Discussions
339,151 discussions.
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Why are survivors just not allowed to have strong perks anymore? This is actually ridiculous that killer mains have such control over the community that that they can get shoulder the burden, an anti tunnel perk with 2 SIGNIFICANT DOWNSIDES, nerfed before it even hits live servers. Can’t say I’m surprised though, we all saw this happen so many times before. DS, dead hard, MFT, ADRENALINE! (ser157 comments 4,068 views last activity
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I wanted to wait before I made a report, however, I wanted to see if anyone an issue with flash bangs, not making a noise when they hit the ground? I’ll do some testing today, yesterday I was hit with a flash bang and it never made the noise that it hit the ground so I wasn’t aware that I needed to dodge something. I saw Steve with a flash bang in his hand, but I didn’t even see the animatio5 comments 131 views last activity
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and not select them. Maps are too unbalanced. i'm basically sick and tired, as a killer, being sent to Eyrie, Springwood, Macmillan, Garden, Azarov, Game. I'm tired of it. It's NOT fun and one player should not control where the other 5 get to go. sure, you should "balance maps." but anyway, in the meantime, in the reality we live in TODAY, Map Offerings as they exist need to end. Don't remove0 comments 11 views last activity
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I really don't know how to play this map. I lose probably 95% of my games on this map. 6 out of 7 generators are on half the map so theres no need for the killer to even go near the theater when you can see all the gens in the middle of the forest. not to mention most of the pallets are very unsafe. I think its their worst designed map.1 comments 31 views last activity
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Hi. This is my first time using this so go easy on me. I wanted to give feedback on Houndmaster. I want to start off and say I love the concept and design! But this killer is so riddled with bugs or a feeling of clunkiness. A lot of it has to do with the dog. Snug getting stuck on walls, Snug getting stuck in the ground, Snug getting stuck in corners, the Chase power interaction not really worki1 comments 11 views last activity
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I've seen a lot of people just demonize map offerings and wanting them gone. I understand that, because it can be really frustrating constantly getting sent to certain maps when you play a role. Sadly, most people just keep asking devs to remove the map offerings. I very disagree with this proposal. We need to look deeper, not just at the surface issue. Map offerings are a tremendeous, fantast18 comments 291 views last activity
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I’ve been playing a lot of survivor ever since this perk dropped an I have to say it has single handedly won us so many games. Even when killers have one gen left and are desperately trying to get one kill to try and bring the game back it doesn’t matter. People may not realize it but I’m calling it now this is the new meta pick. If you want to win you WILL bring this perk. Forcing a killer to65 comments 2,165 views last activity
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Achievements are finally appearing for Xbox. But they're not popping. had two escapes today with Taurie using only her 3 perks but Adept Taurie didn't unlock PLATFORM:Xbox VIDEO: https://share.icloud.com/photos/009BUDh462COwX_wlsEAko3zA3 comments 82 views last activity
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I specifically log in to play this killer, I would say openly and honestly that he is my main and it wouldn't be too outlandish for me to be called a one trick pony when it comes to killers. Dracula gets the most attention from me. I honestly haven't enjoyed a killer this much since they added Wesker to the game years ago and before that was Pyramid Head who is 4 years old. These changes? Feel10 comments 191 views last activity
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I've been asking myself this, and I can't figure out the correct answer. On one hand, it's really frustrating to go against as killer on certain killers and against survivors who know how to do it. But on the other hand, it's considered counter-play for survivors on those killers. And then there's the argument of how they could even change it in the first place to prevent crouch teching, and that3 comments 71 views last activity
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This might be the most over powered killer I have ever seen. Not sure how it got through the PTB. Devs really screwed up on this one. The game is unplayable from a survivor standpoint.15 comments 271 views last activity
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Well, I called TheCrasterX and is a DbD player from 2016. I would like to denounce here the disastrous situation in which, in my opinion, the video game finds itself today. After many hours of playing, practically almost all of them as an killer, I abandoned the game. I am incapable of enjoying a game and the truth is that I have loved and love this game with all my soul. I can't stand the imbal0 comments 21 views last activity
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Do the developers of this game only play survivors? Or are you really bad at playing killer? How do you guys strike this balance? The ranking system forces the killer to achieve all kills while the survivors yawn and win.24 comments 421 views last activity
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Preface: read the whole post This killer has gotten to the point where if you follow an extremely easy flow chart, you guarantee at least a 3k. The flow chart is as follows: Run corrupt → Place one pod in the center of the map (any more and you're throwing) → start chase → at every loop, deploy a pod and instantly mark the survivor since there is essentially no time to place one, get on cameras107 comments 2,676 views last activity
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Hey everyone, I’d love to hear from killer mains about their thoughts on the new perk Shoulder the Burden . It’s an interesting addition that allows survivors to reset their hook progression, potentially extending trials significantly. I’m curious about how you all feel it impacts gameplay, especially when it’s stacked or used in well-coordinated teams. How do you plan to counter this perk in2 comments 91 views last activity
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Playing on Midwich as Rebecca Chambers using the perk Balanced Landing, her grunts from the fall are not silenced. Xbox Series S.0 comments 51 views last activity
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to be more specific Should Unknowns UVX explode on weakened survivors, on impact? A simple buff like this would solve his UVX issues and make him easier to use and get the hang of. My biggest gripe with Unknown is that his UVX is so easy to counter as survivor that the most effective strategy that I’ve noticed is literally just faking you’re power for easy m1’s which imo is really lame and rea10 comments 101 views last activity
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4 comments 81 views last activity
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With shoulder the burden hitting the game, it's time for killers to see each survivor's hook state next to their mural. It's something I've wanted to see for a while, and with this perk a killer is now completely oblivious to what should be solved information in the match. Fundamentally, being kept unaware of whether or not this perk is in the match at all let alone when, where, and on who it's b3 comments 52 views last activity
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yo, I have heard that the Houndmaster is not so good yet atm. I actually wanted to buy the Chapter but should I wait? Have you already got it? and if yes, why?11 comments 271 views last activity
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The game does not flow well during the game this did not happen before when you are on the hook you can see the auras of the companions moving slowly also when you play it it does not feel fluid hope you can solve the problem thanks.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: After picking up a flashbang which someone dropped and intermittently using the perk ‘BARDIC INSPIRATION’ I noticed the med-kit’s model stuck to the anchor point despite performing other actions. PLATFORM:Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Another random survivor in solo q drops a flashbang, I pick it up, continue playing the match as normal0 comments 11 views last activity
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Após o termino do evento 2x8, a velocidade dos SURVIVERS estão mais lento, a corrida não é a mesma…0 comments 21 views last activity
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This discussion has been moved .0 comments 1 views last activity
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So one annoying thing is that I VERY often begin charging a command and it turns out its the wrong command. Why cant I change the command by pressing CTRL, regardless of my current command charge? I get you guys at BHVR probably programmed each command independently of each other, but honestly its needlessly confusing and obtuse imo. You should really consider simplifying this Power design mor12 comments 111 views last activity
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When it showed you how many cosmetics of that character you have and how many there are. Minor thing yeah. I don't see why they got rid of that. It helped me balance things a bit by getting diferent cosmetics for all the characters instead of just focusing on a few.0 comments 11 views last activity
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In the last couple of days I encountered a lot more "superior gaming chair" players than usual. Some very blatantly and agressively others first more subtle and then later when something happend that pissed them of like tunneling or camping they also started to crank their superior gaming chair skills through the roof. Some of them were so gamebreaking that I couldnt do anything anymore, like hoo1 comments 41 views last activity
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give rebecca chambers her wedding outfit from the movie. plz plz plz plz plz0 comments 2 views last activity
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Killers That Equip Lethal Pursuer Shouldn't Be Able To Use Their Power Until After LP Initially EndsAs much as I love being found and hit in the first ten seconds of the match by a hillbilly or blight, i think it would be a little bit more fair if survivors weren't punished for (checks notes) loading into the game. LP is fine on most killers, but for those with mobility, it is absolutely disgusting.2 comments 41 views last activity
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Since the events ended matchmaking has been so off. Not only are the lobby times way longer than before, as survivor I get matched with teammates with 50 to 100 hours. Yet as killer I verse people with, 4k, 8k and 11k hours??? ELEVEN THOUSAND HOURS?! How is that fair? Seriously what is going on?2 comments 61 views last activity
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this game is so p2w it feels impossible. I have 1k hours yet ive YET to unlock every killer/survivior, why? Because the only free currency basically takes a century to get, and you only get 100-ish shards in return. If i truly get fast past matches, and strictly aim to make them as fast as possible, I get around 200 shards a hour, this comes out to 10 hours for 2000 shards 22.5 hours for 45004 comments 361 views last activity
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Negativity aside, I know she has plenty of issues, but I really like her design. The music's also not so bad. I think with the right changes, she could be a very fun killer to play.16 comments 261 views last activity
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SUMMARY OF THE ISSUE: There is no smoke when Doctor exhales after removing cigar from mouth PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just idle animation when looking at doctor in pre-game lobby VIDEO: N/A0 comments 1 views last activity
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SUMMARY OF THE ISSUE: Sometimes the second hook stage only shows one pip. It's confusing. PLATFORM: PC Steam. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get to second hook. Unsure if conditions apply. Added picture. Ash is second hook. Only second pip shows, the first is not filled. DeadByDaylight.log0 comments 11 views last activity
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So I've now played more than just a couple of Houndmaster Matches and here's my feedback and suggestions: Feedback She feels so very clunky, that she's basically unplayable in indoor Maps, its hilarious. Big Maps are probably her biggest weakness due to their Size and her not having a geniune Map Pressure like other Killer, I will come to that later before people typing "but the Search Comm0 comments 52 views last activity
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PC version Played as killer on Springwood -> Badham PreSchools IV. Hold the Power button to place a Dream Snare on the ground at PreSchools back door exit. After that I saw only half of Dream Snare texture. I guess it's wrong, didn't it?1 comments 21 views last activity
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Clean break After completing a Healing action on another Survivor, Clean Break activates. Press the Active Ability button while being healed by another Survivor to trigger the following effects: Gain the broken status effect then automatically heal a health state after 60/50/40 seconds.{was 80/70/60} _______________________________________________________________________________________0 comments 41 views last activity
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❤️ Characters -Fixed an issue that caused the Executioner's Cage to sometimes spawn in occupied locations. -Fixed an issue that caused the Onryo's Demanifest invisibility duration to be shorter than intended.22 comments 261 views last activity
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Edit: I discovered you can just choose which one.2 comments 51 views last activity
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Just like hexes, when killer destroy it, its gone forever. Its kinda unfair that losing a boon especially strong one like circle of healing have no punishment for survivors and unlike hexes they can spawn it on any totem they like, so at least make them more punishable23 comments 211 views last activity
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Anyone else notice this? Had multiple games in a row now where someone was clearly moving at 105% the entire game, had 1 where i had the new perk that shows the gen with the most progress in yellow, and i went to it, and the gen was at 20%, i kicked it, and 5 seconds later a different gen was completed. Had a game as survivor where someone was clearly just moving faster than me the whole game.11 comments 201 views last activity
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I got inspired by the Houndmaster's search path! When a Survivor becomes trapped, if you have them in your FOV and move towards them your movement speed is increased by 50% (so 6m/s)! It wouldn't really change trapper, it would at least give him some map mobility (at least a tiny bit) and it would make going for Survivor across the map a viable option instead of just a waste of time. If you th2 comments 21 views last activity
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I had just a few basic ideas to buff this poor fellow. 1) Starts with more traps… EZ. 4? 6? I mean having 10+ would be too much, but I think at least 4-5 is a no brainer. It's not only his power, but the only thing his power has going for it are traps. spending time to pick them up at random spawns is kind of ass. And I get, the point is to play for the snowball/late game. But still. Starting7 comments 81 views last activity
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…and we have killed him. How shall we comfort ourselves, the murders of our farming? What was awesome and fast all that would has yet owned has been bleed to death under our knives… (This is where I would continue the copypasta but frankly I have no reason to continue this since it is too distracting. Frankly BP farming is not dead, I just wanted to make this joke/reference.) For some reason14 comments 1,421 views last activity
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SUMMARY OF THE ISSUE: Current Strength of Shadows healing progress is not shown, starts and stays at 100% PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get injured, go to basement and start healing with strength of shadows, I also had Botany Knowledge so thats why the progress bar was yellow. The progress bar inmediately set itself to full while still healing. This bugged pro0 comments 21 views last activity
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5 comments 31 views last activity
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Just played against a Houndmaster and whenever she would send Snug out, if you were within 10m - 15m of the search radius you would get hit with houndsense. It seems weird to show the radius, but still apply the effect even if you're well outside of it.1 comments 21 views last activity
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I can't be the only one who thinks DBD is lagging in providing us the player base with enough new features like giving players more startoff perks like maybe our first ever free Boon perk (just an example) or finally implement new animations like emotes for survivors or moris for killers14 comments 311 views last activity
