Discussions
339,151 discussions.
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know I will get dragged by keyboard warriors but here it goes my venting session. The game has got to the point where it’s just not fun anymore. The tunneling has got out of control, the killers are getting more and more overpowered, the toxicity of the community is so bad, and when you get so mad/frustrated it takes over an hour to calm down….thats just bad news. I’ve been playing this game s7 comments 121 views last activity
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Genuinely there is no reason for Hex perks to exist at this point. They’re supposed to be glass cannons but you forgot the cannon and left them as glass. Just remove all hex perks and change them in some ways so they can be non hexes. Devour Hope is the only Hex Perk actually worthy of its Hex category honestly. Edit: Pentimento was imo the only thing keeping Hex builds viable because it actua20 comments 692 views last activity
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Shoulder the burden doesn't give extra points (does not give the "Hook rescue" event - 1000 points). It's bug?0 comments 12 views last activity
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i will take constructive criticism20 comments 431 views last activity
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Once tier 4 of the Blood Moon Community Challenge is reached, Chinese firecrackers should become rarely available in the bloodwebs of survivors. Not considering the balance of this whatsoever. But seeing as Lunar New Year events are seemingly a thing of the past, having some way to aqcuire chinese firecrackers would be great. Ideally it would be a brand new item, perhaps a bloody firecracker, but1 comments 11 views last activity
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and why are the devs using the excuse of new players for so many questionable changes rn? yes fnaf chapter gonna bring many players and you should focus on making the experience better which you are with the many of the qol changes. but this change doesn't fall into that it just hurts niche haste builds that are not even strong on either side and limits48 comments 1,124 views last activity
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я просто давно не играл, и я вообще забыл какая у меня почта была) Искал где обратится в поддержку не нашел, и при привязке на новый аккаунт пишет что уже где-то привязан он1 comments 72 views last activity
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Rework: Whenever u leave a chase, the survivor hears ur terror radious as if u were still chasing them, and also get a red stain for (60?) seconds. They are also considered to be in ur tr. Kinda like one of doctors addon Buff: U only lose tokens on succesful attacks, reduce cooldown to 5 second/token, and when u lose all tokens u see the aura of the obbsession for (3?)seconds or they scream an9 comments 111 views last activity
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SUMMARY OF THE ISSUE: If Wesker grabs you with his power, Claudette's Blood Moon cosmetic will completely break and stay that way for the rest of the match. No matter what you do in the meantime, be it getting downed, healed, healing someone else, doing a gen, etc. PLATFORM: PC, Steam, Windows 11 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip Claudette's new Blood Moon cosmetic0 comments 31 views last activity
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SUMMARY OF THE ISSUE: The Cenobite's chains broke multiple at a time when being removed, or because the Survivor crouched while chained. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The Ace, shown in the video, would crouch and immediately remove chains that were binding him, I am unsure if it is an issue with the chains, an exploit, or something else involving th0 comments 21 views last activity
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The MMR system in this game is a joke. You get a few wins then you are stuck with sweaty players for the rest of time. It the most lazy pathetic system I have ever seen. Even Call of Duty SBMM is better. It just baffles my mind that the devs think that there is no problem with it. They have made the learning curve for new players so high that no new players want to get into the game and if they w0 comments 2 views last activity
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I’m in Central Asia, and my ping is always around 130 ms. The closest server to me is in Hong Kong, but even that gives me 100 ms. Germany’s server is worse, about 150 ms. I’ve tried internet boosting tools and VPNs, but they didn’t help. Is there a dedicated server in Central Asia? If not, does Behavior plan to add more servers worldwide, especially here?0 comments 32 views last activity
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SUMMARY OF THE ISSUE: I got stuck when Kaneki bit me and i dropped a pallet to stun him, i couldn't move but I could crouch and move the camera, I couldn't emote either, or do anything. PLATFORM: PS4 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I got stuck when Kaneki bit me and i dropped a pallet to stun him, i couldn't move but I could crouch and move the camera, I couldn't emote ei0 comments 21 views last activity
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SUMMARY OF THE ISSUE: The Blindness status effect blocks the auras of Demogorgon's portals. I'm pretty sure this is unintentional since auras related to killer powers are typically exempt from this effect. This applies both to the Demogorgon seeing the auras of its own portals as well as survivors' ability to see the aura of a portal currently being sealed. PLATFORM: Steam STEP BY STEP INSTRUC0 comments 71 views last activity
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SUMMARY OF THE ISSUE: The ghoul hit me with his power even though we were on completely different floors on the game map PLATFORM: Xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity
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White Glyph spawned underneath the main building ramp opposite of facehugger. Found on Xbox Series X.0 comments 41 views last activity
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SUMMARY OF THE ISSUE: Hello, I have noticed that the Twins have been having a lot of issues recently. The last game i played, victor was stuck in the mid air pounce animation and I wasn’t able to move or switch. The hitbox was still active and downed the Felix when he walked into victor fixing the bug. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Dropped a downed survivor0 comments 52 views last activity
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I don't want to place on my tinfoil hat here, but either I'm very unlucky and these servers are generally that bad that they stop responding making all match progress gone, or something else in happening in the background to make this happen. Like these rarely happen to when I play survivor, like I've had one situation where it has done it on survivor when doing an adept, but other than I don't r4 comments 111 views last activity
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With the way that the Event Playlist works, it can leave a lot of players unsure on how exactly to piece together a build, so I wanted to provide some perk choices that tend to get ignored despite working really well with the Event Playlist. No Way Out This can buy yourself more time to get hooked in the end-game, but since it entirely avoids any Generator requirements, it functions just as i1 comments 1,123 views last activity
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i really appreciate BHVR acknowledging 180 flicks on Oni and turning them into a basekit feature, i was even happy when i saw the patch notes. However, as soon as i hopped into the few custom matches to test his flicks i was literally disappointed. Oni's 180 atm aren't flicks anymore, they are just slow and clunky U-turns that are very easily avoidable. On top of everything, most popular types7 comments 441 views last activity
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I really don't know why the game had to turn out this way, but the game is lacking the fun of the chase with these OP killers that move around the map in ungodly ways paired with ungodly perks. I think it is safe to say that the game has allowed killers to get their first hits way too easily. You have legion, ghoul, and knight who are able to get free hits so fast and easily. Pair this with Di11 comments 291 views last activity
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At this point it very much seems like BHVR is trying to drive away a good portion of their player base with these reworks, mainly killers. If you want people to stick around besides flocking back to a new chapter it would probably help if you stop gutting one side's perks and ability to do things, while also giving the other side to openly circumvent the mechanism in place that made something via16 comments 441 views last activity
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SUMMARY OF THE ISSUE: Tome 15's "I want it, I got it!" and "Mad Skills" Challenges are not completing, even when meeting the requirements. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Selected aforementioned challenge 2. Selected required Killer 3. Loaded up into a match 4. Met the requirements of the challenges 5. Finished match 6. Went to The Archives 7. Have not0 comments 21 views last activity
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In this rift and now with the blood moon event several cosmetics have been added that feature chains as part of the cosmetic, these chains have almost constant SFX during gameplay. For me it's a very unpleasant sound and makes the skins almost headache inducing due to the constant high pitch sound the chains make. I personally just don't use these skins anymore which is a shame because I do like0 comments 21 views last activity
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Survivors should be able to nod while being grabbed by Snug, similar to Deathslingers reel.0 comments 1 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I’ve used roughly 11 of them so far, and compared to most other brown addons as you can see, I’ve only got 26 left in total — which is way less than what i should have, compared to the other brown addons. VIDEO: PLAYER LOGS: Player logs are required from PC play3 comments 82 views last activity
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I know you did a large amount of bug fixes after her ptb release, however there are aspects that still feel extremely clunky when playing her. SUMMARY: -Chase hit boxes are strict, but do not allow refined control to counteract the need for precision and planning. -Search power requires far away generators to go long distances, cannot efficiently travel otherwise. -Choosing between generator0 comments 11 views last activity
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When you first join a match, the map will look a little odd. There will be no generators, no perks and lots of added props in the map. This idea will involve Five Nights at Freddy's. When the match begins, there will be a timer that will be set to 12:00am . Every Two Minutes the number will go up. So if 6:00am is the victory, the match will last for 12 minutes. As killer, you can quickl0 comments 51 views last activity
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I'm not going to waste any time, I'll start instantly about my point. What is the most irritating thing that killer and survivor can experience? As a survivor, it's probably getting camped, slugged or tunnelled. Maybe it's getting downed really fast, or not knowing how to loop or knowing where the pallets or windows are. Maybe it's solo teammates that aren't really good and frequently a gen is r4 comments 111 views last activity
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There are so many perks on both sides that really need some love. They dont need to be meta or anything like that. This something that i been thinking for years and when you guys did the meta shake up years ago, bringing up weaker perks, it was the most fun i had in dbd in a long time. Playing with new builds. Now im not asking for another meta shake, though i would love one. What brought about0 comments 11 views last activity
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SUMMARY OF THE ISSUE: After I went into a spectator mod, killer's animation was bugged. Survivor was just floating in air. Killer was The Ghoul. I only have a screenshot. PLATFORM: PC Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After I died, I went to spectate last survivor. She was just getting moried and the animation was broken. SCREENSHOT: PLAYER LOGS: DeadBy1 comments 81 views last activity
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SUMMARY OF THE ISSUE: After my teammate died his icon didn't update to "dead survivor" instead of it showed him in dying state. PLATFORM: PC Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was playing a game on Ormond against Dracula. Killer managed to kill my teammate (Adam) and after that the icon didn't update properly. PLAYER LOG: DeadByDaylight.log0 comments 41 views last activity
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There are instances where the killer doesn't pick up survivors during the match. Especially when you are solo queue where the killer or your teammates will not pick you up. Here is a suggestion, with this anti-slug meter, works just like the face-camp meter but in the opposite way! Instead of "The Meter Increases When The Killer Is Close" this bar would increase when the killer is away from you a6 comments 81 views last activity
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https://youtu.be/WbccQpbPUvY?si=dxMcDOoUi79rAlm_ I posted earlier about how she moved at 110% when preparing hatchets and was told that was never the case. But here is video proof of it. It’s only during the wind up portion of it but she did in fact used to move at 110% when preparing a hatchet whereas now she slows down immediately when preparing a hatchet. This does ma9 comments 281 views last activity
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I've got like 1800hrs, been playing since the Nemesis chapter. I have never seen a killer as awful to play against on release as the Ghoul. He's just miserable, zero fun to play against at all. Most of the time I see survivor mains complain about a new killer, I brush it off, even though I'm a solo surv main. I find a lot of complaints about "OP killers" overblown and not accurate. But this kille13 comments 1,031 views last activity
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It’s hands down the worst killer map, and everyone knows it—yet Behavior still hasn’t touched it in the six years it’s been out. It’s straight-up Pallet Town. No survivor counterplay to speak of—just hold W and pre-drop every pallet for three minutes. God help you if you’re just a basic M1 killer. I queued for a killer game for like 20 minutes in this current ghoul meta, and I had to physically15 comments 451 views last activity
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I keep hearing that they were removed for abusing the locker duo thingy but I still get blinded at lockers when grabbing a survivor. Even with an 8,000 DPI it can’t be avoided. I would M1 downed the survivor instead of grabbing them but I thought I was safe. It was a regular flashy too.7 comments 603 views last activity
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I've already seen a lot of people complaining about these proposed changes, but I think people aren't seeing the long term goal of these changes. First of all, haste/hinder stacking is nearly impossible to balance. The problem you run into is that Bhvr has to keep the effects of the individual perks weak to avoid overpowered combos like mft + hope for example. This leads to the perks typically b15 comments 251 views last activity
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Cant tell if im just the worst player ever, i swear to god i escape probably 4 or 5 every 25 solo q games, i refuse to believe 40% is the average42 comments 1,531 views last activity
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Having played many games, I noticed that the advantage is always on the side of the killer, regardless of his ping. If he has a low ping - he will hit you in the window, if he has a high ping - he will hit you in the window, but you will still have time to crawl away1 comments 51 views last activity
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For about 2 years Weskers coat tails have been attached his thighs and it has been bothering as it looks awful and buggy. I was said to be a fix for his coat tails clipping into his legs in the menu but I'm going to be honest no one really cared about that and have a "fix" make Wesker look worse is not the way to go about it. With the recent engine change and the better cloth physics that can a l2 comments 101 views last activity
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Since a few updates Chucky no longer slowly raises his arm up while charging slice & dice, now he immediately raises his arm and it looks really janky.0 comments 21 views last activity
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basically the title, can i get banned if i make a new perk icon myself and then put it inside the files1 comments 41 views last activity
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A smart survivor can infinitely vault a window if you are chasing them with Victor (the Twins)…. this seems like an oversight or a bad decision, as it's already really hard to leap through a window and not get smashed (as Victor). PLEASE MAKE CHASE TECHNICALLY HAPPEN WITH VICTOR SO THAT WE CAN HAVE A LIMIT OF 3 OR 4 VAULTS (OR WHATEVER IT IS). Otherwise the Twins are fundamentally flawed / gim1 comments 31 views last activity
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SUMMARY OF THE ISSUE: When hit by Kaneki's power during vault, it causes a weird animation. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: N/A (only happened once) VIDEO: https://youtu.be/cdihM_O99zk?si=FKpFgJcTMdSjasXv&t=23 PLAYER LOGS: DeadByDaylight.log0 comments 21 views last activity
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SUMMARY OF THE ISSUE: The tree blocks the path of the pallet loop on this section of the Pale Rose PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: N/A VIDEO: https://youtu.be/49bW2s3JolA?si=EndAg1-Kt9d3M57B&t=20 PLAYER LOGS: DeadByDaylight.log0 comments 31 views last activity
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I've noticed that whenever I play doctor, everyone just immediately runs, but when I play pinhead, they start to be friendly (mostly whenever he says 'I came' lol)12 comments 251 views last activity
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My cousin plays on XBOX, and is having trouble staying in a lobby. In both the event and normal mode. She'll load into the lobby just fine, but then get kicked out within a few seconds. We were able to play the game just fine yesterday after the patch. But today she's been unable to stay in a lobby. Sorry if this isn't the right place to ask, but I wasn't sure where to ask. I tried on my XBOX, an1 comments 42 views last activity
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My immediate response to seeing the update note for Pentimento was that I'm not shocked at this change, with Pinhead leaving and hex plaything becoming a "free perk" along with the looming prospect of tons of new players coming in from the fnaf fandom. I imagine the devs want to avoid a situation where a massive influx of players could potentially be hit with Pentimento and plaything. Hence why I13 comments 1,081 views last activity