Perk Idea "Hex Disable"

The powerful perks for killers are hex perks, yet can be defeated by taking down the right totem. How about a hex perk that gives survivors a taste of what that feels like. "While the hex totem is standing, hitting survivors hinders their abilities" When a survivor gets hit, one random perk is disabled and rendered useless. Of course for balance, there should be a limit to how many perks can be disabled, maybe even across the survivors.
How well would this hex perk work in practice?

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