Discussions
339,005 discussions.
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is it just me or do other console users have trouble with the evil incarnate mode, why is it so hard to turn? Is it meant to be this way?2 comments 11 views last activity
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SUMMARY OF THE ISSUE: Some of the tomes that I have completed and have received the rewards of are now completely reset to when they were how I started out this game. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I logged on Dead By Daylight I opened the compendium I looked at my tomes Checked the charm rewards to see if I completed them or not Then the issue1 comments 13 views last activity
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Survivors vs Killer. 4v1. always 4x more people than killer experiencing any given match. THESE are the players you should be catering to. The people who experience MORE of the game should be getting the 60% escape rate. The justification I have seen around the 40/60 killrate-vs-escaperate is laughable, at best. "We want the killer to seem powerful and scary"... Then make the game more scary an69 comments 1,802 views last activity
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Am I missing something. So yesterday and today I have played against Myers. Now you get the music ques but you don’t have anything on the side showing your exposed. There were no add ons or anything. Are we supposed to guess what’s going to happen or is this a bug?9 comments 401 views last activity
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SUMMARY OF THE ISSUE: The Ghoul, Ken Kaneki, is it not triggering any protection hits for survivors that use the Ash Williams perk "Mettle of Man" PLATFORM: Steam DeadByDaylight.log STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Loaded into two matches against different Ghoul Players, both Killers did not trigger the protection hit scoring event for me when I ra1 comments 31 views last activity
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SUMMARY OF THE ISSUE: The following killers, with no consistency or logic (likely a bug for many of them), don't count as the "Protection Hit" event, with the side effect of not being able to trigger the Mettle Of Man stacks, or other perks that need Protection Hits such as Duty Of Care: Dracula's Hellfire spell (no reason it shouldn't count, in my opinion). Animatronic's Fire Axe (no consiste0 comments 62 views last activity
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Title says it all. Just to keep it short matchmaking is still terrible I would rather just have what matchmaking was like aka grade not your "skill"(massive air quotes) level.12 comments 351 views last activity
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Are devs aware of it, or not? https://youtu.be/O2fiG_WjPuI?si=wov7HDwMLmEuGdSH To be honest, feels like Jim 2.07 comments 441 views last activity
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Atualizações de Conteúdo A Krasue Aumentamos o número inicial de Fungos Brilhantes para 5 (era 4) e diminuímos o número máximo para 6 (era 8). Diminuímos a duração que o Chicote Intestinal ignora obstruções para 0,35 segundo (era 0,6) . Aumentamos o tempo de salto de Barricadas na Forma: Cabeça para 2 segundos (era 1,7) e o tempo de0 comments 1,034 views last activity
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it can be for any reason I’m just curious because I just outright refuse to play Springtrap out of sheer disappointment. So lets see who ya’ll wouldn’t touch with a 10 foot pole.64 comments 952 views last activity
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Some killer and survivor related achievements have an absurd number tied to them on steam, like picking up 100 survivors from traps or entering Evil Incarnate 300 times or Outbreak Breakout requiring 20 gate openings and escapes. Will there be a chance that these achievements see a lowered number requirement? I know on Xbox or Playstation the trapper one is only 10 if I recall correctly.13 comments 232 views last activity
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Now bear with me. I'm making this a discussion and not a suggestion because I am on the fence about this myself, so I figured I'd toss it out to the community. I don't think it's controversial to say that the main reason most people bring Vigil is because it helps you recover from Exhausted faster- that's both a very strong effect, and far more in your control as a survivor. Still, the fact t17 comments 514 views last activity
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SUMMARY OF THE ISSUE: When Dracula is in wolf form and lunges, the second pounce bugs. From survivor POV the first pounce works flawlessly, however, the second pounce 90% of the time charges as if to pounce and instead he rapidly runs forward sometimes through the survivor without a hit registering. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load in as Dracula and attempt0 comments 51 views last activity
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Past few times loading in, no audio has come through or very minimal. No background music, chase music is intermittent, ambient sounds are there but eerly quiet… (I kind of like that, gives more immersion) but overall it seems like audio may be broken. All settings and files are accounted for. Just wondering if anyone else is having this issue? (aside from the tabbing out mute that still hasnt be1 comments 11 views last activity
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title. once the survivor is revealed the aura is still 3 seconds instead of 56 comments 613 views last activity
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An anti-tunneling system was discussed for a while, but it wasn't implemented. Instead, the "Off the Record" perk, which significantly helped survivors escape tunneling, was nerfed. It became simply unbearable to play. Every third game, a killer kills me or my teammate after the first or second generator, and the game becomes 3 vs. 1. Please return it to how it was. Or at least buff the "Decisi11 comments 491 views last activity
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SUMMARY OF THE ISSUE: Basically, every time he jumps over a pallet or window using his power on the survivor to jump faster, the survivor is slowed down by 50% during the entire animation of the Ghoul jumping. This did not happen before the Sinister Grace update. This bug greatly benefits the Ghoul because the survivor cannot reach the other side of the structure since they will be slowed down fo0 comments 92 views last activity
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I have strange feeling there are many wallhacks user because every time I see someone with aura perk and they dont know I have it like nowhere to hide and its first time I use it on survivor, most of times they know even if they dont have any fov or line of sight on killer and many times I use it with trail of torment but they still know. Now I had 3 games in past few days where survivor I was ch11 comments 291 views last activity
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Make her ranged attack less spamable. Either make her slow down when she's using it or make the cool down longer6 comments 71 views last activity
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As of the newest update, it was specified that there was more pallet density added to maps to help reduce dead zones, which sounds like a great change. However in practice they didn't just add a few pallets to areas that are dead zones, they added pallets EVERYWHERE on EVERY part of EVERY map. It's not just like they added pallets to dead zones, they added it to areas that already has loops and9 comments 332 views last activity
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The killer is incredibly overtuned. She needs to at least have some changes or adjustments. 1.) Let survivors feed the other survivors the mushroom. You can spray/inject with wesker/neme and use a wand in chase with singularity but you can't give feed someone a mushroom? I can bring one to the hook but having to drop it and hope they notice/pick it up is stupid. Half the time the killer is alrea0 comments 41 views last activity
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I dont think I need to elaborate on what EXACTLY is wrong with her power. There is a lot. Most of that is fundamental that cant be solved with nerfs. If you are here, you most definitely experienced how Krasue feels in chase. Either as or against, it doesnt matter, you can tell how cheap and uninteractive, yet brutally efficient she is. They buffed her because they got stats and feedback from75 comments 1,953 views last activity
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I understand the frustration of playing against a Killer who hard tunnels- plenty of them just use it as a crutch to make up for poor macro play or chasing ability. In fact, I recently played against a Freddy who missed most of his power uses, got looped like crazy, but still got 3 kills because he hard tunneled somebody out of the game and brought NOED. Competitive DbD lobbies manage to discour8 comments 151 views last activity
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SUMMARY OF THE ISSUE: Game Crashes when vaulting over a pallet as Krasue PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Ever since the release of the new killer, whenever I vault over a pallet as the Krasue during Headlong Flight the game crashes, and it happens EVERY TIME, also giving matchmaking penalty1 comments 21 views last activity
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I have some minor suggestions that I hope the devs could implement, without too much trouble. These shouldn't be controversial as they are for the community as a whole. Retire Map Offerings They clutter the Bloodweb and are simply too expensive for a 20% chance. It's frustrating getting a new Killer or Survivor to P3 and have more Map Offerings than Escape Cakes / Survivor Puddings, Bl5 comments 71 views last activity
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Scratched mirror myers is one of the most popular and mutually enjoyed builds. After the death of map offerings, it became so much harder to enjoy and rarer to see. Now it is an IRI addon so it will be even harder and rarer to play as. Scratched mirror myers isn't even particularly strong. Its just funny for everyone (unless you get the lame ones that just camp by the hook). Scratched mirror nee6 comments 182 views last activity
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SUMMARY OF THE ISSUE: While using the perk One Two Three Four! the skill checks to escape a Mimic will break and stop, keeping the survivor stuck indefinitely. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have a Survivor with One Two Three Four! find a Mimic Chest. After succeeding one skill check, a One Two Three Four! sized skill check will briefly appear before0 comments 51 views last activity
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I like the idea of redistributing the power of maps by nerfing stronger windows and giving stronger fillers in dead zones, but some of these new maps feel ridiculous to play on now if you can't hit over pallets. Asylum is the main point of frustration for me, Haddonfield to a lesser extent due to the two story building, although the LOS blockers from the new tiles is definitely an improvement. I0 comments 31 views last activity
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Between facing Krasue in every other match, and when not facing Krasue, facing mostly Ghoul or Blight… To the nerfs to survivor perks because of the intended anti-tunneling/anti-slugging update that never happened… To the completely borked MMR system that seems to always put that one bonehead on your team who gets easily tunneled out to make it a 3v1 ASAP… To the bugs that seem to compound7 comments 201 views last activity
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SUMMARY OF THE ISSUE: Tabbing out of game, game does not mute. intermittently will mute depending on which menus you are under, however 98% of the time the game does not mute. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Open game Tab out of game to another program or window listen tab back to game Confirm Mute Focus is toggled on listen tab out of game to anothe1 comments 71 views last activity
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Ugh I'll keep the dang caps sorry. You need to make it so if more then one totem is in play they cannot re boon the same one twice in a row and once place it can't be moved until removed by the killer. Also deactivate anyone else's boon of the same once it is on the map. If this can't be done which it sure can then make it that killer will destroy the totem after the 3rd snuff and get rid of the3 comments 61 views last activity
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To all those killers that respect Bardic and let the survivor who plays it escape, thank you. You are the majority that makes survivor a lot more fun and easy going, please keep respecting the guitar players :)14 comments 331 views last activity
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SUMMARY OF THE ISSUE: Rift pass challenges total is broken. It says I have only done 29 rift quests, but as you can see from the image, I have done 40/49. Not the 29 shown in the broken total. PLATFORM: PS52 comments 31 views last activity
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Am I the only one who thinks that the auto aim on leeching gland is fine? From my experience, anything that has bouncing logic (Trickster's Trick Blades, Unknown's UVX) is usually impossible to consistently land. The new killer is strong don't get me wrong, but i just think that there are more problematic aspects of her kit than that. Is there a specific reason why people dislike it that I'm not10 comments 202 views last activity
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I'm really getting into playing Ghostface. he's one of those nitch killers that doesn't bother me whether I win or lose and I can just play casually with him. Be that as it may though, what are some great builds for him? I"m running Sloppy, Nurses, Discordance, and one randomized perk usually lightborn if a lot of flashlights are involved. (Yeah I'm a dirty lightborn user sue me)6 comments 101 views last activity
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Some maps like Haddonfield definitely deserved the new pallets, but others like the maps on Crotus Penn Asylum feel like a bit too much now on M1 killers imo11 comments 191 views last activity
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I used Tenacity for a superstupid/fun build (I don't think there were much more uses for Tenacity). Now that build is even more useless. I mean, what's the use of Tenacity now? This nerf is nonsense.0 comments 21 views last activity
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I Regret now for P100 him. Michael myers got absolutely gutted. Please revert and give him a real buff.6 comments 131 views last activity
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Hey yall! As a Ghostface main, I'd like the see a few more outfits or cosmetics for him, and while I know it's hard to make really unique costumes for him if they're trying to stay true to the original design (mostly), but I'd be cool to see some variation! I thought of this idea for Ghostface, it's kind of similar to the blighted Ghostface, but it's based on toxic waste or something along thos0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Skill check bug PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was in a match when my toolbox ran out and I got a skill check at the same time. It caused my entire screen to spin in circles instead of a check appearing and then just randomly stopped. It was a little nauseating and I hadn't run into the issue before. VIDEO: I unfortunately don't record0 comments 11 views last activity
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I play both sides and I have been left to die for hatch and seen people left for dead on hook for it! Remove the damn offerings and make it so it will spawn at shack or main building like 4% of the time ( make it the new 4% ) and if a map has both it won't spawn on either location! Also perks like Left Behind and any other perk that help find it should be totally reworked into something else! I'm0 comments 12 views last activity
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I really like the idea for Pursuer mode and would like an add on that basically makes it twice as powerful but the downside is that he's stuck in Pursuer mode for the whole match. So he has 40% reduction on all stuns and breaks stuff 40% faster and vaults 40% faster. Think this'd be really in keeping with his source material too Edit: Nevermind I used the classic pallet breaking build and s0 comments 1 views last activity
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These maps were the most balanced for both killers and survivors. You made more pallets, but they are all objectively worse. Besides, you did Haddonfield worse again! You have a mess in the game and in the program code, just crazy! (I play for both sides, but most often for the killer. I'm sad to see that the game is just degrading more and more with each update.)0 comments 71 views last activity
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Survivors and killer mains lets hear your thoughts. Mine is backwater swamp. Is it just me or does that map have fewer pallets?45 comments 671 views last activity
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Here’s my ideas of how to make Myers better without reverting the rework. To make it fun I will style it like how BHVR would Killer Updates The Shape Increased the shapes movement speed while in stalker mode to 4.4m/s (was 4.2m/s). Decreased the shapes terror radius while in purser mode to 16m (was 24m). increased the duration of evil incarnate mode to 60 seconds (was 40 seconds). De8 comments 292 views last activity
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With Myers changes he's overall received more nerfs than buffs Stalker mode is 4.2m/s, Tier 1 was 4.4m/s Pursuer mode has 24m TR, Tier 2 had a 16m TR Evil Incarnate has a 40m TR, Tier 3 had a 32m TR Stalking range reduced to 32m from 40m No benefit to stalking from a distance Stalking now decays after time Slower stalking while moving Evil Incarnate only lasts 40s, Tier 3 lasted for 6024 comments 792 views last activity
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The DBD Livestream just announced that in Haunted By Daylight, survivors get remote generator repairs, and killers get a new pallet breaking animation with "cool pallet breaking special effects". Does one of these things seem more exciting than the other???10 comments 241 views last activity
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I think a little “random perk” button would be cool to add, and maybe each perk slot can have its own “lock” toggle which prevents a slot from being randomly generated if it’s locked. it’d def help me use perks i normally wouldn’t use, or the most random build just for giggles1 comments 31 views last activity
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SUMMARY OF THE ISSUE: there is a gen on Backwater Swamp that was inaccessible in my game. It was appearing as though a gen and a barrel of fire were occupying the same space. Gen could not be interacted with. PLATFORM: Xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: ran up to gen, it appeared to be glowing, no prompt to interact with the gen, and could see the flaming barrel occupying1 comments 61 views last activity