Discussions
6,055 discussions.
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topic says all, in my opinion the killer´s need to be more rewarded if toxic survivors ragequitting/dc´s. After they change the pipping for survivors (easier to rank now for them), they doesn´t stop dc´ing and its a horrible game experience atm because you loose a pip as killer.15 comments 342 views last activity
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Legion is a rather, special, killer that would become simply unusable if their entire power was gutted. Therefore in order to maximize satisfaction I want to know your answer to the following prompt: "If you were given free reign to remove one single component of Legion's power, what would you remove and why?" Below is a Strawpoll link to make the community's responses easier to look at: http19 comments 402 views last activity
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@not_Queen @Janick RE: Feedback on Emblems I got the information about how emblems work from the DBD Wiki . Gatekeeper 2.6 was explained to me as this by another forum member . I'm making this post to give feedback on emblems. I took a while to write this post and played a lot as survivor and killer in the 2.6 update. The core issue I see with emblems is one of opportunity. Survivor a5 comments 122 views last activity
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Today, we are launching the first edition of the Dead by Daylight Developer Update . These articles have the objective of giving our Community a better visibility on our short and mid-term priorities and how each of them is progressing. We are looking at releasing an update like this on a regular basis. This first edition will give you insights on some0 comments 76,732 views last activity
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Ok, so I can get the "England" one (Robert Englund huehue) but why Haiti, Guam and Kenya?! WHAT CODE IS THIS?!7 comments 172 views last activity
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Pic attached for proof. Change my mind. JK, lmao! -- Really, though... What the hell happened here?10 comments 242 views last activity
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If a killer decides to let me wiggle free at the end and makes me open the gate to leave?10 comments 152 views last activity
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Even some yellow. I know it’s normal to get SOME purple ranks in my lobby, but not every single game. It’s constantly purple/green. I’ve seen maybe 1 red survivor in the last two days. I’m not saying it’s too eZ either, it’s just not as fun. I know the pipping system was updated for survivors but it doesn’t seem like it’s changing anything.7 comments 152 views last activity
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Thanks for 5-10 mins queues devs !29 comments 272 views last activity
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I don´t know how many times it has been brought up, but i have not seen it since i joined. Which is your favorit map? My main concern lies in balancing, but be free to explain your choice. For me its Yamaoka Estate. I feel like this map is pretty balanced. It´s small-medium-ish but with a lot of really good hiding spots for survivors. Also it feels like the distribution of pallets is pretty40 comments 702 views last activity
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There used to be a different music that is played by a Guitar, when you are looking at your character or finding a match; and I love it. Anyway, the Guitar music is gone and now there is something else that plays.. And these two pieces of music don't seem to rotate. It's been few days like this. Any suggestions? I want the Guitar again :/7 comments 252 views last activity
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Hey there, I was doing past a Post of how i liked and enjoyed the new Emblem System. Dont get me wrong, i still like it, it requires just more skill to pip up so not every wannabe is on the high Ranks BUT: I was playing today now after some Matches (7-8) as a Survivor on Rank 12. I tried it without getting caught or even hitted. I repaired 3 Generators completely and unhooked like 2 Mates. Ope10 comments 292 views last activity
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To avoid an overdose on altruism, give Bond the same range as Empathy. This would help keep multiple survivors from going for the hook rescue and giving the killer a slug fest. Empathy tier 3 has unlimited range. Nice !21 comments 522 views last activity
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The green update announcement has been up for awhile now. It makes no sense to leave it up there anymore.9 comments 2,672 views last activity
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I don’t really know how I feel about it. It doesn’t look all that great on mobile, if I’m being frank. Not as easy to use there— but it is really fancy.81 comments 693 views last activity
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I urge people to try out the wombo combo.. soon as you get to those two hooks it becomes nutty, your completely invisible (terror radius wise) have essentially wallhacks, can do actual chases due to the speed boost, (gain potential insta downs even) on a map like lerys or the game it becomes incredibly broken so long as they don't touch the totem. And if your worried about them breaking it? Thril3 comments 112 views last activity
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If each surv only could use his/her perks and another one?6 comments 142 views last activity
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Hello, no misleading titles. Nothing nasty. Just wondering if we can expect a roadmap similar to last year? It was great to know rough timescales of what and when to expect it! Thanks!20 comments 492 views last activity
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People of the Fog, As part of the 2.6.0 update, we made some changes to the emblem system to have a player's rank more accurately reflect their skill level. This was done by setting unique pipping thresholds for each rank range that gradually become more demanding as you climb up the ranks. While these changes did have the intended outcome, the new pipping thresholds proved to be too dem0 comments 25,612 views last activity
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Why did you stop the weekly livestreams, I know you said something like you don't have enough information to talk about but maybe at least answer some game related questions or something about the balance or bugs instead of questions like "What would the nurses favorite food be?" or "What does Hillbilly do in his free time?" Those questions are some fun silly ones and I agree, there should be a t21 comments 1,332 views last activity
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Thanks god its a bug, yeasterday and today was a nurse by daylight because she's not affected by the new perk. Hope they fix soon84 comments 4,658 views last activity
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This is not a 1 v 1 game, it’s a 4 v 1 game and the 1 should have as much power as the 4 put together. That said, when survivors have 16 perks at their disposal (some of which DO benefit the squad as a whole, so don’t try to bring “but killer perks affect everyone”) while the killer has only 4, that puts the game in the survivors favor - which exponentially increases when valuable perks are add38 comments 662 views last activity
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Survivors should gain a small amount of credit for others doing stuff. When I gen is popped in their lifetime, a hex totem is destroyed or a friend is saved all survivors should gain some credit as long as they are alive. Just because you didn't do that gen doesn't mean you aren't running the killer and keeping them away from your friends. This can be said against events except flashlight saves,24 comments 292 views last activity
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I can't track while phasing as Spirit. Anyone got advice? I really need help finding them.26 comments 322 views last activity
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It's very simple to make the endgame more fair and funny for both parties. In a 4v1 game, when three survivors are dead, the last one has almost no hope to survive without the hatch, but the hatch standoff is very boring. Here is the solution: 1) when there is only one survivor left and at least 2 gens done, the hatch opens and the killer loses the ability to see the remaining gens' Auras (a30 comments 773 views last activity
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Just a simple game, three other people and I against a Plague on Myers' map. No SWF, nothing. Then suddenly I go down at the end of the game and the killer starts hardcore spazzing out and nodding and hitting the girl on the hook. Then picks me up, hooks me, and does the same and the game is over. Just a "lol ok" from me- Whatever. Then proceeds to say this in chat; Killer; GG EZ (me ignoring45 comments 5,932 views last activity
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Sometimes after match you want to drop couple of words to your teammates when you play solo surv, but Killer disconnects at once and chat is gone. Is there possibility to implement 2 things 1) Chat do not turns off when Killer disconnects, but turns off when all participants left lobby. 2) Add notification when ppl are disconnecting, so you know who is still in chat and who doesn't.4 comments 62 views last activity
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Has BHVR ever mentioned what the next event is, or when? When I first played the game the summer BBQ was ending and I'm really excited to see one of these special events in-game. I won't have to wait until summer or winter will i?15 comments 4,822 views last activity
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Both those perks sounds good on the paper. But in the gameplay it doesn't that good. Solidarity is a perfect alternative for a self care, but healing someone for getting only on yourself 50% of the health bar is not too much. I personally love the concept of this perk, because it promotes the team work. I know about that this perk could be easily abused in gameplay if the perk could grant a full10 comments 282 views last activity
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Hello! For me personally I think that dark sense is under rated, I scarcely hear people mention it but I feel aslthough it is a very good perk. Being able to see if the killer is coming to you after popping a gen is useful. You can also use it as more of an offensive thing (rarely) to see where the killer is to go for an unhook. Please consider I’m fairly new to DBD (my second month now) so don’70 comments 1,005 views last activity
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I think while a survivor is hooked if the killer is close to the survivor on the hook it’s should work how the pigs traps work if you are to close the bar doesn’t go down36 comments 752 views last activity
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I think everyone by now has noticed the cheap trick, (can't wait to hear the killers defense on this) of downing people then leaving them to run and find other people. A good fix for this unsportsman tactic would be to make it so anyone can fully recover from the downed state themselves, not changing the healing speed or anything like that of course.16 comments 2,013 views last activity
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I thought nurse was the weakest killer and Freddy was the strongest. (Serious)62 comments 683 views last activity
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Hello all, I am trying to get a better feeling for whispers, but have no idea how large a 32meter radius is. I don't know what a meter looks like in game. Can anyone help me? How far out is 5meters, 10, 20, 30? Anything would be appreciate as I have no point of reference. Thanks!15 comments 802 views last activity
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today i watched some dbd streamers and they literally played more 3vs1 games than 4vs1. Maybe you guys should start balancing the game around 3vs1. Since 4vs1 games are rare nowadays21 comments 262 views last activity
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So that they can't open the hatch, but moreso, increase their aura reading power. I'd love to use a key to see where the killer is for a while but blood amber doesn't last long. It would also be nice if we could use keys to instantly open chests I say we buff the aura reading power of keys, let them open chests and give them a new function which allows the survivor to use a key to get a hook13 comments 262 views last activity
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Just click this button and chat shall dissapear6 comments 132 views last activity
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Survivors who are within a range of 32/36/40 meters of the Killer will yell and reveal their location for 6 seconds (at all tiers) instead of yelling within the Killer's terror radius. Changes - Removed the terror radius condition9 comments 392 views last activity
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Hello, For those who are struggling to unlock the Deranged Pursuit Achievement, I've made sense of what you need to do and it is not bugged... at least not as much as we thought. When Frenzied, once Legion hits a Survivor, they enter KILLER INSTINCT state, and it is at THIS POINT that you must hit ANOTHER SURVIVOR and down them. Example. Legion has afflicted a DEEP WOUND on Meg. Legion43 comments 3,771 views last activity
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So here's the endgame. 2 Survivors are sacrificed and the 3rd survivor goes down for the first time in the match. Infectious fright goes off and I chase the 4th. The 3rd survivor DC's because they don't want to be slugged while I finish off the 4th. The 4th gets the hatch. If the 3rd person is "under their percentage" they get 0 punishment for sabotaging the game. Compulsive DC'ers might ge79 comments 6,523 views last activity
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I would like an HONEST answer to a simple question. Why are particular streamers getting special treatment over other people? I've had MULTIPLE friends who have been banned for DC'ing from matches/Toxic Behavior and I've seen a lot of the top streamers since the release of the game have been constantly disconnecting/verbally harassing people without any sort of punishment. These top people a62 comments 2,303 views last activity
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There are so many spammy, useless, inaccurate, wrong... commentaries that it is logical: "Vote up" -> "Vote down" "Awesome" -> "Terrible"20 comments 162 views last activity
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Greetings fellow fog travellers :) I play almost 50/50 killer and survivor. As a killer i never tunnel or camp.. for me its not about pips, but about getting lots of bloodpoints (for all players), and honestly? Standing besides a hook for most of the match seems really boring.. i’d rather find and change other survivors.. Usually both i and all the survivors get between 15.000-30.000 bloodpoints42 comments 762 views last activity
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Hi people of the fog Is there a way to see if you are banned or suspended playing as the killer ? I havent been able to play killer in months with no idea why i thought it was the infinite loading screen bug but now im not so sure and im not sure how to check Any help or advice would be appreciated9 comments 2,712 views last activity
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OoO let's the obsession see the aura of the killer, in return the killer can see their if they look at each other. SWF or anyone with voice can relay that information at the team. The team mates benefit from the perk, without suffer any drawbacks! Is there any plans to even out the power of the perk in the hands of SWFs and voice using survivors vs solo players and killers? Could it be rework8 comments 172 views last activity
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yeah is this reportable? troll?8 comments 322 views last activity
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Goal: The idea for this concept was to create a killer who can create map pressure by inciting paranoia and having effective mobility while remaining thematic, slowing the game by making survivors want to immerse for the duration of his power. TR: 40 meters Movespeed: 115% 4.6M/s Passive: "Monster in the Closet" When the Boogie Man opens a locker he may hold the space bar to enter the locker i8 comments 102 views last activity
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A paid DLC should have proper animation. So what the hell happened and will he get proper animation in the next patch? @not_Queen8 comments 402 views last activity
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https://forum.deadbydaylight.com/en/discussion/55945/play-for-free-weekend-and-spring-sale#latest I just bought a whole bunch of the dlc and now BHVR has decided to put stuff on sale. It's like they're mocking me. 😥15 comments 322 views last activity
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I hear a forum that Queen posted from a screenshot saying that totems would be removed and the perks stay as perks, survivors get 3 hit states, adding "slightly injured" and huntress hatchets instead recharge over time, any confirmation?????22 comments 362 views last activity