Discussions
339,151 discussions.
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IMPORTANTE Le informazioni di progresso e di salvataggio sono state copiate dalla versione Live del gioco al PTB il giorno 19 Settembre. Per favore tenete a mente che i giocatori saranno in grado di progredire sul PTB, tuttavia questo progresso non sarà trasferito alla versione Live. Funzionalità Nuovo Sistema Mori Conclusivo ( Non verrà rilasciato0 comments 301 views last activity
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Let's say you have Person A and Person B. Person A only plays Killer. Person B only plays Survivor. Both Person A and Person B lack any form of empathy for their opposing side, they lack the ability to see issues the other side might go through, and only wants to see benefits to both sides. Person A and Person B are a small part of the community, however they are quite vocal about their opinion1 comments 91 views last activity
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Hi, does anyone here have any news about cross progression on the Nintendo Switch? Two years ago it was announced and it hasn't been released yet1 comments 101 views last activity
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There's more and more sweaty teams. With alot of good perks and favoured maps that make it very difficult for the killer to do anything. Since the 6.1.0 patch, proves became much more frequent, and with the most recent update. Project W Chapter release. The game has one new perk. Hyperfocus. That has now been combined with Stake Out. With toolboxes as well. All this makes generators go flying, an35 comments 1,642 views last activity
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スケジュール 9月28日午前0時ごろサーバーを開放します。 ※注意※ パブリックテストビルド (PTB) はSteam版のプレイヤーの方のみアクセス可能なベータ版です。家庭用ゲーム機版・Steam以外のPC版の方はご参加いただくことができません。PTBのセーブデータは過去にライブ環境からコピーされたものが使用され、PTB中の進行度はライブ環境には反映されません。また、PTBのセーブデータはPTB終了後にすべて削除されます。あらかじめご了承ください。 またベータ版という特徴から、すでに修正作業に入っている既知の問題がいくつか発生することが確認されています。詳細は下記のパッチノートをご確認いただき、不具合報告やご意見は下記のフォームからお寄せください! ニュース | 新システム『フィニッシ0 comments 13,303 views last activity
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重要 9月20日にセーブデータをライブサーバーからPTBサーバーにコピーしました。PTB期間中も進行度を上げることはできますが、ライブサーバーへは持ち越されないことにご注意ください。 注意: 以下の機能は6.3.0アップデート配信時に本実装を 行いません。 ↓ここから↓ 新機能 新システム『フィニッシュ・モリ』 ※『フィニッシュ・モリ』は6.3.0アップデート配信時に本実装を行いません。本PTBでは皆さんからのご意見を聞くことを目的にテストを行います。 全ての生存者が死亡する、瀕死状態になる、または脱出するとフィニッシュ・モリが発動し、儀式が終了します。 最後の生存者0 comments 18,382 views last activity
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I'll start: I do not want a scooby doo chapter. In fact, it will never happen and fans should put that mental energy into other parts of the game.48 comments 1,392 views last activity
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Please increase the duration of the auras to 5 seconds, or the size of the auras of the totems. On weak computers and laptops, you have to play in windowed mode for higher fps, and these small auras cannot be seen, and the time period is too short. I don't speak for people with poor eyesight, even though I am kind of like that. Decision: either the size of the auras of the totems, or the interva1 comments 21 views last activity
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When you click on a bloodweb node to fill it, you can move your cursor to the next node while still holding the button to finish the first node (I'm on PC, but I assume this is also true for console players). This saves you lots of time over many bloodwebs. I noticed streamers going through bloodwebs much faster than I usually do, and I finally figured out what they were doing differently. I hav2 comments 72 views last activity
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This discussion has been moved .0 comments 1 views last activity
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If they are so adamant about keeping it disabled during the EGC, especially with that horrible 3(2) second stun, then they should at the very least let it activate twice a match, once from your first unhook obviously then again from your second unhook, assuming you don't go to struggle stage on your first hook. That sounds very fair to me yea? It's pretty worthless as is, even with this change5 comments 131 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I am on a steam account that has dbd family shared to it, and when I previously tried to buy auric cells with steam funds it wouldn't let me as I don't technically own the base game. I'd like to pick up wesker and sadako, but steam only sells the dlc as bundles with the survivors and it costs about double per killer that way. Is there any way for the account with the actual base game to buy the k1 comments 271 views last activity
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This happens almost exclusively when I play survivor. I'll be wondering around or doing an objective, and I'll hear this short sound that plays that's hard to describe. It's similar to the sound from the perk Small Game, only quieter and softer. I don't have any notification perks, and it's not from other survivors. My only guess is that it's a totem or chest nearby, but I cannot find any discu22 comments 471 views last activity
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Der 6.3.0 Public Test Build (PTB) ist da. Diese PTB enthält neben anderen Änderungen eine frühe Vorschau auf den Finishing-Mori. Zur Erinnerung: Das Finishing-Mori-System wird nach der PTB NICHT live gehen. WICHTIGER HINWEIS: Beschreibungen für Talente, die im Rahmen des Finishing Mori-Systems geändert wurden, werden in der PTB nicht aktualisiert. Bitte0 comments 271 views last activity
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why do you survivors run shadow step but don't run boon circle of healing stop doing this! lol is annoying6 comments 191 views last activity
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It'd cut the time spent filling out bloodwebs in half.4 comments 71 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Seriously why... as if it doesnt take ages to hold down the button for every single node waiting for the claimed animation (god forbid mystery boxes, even longer animation) but do I really need to encounter errors as well making me reboot? I'm not even going that fast in the bloodweb yet your game cant handle it, guess I'll never level rebecca2 comments 71 views last activity
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So I wanna get addons and offerings for my Trickster, but Im getting an ABUNDANCE of Memento Blades, his meme addon, that I want to avoid like the Plague (not you Adiris). Sometimes Im unlucky and the entity swallows everything but the one thing I avoid. Or when I prestige him, at low levels like levels 1 and 2. I get 2 meme addons that I have to waste my bp and take them. I dunno its just a pet1 comments 72 views last activity
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!title Without, survivors always spawn directly at a gen and can start repairing without walking more than 2 steps.65 comments 1,831 views last activity
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중요 게임 저장 데이터는 9월 19일 기준으로 라이브 게임에서 PTB 서버에 복사 됐습니다. PTB에서 사용된 게임 데이터는 라이브 버전에서 이용 할 수 없습니다. 마지막 상징 참고: 마지막 상징은 이번 PTB에 테스트 및 피드백 수집 목적으로 출시되며, 6.3.0 라이브 업데이트를 통해 출시되지 않습니다. 게임 중 더 이상 죽음의 상징을 사용할 수 없습니다. 원령, 처형자의 능력과 쉐이프의 '주디스의 묘비'는 여전히 이전과 같이 작동합니다. 모든 생존자가 희생되거나 빈사 상태이거나 탈출하면 '마지막 상징'이 활성화되고 게임이 종료됩니다. 빈사 상태가 된 마지막 생존자는 살인마와0 comments 2,101 views last activity
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I'm at a loss. I play survivor a ton and am halfway decent in terms of game sense. In solo queue, I'm frequently teamed up with players who seem new or just don't understand aspects of the game. However, as killer I am frequently placed against teams who are pros at body blocking, flashlight saves, and basically survivors I wish I had on my team. The thing is, I rarely play killer and am not ve8 comments 269 views last activity
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Sorry for the wall of text, it just rubbed me the wrong way that Behaviour tried spinning the Mori rework as something so exciting and new to the game when absolutely nobody asked for that change. Moris in their current form don't affect player fun and did not gave the killer an advantage in the current meta. If anything, Mori'ing someone instead of hooking would prevent a killer from getting val42 comments 951 views last activity
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Subtle till the end, then he escaped, i guess he had left the oven on 🤔7 comments 142 views last activity
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I'm not saying Plague is broken, I'm not saying Plague is the best killer in the game, but my god it seems everyone this week has been playing Plague and I'm so tired of it. I'm a solo player as well, and she feels very oppressive against solo players, can't quite put my finger on it. Not as oppressive as every solo players favorite killer though2 comments 111 views last activity
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This is a God awful change coming up... I literally took a 9 month break and came back because I liked some of the changes the devs did, but now... I genuinely don't know what the devs are doing. They straight up crapped on killers with this patch note. It feels like the devs still don't understand killers. So many years survivors have been getting away with second chance perks then they get nerf81 comments 2,914 views last activity
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Not visible to the killer. If a survivor with active deliverance is hooked, the deliverance icon would pulse and be outlined in red, letting other survivors know not to rush for the save. Same thing goes for unbreakable, head-on, OTR, boons, etc. FTP could be highlighted when within range of an injured/dying survivor. Perks that don't require communication to be effective or would provide too m0 comments 41 views last activity
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Ada's face appears bloated and distorted during a match and even on the result screen as it shows on the screenshot, this howeve does not happen on the survivor menu, her face appears normal in there. This seems to only happen with her default skin.1 comments 241 views last activity
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Коммуникация : Текущая мета dead by daylight состоит в том, что самой сильной сторонний являются выжившие в пати, а слабейшей соло сурвы. Таким образом, грамотно отбалансить стороны становится невозможно. В связи с этим нужно постараться приравнять в силах пати и соло сурвов. Разработчики не собираются добавлять в игру голосовой чат, ибо считают, что это будет слишком имбово и неуместным в игре1 comments 362 views last activity
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Distressing is a Perk that punishes / enhances Killers differently based on their Terror Radius, I think the bonus should be a flat increase so all Killers can get the same benefit. Distressing Your Terror Radius is increased by 8 metres . Gain 50/75/100% more Bloodpoints for actions in the Deviousness Category.1 comments 31 views last activity
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So I was on haddonfield, and the whole match there was what I (think) is a constant drop in frame rate. It would be "stuttery" and every time I'd chase it would take forever to catch up compared to normal4 comments 101 views last activity
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Let's forget all the times in the past that a killers power or select perks would stop working, let's look at the now. The flashlight aim on MALE survivors only is a quarter further down the screen as opposed to the middle, and I'm pretty sure you can get 2 uses out of Haunted because people were exposed twice in one match after breaking 2 hex totems. Are you guys even trying to unravel your nan6 comments 182 views last activity
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This mechanic is outdated and leads only to an unfun gameplay experience for the overall playerbase if abused. This is especially so on maps that have limited hooks like Midwich, or have hook spawns that aren't favorable. And considering some hooks can be turned into Scourge Hooks, this is really not a good mechanic to keep with these perks in the game now. It's also going to be redundant in mos1 comments 41 views last activity
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I was hoping that we would've gotten it with the release of Yui/Oni Chapter. Yui's theme was far more advertised, than the traditional/temple-esque and I was honestly under the impression that we would've gotten a city-theme map, even the camp was city based. My second time hoping for it was the Yunjin/Trickster chapter, where the background were literally city slums with neon lights.. When a22 comments 381 views last activity
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So I was kinda curious if that's true since I've been told it should release today, but I didn't found anything new in News. Does anyone know more about the upcoming PTB/ its release date?2 comments 131 views last activity
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Literally how. I've already burned through all my RPD offerings lol15 comments 371 views last activity
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1. Prestige system- the most unique leveling system in any game and now it's just not the same. The old prestige icons will def create alot of nostalgia for vets in the future. 2- hatch- ok true, it needed the change, but the standoffs and keys and 4 mans through hatch was just so fun and unique. 3- Animations- so many amazing and unique animations were removed for no reason 4- fog- believe i6 comments 141 views last activity
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So we will be testing the new mori changes (with unbreakeble base kit, perk changes, etc.) on the PTB, however that update will not be the next one. So we will be testing two updates in one? Like a big PTB where some part will be that future mori changes and the other part the regular next mid-chapter? Or we will not test the upcoming update or we will skip it? I don't know.1 comments 101 views last activity
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Im matching up with the same cheaters over and over at least i know their names so i can dodge some of the lobbies3 comments 151 views last activity
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What we are gonna test tomorrow? We know new Mori system will be here but it is not for next mid-chapter. So what we are gonna test for mid-chapter? I am feeling like it is gonna be the most boring PTB ever.29 comments 1,111 views last activity
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So I was finally playing during a time where killers got a BP bonus, didn't care about the blood just a chance to play killer without a long que. However having an evening of playing killer did remind me why I generally don't play it. Most people complain about the balance/other player behavior, these are more game design elements. - Hitboxes - I'm surprised I don't see this complaint more, may2 comments 151 views last activity
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I've always wondered why the Devs always seem to be so incredibly inconsistent with Killer add-ons. On one hand, you have Killers like Artist and Phead who have mostly awful addons with one a very select few that are actually useful, then you have other Killers like Blight whose add-ons are almost all extremely good with only a couple here and there that are bad. I didn't wanna make this post to11 comments 491 views last activity
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Description of Issue: From the survivor's perspective, The Legion is in a frenzy power animation and can't seem to down me no matter how many times I am hit. From the killer's perspective, the power is not being used. Hitting healthy to injured does not apply deep wounds, and hitting with deep wounds does not end the power. It seems to be a mix between a visual bug and a mechanical bug. Get1 comments 71 views last activity
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Just had a huntress game.. 1 gen popped literally like 15 seconds into it. I figured it was a hacker. I got somebody on hook and stood there. The David popped all the gens, got the person off hook, and insta escaped everybody.. The post game chat went like this me : nice hacks. david : thanks, I have them for face campers like you. Trash killer. Get better. like bro WHAT?!😂😂😂 He then info5 comments 161 views last activity
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would be nice if the CD on sab didn't start until we actually sabo the hook. many a times I try to heal but end up saboing the hook, meaning I have to wait for it to come back, would also go for nice b8 plays, start to sabo a hook, killer turns, you stop. and then run to another hook and actually sabo that one3 comments 41 views last activity
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This discussion has been moved .0 comments 1 views last activity
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If I burn an RPD offering and another survivor burns a Badham offering and Badham is the map that wins the coin flip, please refund my RPD map offering, especially when I need roughly 10 million RPD offerings for the Outbreak Breakout achievement.0 comments 31 views last activity
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I cant see anything and I am runinng into walls. its so dumb. Fire up DBD with a looping build to have some fun, nope. Dredge makes my screen blacked out and I can barely see two feet in front of me. There's no brightness settings either. How come I am watching YT videos of people with brighter screens during ultimate, but mine is so dark I am running into things?20 comments 711 views last activity

