Discussions
339,151 discussions.
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Killers are still stacking slowdown perks, killers are also still camping and tunneling. The only good thing to come of this big patch were the nerfs to Dead Hard and the buffs to killer. You have successfully managed to make playing survivor feel awful. Playing killer felt awful pre-patch, but all your meta shakeup did was reverse which role feels awful to play. Merciless Storm + Pain Res wa12 comments 161 views last activity
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Tbf, this is mostly about Kinship. Like if there could be an icon when someone with kinship is put on second hook that let's the whole team know they have it, that would be great! Thanks But beyond that, I think it'd be helpful (and potentially bridge the gap a little between swf and solo q) if survivors can see each other's loadouts. I think mobile might do something like this, but I'm not posi1 comments 21 views last activity
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Seriously, how people feel about this Perk?8 comments 81 views last activity
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This is biggest time consumer in game. You don't have to implement any new bloodweb features. Just speed up animation. Red splash Unlocking items. Web appearing...0 comments 21 views last activity
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I'm tired of always playing against 4-man swfs with at least two live twitch streamers. how do i quickly lose as much mmr as possible so I can have fun games again?35 comments 821 views last activity
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There is no way to give an accurate account of this hacking in the in-game tool to report so I will be linking it to here. This is for Behavior's use. I was playing a game as Leatherface and I had gotten the first meg and the first bill dead. I downed the second meg and chased after the second Bill as they had 3-genned themselves and downed him, I hooked him and saw the aura of the second meg.1 comments 21 views last activity
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pallet that cannot be broken from one side https://youtu.be/6COUQJsEJV00 comments 11 views last activity
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Hallo, das neue Perk-/Prestige-System ist leider nur für Leute eine Erleichterung die eh schon alles freigeschaltet haben. Diesen Spielern wird viel Grind erspart wenn ein neuer Char (Killer oder Survivor) ins Spiel kommt. Für alle anderen Spieler, die noch nicht jeden Char (und besonders Killer) nach dem Patch auf P3 haben ist der Grind extrem angewachsen. Vorher hat es genügt jeden Char auf8 comments 581 views last activity
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I went through 4 bloodwebs and nothing!7 comments 241 views last activity
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This discussion has been moved .0 comments 1 views last activity
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New Killer: The Psycho "Michael Brooks" Backstory Michael comes from a wealthy family. His parents have a house in Hillsborough, and he mentions a summer house in Long Beach. His parents divorced sometime earlier, while his mother became sick and now resides at a sanatorium. His father grew up on an estate in Beverly Hills, and now owns an apartment building in Los Angeles. Michael works at10 comments 291 views last activity
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Not seeing these on the patch notes - but the devs mentioned, as last I read, that they would finally be implemented here. Did I miss something?6 comments 281 views last activity
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Brief Author's note: This is my first time posting on here and I enjoy making concepts. Figure I try sharing this one, seemed kinda cool. Feedback is highly appreiciated. To the Winchesters, the unknown and supernatural is normal. One day during a reported case, Sam and Dean check out a mysterious gateway that had appeared in their mortal realm. When going through, they teleported to a stran15 comments 91 views last activity
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Platform: PC Description: Killer (Wesker) loses ability to basic attack, special attack, vault, break pallets/generators, and hook survivors (along with nearly all other actions besides walking). Steps to Reproduce: Issue was found when using Virulent Bound on a fully infected survivor, who was injured and used Dead Hard before being hit. They were slam1 comments 21 views last activity
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Easily (this may be biased from personal experience and liking) but Easily the best maps in the game are the ones containing badham preschool and the asylum, if you want to prove me wrong go ahead I'm open to some healthy debate8 comments 111 views last activity
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Nurse's blink speed feels super slow on the PTB when she's blinking through objects for a long time.Nurse's blink speed feels super slow on the PTB when she's blinking through objects for a long time. For example, if she's on an indoor map, and blinks at a shallow angle from one floor to another, and spends a lot of time clipping through the floor or ceiling. Or if the blinking through objects involves blinking along a wall for most of the blink.1 comments 41 views last activity
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I think the very last recent unique power was Pinhead. Now before someone will say "but hey, every killer is unique to some degree", yes, that is true. But what I mean is power that is so different and unique that has very little to do with other killer powers and it doesn't feel recycled. Let's take a look on the killers released after Pinhead: Artist - Another anti-loop killer. Her unique par25 comments 651 views last activity
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Whenever a status effect is applied for the first time, it should show you the effect icon in the red circle, with the perk name and icon beside it. However, it shows the status effect icon twice. Here's an example of the HUD popup working correctly, for reference: As far as I know, this affects every status eff26 comments 211 views last activity
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With the increase in BP caps, which is great, Survival and Sacrifice stand out even more as categories that are very difficult to cap out in. So my suggestion is simple: Survivors get Survival BP every time a generator is completed. 250 if they are on a hook, 500 if they are injured, and 1000 if they are uninjured when the gen is completed. Then they get their points for escaping. This makes it0 comments 1 views last activity
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Since their logic was to remove the bp bonus from the perks to encourage perk variety, why not make it basekit? 1) How about giving players an option to waive the new matchmaking incentive bonus and receive stacks of BBQ/WGLF for bonus bloodpoints? This could be done in lobby on a match per match basis. This would incentivize not tunneling on the killer side, and altruism on the survivor sid0 comments 21 views last activity
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2 matches and 2 tunneler killers. I’ll try again on September4 comments 121 views last activity
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Tunneling and camping is fine and needed. every survivor is good ok and its a skill issue when they arent. every solo player i face is just amazing and can loop and do gens. therefore you guys just suck and relied on dead hard and gens are still too fast nothing even changed. I say we should increase gens by at least 15 seconds because every survivor coordinates and stacks gens anyways. why buff2 comments 91 views last activity
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• Platform : Steam • Description of the issue : Survivors drop doubled blood orbs when their actions (vault, drop pallets) • Steps to reproduce (if possible) : just do the game • How often does this occur : always2 comments 11 views last activity
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We already have the umbrella charm from nemesis what might be the next charm? Maybe a licker?5 comments 131 views last activity
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The combo with starstruck + agitation on Wesker gonna be problematic so instead of reducing the TR and tone down a bit to wesker they gonna nerf starstruck to 24m I wonder which kinds of conditions have been set to make albert wesker tier B+,A by capcom.I feel extremely weird they made 40m TR killer0 comments 31 views last activity
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It seems like every time I play a nurse now people either DC or die on first hook right away. Once I even saw someone with the name that was something like "will not play against nurse". It's a little bit ridiculous but it's almost impossible to play a normal game against a nurse right now for me.21 comments 231 views last activity
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Might be a non-topic, but has BHVR ever said whether they can see how long a survivor ran a killer for, if they were camped out, etc?0 comments 51 views last activity
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coal tower doctor, call of brine overcharge and oppression. well with madness skillchecks can definitely suck. but you know what was worse? the fact these survivors COULD NOT LAST LONGER THAN 30 SECONDS. I looped the dang doc til he gave up and he refused to chase me he would overcharge a gen with COB then get me into tier 3 so he could hook his slugs and let his overcharge do all of his work and7 comments 51 views last activity
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If I were a gambling man, I’d put my money on “The Mastermind”36 comments 551 views last activity
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All People DC'd in under 2 minutes. The picture I have shows that one did NOT DC, yet they all did. Also, this was my first time playing Range add-on Nurse. Also, first time playing Range add-ons. It seems that they are very powerful for traversal (like I said, they all DC'd in under 2 minutes).24 comments 441 views last activity
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playing as a variety of survivors with off the record, dead hard, object of obsession and resilience. Several games I had oos not activate at all throughout the entire match, not even showing the cool down timer. I can't remember the maps it happened on, but it happened at least 3 times in two days0 comments 12 views last activity
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One of the reasons quite a few killers camp, especially in the lower ranks, is because they honestly don't know anything better. They aren't good at chases yet and don't even have a clue on how to use their killers power effectively. They're just taught the base mechanics and told good luck. Because of this it becomes very easy for them to gravitate towards camping, especially when it actually1 comments 41 views last activity
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she tunneled at 4 gens and then instead of chasing as i was doing the 3rd she just went back to hook to make sure nea died. very fun and interactive. So i teabagged her and got her to chase me and used every damn pallet on ormond, i had to since she was using bamboozle and i ran her for the last 3 gens and we all would have escaped but my teammates wanted to take hits instead of doing the door an47 comments 651 views last activity
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Which things do you judge before making a choice? If the killer is fun? If the killer is unique? If the killer has good skins or good animations? or you just buy for collection? etc.19 comments 192 views last activity
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Just had a match where I found a green map in a chest but it wouldn't show me gen auras. I thought maybe I wasn't close enough but even when I went on other side of the wall from gen I was working on it wouldn't show me the aura. I could see auras of teammate/killer with my Kindred or the yellow aura of my gen when I used Blastmine. Steps to recreate: 1. Play public match as survivor without a0 comments 11 views last activity
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Importante La información de progreso y datos guardados se copió del juego en vivo a nuestros servidores PTB el 1 de agosto. Tenga en cuenta que los jugadores podrán progresar durante la duración del PTB, pero nada de ese progreso volverá a la versión en vivo del juego. Características Nuevo Asesino: El Cerebro Nueva ventaja: Anatomía Superior Cua0 comments 353 views last activity
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It's been, what, six months now? Are we still "waiting to see" if she's ######### or not? Buff her for crying out loud.14 comments 141 views last activity
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Since the last rework patch I noticed a constant spamming of killer op, survivors op threads. Let me put this straight. I am a killer main. I usually faced mixed teams from potatoes to sweaty swf. The swf team were mostly toxic aholes abusing every perk, add ons and body blocking every attempt to down someone leaving the game to be just playable with nurse or playing like a pos camping and tunnel12 comments 261 views last activity
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There's always a lot of discussion on aspects of the game about balance and features but I wanted to gather data on what everyone thinks the most important issues are regarding Dead by Daylight going forward. What are the issues you see as the most problematic in the game? To that end I want everyone to list up to three things they would like changed, reworking, looked at, given attention to.2 comments 41 views last activity
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Y'all do too much. Just had 3 lobbies in a row where they put on a p1 surv with no items, then last second switch to a 25p with 4 flashlights. Mf I'm hag, and don't have lightborn hard NOPE lol19 comments 221 views last activity
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I dont think the grind is bad, I think that it more opens up the pool to play whatever character you want, but I feel it could use one improvement. I would recommend giving some weight to the characters personal perks in their blood web. That way, say I wanna use that perk but I don't have it either unlocked, or tiered up on another character I am encentivized to play on the character who's per0 comments 21 views last activity
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How do you guys feel about the upcoming chapter? do you think you will enjoy it? what are you most interested in for this chapter? Will you be buying the new characters? Let me know your thoughts below :30 comments 511 views last activity