Discussions
339,151 discussions.
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Nerfearon Tanatofobia porque no los dejaba reparar, nerfearon de salida Sobrecarga porque era demasiado fuerte y muy opresivo (concuerdo). Reclaman con que Sobrecarga y Salmuera es una combinación muy fuerte. Pero nadie habla de lo fácil que es hacer un motor entre dos cuando uno de ellos lleva Demuestra lo que vales (PTS). ¿Cuándo le bajaran el % de bonificación? En vez de 15% que de 5% o menos,2 comments 141 views last activity
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It doesnt actually make you vault fast. You just lag the server and go back to where you started.0 comments 61 views last activity
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Why is it that sometimes the skillcheck from overcharge is smaller than usual. The killer doesn’t have unnerving presence, it’s just smaller for some reason. The normal skillcheck from overcharge isn’t too hard but that smaller one in some games makes it pretty hard kinda hard to explain without showing a picture but I can’t be the only one who’s seen this so I’m sure some people will know what0 comments 41 views last activity
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When all survivors alive are hiding and refusing to even attempt to repair at all while hatch is not open (thus cannot start EGC), that is against the rules for (1) refusing to participate in normal gameplay and (2) holding the game hostage, which is potentially bannable depending on case-by-case circumstances (eg, new players not knowing better). This is not up for debate.21 comments 241 views last activity
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Let's be honest here killers - we hate windows - It's why many people started to use apples XD It's time to clean them for good! ==================== Superior Anatomy When a Survivor performs a rushed vault within 8 metres of you, Superior Anatomy activates: Increases your Vaulting speed by 40 % the next time you vault a Window Superior Anatomy deactivates af1 comments 121 views last activity
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Guys i just spent 1.700.000 BP, and i got only 8 flashlights, What is this?? Behavior plz can u incerase chance to get flashlight in bloodweb. What u guys think about that btw10 comments 311 views last activity
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This is where a concept for BBC Sherlock x DBD Collab if it was to ever happen (I know it's a bit out there lol)0 comments 11 views last activity
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I keep seeing comments that using overcharge is bad for the killer if they tap the gen before 12 seconds to get to 100, but I see others say it starts at 75 on top of the standard regression rate of 100 for a starting value of 175, and somehow overcharge + call of brine = 300% Doss overcharge actually hurt the killer if the gen is tapped before 12 seconds, or is it additive to the base regressio19 comments 561 views last activity
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Hi, i've watched 2 bugs in the Wesker ptb, both related to his power. When a survivor has been unhooked, with DS, and the killer grab him with his power, the DS doesn't work, and completely deactivates the wiggle skill cheks.0 comments 11 views last activity
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According to the ptb patch notes, in a match if the killers ping goes over 100ms a yellow or red bar appears over the survivor portraits. We can finally know if an unfair hit at pallets or windows was because of ping.10 comments 401 views last activity
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As usual for a licensed chapter, there's basically no lore for these three, but Rebecca and Albert still got more than usual, and it is leagues better than what we got in the last RE PTB (which was quite literally nothing). Ada Wong Everything about Ada Wong was an enigma. Her history, her nationality, her allegiances, her motives, even her real name was a mystery. Was she a corporate spy work0 comments 132 views last activity
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So recently there has been a few topics discussing how miserable solo queue is, with many people claiming their average winrate being around 30% or even less. This matches my experience but as BHVR didn't give any stats to confirm, I started to look at solo queue streamers on Twitch and record how many times they win to figure out if we can make our own statistics. RESULTS I took the top62 comments 1,871 views last activity
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I'll go first. If I'm using the dreaded Starstruck+Agi combo and a survivor comes up to me to sandbag and get out of the game early, when I pick them up I don't put them on hook: I use them as a exposure proximity bomb to hunt down the rest of the survivors. They tend to grow a pair and start struggling/play the game again.38 comments 411 views last activity
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Once Survivor gets third, maybe second even, Stillness Crow, they will lose collision with the Killer, in behaviour similar to how collision works when Killer hits Survivor with attack.2 comments 21 views last activity
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Hello, I have already reported the error by email. I wanted to ask in the forum. I have returned to the game after a few months and doing the challenges of chapter 3 REPORTE.png I have read correctly the challenge that says: "Make 20 survivors scream", I have used The Doctor, Legion with the perks (Iron Maiden and Dragon grip) and does not add any progress in the cha1 comments 31 views last activity
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Description When playing on PC, changing the monitor scaling in Windows causes the resolution to change based on the scaling. For example: If you are running a 2160p monitor at 200% scaling , the in-game resolution will be 1080p (including 3D and UI); on the other hand, if you change the scaling to 100% , it works as expected. Example2 comments 184 views last activity
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I'm having some issues of not playing the game as killer and feeling like that I have no control as killer to stop the survivors from escaping. When I play as survivor I get really bored of just sitting on generators and when I play as killer it's frustrating that I try my hardest to stop them from repairing the generators with the perks that are suppose to stop them. So I think to make the game0 comments 61 views last activity
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Right now survivors have safe unhook challenges but are unable to complete them if PH chooses to cage survivors. These challenges should be changed to "safe rescue" and safe cage rescues should count. If a PH cage kill counts as a sacrifice for the killer sacrifice challenges then on the survivor side it should be a safe rescue and be included in their challenges.0 comments 12 views last activity
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Kinda saddens me19 comments 251 views last activity
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Game 1 - Ghost Face throwing Hatchets Game 2 - My friend tunneled out of the game. Game 3 - Random tunneled out of the game Game 4 - My friend got blocked in at gen because she was "grieving" by gen tapping with off the record and some survivor decided to take it upon themselves Game 5 - Nurse with Thanta, Sloppy, Corrupt and BBQ with Range Addons Game 6 - Trickster (this match may have been5 comments 91 views last activity
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Currently, if you press the active ability button after the 3 seconds, BOTH Repressed Alliance and Blast Mine activate, causing the generator to be blocked and have Blast Mine applied to it. This causes two perks that used to have synergy to work against each other. This is contrary to the way it was in the past. Formerly, Blast Mine's "Install Trap" pro1 comments 101 views last activity
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So this guy playing Hag with 9k hours was running Devour - Undying - Hunted - Thrill, they get us exposed and we cleansed both Devour & Undying, now non of us were exposed but to our surprise the Hag started Mori-ng 2 survivors that were 1 hook stage even though Devour+Undying were gone and we were NOT exposed anymore. I asked the guy what was happening on their end, post-chat and their stea2 comments 81 views last activity
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DeadByDaylight.log Step 1 : Equip worn out tools as survivor Step 2 : Equip instructions Step 3 : Queue game ADDITIONAL INFORMATION Adam Francis Deadhard, Soul Guard, We're gonna live forever, For the people Coldwin Farm Once0 comments 21 views last activity
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Der 6.2.0 Public Test Build (PTB) ist da. Dieses PTB enthält das kommende Kapitel Resident Evil: PROJECT W sowie Aktualisierungen des Polizeirevier von Racoon City-Karte und verschiedene Verbesserungen der Lebensqualität. Bitte beachtet, dass Fortschritte in der PTB nicht auf die Live-Version des Spiels übertragen werden. Der Player Test Build ist ein fr0 comments 251 views last activity
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중요 게임의 저장 데이터는 8월 1일 기준으로 라이브 게임에서 PTB 서버에 복사 됐습니다. PTB에서 사용된 게임 데이터는 라이브 버전으로 이전 할 수 없습니다. 신규 콘텐츠 살인마 - 마스터마인드 새로운 기술: 상급 해부학 수십 년의 연구가 당신 안에서 절정을 이뤘다. 어떤 인간보다도 빠르고, 강하고, 위험한 존재가 되었다. 생존자가 살인마로부터 8 미터 내에서 빠르게 창틀을 넘으면, 이 기술이 활성화된다. 살인마의 창틀 뛰어넘기 속도가 30%/35%/40% 증가한다. 이 기술은 창틀을 뛰어넘은 후 비활성화되며 30초의 재사용 대기 시간을 가진다. 새로운 기술: 깨어난 자각 당신의0 comments 1,321 views last activity
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Importante Le informazioni di progresso e di salvataggio sono state copiate dalla versione Live del gioco al PTB il giorno 1 Agosto. Per favore tenete a mente che i giocatori saranno in grado di progredire sul PTB, tuttavia questo progresso non sarà trasferito alla versione Live. Funzionalità Nuovo Killer -0 comments 241 views last activity
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I might have something good here, let me know what you think... Let's start with the simpler one: Anti-tunnel. New Baseline Function : Desperation A survivor that is pulled off a hook immediately gains Desperation for 60 seconds. This effect is removed when the survivor performs a Conspicuous Action. If a desperate survivor is picked up by a killer, they get an extremely easy skill che19 comments 361 views last activity
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like the title says, me and my two mates aren't the best as survivor. i won't say we are efficient with gens and hook saves because we don't play on coms.we rarely get into the end game let alone one of us surviving so i assume we have a fair low mmr right? yet the killers we get are more oppressive than ever...3 comments 131 views last activity
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I was thinking about ways to help steer killers away from simply rehitting a survivor right after an unhook and I don’t remember seeing this particular suggestion before. What if after an unhook, in additional to the Endurance and speed boost survivors currently get, they also had no scratch marks, blood trail or injured sounds for, say, 30 seconds or until they do a Conspicuous action? That woul0 comments 21 views last activity
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Важно Прогресс и информация о сохранении были скопированы с лайв серверов игры на сервера ПБТ 1 августа . Пожалуйста, обратите внимание, что игроки смогут прогрессировать во время ПБТ, но этот прогресс не будет перенесен на лайв версию игры. Содержание Новый Убийца - Кукловод Новый Навык: Лучшая А0 comments 6,011 views last activity
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Play as survivor against The Cenobite Allow the chain hunt to begin. Pick up the box. Begin solving it. If interrupted by a chain, break them to continue Expected behavior: There is a window after breaking the last chain that allows survivors to complete the puzzle box. Observed behavior: Repeated chains while solving the box prevents solving the box.0 comments 31 views last activity
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I only really like to play killer and during the day I've started literally just playing the killer tutorial because of extremely long Q times lol like 10+ minutes(sometimes itll just kick me and say try again later) so hope this can someday get better during the day (in Socal Q times are only quick between 7pm-12am). I could find surv through the Xbox app but they're all extremely annoying to th10 comments 181 views last activity
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Firstly, the survivor menu music is not looping properly, which has an odd fade-in when the song is supposed to loop. Secondly, the main menu music no longer transitions properly between each menu, the survivor/killer lobby themes reset to the beginning of the song when going from the main menu to the lobby. This does not happen when going from the lobby to the main menu. Steps to reproduce1 comments 71 views last activity
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I find this to be problematic because I have lost an aspect of the game I prior relied upon and am forced to re-grind these perks in order to obtain lvl 3 on each different character. (For those who don't know, unlocked t3 teachables will stay unlocked, but for further bloodwebs killers will only be able to obtain t1 of those teachables. Furthermore, P1 characters were upgraded to P3 with the new3 comments 51 views last activity
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Before I end up getting burned at the stake this is mostly for my own entertainment okay? I'm just bored waiting on my train. Okay so: Nurse now has two "modes" She starts off as a 110 speed killer with two blinks. She can't attack directly after blinking, having to go through fatigue first (but can still grab) The second blink will make nearby survivors scream, like that strange green addon c19 comments 191 views last activity

