Discussions
339,151 discussions.
-
This discussion has been moved .0 comments 1 views last activity
-
Why nerf everything to the ground please we don’t want a meta shift only the slight few do I was fine with the current meta and you literally just made the game more stale Dead hard is my favourite exhaustion perk and you literally take it away because of some killers who can’t counter it you take away coh medkits you are gonna make legion hell to go against you are making nurse hell to go agains6 comments 381 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
0 comments 1 views last activity
-
0 comments 1 views last activity
-
The gen downstairs in the house is now upstairs and u get a window in the room with it. Is this intended??? I don't care that much either way but a bit super suprise it got change so suddenly.1 comments 111 views last activity
-
Healing nerf is definitely not needed. No need to nerf dead hard either. It already takes skill to hit dead hards correctly. You literally have to have perfect timing. Solo queue will be nearly impossible with these changes and in the process Lucky Break was shadow nerfed. It’s basically useless without a medkit to heal you multiple times. It should not take an entire minute to heal yourself. Tha6 comments 141 views last activity
-
Hello people of the fog. I have started playing dbd again and see there are new killers who would be recommended as a good killer?2 comments 41 views last activity
-
After reading the developer notes for the upcoming Skull Merchant mid-chapter update, I can't help but be alittle upset with the nerf to Scourge Hook: Pain Resonance, especially since it rewarded killers for getting hooks. I have a suggested change that will promote hooking different survivors, which is what the developers are going for, but still keep it strong and make it worth using. Suggeste1 comments 21 views last activity
-
There is an egregious bug that causes Merciless Storm to fully regress gens in seconds. Please kill switch it until fixed. https://www.youtube.com/watch?v=HbEk7C5bLbM1 comments 151 views last activity
-
Speaking as someone who's been playing about equal killer and survivor for quite a while, nerfing Circle of Healing like this is ridiculous and unnecessary. The drawback when introduced was that you had to go into a small area to access the boon. Now it's essentially turned into a perk that pretty much nobody uses, but it's okay because it's only applicable in a small area of the map. Healing ha1 comments 31 views last activity
-
Minding my own Ghostie business when https://youtu.be/1sV9WA3VA4U3 comments 161 views last activity
-
As of now, COH and Medikits are definitely too fast and efficient, and that becomes a problem specifically for hit-and-run killers, who can see all of their pressure be cancelled in a matter of seconds, becoming less viable characters as a whole. This self-heal meta is a big reason why the Condemned Sadako playstyle needs the killer to slug repeatedly as it's the only guaranteed way to have the s1 comments 31 views last activity
-
Why isn't this a thing? I'm not asking for an infinite blacklist, just something small is fine; like say 3-5 players (?) that the system will avoid matching me with or against, maybe it refreshes once a week. I know you got the delayed matchmaking to help avoid harassment, but it don't stop players from being matched with you again eventually anyway.0 comments 11 views last activity
-
I'm down for all proposed healing related changes. But one thing, healing time. Survivors will simply stop healing at all, don't do that. Istead, add base-kit bleeding status for basic attacks, but much slower.6 comments 131 views last activity
-
A idea to fix some of the biggest problems without having to nerf Perks and healing into the ground.The problem that everyone sees is the gen speeds or better said round speeds for both sides. Gens are ether getting complicated in a few minutes or there are the 40 minute 3 gen situations. And sorry to break it to you BHVR but this Problem is not getting fixed by Nerfing Healing and the according perks into the ground. My idea how it could be fixed is to not change healing but the gen a0 comments 61 views last activity
-
We're locked at a solid 60 fps no matter how powerful our PC is and this sucks, I understand it's because of cross-play and some consoles only run at 60fps to make things fair but it would be nice to at least make the cap a little higher.2 comments 22 views last activity
-
Not many people play Sadako but she’s supposed to be a stealth killer. The lullaby appears on heartbeat visuals and it would be easy to just take lullaby away in her demanifestation mode. It makes no sense why stealth killer has a lullaby. also, please fix recovery times as they’re crazy long and nerfing brown addons on medkits are unnecessary. The only two addons that anyone will use now are t1 comments 41 views last activity
-
If this comes off as rude, I'm sorry. That is not my intent and I am just giving feed back on my opinions about the update. Since the update has been live, although its only been a short time, it has been difficult to play. Every killer are running perks that interfere with healing speeds. I get that, that is all part of the game but with the healing nerf, people are refusing to get others off1 comments 31 views last activity
-
Doing a rumor check here. I heard that Lullaby characters now trigger the visual terror radius on the PTB? Is this correct? Can anyone verify this one way or the other? If so, this is a massive L for Sadako, holy hell.7 comments 482 views last activity
-
On maps like Badham if he places a trap in the killer shack doorway it just disappears into the ground but technically is active meaning a survivor can run into that door not see a trap at all and still get trapped. Basically on certain maps he can place traps in areas that cause them to go into the floor making them invisible. I know there will be "you need to be aware of the ground" I do but h6 comments 751 views last activity
-
She can still 3-gen well with her power and you can also camp your hex totems (Devour Hope) and make it almost impossible to remove it. When you want to play her non-camping playstyle, her chase is still pretty bad with avarage 3% Haste on chase since you will rarely get beyond 5%. She needs more changes or some kind of rework. I like her power on paper, but there needs to be less heavy on gen20 comments 641 views last activity
-
(May take a while to read) Survivors: Joel and Ellie Joel's Perks: "Sneaky Dad": Joel's experience as a father has taught him how to be stealthy. When crouching, Joel's scratch marks are hidden and his footsteps are nearly silent. "Resourceful": Joel is able to make use of the environment around him to his advantage. When searching a chest, Joel has a chance to find an additional item or add-0 comments 12 views last activity
-
(On steam, in crotus pen, the chapel) during end game collapse, I had grabbed a green genmat, then turned to grab a red one, but saw that the green had spawned on top of the red and I couldnt grab either. https://clips.twitch.tv/BoringPopularPassionfruitItsBoshyTime-rcV1IlLlfB7RiQkL0 comments 21 views last activity
-
So I played a few matchs of the PTB and checked out some stuff. I would like to provide my feedback. So first off, the reason I am uninstalling the PTB and just going back to Live is because of the number of bugs I've seen in the PTB, and the just unbelievable way it was handled. I ran into two different.. ya know. As I type this out I feel quite Karen-ish. I am supposed to be providing feed0 comments 11 views last activity
-
Hello, I've been playing Dead by Daylight since Wesker came out, and I'm really worried that the game is going in a sweatier, more boring direction. I'm afraid that this update will only make playing the game more painful than it has to be, and I'll explain why. Before, I'll preface by saying I'm not a top level survivor or killer. When I play survivor, it's usually solo queue (or comms-less SWFs1 comments 12 views last activity
-
First I want to start off with the nerfs, the hillbilly nerfs are a bit confusing. Overtime billy has been played less and less, I feel like this change with kill off any remaining billy players (since overheat he became way to weak). The healing nerf, I understand the direction you want to go with healing, however the way you implemented it I feel wasn’t the right way, instead of nerfing the alt0 comments 21 views last activity
-
My first post did not go through but I am too lazy to rewrite all of what I said, I made a few suggestions to some of the perk changes, but my main point was that changing perks is a repetitive "solution" to the game's main issue and all it does is cause friction among the community. I think at this point it comes down to adding more to the core game play. I see that you guys have been adding ne4 comments 141 views last activity
-
Seriously? a 10% overall speed nerf for a double engravings build? I know this has been posted 60 times already but now that the actual percentages are out that is absolutely insane. Hillybilly takes a ridiculous amount of playtime to get good with and using engravings to curve in loops makes it even more difficult and engaging for both sides. These addons were NEVER overpowered, who the hell eve0 comments 31 views last activity
-
I cleansed this hex without it noticing me. That's probably not intentional. 20230329220425_1.jpg0 comments 11 views last activity
-
I like a few things included in this update (I.e. map reworks, visual terror radius, bloodweb improvements, etc.) However, the bad definitely outweighs the good. Even as a killer main, survivor is going to be unplayable, and we are going to see decreasing numbers of survivor players. I am okay with the 3 gen gen-kicking meta being nerfed for the health of the game, but nerfing healing in genera0 comments 31 views last activity
-
Remember that game? The one where the "Killer" role dominated everyone and none of the "Survivor" role players participated legitimately? Is Bhvr going for round 2? The fall of DBD will be much harder than 2 year old Dearthgarden. :(33 comments 1,982 views last activity
-
Thank you for the healing nerft. Medkits were only 70% of the problem. The reason you see survivors bringing medkits is because the other items are useless. So when are you going to buff Maps and Keys? Survivors deserve to use their arsenal. No one is out here SWINGING games with a BROKEN KEY. Sure the hatch escape can be strong but why does that mean the key has to be useless throughout th2 comments 41 views last activity
-
0 comments 1 views last activity
-
I play on PC/Steam and every time I attempt to add numbers to the achievement "cripple them all" (trap 100 survivors in trappers beartraps) it does not update and continues to say 0/100. It was a huge disappointment since I'm going for every single achievement, hopefully y'all can fix it :)2 comments 21 views last activity
-
0 comments 1 views last activity
-
Repressed Alliance shouldnt exist, especially now after the genkick-nerf there is even less of a reason for this to exist. Whenever i see people bring this they are trolling and block important late game 3 gens. Also it doesnt even make sense that survivors are able to summon the entity. Potential Energy shouldnt exist. Another Perk that makes people play less optimal. Expect them to be new to t3 comments 51 views last activity
-
The game FINALLY looks balanced for good players. Hit matters now, no more "ha ha, is that a hit? Well, I'm going to take a quick heal for the 183rd time per game." The two biggest problems were solved: CoH and DH. And even survivor mains will cry that this perk is dead, in a couple of months you will still see it in every match, because it's still a good perk. Botany do the same? Yeah, take5 comments 111 views last activity
-
I just played killer and noticed how bad the aura blockage is from boil over because you literally see the hooks while picking up the survivor. It should trigger instantly otherwise it just hides the hooks that are behind the killer.0 comments 11 views last activity
-
I’m getting 4.38GB download. Is that the same for anyone else?1 comments 71 views last activity
-
It only works when in chase and I swear, I will trade bracelet's viability just to keep this because it's SO fun. (Since I suck at optimizing video, it's on imgur.) https://imgur.com/a/Yxjyxzn7 comments 131 views last activity
-
It's no secret that the Twins aren't particularly well liked by most killer players. They are a killer with a high skill ceiling but with how sluggish and punishing they can be to play no one will want to put in the time to learn them. So after seeing a Tweet showing that BHVR is reaching out to content creators about how to fix the Twins I figured I'd throw my hat in the ring, even if I1 comments 11 views last activity
-
I’d like to see more cosmetics for the Onryō besides the one she has. I think the community agrees that her basic is good and the other dress is fantastic. I would love to see other outfits like a cute pink one or any other color that fits. What if I wanna kill people using stylish clothing as the Onryō? When I say clothing I also mean her power also. It would be really amazing if there was more0 comments 11 views last activity
-
0 comments 1 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
https://twitter.com/deadbydaylight/status/1640760772505600010?s=46&t=JgBYqyq8ZKZO5Kp0mOVlLw these should now appear in matches along with the red and green ones. but, do they have any requirements? Like, pretty sure red ones appear from the beginning after the sound, green ones? Maybe as well or after first gen/hook? i thought and actually read somewhere blue11 comments 381 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
once again i had so much fun in a match NOT that i got face camped at 0 hooks and 0 gens. therefore i have lost a pip. why is losing pips a mechanic in the game?! it doesn't serve any purpose at all! ranks have been disabled leaving grades the only way to "climb up in ranks"! grades aren't connected to match making though unlike ranks have been before. so why is this mechanic still in the game?!51 comments 2,051 views last activity
