Discussions

339,151 discussions.
  • This is a question I've tried asking alot of people in game, but they always dismiss it as me being tilted or salty so i can never get a straight answer. Why is it, that once the exit gates are open, and all the living survivors are there do they just wait inside the gates until the very last few seconds to leave. Now i understand it if someone is not there, or there is someone hooked, or they'r
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  • What are the new abilities in the shine of secret?
    Mod
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  • https://www.youtube.com/watch?v=R6PkDHuaXi8 Y E S
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  • I bought a perk of dwight fairfield in the shrine of secrets but i don't know how to unlock it thanks for responding me
    Mod
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  • I'm sure people have discussed this before, but why is there not some form of unlock/reward for reaching rank 1 for survivor or killer? I've reached killer rank 1 three times on separate occasions over the two years I've been playing and would love some kind of cosmetic for it. Because of rank reset on the 13th of every month, I think a cosmetic for hitting rank 1 is especially important so when
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  • What if you have rescued someone but you was already hooked? I have the answer: A Skill Check harder than DS'. May the Discussione begin
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  • So the current mist that you can modify with Offerings isn't mist, just some low-hanging clouds or something, thanks Entity. And modifying that mist can actually be a good thing, depending on you and/or who you'll face. But what about the ACTUAL mist? Y'know, how far away you can look across the map. Can we see a couple of Offerings to lower the visibility distance greatly while also havin
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  • Atleast 5 matches I seen like swf teams I was almost at rank 13 but went down to rank 15:( cause they either had alot of tool boxes or was just plan good. So I don't know if I had the same swf teams over and over or just different ones. Man talk about unlucky matches:( ah well I got back to rank 14 anyways:D IM almost back were I started. But man today was just unlucky match after ma
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  • I'm not sure which category to post this in but, I posted a killer idea for The Shark from Jaws a few hours ago and before I knew it. It was gone, I do know it was already fully posted because I saw it in my discussions and saw 6 people seen it already. I just like to know why it was deleted? I made sure to follow all the rules as well.
    Mod
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  • The ??? (Don't know what to call him) Ability: Disorderly Combat Every 10 seconds your power will change for each killer inside the chase, if it is a trap power it will stay in place but will not be able to change its location or reset it. Certain add-ons will give the ability a randomized add-on, TOMBSTONE ADD-ONS ARE DISABLED FOR THIS. Perks Hex:Trump card This hex overrides al
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  • Listen, let me just start this off by saying that if you buy a single player game, you absolutely have the right to do whatever you want with it. Mod it to high heaven, light it on fire and chuck it out a window, build it a little shrine and burn incense. You do you, I'm not your mother. That said, multiplayer games - particularly teambased multiplayer games like this one - are different. The wa
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  • Survivors need to be more than just 3D models. Right now the survivors have no personality the only thing we get is 3D models with different sounds. Not even different slight running animations. I think they should get a small benefit from using their respective perks. This would also be great with the new animatics that are coming for the characters. Because right now. They feel em
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  • you, @GrootDude . You're on my list! ;)
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  • Well, as many of you know, the plague is one of the lest played killers. Shes power depends too much on the survivors, and the one hit team is not a big deal for survivors. Now that they are adding the new oblivious status effect, what about adding this effect to the full sick survivors. You are about to drop a ptb, let us try this pleas.
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  • Effect: the survivor can ring the bell to become invisible when standing perfectly still. It can be used for a maximum of 12s and be interrupted. When the bell is activated, it can be heard within a radius of 12m and take 3s to work.
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  • I was playing a match and a laurie kept on coming up to me but everytime she did the killer would appear out of nowhere and not attack her but chase me untill I was dead
    Mod
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  • Mayhaps there can be an offering added to the game that protects all totems for the first 3 minutes of the game, like how a few perks stop generators from being worked on already. I feel this will help the higher ranked killers from losing Ruin or Devour Hope within the first 30 seconds, as I've seen that a ton of times on both console and PC. Don't get me wrong, it helps the survivors, but screw
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  • You become obsessed with one Survivor. You lurk in the shadows, eliminating your victims one by one. When your Obsession is hooked, Furtive Chase receives a Token, up to a maximum of 2 / 3 / 4 Tokens. Each Token decreases your Terror Radius by 4 metres while in a Chase. When a Survivor rescues the Obsession from a Hook, the rescuer becomes the Obsession . You lose al
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  • Hey BHVR! You adjusted the BP to a thousand to provide more of an incentive to do other stuff than repairing generators. However, as a 50/50 main, I can tell you that it hasn’t slowed down my games the slightest. You don’t have time to cleanse totems in red/purple ranks and it’s only a priority if the killer is in a very bad spot While ruin provides a good counter towards the generator speed, t
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  • i dont understand why they dont have a date for the PTB. Maybe a Dev can tell me why
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  • Hallo zusammen. Was ich mir wünschen würde, wären neben den ganzen Killern, nochmal mehr coole junge Menschen als Überlebende spielen zu können. Das zu dem neuen Kapitel "Stranger Things" jetzt gleich zwei neue Überlebende neu dazukommen find ich schon sehr gut und das sollte bei den nächsten neuen Killern am besten auch so sein. Es macht Spaß einige unterschiedliche Menschen zu spielen die man
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  • Is it possible to remove this ability somehow so as killer u cannot hit with m1 hooked survivors because its useless also feels toxic and unfun . Also would like to know what devs thinking about reducing toxicity in game with future updates
    Mod
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  • So this isn't me asking for a nerf (although I think they are too common, as every Freddy I go against seems to have them), but I'm really struggling to counter them. Currently what I'm doing is just trying to stay awake as long as possible. I'm not a novice survivor either as I'll be approaching a year of playing at red ranks (if I don't count my break between Early December and late March). A
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  • something’s changed, I woke up today and played killer, only people to join my lobby had 400+ ping. Had to dodge 5 lobbies filled with red ping before settling on yellow. Now as survivor I’m only matching with yellow and red ping killers, with Japanese as their language. Finding a lobby is super quick, but it’s unplayable. I know Australia wasn’t getting its own dedi server and we’d be on Asia pa
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  • I know that people are going to try and throw arguments at me, or try to say to 'just ignore it', but this salt is too much. I'm going to have a stroke at this point. So if you're a survivor, and you decide to tbag at every pallet and click your flashlight in the killer's face a million times, please don't be surprised when you get facecamped. When I play killer, I don't camp unless the survi
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  • Sense we will probably know all about the Stranger Things lore on Thursday I thought it would be good getting this out asap. So, how does the Demogorgon enter the Entitys realm, is it forced, invited, manipulated or, could it actually be a invader in this realm? Is it being controlled by the Entity or does it have almost completely free will like Michael? I have almost zero clue but I'm very inte
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  • Which playable character do you like the lore of the most? Ignore licensed Killers and Survivors for our purposes. Personally I like the Huntress's lore the most
    Mod
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  • Genuine question. How is it that it's fair for Survivors to have Toolboxes? Prove Thyself is fine because all it does is make up for an inefficiency so it's not actually speeding up the objective more than normal, and Resilience is a risk/reward, but Toolboxes just let Survivors do objectives faster without any skill involved. You just equip a Toolbox, and rush. That isn't healthy for the game.
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  • With All of these balance changes I will try to make it around Freddy’s power level. Whenever I play Freddy I either win or lose, which is perfectly balanced and how the game should be. Even with good perks and addons, he doesn’t feel too strong. His power is also really fun and There are multiple components to it, he can teleport and place traps. Two different things in one power which makes him
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  • Instead of revealing auras of survivors outside your terror radius when you down a survivor what if while in night shroud the progress of gens was revealed to you based on how bright they were? Ik it's basically just a copy paste of wraiths ultra rare but...idk I just had this idea and wanted peoples opinions on it. Or maybe it could be an add on that rewards gen grabs.....if the gen grabbing go
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  • I started playing the game day 1 and I had no one to help me because the game was new to every one so I learned everything I had to myself and playing solo. Fast forward 3 years and 1800+hrs later been Rank 1 more than I can count and handle most killers with ease even ones with as many hours or more than me so here is some advice to help out you New Survivors & I truly Hope it helps. Whe
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  • Seriously, you’re going to hopefully being in new players with this chapter and they’re gonna have terrible games because of this. Literally every single game tonight one of my teammates DC on first down.
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  • https://www.cnet.com/news/stranger-things-demogorgon-coming-to-horror-game-dead-by-daylight/ So, according to this article the DLC is going to be 12 bucks and I'm wondering what's everyones thoughts on this? For me, it's fine, I'm still buying it(I was buying it no matter what) but for some is this too much?
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  • Ghostface it's too nerf, his power is too weak
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  • I wish being at purple ranks would pair me with other purple rank players... Guess my region doesn’t have many purple rank players.
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  • Please note, this is all my personal opinion on perks I haven’t played with yet. So I’m likely going to miss something. Yes, I did look at inner strength a lot to see what it combo’s with, and I still don’t feel it’s OP. Also, I (for both killer and survivor perks) prefer stronger, rather than weaker perks. The meta has stayed stagnant for two years, that’s kinda ridiculous. Due to this you’l
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  • Iv'e been there my self, once. As a killer, I have disconnected at the end to prevent a survivor from escaping but I want to encourage others to not do this. I have moved past that point and now accept a loss and respect it. I have encountered at least 5 killers in the past two days that have disconnected towards the end of the match. It's not worth it and you don't earn blood points. After all,
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  • is it just me or does anyone else just think the demogorgon is just going to be a weaker version of hag and pig mixed into one
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  • Honestly they're "rework" was beyond sloppy and seems like it was done on the fly without much thought at all, a good example of why is the addons, the majority of the rarest addons are completely useless, the pins rare-common have nonsense requirements that are completely counterproductive, the speed addons were changed to be nearly pointless as you have no hope of reaching anyone outside of 32
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  • Idea: Make the highest ranked survivor the benchmark for the killer. You're playing with a rank 4 survivor friend, expect to go up against a rank 4 killer.
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  • All of Steve’s perks are garbage and there’s literally no point to get them. Babysitter’s time on the unhooked survivor is too short, and why the ######### does your aura get revealed to the killer (I know it's supposed to "distract" the killer, but you can do that effectively without the perk). On top of that, the killer will still be able to hear the unhooked survivor's moans and footsteps; so
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  • Slippery Meat: The last 1/2/3 hooks that you sabotage at least 50 percent provide a 100 percent chance for the next survivor hooked on one of them to unhook themselves during the escape attempt. The aura of these hooks can be seen by survivors within 128 meters of range. What do you guys think? ---------------------------------- I think this would actually turn the perk into a fun one people
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  • In all of the games I play, the stupid survivors always do the objective, and complete the gens!!! This makes me enraged how people could be so toxic. How do I yell them to stop being toxic and not do the gens? Any advice? Just a meme btw
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  • We've all played a killer game agains t 4swf before. They're usually altruistic, smart and know what is happening. 4 sets of eyes and good communications remove ALOT of map pressure. This is inherently what makes most killers useless at higher ranks. SWF is great fun as a survivor player also I usually only play with friends I have experienced both sides of the coin. The problem with map pressu
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  • I main Michael and Spirit. Although I play almost every killer, I prefer to go with those 2. With Michael, I'm a huge fan of the "Halloween" franchise so ofc he's going to my favorite. Also I love his playstyle. It's a calm, slow build playstyle. And he can apply pressure anytime he wants with tier 3. He's also one of the most stealthiest killers in the game. With Spirit I just love the mind game
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  • Basically I just wondering will he be able to use his power to quickly travel between gates, or is survivor completely screwed?
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  • I am really tired of killers rage quitting, and losing my toolbox item, my sacrificial item, and getting no blood points for it. The game has been out this long, and yet survivors are still getting totally screwed over when a killer rage quits. Killers are now seeing the items that get sacrifice, such as escape cakes and such, and then rage quitting immediately, causing the survivors to lose out
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