who are Claw Trapped. This Haste can be stacked per Claw Trapped Survivor. Now, I think what peopl0 comments 51 views last activity
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I'm not kidding. By MMR reverted I mean changing MMR values to the ones that players had before the abandon system was implemented. Right now, the best killers in the world are unintentionally digging themselves down to new-player MMR while survivors just trying to save time are unable to be brought down to opponents their actual skill level. Both of which exacerbate their own problems. You,2 comments 91 views last activity
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A killer who is a mimic . It basically would resemble a random survivor until it comes within so many meters at which time it would revert back to original form. The next idea is maybe adding some perks for killer and survivor that only become active at end game. (Similar to blood warden) but for survivors as well a few different types for killer and survivor.2 comments 11 views last activity
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Before you kill me, or worse downvote me hear me out. Ive been playing ghoul for the last couple weeks and ive been loving the killer, the skill ceilling is so freaking high its been a blast to play. There are some issues i ran into while playing this killer tho which i would like to discuss. The main way ive been playing him is body Block ken, which is a fancy way of using his power as anti loop32 comments 452 views last activity
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Okay, hear me out on this one. This perk is something that I have been thinking about lately and it would be very fun to have in the game, I think. I don't have a name or anything, it could maybe fit de FNaF chapter? Idk. "When you hook a survivor for the first time, you get one token (Max 4). The killer loses a token every time a generator is completed. If the killer has at least 1 token when t0 comments 11 views last activity
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I was always critical of the abandon feature but posting how the game sees every option feels like its the final nail in the coffin. If all remaining Survivors abandon it is a tie. So lets say you get the 3k, win the hatch race, down the Survivor, they DC while you Mori them/carry them to the hook. This counts a tie for the last Survivor in the match? No, it should be a loss. This is also abuse9 comments 291 views last activity
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SUMMARY OF THE ISSUE: Michael gains infinite T3 Evil Within while using Tombstone. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Low remaining time in T3. She exits a locker, i kill her using Tombstone. Infinite T3 afterwards. Unsure if the locker has anything to do with it, but It maybe does. VIDEO: PLAYER LOGS: DeadByDaylight.log0 comments 21 views last activity
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SUMMARY OF THE ISSUE: When playing twins, Victor would occasionally get stuck to survivors and make them unable to remove it. However, Charlotte cannot control herself and you are forced to stay in 3rd person and watch the survivor for the rest of the game. Basically the Killer and the Survivor cant play anymore. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play T1 comments 71 views last activity
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In this chapter comes a new killer The Switch and a new survior Rasasha Maddin Killer information Description - A hard to track killer with the abilities to change powers and flip them to fit her current situation. Comes with 3 perks Blood Power, Hex Heads of tails, Caccoon. Real Name - Erin Rowan Name - The Switch Height -medium Terror radius - 32 Occupation - Unknown Speed 115ms0 comments 21 views last activity
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Hello, I started to think about the Skull Merchants design preview as soon as it dropped. Reading it I saw an issue with the design and thinking it over I just saw more. One of the mission statements was "Preserve the intel focus of her kit, while making it intuitive to understand for both sides." My two opinions are: New Merchant will lead to unfun, unintuive and downright stupid play pattern1 comments 41 views last activity