Discussions
339,151 discussions.
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Of all the things going on in this game, you're bringing up nerfing nurse again!? DBD devs seriously, you're the most "out of sync with your community" devs I've ever seen! Let's take it from the top how incompetent you've been since I've arrived on the scene around the release of Myers, from my memory. Obviously I don't remember all the stupid things you've done! Let's just start with Myers.96 comments 2,494 views last activity
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I saw this on the Dead by Daylight steam page forums, and thought it would be cool to bring it here. Original discussion here: https://steamcommunity.com/app/381210/discussions/13/1696040635925723893/ I'll start: Nope, not again!: You ain't having ANY of it, because your pi$$ed off you are always found first. If your the first survivor to be chased, you move twice your movement sp94 comments 713 views last activity
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I have evidence of someone who was lag switching in a game earlier and clips to prove this. Is there anyway I can show it here.6 comments 302 views last activity
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I think the devs get the message guys57 comments 1,413 views last activity
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Would it really be SO bad if Unrelenting also gave like a 30% bonus to BP gained through the brutal actions?8 comments 52 views last activity
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Since we finally got the Freddy rework info I can switch gears and put on my RBT and come up with some awesome Pig ideas :D besides Freddy she's my second favorite Killer <3 So we all know that her roar should be at the end of the charge and not the beginning and everyone has conclusively said that Rules set No. 2 should be Base, we won't won't be mentioning that here. Also I will like to add19 comments 192 views last activity
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Obviously some (if not most) killers could have antisocial personality disorder since they strike me as psychopaths. What about survivors tho? I am diagnosed with borderline personality disorder and it came to mind.11 comments 182 views last activity
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What if all generators were blocked off for a short duration at the start of every match? Unsure if This would actually be a bad idea so asking for thoughts.25 comments 1,182 views last activity
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Ive been seeing a lot of things that have been making me curious, so I really want to ask both survivors and killers. What does it take for you to consider a round as a win? The game itself is pretty loose and open on this subject, and I've actually seen a lot of conflicting answers, so I'm just trying to gather a little information here.121 comments 1,675 views last activity
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Just got my Adam to lvl 50 and I do not own one single exhaustion perk, so not even one tier 1 SB, DH, BL or lithe!! I do own every character so maybd this goes against you and makes the grind even worse but surely no one else is as unlucky as me!!!13 comments 432 views last activity
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As per title, what are the Deviousness BP gains like for Ghost Face? Thanks!2 comments 122 views last activity
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Why would I as a survivor get punished when the killer can't make a single hook while we repair 3 gens? Why is him pussy-ing out any justification for de-ranking me? The new pip system needs additional, built-in rules. For instance for killers: 4k always yields at least 1 pip. And for survivors: If the killer dc's (intended or otherwise) at least SAFETY PIP for survivors. It is not justif24 comments 202 views last activity
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Well?6 comments 92 views last activity
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Some generators have parts missing, which stops them progressing past say 60% These parts must be found in blue chests (or can be skipped with the New Part addon maybe) Survivors need to connect completed generators to the gates Killers can break exit gate switches, each one once per trial. this will block generators till survivors find and fix the broken gate switch. A perk that blocks the l6 comments 42 views last activity
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Have the devs done anything to matchmaking again? It takes me 1-2 minutes to get into a solo survivor lobby, up to 5-7 if I play SWF and between 10-15 to get a killer lobby.1 comments 32 views last activity
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I cannot keepup, but I have so many good cosmetics, drawing,s cosplays, I thik there is so much talent here and omg it's so hard to even pick because there is a lot to choose from. Well done and congrats to the winners.1 comments 42 views last activity
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As of right now, all this really seems to do is give killers a smaller area to patrol for 2 minutes while survivors just wait for the other gens to open up since that's safer than going inside the killer patrol area. What if instead of a time limit, the generators stayed blocked off until an open generator was done and then Corrupt Intervention wears off. And for each totem you disable (both dul8 comments 122 views last activity
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Could the Devs make it to where the Mori doesn’t show up on the start up so the survivors don’t know the killer has a Mori? I think that would help the killers out a lot with the disco’s.7 comments 92 views last activity
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From my experience (1600 hours) It seems to me that killers aren't the problem (to an extent - legion) Most killers do quite well, some here and there could use a few tweaks like plague etc but the killers themselves aren't the problem as they can actually perform quite well, the only problem is the lack of time they have due to gens going by so quick. It's a problem as ruin is used by most kille29 comments 342 views last activity
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One thing I’ve never tried in this game is a slugging build. It’s a little boring for survivors and I’ve never had the urge but recently I’ve been wanting to try it. I know what perks to run but what killer do you guys recommend? I’d assume Nurse and Spirit are probably the best to use but I’d like to hear other players opinions.6 comments 712 views last activity
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If you don't want to read my rant skip to the bottom to see something funny. So I finally got back on after maybe 3 months and I took Plague for a run. Her range attacks are really strong, the streams are hard to master at first because you never know exactly how to flick or how high to shoot to get someone over a damn hay bale but all in all I think she's too simple for me. I ran into SWF matche0 comments 22 views last activity
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And now for the Killer version of my other post Predator Current: Scratch Marks left by Survivors will spawn slightly/moderately/considerably closer together Fixed: Scratch Marks left by Survivors will spawn considerably closer together and last 1/2/3 seconds longer Right now the perk does basically nothing if you are good at tracking. This gives it a legitimate purpose for someone to r17 comments 212 views last activity
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Any plans on fixing this dead, broken perk? I mean, you guys already made it viable two times, and each time you immediately nerfed it after it was becoming "too strong." Why not just change what it does entirely since we're not able to make up our minds if we want it to actually do something or not?2 comments 52 views last activity
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One of the most useless perks in game. Here is my Idea: You are a battler and do everything to escape a foe's grasp. Your struggling effects on The Killer are increased by 25/50/75%. You obscure The Killer's ability to see hook auras within 20/24/28 meters. Time to struggle out of The Killer's grasp is decreased by 8/10/12%.11 comments 382 views last activity
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Lobby dodging is out of control!! Do something about this! 15 minute cool down after a cancelled lobby or something. Wait times are ridiculous already and this just makes them absolutely outrageous. Every lobby is dodged an average of 2-5 times before I can even play one match. Seriously...#########3 comments 42 views last activity
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Here are a couple simple ideas to tweak Leatherface to make him a bit more threatening: Change the chainsaw action to automatically activate when the charge bar is full (similar to the Hillbilly); If you were able to do this, take out the movement pause Leatherface experiences when he cancels his chainsaw A more complex idea for Leatherface to make him a much stronger killer: One of0 comments 33 views last activity
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For showing you really don't listen to your community and have no clue what you're doing. Plague, Legion rework, GF disaster, and now the Freddy "rework". Hot damn you guys are really on fire. Really taking in the feedback you got from us just like you did when you did the Wraith rework where you did exactly the opposite of what we asked. Even built in a nice counter to his windstorm by making hi19 comments 402 views last activity
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Yeah, I'll admit. I'm into the clown- Don't judge, alright? He's just the right amount of challenge and fun for me. The only downside is that I borderline suck. It's not that I need tips on how to play an overall killer, but the clown and his abilities themselves. If anyone is a clown player, I'd love to hear what you have to say!10 comments 132 views last activity
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Anyone else super stoked for this beautiful game? I'm telling ya what I may be taking a nice long break from DBD when it comes out cuz holy ######### I'm ready for it......... come on Miyazaki and George R.R Martin made a baby..... this is going to be epic!1 comments 12 views last activity
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145F1C13-5DD9-4FEB-B5EE-E0C37BC8FB72.jpeg Maxwell (Max) Graham (21) Maxwell comes from a wealthy family with a very strict lifestyle. He was always told to keep up appearances and be the best at everything. He was well built and good at volleyball and he was a straight A student. He even “found” time to be head of the schools debate team. Of course all of this was0 comments 38 views last activity
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They always farm when someone dc's. They refuse to hook me. They give me chests, items, totems. They just want to play like cute kittens. I love my Bubba. :310 comments 192 views last activity
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So, I'm a Pig main. Trying to grab the rank 1 achievement before rank reset in a week. I've been stuck in a purgatory between rank 3 and 2 recently, because my Ruin is typically cleansed incredibly quick in my matches the further I get into the red ranks. Being a typically high ranked survivor, I know there's very rare instances where that won't be the cases, because you naturally memorize the to16 comments 342 views last activity
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The current thing with Legion is using killer instinct after stabbing 1 person and inflicting deep wound. This, however, makes him an M1 killer, unable to down with his ability since the safest thing for a survivor with deep wound to do is either continue being chased or to move 3 feet and start mending. A fix for this would to give him bonuses leading up to being able to instantly down the 4th s6 comments 82 views last activity
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This DC'ing on both sides is annoying. And what's more is for Survivors there is not penalty. People waste your offerings or add-ons and it gets irritating when you've invested so much BP just to actually try to use them. Introduce the dedicated servers already, so there can be ENOUGH of this cherry picking on both sides of gameplay.5 comments 72 views last activity
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Seriously, just another ludicrous design choice here... Why do you literally penalize a killer's ranking pips if someone uses decisive strike on them? You can't tell they have it, unless you waste a rare mori then you can't get around it, but if they use it on you you literally lose pip progress each time it's been used. How much more anti-killer does this game have to get. You might as well31 comments 452 views last activity
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As everybody knows Tinkerer got reworked sometime back now. The problem is it's really not that useful. Hardly anyone runs it because it's just not very good. My idea is to make the current effect of Tinkerer base kit for all killers. This would allow them to put a little more pressure on survivors without being too op. As for Tinkerer itself I suggest it be revamped into a perk that allows kil0 comments 62 views last activity
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Let's take some heat off the devs and Ghost Face for a moment and start thinking about what other killers are lined up for Year 4. What does everyone think Behaviour have planned? What would you like to see? More licenced or more originals? Now's the perfect time to start talking about what we want from Killers because the devs are listening. For licenced killers I'd love to see The Exorcist,72 comments 1,043 views last activity
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I accidentally posted something twice and I don't see a delete button.3 comments 32 views last activity
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This crow is being abducted 😭1 comments 152 views last activity
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I would love the ability to save different perk builds. Want to throw that out into the fog, as I think this would be welcomed by all and not too heavy of a lift on the devs end. Still Loving the game. Thank you!0 comments 12 views last activity
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This was a perk that was OP as hell when it was first released. It didn't have a cooldown on when you'd "lose" a survivor, was incredibly easy to build stacks, and gave the killer speeds very similar to the old tier 3 bloodlust. It was nerfed into the ground for very good reasons because it was an extremely unfair perk even on the old maps that had true infinites and maze tiles from hell. It st6 comments 962 views last activity
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Not sure what to call it..But I have the concept. Note: The numbers are closed to what I feel is fair, but could still be changed! This is more to throw out the concept and not an attempt at perfect balancing! The concept: When the Killer hooks a Survivor for the first time (So, it will only proc 4 times a match, max; once for each Survivor) All Generators over 80%/70%/60% are promptl4 comments 32 views last activity
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Well, i noticed that when i try to play as a killer, game is putting me up in some kind of a queue. It used to be a new MM system, saw a few posts on forum, and people getting the same. Yeah, i should wait about a 5 mins, but i always get normal lobby with survivors ping around 80-150. I played about 30 games as killer and its so fckin good, when you dont have to wait 30 minutes to sta2 comments 22 views last activity
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One spray of vomit without add ons and survivor goes into broken status (even if it doesn’t hit totally).5 comments 152 views last activity
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I'm saying it as someone who likes to play as doctor. When the last survivor is alive, it makes it impossible to escape, since the doctor would know within 5 seconds where that last survivor is. And the illusions appear to be way too frequently in order to be able to hide. Also, the perk "iron will" doesn't seem to prevent from screaming when madness tiers up from 0 to 1, 1->2, 2->3,3 comments 52 views last activity
