Discussions
339,151 discussions.
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Bonne année ! Notre équipe est de retour et nous vous proposons aujourd'hui une Mise à Jour des Développeurs des plus intéressantes. Dans cette édition, nous allons couvrir tout ce qui arrive à Dead by Daylight dans notre première mise à jour majeure de l'année, des diverses mises à jour de Tueur, Compétence et Carte, et bien plus encore. Nous n'avons pas0 comments 381 views last activity
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I have around 2200 hours but all but like 90 of those are on killer. I now would like to learn the ways of the survivor. I have all survivors unlocked except for Jonah, Renato, Thalita, and yoichi. What are some really good builds and tips to help get better at chase and looping.l? I know how to run most tiles from the killer perspective but when I hop on survivor it's like night and day I las0 comments 11 views last activity
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This discussion has been merged .0 comments 1 views last activity
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Devotion 30+ 7.5k hour small streamer I'm reaching out to your team on behalf of players that suffer light sensitivity migraines. They are struggling with my new favorite perk, Hex: Two Can Play. I feel this perk is near perfect in design and I hope to continue to use it. I am currently reluctant to, thanks to viewers raising my awareness to light induced migraines. Please view the following 100 comments 81 views last activity
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¡Feliz Año Nuevo! Nuestro equipo está de vuelta a la acción y hoy les tenemos preparada una extraordinaria actualización del equipo de desarrollo. Esta vez, hablaremos de todo lo que llegará a Dead by Daylight con la primera gran actualización del año, incluidas varias actualizaciones a asesinos, ventajas, mapas y mucho más. Hemos estado trabajando ard0 comments 6,141 views last activity
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I always wanted a chapter with Esther from the Orphan movies, to me it would make so much sense, though I'm not going to explain why it does, the twist in the 2009 film is disturbing and is the reason why I believe Esther should be a killer. (not spoiling what the twist is though!!) For the ones that are unfamiliar with the films, here are the posters:36 comments 752 views last activity
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The combination of Buckle Up and For the People is just stupid. Period. As a killer you can't counterplay this, and it can be used to pull off crazy saves, especially during the endgame. This combination has nothing to do with skill, it's purely a crutch mechanic that is not counterable and shouldn't belong in a game with an MMR ranking system. It's basically a mechanic that completely negate3 comments 81 views last activity
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Could you please make these 2 perks activate with separate keys? (e.g. Blast Mine with E, and Wiretap with F). Having them bound to the same key forces them to activate at the same time, and limits their potential. Or instead, make them require a different amount of gen completed (e.g. Wiretap 50%, Blast Mine 55%), just so we can choose if we want to activate just one or both. One of the good t0 comments 31 views last activity
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Actually, Quality of Life change, which would simply give solo Q players info that SWFs already have. If a healthy teammate approaches you while you are injured, you get the For the People blue icon in the lower-right part of your screen, where the buffs such as "leader", "streetwise" etc. show up. This would be REALLY good in cases where you are unhooked and dead on hook, and the unhooker has F4 comments 81 views last activity
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I see it as a Secret killer offering and I think it's Mori time, and it's not; and that is so disappointing to just throw myself in front of the killer and not get mori'd? Please do not waste my time with such nonsense.3 comments 51 views last activity
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Title. I've seen people say Survivors use Second Chance perks but which perks are they? Is Dead Hard one of them?5 comments 951 views last activity
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They said they would be willing to trade every Exhaustion perk in the game being removed in exchange for Skull Merchant bring removed. Seems like a fair deal to me, and I play a lot of Skull Merchant, would other Survivors accept this trade deal? We Receive: Easier chases and less annoyance with perks like Background Player and Lithe, this also includes Adrenaline since it is an Exhaustion pe35 comments 891 views last activity
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I typically always run Bear Oil and Trapper Gloves, and I know that, respectively, traps are set silently and 30% faster. Yesterday, while I was playing, I noticed that I was getting a Haste effect immediately after setting my traps, and that is the effect of Coffee Grounds, not the two addons I was using. I only noticed it for the first time yesterday, and it continued to happen throughout all o0 comments 31 views last activity
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Comp Swfs Always Bring Azarovs/Macmillan... Why do you think this is? Starting to become problematicRecently I have been facing a lot of ex comp teams in full swf, and everything single time there is a map offering for Macmillan/Azarovs. At first look this just means it's a survivor sided map, and they always spam it. But It's hard to tell as it depends on which map/RNG of the tiles. The one consistent feature it does have though, is A LOT of filler pallets that you can chain into Jungle Gy3 comments 91 views last activity
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I've seen a few places now where people keep asking for Forfeit options and/or no DLC penalties. Suicide on Hook is of course an issue, and a common solution suggestion is to allow people to give up or allow people to leave for a bot. The fundamental issue with adding/allowing these things is how common they will become. If you take away DC penalties, you can't really give Survivors no DC pena44 comments 1,165 views last activity
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I am sick of missing hit after hit just because survivor do this stupid little zig zag motion and that's it, hit falls short and completely misses even tho survivor is right there in front of you, doesn't matter I am fully pressing the hit button, swing just stops in a fraction of a second and hits nothing, is absolutely ridiculous.7 comments 151 views last activity
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So I think that's unbalanced, specially for me who live in the 3rd world country, with unstable connection, I mean my internet is fine but it randomly disconnecting like for a 5 seconds like maybe 3 times a week, so it will be no single issue if I was playing other game like league of legends, because it don't kick me out of the game just for disconnecting for 5 seconds, this is sooo stupid, and0 comments 31 views last activity
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Feliz ano novo! Nossa equipe está de volta à ação, trazendo hoje Novidades dos Desenvolvedores com muitos detalhes para você. Nesta edição, vamos discutir tudo que está vindo de novo ao Dead by Daylight em nossa primeira grande atualização do ano, abordando ajustes para o Mapa, Vantagens, Assassinos etc. Esta é das grandes e deu um bom trabalho, então pre0 comments 4,301 views last activity
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Otz currently has Dredge in C+ tier. He mentioned that the more he plays the killer, the more problems he notices with him (Otz is currently doing winstreaks on Dredge). Based on the issues Otz mentioned, I suggest these changes: The locker teleport should have a lower maximum time and should be faster to let him use it in chase. The time it takes to teleport to a locker far across the map is8 comments 191 views last activity
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Feel free to disagree (in fact, I want people to disagree because I want to hear opinions from others) or post your own tier lists down here, this is only my take. This is a tier list on the skill ceilings of killers rather than the skill floors of killers, so keep that in mind. This is based on how difficult it is to reach the peak of a killer's skill c50 comments 2,888 views last activity
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This is a topic that I have been seeing a lot in communities on twitch/Youtube lately. The issue comes down to the strength of certain perks. Survivor perks should always be weaker than killer perks, as there can be 4x of them in every lobby. Example is (ds + DH/Windows Resi/Adren) is probably the build I see most when I am playing survivor/killer. These are 4-6 very strong perks, and in a l3 comments 182 views last activity
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From the jump I've used this perk as a solo survivor mainly to gain information that helps me assist my team, and in the past I have said the perk was good with responses from people saying it's too niche or can be burned fast or that the perk is not really all that useful. Well now that ultimate weapon is a thing and friends till the end and basically all the aura reading perks work well with45 comments 993 views last activity
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There have been some discussions recently regarding the horror aspect (or lack of one) in Dead by Daylight. And whenever one of those discussions pops up, the maps are also mentioned. And for good reason! The maps are the very heart of the horror atmosphere. And when that heart stops beating well... we look at you, reworked Coldwind Farm. With the Realm Beyond close to claiming its final victi61 comments 1,251 views last activity
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Making icons (perk icons, offerings. Item\addons) custom not possible is kinda goofy cause I know alot of people (including myself) would buy that in a heartbeat5 comments 141 views last activity
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あけましておめでとうございます!私たちDbD開発チームも仕事に復帰したところで、本日は皆さんに最高の開発チームアップデートをご用意しました。今回は殺人鬼、パーク、マップに関する様々な調整をはじめとする今年初の大型アップデートにともないDead by Daylightに実装されるすべての変更についてお伝えしたいと思います。少々長くなってしまいましたが、ぜひ最後までお付き合いください。 発電機 今年初(はつ)のアップデートということで、まずは発(はつ)電機の調整から。具体的には、発電機が殺人鬼にどのように破壊され、修理進行度の後退が生存者にどのように食い止められるかというのが今回の変更の狙いです。この調整で目指すのは、0 comments 43,321 views last activity
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there is no way I should be doing 3 gens 2 unhooks and a 2 minute chase just to get 18k bp. and most of the time when we escape we wont even get a pip sometimes or we will do so much work just to barley get 1 pip. This is the reason I mostly player killer now. As killer you can just casully play the game get like 1 kill and still get 30k bp and a pip. while as survivor your doing all this work fo32 comments 824 views last activity
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Hey fellas. I think that im starting to main this fella, so im looking for advanced stuff for demo, like bounces spots, carteck etc. Would be really grateful if you share some knowledge with me. Already saw a few vids on yt from monsterkill, so im aware of the few on farm, gideon and preschool.1 comments 21 views last activity
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https://twitter.com/youtooz/status/1744082185475215832?s=46&t=MOM9e-MaWyIGCyqm4Ri7dw Having a bit of trouble trying to figure out who these are…4 comments 161 views last activity
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DCs, Intsa give up on hooks an people teaming with the killer is getting out of control Almost every single game of mine an many others this seems to be happening my twitter feed is full of 100s discussions an posts of people just constantly dcing or giving up it can be any map any killer. If they aren't doing that people are walking round the map pointing you out to killer, delibrealy failing5 comments 131 views last activity
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What a great way to lose. P0 SWF with cosmetics and purple perks, they'd get faster anytime you got close. The server was also super laggy too which kinda set me back a bit, granted I wasn't like on a high win streak at all, I was just purely doing it for fun and seeing how far I could go, maybe it served me right.3 comments 171 views last activity
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I love the random perks challenge. After it's over, I wish there was a way to use random perks instead of selecting specific ones. It would be great to just have a perk labeled as 'random' at the end or something that you can select for it to randomly assign a perk to that slot. You can then select that 'perk' for each slot to do full random, or if you just want to pick specific perks and then ad0 comments 11 views last activity
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3 games against folks around my level, felt good. Got a few 3ks and was just viking. Next 10 games were the sweatiest games I've ever played. Constant bodyblocks, constant flashlight saves and flashbangs, 1-2 bnp, and obvious comms from the near instant heals I was having fun, why do I now get punished for it?2 comments 121 views last activity
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Ok so I know people are gonna be like "DONT NERF" and "WDYM NEARLY FINE" while the title is true to what I think it's also good to bring in a bit of both killers and survivors opinions on my suggestion as I wanna hear what people's opinions are. So first off window scamper is fine. It's pallet scampers that are the problem. Now that we've covered that, lets dive deeper into that. So when you're0 comments 33 views last activity
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Many people say that some killers have more personality than others, and I agree with that, for example, Freddy for some reason attracts bad players or simply super tryhards (yes, tryhard as freddy, weird i know) I would like to know how each killer generally acts in your games to know if I have a similar experience for me the list looks like that:6 comments 142 views last activity
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Hey all, I'm not sure if there is anyone else like me who gets bothered by the fact that you'll have everyone ready to start a match, but one person who refuses the hit ready and lets the clock count down to zero. Is this not disrespectful to the other players? Why can't you be ready when you join the lobby? It makes no sense to me and I think it's rude. What is everyone else's thoughts?3 comments 91 views last activity
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So I was thinking of a new gameplay when you get first hooked. I know it feels different but I want it to be something more fun. I understand of a Survivor being on a first hook and looking around for someone to safe you! It feels really boring and waiting out for a recuse or you swinging your arms up and down but I thought of this idea! How about whenever you are hooked and your done screaming2 comments 41 views last activity
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Before the exit gates are energized, every survivor who ´´bleeds to death´´ should receive an effect similar to a plot twist, he would stand up and receive a speed boost, having a last chance to reset if the killer decides not to hook any survivors If you want an easier explanation: When the 4 minutes of bleeding are over, you will be healed, if you get downed again you will die this37 comments 611 views last activity
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SWF groups will generally tell their alive friends in the match where the solo survivor is and sandbag/grief them. It's why I lobby dodge obvious SWF groups when I'm solo Q0 comments 41 views last activity
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it happen to me a couple time, that noed doesnt work at all. the totem wasn't cleansed, and gates had been opened. in one match, one hit was just an injury, and the second was finally an instadown. but that's not enough. you must rely on perks as killer! fix this pls asap, thank you2 comments 71 views last activity
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Yes it may be a bit stupid to ask and its probably not something that’d be high up on their list of priorities but i think it’d be a really good change, yes its small but Cheryl Mason has the same one as The Executioner and the RE survivors all have have a track so why not Nancy and Steve? I’m only bringing this up because it’s my favourite track in the entire game and it feels weird for them not2 comments 31 views last activity
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I cba with this skullmerchant. It's actually worse than the old one and that's saying something. It's literally impossible to beat her if she holds a 3-gen right from the start. And this version can chase as well!!! If I see a skullmerchant dry kicking a 1% gen and instantly placing a drone on it I know it's over, even if I try my hardest. And even when I'm playing in a full tryhard swf. Dron49 comments 1,913 views last activity
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Both are highly problematic. I just had a game as Oni where I had to slug the last survivor near the exit gate and they ended up DCing because they thought I was BMing but I did it because the other 3 Survivors I killed were all on that side of the map, so because of that there were no hooks close enough for me to hook them. It was on Haddonfield, and there were only 3 hook on an entire side of t2 comments 51 views last activity
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The amount of games that I have where I lose one or two gens by the time I get the first down is honestly just infuriating. And by the time I get the 2nd down, one or two more gens are popped. Its so easy for survivors to genrush, all they have to do is hold M1 for a bit whilst the Killer is trying his hardest to get a down. I simply dont think its fair that in a 4v1 game, the 4 players can fin162 comments 4,792 views last activity

