Discussions
339,151 discussions.
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have u ever thought about a first person view option for survivors ? i think and not only me that thinks that a first person view for survivors would take this game to another full diferent level in terms of gaming experience for all of us , it would make the game a lot more realistic and i think this would bring a lot more custimers also .0 comments 21 views last activity
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So for a while now on console I dunno if it’s just me but everytime I grab someone who’s working on a Gen it shows me grab them but then it switches really quick to me hitting them and them running away. Like I clearly did grab them but apparently I didn’t?14 comments 221 views last activity
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Im a noob (obviosly.) So idk which is a good build for me. My current one is BL SC UA Premonition17 comments 621 views last activity
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While I enjoy the gameplay, I very much hate the game itself for things that still haven't been fixed or dealt with. When I'm using my 360 controllers to run or walk my character twitches whenever I move left or right. Going straight works fine and I know it isn't my controller as any other game works perfectly fine. My friend also has this issue and it's been ages since it has been fixed. S8 comments 131 views last activity
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Please please please devs, make cross platform saves a thing. I have this game on all 3 systems and I don't even care if if have to buy the dlc and cosmetics on all 3 but please make it where progress is stored server side and you can link your accounts. Let's get rid of the multiplat grind. I mostly play on xbox but I have friends on all 3 and going from all teachables unlocked to a bunch of lev4 comments 31 views last activity
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I was watching a video from 7 months ago and I saw that NOED used to effect cooldowns on missed & succesful attacks, why was that removed? I mean yeah it doesn't have much use since you can instadown everyone but damn it looked super powerful. I don't think it was OP since it was stil a totem. Anyone know why it was changed to exclude those features?5 comments 41 views last activity
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I never have played the trapper since 5000 hours. The reasons are simple You are going to grab ONE trap and you just can carry ONE trap with you. Then you search for a spot. You place the trap. And a survivor will disarm it because why not? It takes 2 seconds, this doesnt matter. So it's not just that you grab every trap and place them everywhere no. You have to activate them in loops. And oft15 comments 201 views last activity
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Just played Myers again after a long time and daaaamn how broken is the stalk range?? Dafuck is this #########? Sometimes I can't even stalk someone 20-30 meters in front of me with clear LOS?? Devs I swear, this is better just a bug which gets quickly fixed (before hitting February) and not a shadownerf.17 comments 401 views last activity
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When the trapper try to pick you up when you step in a trap, you teleport near that place and the animation is the downed one....but you're still in a trap! For this bug one one tra in yamaoka map lost me lol0 comments 11 views last activity
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I have a few perk ideas in mind and I don't have names because I'm terrible with names. Killer Perks: 1. when a survivor rescues another at least 42/38/32 meters away from you the rescuer will be revealed for 4/8/10 seconds and any survivor that comes within 12 meters of the revealed survivor is also revealed for 3 seconds. This perk has a cooldown of 60 seconds. The survivor is notified of thi5 comments 61 views last activity
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The powerful perks for killers are hex perks, yet can be defeated by taking down the right totem. How about a hex perk that gives survivors a taste of what that feels like. "While the hex totem is standing, hitting survivors hinders their abilities" When a survivor gets hit, one random perk is disabled and rendered useless. Of course for balance, there should be a limit to how many perks can be d3 comments 111 views last activity
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If someone have no mither and the killer runs Thanatophobia the game is slowed down for all tthe time! Make it that thanatophobia activates only when the no mither guy is downed or on hook please4 comments 31 views last activity
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By this point, I thought the constant accusations of Legion being a horrible killer would have died down by now, but I still hear on a daily basis how he's one of the worst killers in the game. And every time I ask why, it's always because he takes multiple hits to down a survivor. Which means a huge number of people still don't know how to play Legion at high efficiency even though they're claim26 comments 382 views last activity
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is anyone having any connection issues on ps4 where they “have no internet connection”?9 comments 181 views last activity
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So no report system on console for all this time has resulted in trolls and cheaters running rampid which in turn has resulted in a drop of players overall because their playing experience has been ruined. It has also resulted in players who will only play if they play with friends because that is the only way the game is enjoyable to them which in turn means more survivors playing than killers w0 comments 21 views last activity
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The ranking is too easy to get around. There are high (or low) rank killers and survivors purposely deranking to play easier games.Rank reset is pointless to the fact it helps those players derank even more. Some going as far as to create another account and switching between them when one gets to an easy level. It promotes disconnecting and a lot of times you're stuck with a teammate that does no2 comments 21 views last activity
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Survivors' Auras are revealed to you for 3 seconds when they enter the Basement and you are more than 40 metres from the Basement entrance. The survivor who triggers this perk also suffers from the Exposed status for 20/25/30 seconds. Territorial Imperative can only be triggered once every 60/45/30 seconds.1 comments 21 views last activity
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I play killer and survivor equally. I have about 650hrs put into the game. As a survivor, the lockers blocking all auras was a HUGE step in the right direction, especially countering B&C. As a killer, I loved it too. Because B&C always told me two things as a powerful information tool. Are the survivors near by trying to be altruistic or are they across the map. Often to counter B&C,8 comments 201 views last activity
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Pues eso, a mí me gusta que el asesino lo tenga más fácil para matar y entiendo que tiene que haber un salto de dificultad en este tipo de juegos asimétricos, de hecho lo disfruto. Pero lo que han hecho con el espectro desde el último patch no es normal, ha eclipsado totalmente a la nueva killer. Tiempos de reutilización, activación/ desactivación de su habilidad, hasta su velocidad, el tío parece4 comments 251 views last activity
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Please don't be surprised if a survivor who's on hook gets unhooked with Adrenaline in a basement, their teammate gets hit by ur perk and he proceeds to loop you without getting hit, then your totem dies and they gets to the gates with no damage and his team recovers and the survivor then proceeds to teabag you. A Huntress whos name I will not mention was really angry that I was toxic but idek wh29 comments 431 views last activity
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While I enjoy the gameplay, I very much hate the game itself for things that still haven't been fixed or dealt with. When I'm using my 360 controllers to run or walk my character twitches whenever I move left or right. Going straight works fine and I know it isn't my controller as any other game works perfectly fine. My friend also has this issue and it's been ages since it has been fixed. Su0 comments 3 views last activity
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without actually doing anything group solo players with other players that compliment their strenghts ie 1 person good at chases, 1 person good at altruism and 2 people good at objectives(gens). In in other words everyone has scores based on their most accomplished attributes from their trials. so they get teamed with people that compliment their weaknesses.7 comments 41 views last activity
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Survivors are complaining about campers/tunnelers, killers about the genrushes, which forces them to tunnel/camp to gain control of the game. What about a new mechanic, which brings more points for survivors? I was thinking about something like a "Super-Generator": a technical superior gen with a modern engine, which can produce so much energy like two normal gens, but because of this it is9 comments 61 views last activity
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Hi all. I would like to try a possible idea to buff this perk, because of all the perks of Exhaustion this is the least used from my point of view. To explain the buff I would like us to go back to the beginning of the game. Do you remember when before the survivors made the vaults very fast no matter how they reached the window? Well, I think that, due to the name of the perk, it would be go7 comments 62 views last activity
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Just a quick idea. In the original movie Leatherface tends to sneak up on his prey (mostly by waiting with Insidious but anyway). Since we already introduced secondary abilities and cooldowns since his release and him being due to a rework anyway, let me throw something in the room. Press the secondary ability button to remove your TR and Red Stain for a short time (lets say 10s), after which yo11 comments 191 views last activity
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Not in terms of who is playing them or if they're toxic or anything, just the one you genuinely do not like. For me its Nea and Cluadette. I just dont like them for some reason. Maybe it's their cosmetics or something but I can only semi-stand cluadette. Nea on the other hand is just dislike.46 comments 381 views last activity
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This attitude of many survivor gamers is annoying. Getting constantly taebagged by you and you wonder why we Killer face-camp you? I don't care if your buddies get out, as long you die on the hook. That's the punishment for your bad behavior. It's even more rewarding, when I see you purple boxes/lamps are getting added to my collection of respectless people. Without us Killers you don't have a56 comments 1,651 views last activity
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I have come up with an idea to nerf the gen rush and slow down the game a bit, I think I consider this balanced, but if not, then the feedback is welcome A completely revamp version of how progression on actions is made. you now heal, repair, sabotage at 75% of the normal action speed of all actions that can be applied by items. To increase your normal action speed such as repairing,0 comments 2 views last activity
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It's never going to happen. If you haven't been paying attention the new matchmaking settings are going to match make survivors together first then bring them to you as a killer. So until gameplay starts and even when it does you won't truly know if they are swf anyway. So stop with this your complaints have gone ignored just like survivor complaints of wanting BBQ and chili removed or other stupi35 comments 401 views last activity
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I have played dead by daylight for a good 30 hours now and im realizing a mistake. why does the game only have rank modes? its ridiculous how me with a character not even above lvl 25 can be against survivors or killers that are using three or four teachable perks. its extremely not fair and is not balanced what so ever. Why dont you have a quick play system based on hours played and not a pure3 comments 221 views last activity
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I guess this could apply to PC as well. Anyway has anyone else experienced slow vaulting while ur running while either injured or full health? Mutiple times now I will be running from the killer and try to vault and it does the slow vault like 50% of the time when it should’ve been a fast vault.2 comments 71 views last activity
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Playing Killer again and I realized that being in the red ranks were ok for a challenge and sometimes a little frustrating, but I do want to have fun with the game. I haven't played Killer in awhile or even that much lately so I pretty much let myself derank back to Rank 14 and playing around that rank is too fun I must say. In these Ranks I don't have to try as hard or try any wild mindgames8 comments 141 views last activity
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Played a match in mother's dwelling and blocked the shack window using balboozlb, only to have it not work. Dwight was able to vault it 4 times in total till i said ######### it and dc'd. Anyone else had this bug?12 comments 351 views last activity
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We got now x8 more perks than when DBD was born, we did not get the equivalent x8 slots, why not a few more? what will happen in the next +5years with another x8 perks? same 4 slots? Am I the only weirdo with these ideas?33 comments 331 views last activity
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hatch works more against survivors than for survivors unless your swf Bc at the end of the day your “team” truly tried their best. noed is not op, you just missed a totem. The game is in fact mostly balanced Bc of swf. Bc solo is certainly not balanced by any means. Camping is a legit strategy it just makes the game incredibly BORING for all survivors. Survivors cause most of their own “wo36 comments 361 views last activity
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A change I believe should be made for Killers is around Gen Damage. What I am suggesting is that each time you kick a generator it does, damage equal to the amount of the time it takes to play the kick animation and then start regressing. I believe this is fair as you are taking the time to kick the gen it should have some benefit. This balances generator tapping as the time required to generato13 comments 101 views last activity
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Seriously it's ######### lame. Either give us points/pip or just cancel the match. I'm fed up of disconnecting and losing pips for this. Yes thats right I disconnect from 3vs1 games. Ban me, see if I give a #########. It's unfair to play when you're a man short and the game tries to force you into it by punishing you if you leave. Where is the balance? Whats fair about this?39 comments 311 views last activity
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Im trying to unlock characters but they say I have to unlock a certain chapter of dead by daylight and I don't know how to do that4 comments 171 views last activity
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What is the average chase duration? What are the average "long" and "short" chase times? What is the average time it takes for gates to be powered, excluding matches with less than 4 survivors and matches where the gates are not powered. Taking the data and grouping the averages for R20-6 and R5-1. Asking for a friend3 comments 71 views last activity
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I really like perk diversity so i am suggesting some perk reworks. I don´t know how to balance values so i'll just put an X which would be an acceptable/balanced amount. Some are complete reworks and the others are just buffs. So here we go: Prove thyself: (rework) When standing X seconds (maybe 30-45) close to another survivor, the next action you do will trigger a hard skillcheck, if you suc0 comments 11 views last activity
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Can someone on PC please make a Legion Main Group so I can join plz? It would be fine, Nurses and Hags have their groups, we need ours.0 comments 21 views last activity
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-New gamemode -More map crossovers with the clown -More licensed chapters (pls do Chucky) -Scream skin for the legion -Different basement according to the map -Last but not least, more survivors on my hooks17 comments 251 views last activity
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Self-Care should be buffed. The weather is very long and not worth much, though. It's a good perk if you play alone. Because many survivors do not want to help. I get quite sad even with self care an hour the chase is inevitable and I think nerf in that perk is additional. The killer is always full of benefits, even the majority is adept at tunneling. So I think a perk should be more valued.33 comments 691 views last activity
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Yes it's perhaps mentioned in the past, how many times do you loose add ons, offerings...let down by your team for rage quitting, i know there is technical issues that happen, but am i the only one who knows when someone rage quits? if i am doing bad as a Killer, i very much accept it, be a -good- Killer to try and earn some points. Isn't that better then just rage quitting? Even as a survivor, a7 comments 91 views last activity
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SURVIVOR PERKS Transference- spend 10s/5s/instantly heal another survivor one level at the cost of becoming injured (cannot be used if already injured) The coven- the last 1/2/3 survivors you completed an action with become connected, connected survivors can see any aura the other sees (except those revealed by this perk), if either connected survivor has a map able to track those auras1 comments 42 views last activity
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I have been thinking a lot about the serious camping problem. It gets really bad to where I don’t want to play sometimes. This is just an idea but maybe if a killer is camping, like within such meters of a hook, the health of the survivor shouldn’t go down. Just an idea.11 comments 81 views last activity
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I only have 4 or 5 characters in the game and I wanna unlock all of them but I don't know how2 comments 21 views last activity
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To make this suggestion, I must first tell what has just happened to me. The Pale Rose, when about 10 minutes of play have elapsed I hooked three survivors and only a Claudette is alive with 4 gens remaining, so no hatch for her. I started patrolling the gens and spotted her in the boat twice, I chased her, hit her once and lost her in the undergrowth. I continue patrolling and about 15 minutes6 comments 141 views last activity
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Each time a Generator is completed, the Obsession sees your LOCATION for 5/4/3 seconds. Each time a Generator is completed, all Survivors' locations are revealed to you for 3 seconds. Once all Generators are completed, the Obsession has the Exposed Status Effect and the Killer can kill the Obsession.9 comments 82 views last activity
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HE'S DONE NOTHING WRONG! yeah i know it's from 2015, but still :'(4 comments 81 views last activity