Discussions
339,151 discussions.
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Playing on PC, had no credit prior to patch, challenge had been selected prior to patch. I played through several matches with it selected, and no progress was gained. I tried unselecting the challenge and re-selecting it, and after doing so, after the next match I played, I started gaining progress, but I wasn't given progress for the prior matches.1 comments 42 views last activity
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Steps to Recreate: As the Knight, start summoning a Guard, go to a breakable object like a wall, pallet, or generator in Path Creation Mode, and press the Break button to command the Guard to break the object. As you reach the object, spam the button multiple times both before you reach the object, and spam the button after you've pressed the command. The item you're looking at should be broke3 comments 51 views last activity
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where the item says it’s title the display in the back is super neon and broken but just a display issue nothing that effects gameplay i don’t think.3 comments 51 views last activity
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My Demo is at P3 yet his perks are only being shared at tier 1 for all other killers currently.3 comments 101 views last activity
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The Visitor (Dredge Trapper) Power - Knock Hold and release the Power Button to place a Door. Press the Power Button while in front of a Closed Door to Knock on the Door, which Opens. The Auras of Survivors are visible through the Doorway of an Open Door. Hold the Power Button while in front of an Open Door to walk into the threshold, allowing you to select, if any, another Door to walk out1 comments 61 views last activity
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a weak anti loop killer that's boring to play as and against is not good for the game. He's been released for only a day and its easy to see that this killer should not have been made, in this state at least. An idea I could come up with would have been for his guards to be able to be out for way longer and serve a map control purpose. Im talking 1-2 minutes of patrol with a decently sized portio2 comments 211 views last activity
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While using The Knight's Power right in front of the hook, if you go far enough with the power, perks like Scourge Hook: Monstrous Shrine, HEX: Devour Hope and Make Your Choice activates. Allows The Knight to camp with extra advantages. https://www.youtube.com/watch?v=L18gw7xHZRs Only Tested for PC - Occurs everytime you use his powers1 comments 82 views last activity
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By worst, I don't mean how strong he is or not. I mean it from gameplay point of view. At the very least when sadako came out, she was fun for both sides even tho she is weak and needs buffs. Knight however is really cool idea executed poorly. Thanks to all his limits, his power is only worth using during chase most of the time. However, since his power is AI based, there isn't much gameplay on0 comments 121 views last activity
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I'm literally playing against survivors who are running into the guards circle on purpose with no consequences/to troll lmao. The guards are putrid. The knight is really feeling like a pure M1 killer, his power does squat. They just shift w the guards or out last the timer.2 comments 191 views last activity
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I didn't DC, my game crashed. That's not my fault, why punish me?3 comments 71 views last activity
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so there a bug if u r playing the knight u will not be able to moved or anything had it happen twice0 comments 61 views last activity
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• Platform Steam • Description of the issue After using a guard on a gen i was unable to use my power for the rest of the game • Steps to reproduce (if possible) Unsure, my theory is: Try to kick the gen with your power but in the same frame as you start the kick move out of the interaction range of the gen. • How often does this occur Unsure. Video: https://youtu.be/FvDxCh9SQ2 comments 101 views last activity
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On PC, Steam Just now I had a round where I ordered the Jailer to break a pallet as a survivor was vaulting it, thus it broke, and left the Jailer stuck in place where the pallet once stood. The Jailer never expired and thus my power was unusable, and attacking the Jailer to dismiss him had no effect (infact, my weapon bonked against the space where the pallet once was) To recreate: as a Sur1 comments 41 views last activity
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When reporting a bug, please include the following info: • Platform: PC • Description of the issue: The knight power becomes completely unusable after quickly breaking something. • Steps to reproduce (if possible): If you activate your power, and very quickly give the knight an action to break a wall/pallet/whatever, the knight will not spawn and the power will not break. A light trail will be1 comments 51 views last activity
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So, I’ve played matches over 10 matches of Knight, and the most amount of kills i’ve gotten with him is 2. He isn’t very powerful, and can feel underwhelming. His concept is very good, but it needs some tweaks. First I want to talk about the trail the Knight leaves when sending a guard. This gives away any sort of play when sneaking around survivors to catch them off guard, since they can clearly0 comments 51 views last activity
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Why is the stuff density so high in McMillan and Azarov's? It looks awful, it feels so dense and claustrophobic and it messes with killers like Wesker and range killers cuz survivors now have 500% more stuff to put between you and them. Is this really necessary? it doesn't even look good. You can see like 7 copies of the same tree right next to each other. They also spawn so close to tiles tha0 comments 101 views last activity
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I played a bunch of games as knight today, and just recently switched over to survivor to have a look at the other side….. Nurse, Nurse,Nurse, Blight, random Demo, Nurse…… ######### man? In 15 games I haven’t faced a single Knight! What gives man8 comments 391 views last activity
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The m2 click is a major inconvenience. The Guards should automatically start their patrol when you let go of m2. They also need to make it so I can use my Guard in more spots because the option to use the Guard gets disabled too often.0 comments 11 views last activity
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They don't save in time, run to z walls to loop, hide in lockers when you're looking at them, medium vault most of the time, get stuck on walls, run to the edge of the map when being chased, walk away from you instead if running when you're going after them6 comments 161 views last activity
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• Platform: All Platforms • Description of the issue: Facial animations are not working properly on all survivors. (I know the screenshots are possibly funny but is not that my intention 🤣)1 comments 41 views last activity
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I had a week with no frustration at horrid game balancing and unfair play. It was really enjoyable. Since I saw the new content was out I figured I’d try the new survivor’s perks and see if I can have any fun. As the same crap happened I frankly felt sick to my stomach. Terrible matchmaking so teammates go down too fast and we get to 2 gens left and 2 players left alive and that same old impossib8 comments 251 views last activity
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I've received game after game of being facecamped with the added combo of the summons patrolling the surrounding area. There is no counter to this, no matter how the team tries, and it's worse than Basement Bubba because the player is getting to camp with two characters instead of one. Why is he allowed to summon these things at the hook? Why is there no proximity around a hook, however small, w3 comments 211 views last activity
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Bro matches last around 5 minutes because gens are gone before i even find a survivor. Idk if it is because i’m playing knight or because all i’ve gotten is the new map (i’m begging to play any map other than the new one 😭). Idk anyone else feel the same?1 comments 151 views last activity
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Looks cool with guards music is cool but his gameplay is ass! Crap addons worse base kit. Wish i didn't waste money on this dog 💩. Refund my money bhvr0 comments 51 views last activity
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In the loadout of each game, killer and survivor, all event items are some portion of this green overlay, some completely. I've seen it on Masquerade items and Hallow's Eve items. I am on PC, and as far as I can tell, this is new as of the new chapter update.0 comments 11 views last activity
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pls pls pls pls pls add a way to buy bloodwebs quicker or auto bloodwebs or something i am getting carpal tunnel man its not healthy1 comments 121 views last activity
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En mi opinión (y creo que no solo la mía, aunque no es un consenso general) este killer es una Artist 2.0. Su poder tiene mucho potencial de chase, cumple muy bien su rol de patrullador y defensor, pero no puede asestar un hit a un survi que corre a 4.0. Carnifex y Jailer corren a 4.1 y assasin a 4.4, no encuentro que sea lo correcto para que el killer no sea una una Artista 2.0. Los buff le vini0 comments 41 views last activity
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An idea I had while at work of an attempt to make Hex perks useable, feel better to use and try to keep it fair for both sides. Hex perks will be spilt into 3 different groups Entity, Killer, Trigger and adding a new type of Totem called Dim. Dim Totems: Work more or less the same as current Dull Totems. They can become Boons or ignite into Hex perks. A small visual difference would have them ha1 comments 41 views last activity
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Everyone says the Carny and Assassin is good, but man I gotta go with the Jailer. He can apply some good pressure8 comments 222 views last activity
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I'm a big fan of fromsoftware games, especially dark souls 2 and elden ring, as for irl games, i spend too much money on magic the gathering35 comments 421 views last activity
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damn so hard to track strethchmark of survivor on new map, the color similarity make me madness..1 comments 41 views last activity
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I think it would be neat if we had the ability to change the animations in game, maybe have it be a new type of cosmetic for animations. Animation packs can include: New Moris for Killers New movement animations for Survivors. The ability to replace the "point" and "come here" default emotes for Survivor. Animation packs can be purely visual and have no effect upon gameplay, it would let p5 comments 41 views last activity
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I consider myself proficient to fairly proficient at just about every killer on the roster. ~4000 hours of experience. I think the Knight is the worst killer in the game by a long shot. My reasons: Inefficiency- Just about everything the Knight does is very inefficient. You have to come to a complete stop to use your power. You then have to spend the time drawing the patrol path. The problem is3 comments 151 views last activity
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Since Midwich Then Racoon Then Eyrie of Crows Then Garden of Joy Then Shattered square NONE OF THEM HAVE GRASS FOR TRAPPER This is an iconic title, those yellow space have grass in old realms, why does this one dont have any?8 comments 151 views last activity
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Other than to entertain killers by making them feel good about themselves while they wait for their next SWF.10 comments 331 views last activity
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She will slug and camp at basically four or five gens...I have a feeling this has been a problem for a while better yet...why Nurse because I feel like she's slowly replacing Bubba has the I'm going to slug and camp everyone.0 comments 41 views last activity
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He has no cool-down on his gaurds if I remember every killer has a cool down on their ability yes I know Hillbilly and Bubba don't but their cool down is either waiting for max stacks on Bubba's chainsaw or Hillbilly's chainsaw to well cool down. Same with Huntress and Clown when throwing there's a cool down or going back to their main weapon. Knight doesn't have a cool down of when he places gua2 comments 111 views last activity
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So I've played a couple matches with Ghostface after the knight just dropped and for some reason my cursor will be stuck on screen and I won't be able to move. It's happened multiple times now and I don't understand why. To give more context I'll say it's only happened to me when playing Ghostface, no one else.4 comments 131 views last activity
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Why is the Knight able to put a guard down to patrol a hook? That seems to counter everything they've done to reduce the amount of camping and tunneling. It just feels like the Twins 2.0 with even more efficient camping and tunneling since you can have two character moving at the same time. Every game today, the Knight put a guard down to patrol the hook and people were constantly getting camped1 comments 261 views last activity
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i thought they would release? i dont see any option to give them perks.9 comments 211 views last activity
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"Project W" was a hidden teaser for Forged in Fire 😕1 comments 81 views last activity
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clunkier than my first car after the oil had leaked out. His power is way too loud. You cannot hear ######### while it’s active. Wanna see a survivor run straight? Play knight. His little lackeys can’t hit ######### even if they do catch someone. Watched someone unhook a another survivor while captain dipshit watched laughed and whiffed.2 comments 181 views last activity
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Just holding W devs completely ignored our feedback and concerns about this he's a D tier Killer Goodbye see you next chapter0 comments 111 views last activity
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Hey guys . So what do you think of the new perks the newest survivor comes with ? How balanced do you think it will be stacked together on a 4 man squad? I'm not really wanting a huge novel on why it's good or bad just your opinion .6 comments 111 views last activity
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4% on the last option when it would put you below the 2 hook threshhold still puts you at 2 hooks and kills you in your next one.0 comments 41 views last activity
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Please remove the cooldown for leaving games while the new DLC is out... There are a host of new bugs (per usual) that didn't get fixed that I've already experienced causing multiple game glitches (like being unable to wiggle free and permanently staying at 100% wiggle) and not being able to be picked up as a downed survivor. Just a request. I don't think anyone is shocked that there are bugs2 comments 131 views last activity
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I do have a video of one bug and can get video of other if anyone needs to see it, but when you are wiggling in a killers grasp your skillchecks are quite laggy and dont give a good indication theyve been hit! Not too horrible when you get used to it but catches you off guard. Second bug which is worse- I run overzealous and inner healing (plus small game- i dont wanna learn spawns) and when ano0 comments 31 views last activity
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Thank you to the devs for making the achievements reasonable this chapter. No Triage, no Outbreak Breakout. Just requiring things you'd do through normally gameplay or with a few minor perk tweaks. Please keep this up going forward!0 comments 21 views last activity