Discussions

339,151 discussions.
  • I did my 7 survey matches as survivor in a row, but with the Perk We're gonna live forever. For the survey I used the total amount of BP's, so the amount that goes over the 32k with BBQ and Chili, We're gonna live forever and Offerings. Was it the right thing to do, or did I have to use the base-amount of bloodpoints, without the multipliers? Cheers.
    3 comments 112 views last activity
  • I know this may seem like a Us vs Them post and I’m sorry for sounding like this. I tried to ignore it and report the bullies but thanks to SBMMS I keep running into them even though I block them for personal reasons. But anyway I just keep running into these bully swf groups at night even though at night it’s supposed to be chilled but for me lately it hasn’t. I decided to just play survivor fro
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  • I always thought once you were dying to endgame collapse you couldn't be hit by the killer. However last night I was hit out of the animation by Victor and it was hilarious lol didn't know it was possible till I saw that.
    5 comments 121 views last activity
  • As the title says.. breakable windows! Just like breakable walls, these can be broken by the killer to create a new window. Some of these may be in the main buildings or in conjunctions or "L loops" or whatever you call those. Definitely not in killer shack because that would be way to OP. Unless you make the other window in the killer shack that is usually boarded up in some maps a breakable wi
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  • I have noticed, that if you play like allot of different killers, that you'r mmr will always be low on the most of them. And it sucks to keep playing against new players. So i wanted to ask, what you guys think of this idea i had. 1: Every match you win in a row, your mmr gain rises by an higher muliplicator. (2 wins = 1.5x, 5 wins = 2x, 10 wins = 10x) 2: You gain mmr by playing other killer
    3 comments 61 views last activity
  • Can we make keys worth buying on the web again? Outside of getting hatch at ENDGAME. Make keys able to insta-open chest at the cost of using the key charges. Just a thought.
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  • I want to know all off your negative opinions bout certain killers or perks. even if youre bad at the game or good at the game, because i want to see the differing of opinions. No insulting or arguing please, just open discussion. I will start first, I hate victor and think his hitboxes are too big, huntress hitboxes seem too big as well but for the most part that is due to the survivor hitboxe
    18 comments 131 views last activity
  • As a killer I hate when survivors finish a generator right in my face, or get off it to get hit rather than grabbed and finish it. Thankfully merciless storm can mitigate that to some degree but it doesn't help if you're walking to it when it pops with no time for a smack. My idea is basically to make a perk that triggers when a generator is completed. any survivor within 10 meters of the generat
    2 comments 41 views last activity
  • I've been playing DBD for a while now and have noticed survivors complaining constantly about NOED and I don't know why, its a end game perk and can even help killers get at least 1 to 2 kills if the game is bad. I've had NOED on my killers for a while now, and doesn't really change my game that much if the game is bad. I have NOED I maybe you can get 1 even 2 kills, if I'm lucky and that's every
    18 comments 251 views last activity
  • I mean sometimes you use the power of nemesis but that doesn't hit the survivor Because he crouches, I find it unfair
    6 comments 131 views last activity
  • Stages of Sacrifice: The Struggle phase is now independent of a Survivors Sacrifice Stage, and is instead dependent on the Stage of a Hook. Hooks can be Barren, or Corrupted. The Entity Claws emerge from Hooks when a Survivor is Unhooked from a Hook, or they enter a new Sacrifice Stage, becoming Corrupted Hooks. Corrupted Hooks prevent Survivors from attempting a Self-Unhook by causing t
    2 comments 21 views last activity
  • Flashlight saves is a vital part of Dead by Daylight, many are not good at doing them, neither am I, but the only way to get good at using them is Experience, Repetition, knowing the animation, Location, Repetition, Skill and Luck. So that's why I think BHVR should make a little Tutorial map for Solo-play where we could ad-infinitum train our skill at getting the Animation, Experience and Repetit
    1 comments 51 views last activity
  • Just how EXACTLY does her power work? Something about it always confused me. I thought if you repelled she can't see your aura anymore? So why does it feel like that isn't true? TBH it feels like she can ALWAYS see your aura. How is it that every SINGLE Artist player seems to have a PERFECT idea of where I will go next to hit me again? That is why it feels like she can always see me. I don't
    2 comments 71 views last activity
  • I had this game where my first chase went instantly Twilight Zone. Teleporting, most hits didn't connect, ... I've started recording right after hooking him. A bit later, the other survivors have tried to unhook him but he was in that weird swimming position and they couldn't. A minute or so later ... ...
    4 comments 151 views last activity
  • Does anyone know if mouse and keyboard will be coming to Xbox one anytime soon? I just bought a mouse and keyboard thinking it would work because pc players can play with a controller. Just wondering if anybody knows anything about this.
    0 comments 21 views last activity
  • Survivor Perks: Dead Hard: I think might get a reduce in distance you get and the ability to go through trapper's traps might get removed too. DS: Might remove the Locker protection or reduce the timer possibly. Iron Will: Might not completely silence the grunts of pain. Unbreakable: I don't know maybe will only work outside or inside terror radius. Kindred: Will probably not stack with ope
    8 comments 221 views last activity
  • BHVR can we get the newer survivor avatars in the forums???
    21 comments 192 views last activity
  • Am I the only one who's annoyed by those boxes on L wall in this Realm? I swear, no other Realm has an issue like this and as either Survivor or Killer I really don't like it. Wouldn't mind others' feedback into it but that's my view on it.
    0 comments 21 views last activity
  • Quick shots were the only fun thing going for him. Good skill cap, interesting and exciting gameplay. He was so much fun before the this idiotic nerf. The ads nerf COMPLETELY DESTROYED my muscle memory and wasted MANY hours i spend on mastering deathslinger quick shots. Now he's just downgraded huntress REVERTE THE NERF
    3 comments 61 views last activity
  • Hillbilly is a killer with a very simple problem: His power is very well known. Survivors know exactly how his power works along with the most common tricks that hillbillies now. This also means that survivors know how to dodge chainsaws consistently from long range and decently at close ranges. Hillbilly can learn to counter these tactics but the fact that you have to learn to counter them in
    0 comments 52 views last activity
  • Maybe it’s because I play on console, but anytime I try to snuff a boon I have to waste far too much time making multiple micro-adjustments just to get the interaction to appear. Take a step backward, look left, step forward, side-step. The interaction will flicker and then disappear most of the time. If I just spam the control then I’ll just start the snuff, end it, and lose the interaction b
    9 comments 111 views last activity
  • It’s honestly making me want to stop playing the game, every other match I have the most annoying killer after me. Mending is just annoying and boring and the chase music gets on my last nerve.
    13 comments 212 views last activity
  • I’m a relatively new DBD player - I started playing near the end of December. I started playing it on my Xbox since it was feee on Gamepass and was hooked. I’ve played quite a bit, primarily as a killer, and have really enjoyed it. But, since the MMR tests, and the supposed changes/adjustments made to the system - I can’t do anything as a killer. Every single game I have survivors that just run c
    0 comments 11 views last activity
  • I’m on ps4. The new wiggle interaction for survivors makes you press L1, the same as the sprint button, so every time I wiggle free from the killer’s grasp without being exhausted sprint burst is triggered. Problem is half of sprint burst is wasted because you are stunned for a sec as a survivor when falling out of the killers grasp back onto your feet (the killer is stunned longer)
    0 comments 12 views last activity
  • I’m on ps4 This has only occurred once since the most recent update with the new haddonfield. I brought a grey toolbox with a new part into the match, but I couldn’t use it at all. Wasted my new part because there was no prompt to use toolbox when at a gen.
    3 comments 61 views last activity
  • Both sides love crying about OP perks, add-ons, and items on the other side. Some of the complaining may be correct to an extent, but there's no denying that both sides have some bullshit stuff. I propose a 1 week test where both sides cannot bring any unlockables, add-ons, or items. This should help identify what side is truly more reliant on perks, what killers are more reliant on add-ons, and
    0 comments 21 views last activity
  • It was one of my favorite maps to play one because I found it extremely unique and one where a win/lose rate seemed normal for me and I feel like most people miss it. So why doesn't Behavior just make a map that's like Hawkins but isn't it's not like Netflix made a creepy lab it's a common type of please to be fair so why don't they just make a sorta new Hawkins.
    Mod
    34 comments 571 views last activity
  • It has been a while since I have done a post like this. Are there any bugs that have gone unnoticed or unfixed for a while? What about the silent survivor bug where the survivors just make no noise for a short time?
    10 comments 81 views last activity
  • This happened on PC through a steam account. The game was going normally until the Leon attempted to pickup the box again after I had forced him to drop it. It bugged onto Pinhead's wrist and caused a permanent chain hunt the entire game. Step 1 : Equip Franklin's Demise on Pinhead Step 2 : Hit survivor holding the box Step 3 : Pick up the box at the same time the survivor attempts to grab
    1 comments 81 views last activity
  • You need to use NOED,find the weakest link,tunnel them out of a game in order to have any sort of map pressure,prefferably hook them in a 3 gen. Its just so hard to play fair on m1 killers according to survivors when almost every game I see dh and coh,along with a map offering like Ormond. What are you supposed to do?Not tunnel and get no kills?Especially with the SBMMR that calculates your mmr
    10 comments 391 views last activity
  • I'm a tired most PC onis I find are all comp sweaty players with this ridiculous DPI changer hotkey which allows them to briefly change their DPI astronomically high to make turns that shouldn't actually be possible without this tool, making it blatant cheating. Here's an example of the lattest I versed so you see what I meant, me and my friend were unable to do anything unless he did something
    47 comments 1,041 views last activity
  • Windows 10 / Steam Update: I've tried to record a video of it, but it only happened once so far. When leaving a game lobby after a match, the bloodpoint count doesn't print the total of the "bonus" bloodpoints and the base bloodpoints. I'm assuming that you have at least two counts of bloodpoints : the amount earned in game, and the bonus amount given in an event (e.g. 100000 bloodpoint upo
    0 comments 11 views last activity
  • Everyone moans about noed. DH etc do you all really want a boring game where everyone’s perks are weaker??
    30 comments 501 views last activity
  • When you reach death on hook stage and everyone else is still alive maybe 1 dead or no one is on death hook mostly because killer decided to tunnel, what's your effective playstyle to win? working on gens can be risky and saves too because killer will leave everything and chase you the moment they see you.. I had too many matches recently where everyone has enough hook states to finish gens but t
    13 comments 261 views last activity
  • Doesnt matter if i go as survivor against x killer or if i try to play that killer: the end result is always a frustrating boring match where i ALWAYS underperform. Thanks for keep wasting my time, enjoy the afk queues
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  • When a Survivor is downed press the Activate Ability over them to pick up them & carry a Survivor.While carrying a survivor you cant sprint,press Activate Ability button again to drop the Carried Survivor.After carrying a survivor for 16 seconds the Survivor will Recover & get be put into the Healthy State but you will gain the exhaustion status effect & if injured the broken status e
    10 comments 91 views last activity
  • Hey, i have a break off dbd for like 1 year and I have a question, does higher prestige=better items, or its like 1 year ago that is not
    0 comments 41 views last activity
  • Since they've announced it's not cosmetics, charms or currency (which I'm hoping is either a lie to surprise us or they change their mind) I'm worried it's something extremely lame like a little emblem/symbol on portraits of characters that have been p3'd. I really wanted to see cosmetics or iri shards and bloodpoints. Something like an emblem or symbol is not at all worth the p3ing so I'm rea
    6 comments 81 views last activity
  • You're seriously gonna force me to waste bloodpoints on Insidious with the Wraith? 13 bloodwebs and counting. Luckily I'll have more options soon but this is ridiculous. Last killer it was Dark Devotion for 9 bloodwebs in a row. Come on BHVR
    17 comments 231 views last activity
  • You use the totems to your advantage, and the air will be their downfall. All totem auras are now visible. You can now rekindle totems with this and any other rekindling perk effects will also be applied. Start the trial with 3 tokens, you can now light a totem, and survivors within a 25/30/35 meter radius will be inflicted with a never-ending exhaustion until they leave the area, in which the
    5 comments 91 views last activity
  • Token based Hexes will not be assigned a totem until the first token is earned.
    0 comments 11 views last activity
  • Please tell me how to motivate if the ruin totem is destroyed 20 seconds after the ritual begins.
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  • i was wondering if you have considered renewing the license for the stranger things dlc content it was the best part of dead by daylight and the content made the game so fun but alot of people didn’t get the chance to buy it and I think you would benefit alot from bringing the chapter back expecially because schmuckles YT made a petition a day ago and now it’s got over 20,000 signatures to bring
    11 comments 291 views last activity
  • After the survivor reworks, it didn't take too long for them to update the portraits of updated survivors. However the only one who didn't get an updated portrait was Claudette. It's not a big deal but it would be nice to have a new portrait for her especially since the quality of her default hair majorly updated, it would be nice to see the new and improved Claudette when picking out a survivo
    0 comments 21 views last activity
  • I played about 100 killer matches and 100 survivor matches. I see that if the killer loses, they often give him less survivors in terms of skill. I see that if a survivor dies in all matches, then they won't give him a weaker killer. Why is the killer a priority in the selection?
    7 comments 181 views last activity
  • When i'm thinking of shorter cooldowns, i'm talking about Oppression/ Dragon's Grip/ Trail of Torment/ Thrilling Tremors (Thrilling could be at Tinkerer/ BBQ level of good with a shorter cooldown; what clearly isn't the case right now). All those perks could be great if the cooldown was closer to 40 seconds (for example). The same could be said for Blood Echo... but i think, here, that the cooldo
    0 comments 31 views last activity
  • in the year 6 anniversary stream it was acknowledged that the current meta has very little perk variety and heavy reliance on certain perks. I have an idea to encourage new strategies and give other perks a chance to really shine. What if every 2 weeks one random perk used very frequently were to be disabled for both sides. (let's for argument say borrowed time and Hex: Undying) the perks are dis
    0 comments 21 views last activity
  • Survivor Perk Re-Works/Removals,Combo's, and Buffs All Survivors now get 2 teachables. Removed Perks 1. Left Behind 2. No Mither 3. Sole Survivor General Perks are currently sitting at 20 and most are not used. We have to combine some. Combining and changing perks drops it to 13. Almost by half. List =NEW GENERAL PERKS 1. Rookie Spirit and Technician are combined to help NEWBS
    5 comments 161 views last activity