Discussions
339,151 discussions.
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Hello Devs of Dead By Daylight. I hope you're doing well. Maybe you'll read this, maybe you won't. I don't know. But I'm putting it out there anyway. First, thank you for making a wonderful game like Dead By Daylight. And thank you for all the effort you put into it. Recently you announced some changes to the Perk Dead Hard, which is one of the most used survivor perks in the game. Understandab5 comments 81 views last activity
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Аптечки. Нужно убрать возможность лечить аптечкой самого себя. Потому что лечение подразумевает уход за другим человеком. Стало быть себя нельзя лечить. При лечении другого выжившего даем бонус +5% к скорости лечения Крепкий орешек. Так как навык тайно прокрался обратно на место одного из самых заметных навыков Выживших, необходимо внести коррективы. Теперь навык не дает эффект "Стойкость". Зат9 comments 341 views last activity
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Nerf healing and medkits and our favorite perks, but yeah camping and tunneling is still in the game and hasn’t been done anything to it.. sometimes I wonder if you devs ever play your own game. Guess it will be a easy 4k for every Killer from now on since you nerf a lot of things we used to have.15 comments 301 views last activity
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I had a match with my friend on Lery's. This one without map offerings. In the next match, we were at least two survivors that played on Lery's the game before, and without map offerings, we went to Lerys again. Killer burned Sacrificial Ward offering. So I think this offering somehow did Lerys a possible realm again.0 comments 11 views last activity
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Dead Hard will activate after safely unhooking a Survivor. When activated, press the active ability button while injured and running to gain the Endurance Status Effect for 0.5 seconds, then become Exhausted. Dead Hard will deactivate when it successfully protects the user from damage. Why are you nerfing a already bad perk? Now it can't be used for half the game... no more end game use no94 comments 4,211 views last activity
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I’ll be explaining my opinion in an introduction and then elaborating on the Developer Update in order of appearance on the web document. For ease of reading, here is the link: Developer Update | March 2023 - BHVR I’ll be explaining my opinion in an introduction and then elaborating on the Developer Update in order of appearance on the web document. Overall the biggest discussion is healing s0 comments 21 views last activity
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It would be nice to be able to hide posts we aren't interested in so we don't have to scroll past them constantly. Especially pinned posts. Once we've seen them then we shouldn't have to constantly scroll past them to get to new content.0 comments 1 views last activity
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I cannot look up as much as I could before. Please can you fix this ASAP as this is making the killer extremely boring to play because I can't do any of the fun shots. :(0 comments 41 views last activity
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The difficulty of survivor is realizing that your teammates seem to resent the fact that you are trying to win. I am sure I have not reached any sort of high MMR but having an idea what to do at low MMR is awful. I am sick doing almost everything while my teammates watch from a locker, run in circles or run around dropping every pallet they see. SWF is not a problem, it is a tolerance measure a1 comments 31 views last activity
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Coulrophobia is going to be insane for camping when/if 24 second healing is introduced. Think about it like this, Survivors will be forced to stay out of the Killer's Terror Radius if they need to heal, which means they have to waste time to try and find a safe spot to heal where they wont be affected by it. With 24 second heals, 48 seconds is needed for two heals, and that additional time was32 comments 871 views last activity
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I’ve played party games. They get old fast. The amount of strategy in this game is very high, much more than other competitive games that are not dubbed party games. A skilled Killer will crush new Survivors almost every time. A group of skilled Survivors will crush a new Killer almost every time. This consistency is not seen in party games. The competitive nature of this game makes it stressfu18 comments 1,052 views last activity
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This hasn't been changed in a long time but I've always hated how my survivor is just caressing the generator but you can still hear gears turning, clicks and clacks like you're doing something. The only sound that is synced up with the animation is the valve turning, panel touching and the lever pulling, everything else is just strange sounds coming from nowhere. 🙄0 comments 11 views last activity
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Yeah he pretty much summed it up at 10:40 https://www.youtube.com/watch?v=S6BbXmFNGZ4 "It just begs the question what kind of creative thinking you are doing there." (The devs.) They've butchered Billy, a Killer no one had any problems with, with a mechanic barely anyone likes. They've made Scourge Pointless. Deadhard needed reworking but this nerf is ONLY go0 comments 71 views last activity
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Can't wait. Tired of taking an L because of waiting out dh at safe pallets when I shouldn't need to and free heals for blessing a totem however many times the survivors want17 comments 391 views last activity
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Can’t collect yellow gliphs even with a good skills check the skill check just keeps going around in circles and the yellow gliph just disappears.1 comments 21 views last activity
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Saw Scottjunds video about haddon and thought I would help bring attention to the issue. I didn't disagree with anything in his video and even think he even forgot to mention how basement always spawns in the 3 gen. The only map I think was worse than new haddon is old RPD. I despise this map on both sides, and think it is worthy of being on the board of maps that need changes. This map is basi0 comments 21 views last activity
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I like killer stealth perks. I think some of them could receive some buffs or changes, so I'll list them here: Insidious When the killer is standing still, their TR will begin to decrease to 0m. The killer will become fully undetectable after 2 seconds The status effect lingers for 2/4/6 seconds after moving or using a killer's power, and the TR will reappear afterwards Fun fact, I mentio1 comments 31 views last activity
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Did survivors bring the most lamest map offering possible? Discarded thanks to Sacrificial Ward. RPD, Eyrie of Crows, The Game, Badham, Garden of Joy or Decimated Borgo offerings? All flushed down the toilet. But then I realized... we have so many awful and unbalanced maps. Damn.3 comments 101 views last activity
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Can it only be used once after every safe unhook or can you keep using it after you safe unhook someone?3 comments 91 views last activity
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Hello, So I had an idea I wanted to share to see what others thought. So it came to me while I sat there with crows flying over my head that when a killer slugs for the 4 K it can be annoying. Mainly the options here are DC and wait the penalty or wait for bleed out timer. Well my suggestion is as follows let the survivors trade a hook state for a health state. Example: I am slugged and have no0 comments 31 views last activity
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Adrenaline: removed the effect of waking you up from The Nightmare's dream world. Any Means Necessary: You can only use it twice on the same pallet. Autodidact: Increase the healing skill checks by 20%. Bite the Bullet: Mending is silent and you won't make noise. When you're being healed by another survivor, you don't make any noise. Blast Mine: Reverted the nerf. Boil Over: This perk is now6 comments 161 views last activity
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hello everyone !! i’m new to post discussions wanted to give my points to make a 3D version of it.. just as the theaters have ‘ real D 3D ‘ it’d would be much cooler if Dead by Daylight will make available ‘ real 3D ‘ glasses for gaming standard stop the game as holding it’d back until you fix it for those mechanics or or… you can do it through0 comments 11 views last activity
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I am internally fuming because dbd keeps throwing me out of my games and slapping me with matchmaking penalties, the most recent one is 15 minutes! I have honest to god never not once disconnected from a match intentionally and it really just feels like a big middle finger right in my face every time this happens. Just doing a gen or going for a rescue and BOOM, disconnected, offerings and addon1 comments 21 views last activity
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Here are my thoughts about the developer update. I'm posting this in general discussion and not in the feedback category considering it's not live and we haven't actually experienced how the changes will affect the game, and ultimately everyone should hold their three-eyed horses heining about everything killing the game until it's actually implemented. Also I personnally don't think a lot of th20 comments 531 views last activity
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Ruin & Undying: Having to traverse the map to find and cleanse the hex totems acts as a secondary objective and is a slowdown in and of itself In the process of running around to find the totems, there is a higher chance that survivors run into the killer, and that the survivors are out of position Ruin only gets value if killers go away from hooked survivors, giving them an incentive to7 comments 221 views last activity
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I know that people have there fair problems with this map, but I found an inside hook beside the helicopter crash (east wing varient) where if the killer face camps other survivors can't even attemp to unhook (flat out doesn't work).2 comments 51 views last activity
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I joined as the new girl. Someone else is the brother and there is 2 Claudettes. Someone said something in a non english language? I've never heard this before. I didn't think any of these characters even spoke?6 comments 131 views last activity
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Man, when I saw that Hillbilly was finally receiving changes I was really excited! Finally, Hillbilly would receive changes and wouldn't be considered a dead Killer anymore! Maybe he'll finally get an addon pass again or at the bare minimum have a couple of his addons changed! Maybe they'll make him feel smoother and finally fix his animations. Ok, they're making his Overheating less of a factor32 comments 911 views last activity
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If the killer is camping, that leaves the survivors 12 seconds to both make it to the hook, and make an unhook play before the person on hook dies. Unless the killer has sloppy, in which case healing will take 60 seconds and the person on hook just dies.97 comments 4,794 views last activity
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Alguien me podria decir que hoy por accidente le presione al boton de desvincular cuenta de epic con behavior y ahora la quiero vincular y tengo que esperar 2 meses y lo necesito para hoy alguna solucion aparte de esperar 2 meses0 comments 261 views last activity
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Does anyone know if Terminus ever got fixed so it counters adrenaline? cuz there was a bug a few patches ago, I wanna say, around Knight mid-chapter, where adrenaline took priority of terminus instead of the other way around. it's hard to tell when I tested it with a couple of friends, cuz one got hit with terminus while the other one didn't.0 comments 11 views last activity
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I've calmed down a little after reading the upcoming changes, watching the reactions of the Apostles of the Fog and just some experts, and now I'm finally ready to give you a solution. The easiest thing you can do is to start asking the community and personally Apostles and pro-players about the real value of a particular innovation or recommended direction. For now, your interaction with t8 comments 91 views last activity
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I don't really care what the survivors look like. The killer on the other hand, does not look scary or intimidating at all. She looks out of place for a horror game. Why does the mask have to be covered in diamonds or whatever the material is. That mask should look dark, powerful, and intimidating instead. It would look a lot better to actually have her be a full on robot, except parts of he5 comments 881 views last activity
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I don't mind this Mid-Chapter update, I feel like it's a good update for the developers making these changes as it allows for more experimental builds to be created and new meta to happen, which is good for the players that have complained on both sides about the perks. Bloodweb changes and visual terror radius is great! I'm looking forward to see this in the PTB and how it will work, also wo1 comments 21 views last activity
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On PC Steam. Tested it with a friend and both Julie and Susie still have the wrong walking animation even though in the patch notes it's listed as fixed... firefox_vhyNzSs0Dk.png15 comments 331 views last activity
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It's kind of a simple question but it could spark some discussion. Feel free to expand on your answer. It's very helpful.10 comments 202 views last activity
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Im mostly a killer player, but I would love to buy Feng, so I can use the new Rift cosmetics (the medieval vibe is just so cute), but I already have Lithe from the shrine. I would love to just get her instead of get all the perks, because she's super cute !! But Technician and Alert just aren't worth it for me, as someone who already has lithe. Which got me thinking about technician. It's super u5 comments 61 views last activity
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guys ive got an idea... what if they will announce dbd 2 on anniversary stream? would u be excited for it? i mean.. look at perks its all the same .. this devs cant create something new or original.. but if they will create dead by daylight 2 with new mechanics and new things.. i would be excited for it.. Say me ur reaction on this.. i think if we will or we could ever get it.. would be so11 comments 151 views last activity
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There's a lot to cover. So I'll be adding in visual references to each section of the update as I break them down. To start off: This is a big win! BP spending getting faster has been asked about for years now. No complaints here. A shame that such a good change precipitates what's to come... This is also a win.23 comments 1,961 views last activity
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Hello everyone, I have a question regarding the overheat mechanic for Hillbilly. I apologize in advance, but I just can't seem to wrap my head around why this mechanic exists. I have been playing Dead by Daylight for quite some time now, and I still cannot wrap my head around the reasoning behind the overheat mechanic for Hillbilly. Initially, the developers mentioned that it was meant to be a s0 comments 51 views last activity
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Don't punish killers who don't tunnel so don't give it to unhooker. Why would killer go after someone with 3 health state instead just someone with one. Dh would be with this change max 2 time use per survivor and killers would not have to deal with it in first chase when it's most punishing. Also after using dh survivor should not be able to drop pallet or vault a window for few seconds as well.6 comments 111 views last activity
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Almost every time I attempt to get a yellow glyph, even if I succeeded in hitting a check, it just disappears. I have attempted game after game, running around attempting over 5 glyphs every round, and it has not functioned properly. Many believe this may be related to an issue also affecting Merciless Storm. I at least would like a Rift extension, because I haven't been able to make enough Rift0 comments 21 views last activity
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With medkits being nerfed across the board, other healing related perks will likely become more popular. I think that Pharmacy has a chance to become more popular. A survivor could get one self heal from a medkit they bring in, and then use pharmacy to guarantee they get another heal from a medkit. Personally, I could see Pharmacy become one of the most popular healing perks after this patch. I11 comments 211 views last activity
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Just find it a bit odd that they're nerfing a perk that forced the killer to actually chase survivors and get downs in order to get value. People complained quite rightly about gen-kicking perks having no requirements and encouraging just guarding gens but a perk that's the complete opposite was also heavily nerfed. Just seems weird.11 comments 322 views last activity
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https://medal.tv/games/dead-by-daylight/clips/11D7DXQZoX_vDd/d1337vDLu5Ts?invite=cr-MSx2REMsMTYxMjA3ODUzLA https://medal.tv/games/dead-by-daylight/clips/11DaclouvEkYOR/d1337LV6l65M?invite=cr-MSx4dnMsMTYxMjA3ODUzLA0 comments 61 views last activity
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Please do not change healing speeds or dead hard, this is going to extremely affect solo queue players! People have already stopped playing dbd because of the enormous changes it has gone through over the past 1-2 years. Please ask the community who loves dead by daylight what changes are needed, listen to the voices of the community instead of looking at metrics, spreadsheets, excel, statistic8 comments 131 views last activity
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So there’s a not very well known interaction between Spirit and flashlights that was not mentioned in the recent dev update with the other killers and I’m wondering if it was forgotten about. While the Spirit is phasing, if you shine a flashlight at her husk, it will force the husk to disappear. It doesn’t interrupt her phasing, but it prevents the husk from being used to block survivors and rem1 comments 181 views last activity
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I personally think that the biggest impediment to game health is map design. Though I understand the good intentions behind many of the changes in the upcoming patch, my impression is that either BHVR does not understand how map design holds back game health or They know, but the task of rebalancing maps is too resource-consuming compared to slapping on a band-aid solution. For instance, ta1 comments 31 views last activity
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Title. The perk gets completlely countered by haemorrhage and i think that adding this buff wouldn't make the perk too op anyways. it would probably make some more people use it which is always good to diversify the meta.5 comments 62 views last activity
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Thank you DEVS, finally worth waiting update P.S. I don't care about gen regress killer perk nerfs, DH AND COH were the biggest problem this game had, finally our complains made an impact Although HAG change was pretty not on point, we rarely even see flashlight users to begin with and she was still very demanding and weak, the nerf to her power will make her struggle even more now81 comments 3,321 views last activity