Discussions
339,151 discussions.
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子供の頃に不可解な呪いによって両親を亡くした陽一は、超自然的な事柄に興味を抱いた。成人し、東京にある大学の海洋生物学部を首席で卒業した陽一は、父の足跡をたどり大学史上最年少の教授となった。ところが、伊豆大島で研究をしていた2人の学生が行方不明になったことをきっかけに、彼の経歴は崩れはじめた。伊豆大島と聞いただけで、過去の悲痛な記憶が蘇った。意識下の、不明瞭で黒い深部に隠された奥深くにある記憶が、ブクブクと泡のように湧き上がってきた。突然、ぼやけた顔のイメージ、歪んだ口、説明し難い深淵が、頭の中を埋め尽くした。自分を怪物と呼ぶ、人々の叫び声。そして…怪物。底しれぬ深みから貞子がやってきて、呪いは終わっていないと陽一に告げた。決して終わることはないと。 陽一は叫びながら目を閉じ、ゆっくりと恐怖を解き放った。0 comments 6,481 views last activity
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I can't count how many times where it should've been a quick down because i caught them off guard and mindgamed them so hard at loops, dead hard saved their behind and extended the chase to 1 minute+. Before you say "oH JuST wAiT iT OuT" you think i don't know that? you can't just wait it out when they're near pallets or windows, almost everyone use deadhard for distance. I just want to see fo23 comments 231 views last activity
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So my friend bought me the game a while ago and i played the game for a while tried out characters both survivors and killers but somehow some of these characters dissapears as in i cannot select them ive played The Doctor on a couple of occasions got him to level 9 i believe then tomorrow i log into the game i dont see these characters like Doctor , Pig , Ghostface but my other friend who got th6 comments 131 views last activity
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So as a new player who plays fairly casually, I can honestly say that this game does not welcome new players in the slightest. It isn't that the game is bad, just that there is a somewhat tricky meta to technique and to perks. This makes starting out a little rough as you kinda need to suck long enough to get good, and struggle long enough to get certain killers and perks. Getting through the blo0 comments 31 views last activity
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your ticket submission is way too work. any chance on making it easy to report?0 comments 11 views last activity
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this is a continuation from my last list of survivors i wanted. so this is just a continuation of things i want Survivors Sidney lake as the survivor, and legendary skins as kekoa Shaw, Regina moss, and Doctor Florence Weav7 comments 141 views last activity
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Platform: PS4 Issue The inputs such as "Hold L2 to cloak" or "press R1 to vault" begin to flicker in and out, sort of as if someone were spamming the L2/M2 button repeatedly. This is not only visual, as trying to initiate a vault or basic attack can be stopped if it occurs when the inputs were "flickered out." Frequency Every match on the following - Oni (both in and out of blood fury; not0 comments 61 views last activity
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Do you think medkits needs nerfing? And how? As far as i'm concerned, i think that only the green medkit is really problematic (with the boost to self-healing speed). The brown, yellow and purple ones are fine in my opinion.6 comments 101 views last activity
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Wondering if there are arguments against it or others that think like me: I want a perk that does exactly the same like Clairvoyance did when it was bugged -> push survivors and killers around Nothing more. I would love such a perk so much11 comments 91 views last activity
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I'm doing this poll because I'm curious to know what players think about mori.12 comments 141 views last activity
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A bigger speed boost when coming out of a TV. Survivors are exposed while fully condemned. Sadoko can see the condemned metre on survivors.4 comments 112 views last activity
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Samination jokes aside, Do you an industrial theme would be great for trappy boy or since he's the OG and the poster boy should it be the default?8 comments 81 views last activity
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Here comes The Trapper You better watch for his new skin Here comes The Trapper He's gonna trap you once again5 comments 61 views last activity
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Hello! So with the PTB of Sadako I've noticed a lot of back/forth on the subject of a killers strength on the PTB, in general and whether or not it's okay to have 'mid tier killers' or 'weaker' killers added to the game. It got me thinking, when it comes to new content being added in general - not just powers but anything what do you think the best approach is? Do you think new content should7 comments 91 views last activity
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Scourge Hooks are a fun new way for killers to get their perks working with hooking a survivor, however the most noticeable problem with them at the moment is the rng for where they spawn. You can have all four hooks spawn on one side of the map. This is a problem because killers and survivors are always moving around the map and if a survivor gets downed in an area where there are no scourge hoo6 comments 181 views last activity
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It's February 22nd, 2022. On a Tuesday. A once in a lifetime date. That's a lot of twos!1 comments 42 views last activity
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you made escaping and kills the only thing that matters in ranking, and it's been nothing but worse than pre sbmmr all my killer games are against top level twitch streamers and swf groups. like literally all of them. wanna know how I know? because they all have ttv in their name and when I go to their stream they are all in the same lobby, either insulting me and saying horrible things because0 comments 51 views last activity
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Ok so in another thread the topic came up regarding how effective flashlights are compared to tools and medkits. Not in terms of it being fun to blind killers or flashy saves, but whether at a higher level of play it makes sense to carry a flashlight versus carrying a toolkit or medkit if you are picking an item that you think will help the survivors escape. So what do you think? If you are play6 comments 231 views last activity
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In your opinion, should BT duration be shortened? I think that BT duration is a bit much and make bodyblocking not too dangerous because of it. But i don't think it should be below 8 seconds. What's your thoughts?11 comments 112 views last activity
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I recognize people can play for fun and there are still moments where people can play around and troll, but those are fewer and further between. I love playing Killer but the amount of effort I have to put into playing this game when I DON'T want to play like a jerk, or not use stronger Killers, is exhausting. On top of that, playing like a Jerk on either side keeps the circle of negativity flo9 comments 291 views last activity
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If not any of these then please put the perk you think needs the most changing in the replies New meta? pffft, Gobnon.4 comments 31 views last activity
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I'm doing this poll because I'm curious to know what players think about survivor perks.28 comments 611 views last activity
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Here is my idea for Candyman for DBD, hope you like my ideas and potentially add on to it maybe. Candyman: Power Candy man has 5 mirrors around the map and he can teleport to them which takes 3 seconds (similar to Demo). He can only teleport to a mirror 3 times until that mirror breaks and can never be used again. For survivors, they can break the mirrors which will take 10 seconds to break by8 comments 521 views last activity
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It incentivizes killers to camp and tunnel to boost their MMR and play in the most sweaty unfun ways possible while also promoting SWF-only genrushing as a combative playstyle. Both is extremely unfun and ruining the game fun factor. Both playstyles are unfun and there should be a lot done to make these not so strong or viable. New or bad killers feel pressure when they win and start facing SWF28 comments 641 views last activity
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I was so happy when resident evil chapter came out and I started maining Jill/Claire and Leon (I am maining Jane and Mikaela too but it's not important lol) but I noticed that when Pinhead came out some of their voice lines dissapeard. Will they ever come back?? I miss them :(( I hope you understand my post because I'm not english ;)2 comments 201 views last activity
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I discovered a bug that if you down a survivor and bring them to a cornor of the outside wall, they cannot wiggle off as long as you keep them pressed against the wall. a dangerous exploit incase you down a survivor and hold them till the end game kills them. dirty. needs a fix. got it on vidoe if you want it.0 comments 21 views last activity
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I've ran in to a few doctors lately and most of them are facecamping people. I understand he can stop unhooking so I get the idea but he's nowhere as effective as bubba but he's free.9 comments 171 views last activity
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Why not make dying light base kit but in reverse where there's a ton of slowdown in the beginning but the more hooks a killer gets the faster the gens go and even boosts gen speed the closer the game gets to the end?1 comments 21 views last activity
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Oi, fresh minds. Let's come up with some iridescent offerings that either side of the fight can use. Survivors don't have one anymore, so c'mon Survivors and Killers. Let's see what can make each other cry. I'll go first for the Survivors. Nothing too OP to start us off. Iridescent Wood] Iridescent Rarity, Survivors SECRET Calls upon the Entity to remove 1 sacrificial hook from the trial. T8 comments 201 views last activity
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How did I get one shot downed from full heath, as Claudette, by Pig with these perks? I was last survivor alive, but gates were not powered (1 gen left) and the hatch was not closed. I did not have a bear trap on. My perks:3 comments 91 views last activity
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Hawkins Lab was one of the most well-designed maps in the DbD. There were unique options for killers to set up a 3-gen, unique strategies to break apart a 3-gen, and the unique tiles were super fun. Please bring back the map design with the tiles as either a spooky lab, the inside of a space ship, etc.2 comments 41 views last activity
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I've been playing with Hex: Pintemento for the last month and my initial impressions of the perk has changed dramatically. First and foremost in order to get 5 stacks of Hex Pintemento you need to have a build thats "committed" or "revolved' around it. With that being said the use of the perk and how much value you get out of it depends, not around which killer you can get value with the perk the40 comments 1,602 views last activity
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TL;DR - Read the 4 listed suggestions for DC penalty improvements. The DC penalty has gone through multiple iterations, and has been active for--what?--a year now? How has this system not improved yet. I've had three back-to-back games just today where a teammate has DC'd for seemingly no reason, and the game was left in a 3v1 with 5 gens up and a sweaty killer who thinks 'getting a 4k' at this24 comments 251 views last activity
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UNCOMMUN KILLER PERK: If a particular survivor stuns from either pallet drop, flashlight, or by any other mean, you will gain a 0.7% speed boost once within their range and one hit will put them into a dying state.1 comments 31 views last activity
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ULTRA-RARE KILLER ADD-ON: Once you have engaged chase mode with a survivor, they will be unable to vault or use any other way to stun you for roughly 15 seconds.1 comments 11 views last activity
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Either fix the cheating or disable the DC penality. People shouldn't have to waste their time, because some people can't play the game right, and the devs don't care to fix it.13 comments 281 views last activity
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For example: Pig on release had such small BP gain for using her abilities, so that amount was tweaked 2 (or maybe even 3) times, and still wasn't good but at least okay. We have Pinhead that gets 2k bp just for not letting survivors take lament's configuration, not to mention his other huge bp gain and pretty much many other killers However there are 2 killers which have incredibly small amoun1 comments 31 views last activity
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I've been experimenting with Nemesis add-on, Admin Wristband. I've been trying to see what I can do to best optimize the usefulness of my zombies, as they often seem to be little help without being given they're strongest speed add-ons. I've never bothered with the detection range because I figured it would be more useless than speed on bigger maps, and wouldnt really come into play. I've been su0 comments 51 views last activity
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Just another random question. What's your favorite glyph challenge?12 comments 111 views last activity
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In real life you do jail for it,in game i hope you take action for it! I did sent report also from game but want to make sure this kids realise what are the laws and they don't care until they don't go to jail.10 comments 201 views last activity
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I've played a few matches now and ran into some newer killers running insidious. I use Kindred and Open Handed so I can see the killer's aura for 32m away from the hook but Insidious has started to hide the killers aura. Also when I'm on the hook and the killers is only a few meters away from me and uses Insidious other survivors always seem oblivious to the killer being there with my Kinderd. Do1 comments 51 views last activity


