Discussions
339,005 discussions.
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This addon is so bad. You barely feel the 3%. Either make it 4% or keep it 3% but make it 4 seconds. This is the worst designed IRI addon I have ever seen. Needs a total rework entirely. Into what, I am not sure. This needs to do more. For what it is, its really neat in3 comments 31 views last activity
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(An outfit without his yellow jacket?)0 comments 21 views last activity
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On the Community live stream Trickster rework was revealed. Trickster Update: -Trickster’s blade count has been slightly reduced Style Ranks & Combo Timer Rewards accuracy with blades, Tracks distinct actions in the trial, Improves Trickster's Blade throw and Locker reload speeds, Ties skill to reaching S-Rank to Main Event faster17 comments 2,836 views last activity
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Is there any chance we can get Glyph, Memory Shard, and/or Visceral Canker challenges added to Quests. The quest system definitely could use more variety like the tomes had (just without some of those near impossible challenges). 😅0 comments 11 views last activity
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This add-on needs a nerf around hooks. Getting unhooked with that under attack done right under the hook, even though it is delayed, gives the unhooked survivor exhaustion giving rise to tunneling right off hook. Very much a pain, and very much like the cenobites nerfed power of holding survivors right off hook.1 comments 32 views last activity
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The new Survivor first look Kwon will be voiced by the original consultant Kevin Woo https://x.com/i/status/20259580807274538526 comments 251 views last activity
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So killers have to watch survivors tbag at exit, watch them abuse borrowed time after hook, watch them as they blind you at every given opportunity, tbag at hatch when they find it, and watch them waste minutes of your life before they leave the exit gate just because they wanna run out when the killer sees them.... AND YET! THE LAST SURVIVORS DOESN'T HAVE THE TIME TO WAIT 10 FKING SECONDS AFTER21 comments 213 views last activity
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By 1 time collabs i mean: Attack on titan The Witcher Nyight of the living cats Shunji Ito Rainbow 6 siege It has my face The casting of Frank Stone (even tho he is being worked on) For Honor Slipknot Iron Maiden (though more shirts and badges were added)4 comments 101 views last activity
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i cannot fathom how much this perk is a detriment to my and probably everyone else's 2v8 overall killer enjoyment. it's on demand BRO, come on. if you don't want to remove it at least make it so it's not on demand, it makes playing ANY killer, bar blight, UNPLAYABLE. on top of pallets being everywhere. i understand making it more appealing to get more people playing survivor for the killer queu1 comments 92 views last activity
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It's a perk I never see run at all. I've been using it the past couple of games on Krasue and I've realized many body block against her, and it gave me so much value, its effect is quite mean, 80 seconds of no healing after body blocking/ taking a protection hit is quite good and it gets the job done. My question is why do not so many people use it bec8 comments 281 views last activity
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BHVR, please come out with brand new modes, we never get anything new to the current modes every time they return.21 comments 481 views last activity
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The text was created through a translator, errors may occur The Core Issue The Executioner's current active ability — the trail shot — looks like magic and does not match the character's image from the Silent Hill games. Pyramid Head is an executioner and a physical threat, not a mage shooting projectiles. I propose replacing the shot with a lore-friendly mechanic, as well as adding world-alter0 comments 31 views last activity
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The Shaman “Weak in body. Strong in deception.” Base Stats (OG Form) Movement Speed: 4.0 m/s Terror Radius: 32m No special chase power In this state, the Shaman is borderline non-viable in normal chase. Survivors can loop him comfortably. This naturally forces power usage. Ability 1: Borrowed Flesh (Primary State) Movement Speed: 4.2 m/s Terror Radius: 0m No red stain Can v3 comments 62 views last activity
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After Resident Evil Requiem is released, can we get the new old Leon cosmetic, please?0 comments 11 views last activity
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queue times are horrendous for killer in 1v4, I’d like this feature added in the regular mode it would be nice.0 comments 21 views last activity
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I think it would be best if we add proximity Chat in game and be able to talk to all players including killers like in friday the 13th game before it got taken down. Sadly. But yea i think it would be best helpful and more fun if proximity chat was added to the game and i think the whole community would agree especially if everyone mostly play cross platform. The only part missing is proximity ch4 comments 111 views last activity
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So what options have been finalized for the new DBD Chapter? What's the chapter's official name? Which Killer silhouette did they go with?2 comments 683 views last activity
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constant dcs, players who urban evade across the map and can’t loop with no self awareness with 50-100 hours against the sweatiest 5k hour streamer blight mains… I just don’t get it?15 comments 222 views last activity
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well i played decent number of games after last patches and.. i dont know really what to say.. was that shadow buff to pallets nessecary bhvr? do you think its fun to have 10 pallets next to shack, or 3 pallets next to each other and all of theese pallets are extremely safe.. eh.. i got some hours so i know what is what and i dont think this is cool, so.. when pallets nerf? i had fun with a kille10 comments 131 views last activity
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Killers have no choice but to tunnel 1 survivor out of the game. It's no different from IDV. If you think of spreading hooks then you're just begging for a loss. 3 survivors alive will always be better than 4 survivors alive. The devs will never incentivize for 12 hooking. It doesn't matter how many anti tunnel or anti camp features or perks they are adding to the game it's simply not worth it t89 comments 1,647 views last activity
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SLUGGING in a 2v8 feels pretty gross right? I mean, killers literally get insta hooks. So why am I laying on the ground waiting for people to pick me up among the chaos around me? If killers have insta hooks, shouldn't survivors have auto unbreakable? Isn't the point of a 2v8 supposed to be fast paced chaos? We die fast, get ganged up on, gens fly chaotic party style fun right? That's what I20 comments 371 views last activity
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I've noticed the trophies for leveling characters like 'Not Half Bad' are bugged on my Playstation 5. Is there a solution to this or am I SOL? I have even tried buying new characters and leveling them up but with no success!2 comments 21 views last activity
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any m1 killer mains propose ur ideas on how to buff your killer. Do they need faster base speed to traverse the map, maybe something like karsures headless flight where they can travel fast for a short period while survivors have time to make a loop? also should killers get a reward for getting a hook. survivors can get perks that activate when doing a task or well for nothing like SB, should t2 comments 102 views last activity
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Dear BHVR, I have not been able to play Dead by Daylight for the past few days. I have been playing DBD on Shadow PC for years without any issue, but since Monday, the game no longer launches. I receive the following error message: “Launch Error – Cannot run under Virtual Machine.” I contacted Shadow PC support, and they are adamant that the issue is related to Easy Anti-Cheat. Could you plea2 comments 511 views last activity
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https://www.bilibili.com/opus/1170923967458836520?spm_id_from=333.1387.0.0 Data from the Hong Kong servers has been released on the Chinese video site bilibili.Alarmingly,even solo survivors have a 49% escape rate. Furthermore, at high rates, 34% are 4 SWF. While many voices in the Asian servers argue that survivors should be nerfed more than killers, this might be the reason why.Several image15 comments 843 views last activity
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love this guy so much, but he needs some love he’s in such a weird state. Hitting survivors with crazy arc shots over loops and such is super rewarding but it feels like he has so many aspects to his kit where he’s punished and unable to interact with survivors and the environment even if he is hitting shots and playing super well. Here’s the changes I would make. Change Survivor grab axe in4 comments 71 views last activity
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wouldn't it be cool to add a totem class since the mode has a few totems and maybe give a small buff during the game for survivors? would be a cool idea to have a totem class added.1 comments 11 views last activity
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Its actually wild. Toolboxes can stack with not just perks but multiple perks from multiple survivors. The matches are getting really stale when gens just fly in minutes. Where is the excitement? Where is the thrill and fun in chasing people? Is this Gen by daylight?43 comments 979 views last activity
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Basically every possible pallet spawn has a pallet now. So if you want to play, pick something that can ignore pallets… Just small example:47 comments 1,101 views last activity
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that's it really, it's a great feature of 2v8 so i can always play while i wait and makes streaming DBD easier as i've always got content to show, let's add it to 1v4 it'd help with queue times immensely imo1 comments 21 views last activity
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Hi! I’d like to suggest a simple mechanic aimed at balancing generator pacing and, more specifically, the amount of free information survivors get while repairing. Right now, a survivor can repair a generator while freely rotating the camera and checking 360° with no downside. This effectively lets them keep full repair efficiency and maintain constant awareness of the killer’s approach. In2 comments 61 views last activity
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It sounds horrible, please do not go through with this, it nerfs builds that aren't even that strong, it wont even affect meta builds. All it does it nerf/ruin fun builds that aren't that strong. Please reconsider this. I am begging you.19 comments 331 views last activity
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We should make him a killer in light of his new show.5 comments 131 views last activity
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Hi guys! I’m new around here and I wanted to talk about one of the headcanons I’ve had about Ghostface for a few years now. A long time ago I was researching a disorder that used to be called multiple personality disorder, now known as DID (Dissociative Identity Disorder), which is a mental condition where a single person presents two or more distinct identities or personality states. While I3 comments 161 views last activity
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Enough time has past it's time to discuss if the First is OP or not now what drived me to make this post was cause I've seen talk from creators like Otz and Hens saying he's not Op and actually exhaustion perks destroys the First and that exhaustion perks need to be nerfed. What do you think?63 comments 1,561 views last activity
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Lightborn effectively hard counters the flashlight. An item survivors have to spend bloodpoints to get and not just a little if you take into account the pages and pages survivors have to go through to even get that purple flashlight with the visceral odd bulb. Point is there is a limitation to how many you can use. Killers on the other hand dont have a limit to how many times they can use light7 comments 102 views last activity
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The Community Stream revealed this new condition Killers who break pallets with there power will no longer be able to use perks like Spirit Fury74 comments 1,626 views last activity
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if the game had inbulit comms instead of SWFs useing discord like we all do, the game can actually be blanced not for solo q, that is just trash and into SWFs which is co-oridnated and can destroy killers easily. if the game was balanced against SWFs instead of solo q by adding comms the game will be much easier of balance a ranked system will further help seperating casual players from players126 comments 1,838 views last activity
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Dear Behaviour Team, As a dedicated fan of the Silent Hill franchise and Dead by Daylight, I would like to formally suggest the addition of a Visceral outfit for The Executioner: the "White Hunter" .This character, designed by Masahiro Ito for the comic included in the Silent Hill Origins OST, is the perfect alternative to expand licensed content while respecting the original SH2 lore. I0 comments 118 views last activity
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My and friend I play with both claimed all twitch drops, but still didn't have them on our account…4 comments 121 views last activity
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Up to 50% or more pallets now added to all maps giving survs a stupendously insane buff. Proof: https://www.youtube.com/watch?v=4zrBBGPg82U66 comments 2,934 views last activity
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i dont know why but everytime before I load into a match I get disconnected from host anyone know how to fix? i tried verifying game integrity but didn't work somehow.3 comments 41 views last activity
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One of the things I've been very vocal about advocating for in this game are clarifications and fixes for my all time favorite killer perk: Game Afoot. About a year ago I submitted a bug report regarding Game Afoot's haste bonus not applying to special pallet breaks. That report was eventually closed with Coordi, one of the mods for the forum, explaining, "Hello, we checked in with the team on th4 comments 204 views last activity
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The First is a c- killer, he's actually trash, if you get even a half decent team they just run out of view of your attack and the killer is completely useless, his special ability never hits, his other attack is a 50/50 so you could spend a minute chasing a survivor and 4 gens are done. Congrats, I also seen Myers got a shadow nerf to his lunge ability making it at least 25% worse both in range11 comments 171 views last activity
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Last times in 2v8 the estimated queue times have always been very accurate. Now its not accurate at all. It says 27 minute queue time when in fact its more like 15 minutes. Its so much of a difference. Its not like it says 27 but is 25 or 30. no we are talking like 10+ minute difference from the estimate. Can we get a more accurate queue times like it was last times during 2v8? It doesnt matter i0 comments 42 views last activity
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End game collapse, survivors wait at exit gates, they've won and they just want to rub your nose in it. Why can't Killers abandon the second end game collapse starts, please for the love of god. Survivors get to abandon when they're slugged and that's fair, I hate having my time wasted match after match when I'm on a losing streak because funni survivors think they're epic win was so cool they ha0 comments 11 views last activity
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I swear, like, one out of three Ghostfaces I go against mark a survivor in nanoseconds! No, they haven't been stalking; it feels like all survivors start with a 99% mark already, right off the bat. Otherwise, how are they able to mark you on a small, closed map in less than half a minute into the match? There’s no way for them to stalk from a distance. It usually goes like this: you start → rush4 comments 182 views last activity
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Okay, I am sure everyone's been there. If for the Killer there is a way to do something, like target the remaining 3 survivors, but when it's on a survivor's side (Killer is hacking), you just have to be a good boy and endure it like a champ. That's effed up, I tell you. Hacker walks away with it satisfied and having had his twisted fun, but it is YOU, a victim, who's getting blamed for misdoing3 comments 61 views last activity