Discussions
339,151 discussions.
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What do you think people? Should they add in-game achievements? And no, I dont mean steam ones, only in-game ones. They should add many achievements to complete and be rewarded with bloodpoints for example... Something like: Reach Rank 1, Rank 5... Something like in World of Warcraft... I know its not Warcraft but it would be fun to hunt those in-game achievements, they dont have to give us re2 comments 41 views last activity
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Since this game is running dry on making “good” perks in the upcoming DLCs because there isn’t much more they can add, what perk ideas do you think would be good and actually useful? what about a perk that gives you a speed boost when you vault pallets? Like lithe, but a separate perk. what about when you’re on the hook, other survivors within 12m don’t show scratch marks and then have a 3%/4%8 comments 91 views last activity
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Honestly it is beyond a joke how common dc'ing has become, to the point where every other round is now a 3 survivor game. Is there seriously nothing that can be done until dedicated servers come in?10 comments 141 views last activity
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And what about tbagging?30 comments 1,191 views last activity
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https://xboxclips.com/Volfawott/0e2e933c-90a1-4381-803b-dee03fc4a9ba Remember when this used to be the experience of playing Legion1 comments 41 views last activity
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I already have the game on my Xbox and it would be great if I could get it on PC without having to spend money on a separate copy of the game. Idk to me it would just be better if I could get the game on a platform I play better on rather than having to buy another copy.0 comments 92 views last activity
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In my eyes, it can be potentially insane to use if buffed. I love the ideas of denying survivors an escape sooner and being able to catch up and maybe get one more kill. I though believe the perk is lackluster, and poorly executed. What I suggest is the following; Blood Warden Once one of the Exit Gates is powered, Blood Warden takes effect. H ooking7 comments 211 views last activity
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Hi everyone, I just played a match with a pig and I understood that she's the weakest killer in the game. I had SWF 4 survivors red ranks who do not make mistakes and do not fall for fake windows, etc... After 10 hours of pallet looping they finished the game and escaped, blocking the hook and teabagging. Well, may I please enjoy the game, Cote? I am tired of this toxicity. They were russians btw13 comments 641 views last activity
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I went through my profile and found a thread where I asked exactly why BHVR prefer to fix even gamebreaking bugs in bigger chapters instead of hotfixes. This thread was made during the original Legion Blades bug and multiple-killers exploit. You can read it here; https://forum.deadbydaylight.com/en/discussion/61608/why-do-bhvr-prefer-to-fix-things-in-mid-chapters-rather-than-hot4 comments 81 views last activity
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Before the nerf the perk was to good i agree. Right now Mom is litterly useless, nobody uses it anymore. Why because taking a protection rarely works and if you play survivor you whil know. I think dbd need to take a look at this perk and fix protection hit or rework the perk.17 comments 191 views last activity
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I just got a weeklong ban for Unsportsmanlike Behavior. I was admittedly confused at first. I thought that meant harassment, which I don't do. But I checked the reports page. "UNSPORTSMANLIKE CONDUCT Botting Lag switching Disconnects (leaving the match before killed or sacrificed) - DO NOT REPORT For both Botting and Lag switching, in-game reports are REQUIRED / Customer Support ticket14 comments 571 views last activity
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1. Object of Obsession: the strongest survivor detection perk. At the survivors will, enable wallhacks and feel entirely secure and safe on your gen. Know where and usually who is getting chased at all times. Begin chases from 32m away or even farther. You can mind game OoO similar to the way you mind game BBQ. The amount of mastery level play that gets layered on top of the game when you add thi2 comments 92 views last activity
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The Pale One Tall 4.6 m/s 8m Terror Radius 38m Lullaby (simply a deep echoing bass thumping periodically similarly to the 8 pages game) Some lore from slender man wiki - "One of the most common features of The Slender Man... is that he will target those who reach a certain level of understanding about it... it seems that being a victim of The Slender Man is almost contagious... One can2 comments 3,181 views last activity
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i thought the latest patches adjusted the window hits so they didn’t seem so late. But in fact they seem to be even worse on ps4. I am getting hit ludicrously late after vaulting. From survivor perspective these are completely ridiculous. Its like a vault, then a step as they arrive to the window, yet they get a hit. It’s extremely frustrating. Is anyone else experiencing this?12 comments 311 views last activity
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Hello Does anyone Know if Sloppy Butcher applies the Hemorrhage status effect beside The mangled ? Because I just ran into a Legion without add ons and he had Sloppy butcher ! Or do you get it if you were hit by the Deep wound timer ? Cause it doesn't say that in his Power .. was it among the buffs or is it just a bug ? Thanks2 comments 61 views last activity
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I Feel like Adapting on the killer side is unfair and unbalanced... all the survivors have to do is escape but killers have to double pip3 comments 41 views last activity
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How to play against his addons and what they do ?1 comments 41 views last activity
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I came up with this killer concept over a year ago: https://forum.deadbydaylight.com/en/discussion/72152/killer-concept-the-dolls-updated-survivor-map-perks-back-story-mori-and-tl-dr-version-below#latest I have recently updated it, and feel that it would be a great addition to the game. In all honesty, I aim to increase peoples awareness of it, even if they don't agree wit2 comments 31 views last activity
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Here are some of my ideas to buff some killer/survivors perks. UNRELENTING Now, i understand why you wouldnt like to buff this perk, it awakens some bad memories from the infamous machine gun build, but the perk is currently in a really mediocre state and would greatly benefit from a buff My idea to buff it is as follows: You are unrelenting with y6 comments 141 views last activity
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Farmer John brought up how every survivor BMs at the gate because they like to show off their skill *sarcasm*. So a random idea popped up in my head to remove people T bagging at the gate. While you are in the area of the exit gate the entity gets angry its prey it about to escape. Its claws, spider legs, demonic li- whatever start to surround anyone that enters the area, if you stay within the6 comments 181 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Let me explain myself; Before anything, I'd like to clarify that this is being done on the end of a console player, and I'm not leaving the console side of things outside chilling, everyone gets the possibility to experience and choose how they want to render their game. Why am I writing this post? Because I was intrigued by two videos I've seen in the past, not too long ago. Here is what I'm r2 comments 61 views last activity
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I like the way how decisive works now with you having to be hooked to be able to use it, it’s basically an anti-tunnel perk but here’s one way I think it can be improved: if you’re unhooked and the timer for ds activates and the killer starts chasing you and you’re in their terror radius then the timer should stop so you’ll definitely have a chance to use your ds, it’s annoying if you’re being ch4 comments 61 views last activity
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The game is fun and all but I know friends that refuse to try the game because of a multitude of problems getting into. The first problem is the grind when you start out as a new player getting teachables takes a loooong time for them and getting perks can be very challenging when you are new at the game. The next problem is that most of the killer roster is locked for you if you are new at the g57 comments 3,212 views last activity
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I imagined something different for this perk entirely when I heard it's name to be honest. Something like being able to see survivor auras while in the radius of the totem. As if they were ghosts. The totems would have terror radius of the killer using the perk. Once broken it would have the same effect if the exposed on survivors. Just a thought I had.6 comments 141 views last activity
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Prologue This perk is practically useless since the EGC update besides edge cases. Therefore, I went brainstorming, and I figured out a great idea on how we could make this perk amazing. Hopefully, y'all will agree with my change because this perk is literally dead. Sole Survivor As more of your friends fall to the Killer, you become shrouded in isolation. When you're further than 56 meters21 comments 971 views last activity
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has anyone else noticed this happening tonight? survivor currently feels unplayable14 comments 132 views last activity
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If you like it and want to see more of my evolution in digital art, please follow the instagram @astoferartwork. 😀2 comments 201 views last activity
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I've rencently played with both and honestly, i like them hard. Poised will allow you to easily lose the killer if you're that guy that loop him all the game, and with Adrenaline, it's just delicious, Solidarity will allow you to heal yourself a lot faster if you're with someone, i've done a game in which, at a moment, the killer was coming on us when we're healing ourselves, and Solidarity allow7 comments 311 views last activity
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Just a question for you you to answer (:29 comments 461 views last activity
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Killer The rapid pace generators are completed The amount of space that is put between you and the survivor when they drop a pallet or vault a window, allowing them to continue to run the loop or buying them time to run to another area (loops & maps may vary) And finally... swf (survive with friends groups) Survivor Solo queues (depends) and lastly, playing against a killer who tunnels2 comments 61 views last activity
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I know that it was only really possible because of pallet vacuum, but what about make the vacuum just start at the last 1/3 of a pallet to allow reverse stuns again? I loves reverse stunning killers, also it added a lot of mindgames when the killer tried to force you into a deadzone and was expecting a reverse from you. Either he was respecting it and got the down, respected it and the survivor6 comments 321 views last activity
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I was using iron will against a nurse with all her teachable perks (nurse’s calling, stridor, thanatophobia) along with iron grasp. I realized that when i was injured, my character was moaning. So does stridor make survivors with iron will moan at 50% (100% - 100% + 50%), or is this unintentional?11 comments 2,491 views last activity
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I recently purchased all the “cash characters” during the birthday event, but now I’m seeing something kinda odd. Why does the killer bloodweb keep spawning these expensive “splinters” which allow me to play as the perkless version of a killer I already own? There have been a couple times when I was cornered into spending bloodpoints on them, which was a total waste. Is there any way to make them15 comments 162 views last activity
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Could it be an idea to maybe bring the random elements of the game up a notch. Making the game randomize the lighting and the fog density of every game. This could make some really fun matches where it would be super dark and misty and hard to see anything and other matches that run like they currently are, bright and barely any fog :P I would love to see somehow the game getting more dark and0 comments 21 views last activity
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I really like Ghost Face and playing against him. As I folks play him more and more, I'm seeing what I think is an unintended use of his power that should be addressed. While Ghost Face is in stealth, he gets a notification when a survivor is in the process of breaking him out of stealth. I'm seeing more and more players use that as a proximity alert to find survivors, essentially granting the11 comments 241 views last activity
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Short Version Killer side: Scratch Marks, Blood pools,Survivor sound,Gen aura and DS Survivor side: Every informations unless team mate informations I rly think this is a big problem in a 4 vs 1 game. Both sides should have the same informations. That mean, survivors have every informations about the other survivors. But both sides doesnt have informations about the other side.0 comments 31 views last activity
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Remember that thing they got rid of ages ago? Well guess what they put back in the game. Below is a link to two recent screenshots of double pallet jungle gyms, one from a Monto video uploaded today and one from a Farmer John video uploaded a few weeks ago: https://imgur.com/tT9jqQl https://imgur.com/rmCwNuC Hmm, it's almost like they revert sur6 comments 252 views last activity
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So I'm trying to get all of my Adept trophies at the moment and I was wondering what is exactly considered a "merciless victory". A 3k with 1 person leaving the hatch count? Or is it a 4k? What about if someone disconnects but I kill everyone else, does that still count as a merciless victory?23 comments 19,372 views last activity
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Had a Spirit game earlier today, two survivors with flashlights. I hooked one guy and all three were swarming me like locusts literally the second their friend got hooked (like, they were crouching right underneath me). Half the game lasted at this area as we played Musical Hooks. Flashlighters got exactly one save because I forgot to look at a wall during one pickup in all the chaos, but other4 comments 91 views last activity
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Since weeks/months the killer Q times are insanely long at any rank. I even created another account to check rank 20-15, same results. And rank resets isn't helping at all, same long Qs. I'm EU and tried it from morning till evening night, nothing. 10 minutes at least.50 comments 951 views last activity
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What are y’alls favorite perk builds? It can be for survivor or killer. (:5 comments 31 views last activity
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Hi all How are you? I wanted to ask if you can change the perk description, as you have not 100% chances of unhooking but 100% of luck to unhook yourself. The reason is, there are a lot of people who I am afraid they don't even care to read that deliverance is a luck based perk. It's annoying trying to explain why it "doesn't work" and still they say "the perk says 100% chance to unhook yourself12 comments 141 views last activity
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So i don't have a very good pc, so i have to use geforce. Now i can't play PTB on geforce now. Is there any way to play it? When i press the public testing beta, its starts updating, after a while it's just closes the window by it's self. Would really help if someone new. Ty for the whasted time :)3 comments 481 views last activity
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Say what you want about his power or how much noise he makes you can't deny his Backstory that the dev's made up is great and the little quotes on some of his add ons are just amazing. While the dev's may sometimes make mistakes like all humans do the one thing that I think has gotten constantly better over the years is how they handle lore and I can't wait for the archives to be implemented, e0 comments 31 views last activity
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As every new survivor and killer gets released, it gets harder and harder to p3 full perks all characters. For example, once a new killer gets released, 3 new perks gets added. To get these perks to lvl 3 on a killer, you gotta go through 9 bloodwebs. Multiply that by the amount of killers, and you get 144. This is assuming you have all other perks at level 3. A new player would have basically no0 comments 61 views last activity
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I'll be brief. The problem is the model of her legs. When Kate is standing still and doing nothing, her legs look PRETTY normal. BUT. When Kate crouches or lifts her legs (for example, on a hook), they take a very strange shape. It seems to me that this should not be so because it looks just awful. Why are they getting so fat ?! Just why?1 comments 221 views last activity
