I didn’t understood the distortion change

IMG_0084.jpeg

This means we have to be chased for 30 seconds to get one token or we get a tokens instantly when the chase starts?

Comments

  • Another survivor perk killed in action.

  • @Wibwob said:

    Tbf, assuming the user can last at least 30 seconds in two chases throughout the game, they still get to block the killer's aura reading 4 times. And that's on top of knowing what aura reading perks they have. I don't think it should be able to completely deny a Killer's aura reading for the whole match.

    I feel like 30s is a bit long though, I'd say most chases average around 20s, which would be a better number for this.

  • @Jock21 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812036#Comment_3812036

    How's using aura reading perks more braindead than using pre-nerf Distortion when most of them have requirements in order to activate unlike current Distortion ? Also why shouldn't survivors also learn how to play the game when chases are, you know, part of the game ? Hypocrisy and double standards aren't gonna win you an argument babe, so come up with better arguments next time.

    Why shouldn’t killers learn how to find survivors instead of relying on wall hacks! On the other hand how am I supposed to loop on maps like haddonfield?! The complainers already got most maps nerfed, so they only have trash loops and are too small. Why do you think so many people play this perk?- Because chasing isn’t reliable and fun anymore.

  • @Atom7k said:

    https://forums.bhvr.com/dead-by-daylight/discussion/428802/i-didn-t-understood-the-distortion-change

    Best possible outcome. Having 3 people with distortion is the single most annoying thing you can face in a match (besides 4 WoO) even if you just use 1 aura element (perk/addon). Having one perk cancel out God knows how many other perks and add ons is extremly frustrating. Especially if you have an aura build but also if you have just one aura perk. It becomes basically useless and that is too much power on one side. I cannot count how many times I had to play hard locked in to burn through the stacks just for them to reload for free. Now you at least need to do something for it. Getting huge advantages should always come with a price and not for free. Like frickin Windows of Opportunity

    Having one perk cancel out God knows how many other perks and add ons is extremly frustrating.

    I agree, we should ban aura reading perks!

  • @Langweilig said:

    Dead perk now!

    :( the only survivor perk i main with-killer main

  • I just saw the answer from Peanits.

    Nevermind.

  • @Nazzzak said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811851#Comment_3811851

    I think one thing people are missing is that balancing is always a game of give and take. Be careful what you wish for. If killing Distortion means that aura read perks and builds get results that are a little too good stats-wise, the next step is aura read perks being put on the chopping block.

    good luck chopping all of them lol

  • Survivors celebrate Skull Merchant getting Gutted now Killers can Celebrate Distortions gutting hurray!

  • I personally liked PTB version more.

    but I am just happy rats won't be that annoying now.

  • @Yamskeezy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811851#Comment_3811851

    stop crutching on wall hack builds, good killers dont need it.

    A "wallhack" build always requires some action from the killer. It's never for free. So most of the time you run without auras. If you really equip 4 aura perks you have nothing to help you in chase, no gen defense and no endgame help. The sentence "good killers don't need this or that" is pretty much what is heard every time but you need to understand that all killers work differently. So maybe good killers don't need these perks or don't need 4 gen slow down perks, but in the end, they have 4 slots and they can decide how to split the power.
    Just dropping "Good killers don't need that " is ultimately saying "I think everyone who runs aura perks is bad". I can guarantee you people like ultimo bushido and a lot of nonfamous killer players will prove you that they can wipe the floor with you (and me). It just sounds like a childish stubborn try to make killers play the way you want them to play and thats never going to happen.
    You see Windows of Opportunity on almost every survivor out there and just saying "good survivor dont need this" may apply on maybe tournament level players but still a lot of good players use that perk too.
    So instead of trying to make killer play the way you want them, learn how to outplay certain builds and perks.

  • @Atom7k said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812051#Comment_3812051

    A "wallhack" build always requires some action from the killer. It's never for free. So most of the time you run without auras. If you really equip 4 aura perks you have nothing to help you in chase, no gen defense and no endgame help. The sentence "good killers don't need this or that" is pretty much what is heard every time but you need to understand that all killers work differently. So maybe good killers don't need these perks or don't need 4 gen slow down perks, but in the end, they have 4 slots and they can decide how to split the power.
    Just dropping "Good killers don't need that " is ultimately saying "I think everyone who runs aura perks is bad". I can guarantee you people like ultimo bushido and a lot of nonfamous killer players will prove you that they can wipe the floor with you (and me). It just sounds like a childish stubborn try to make killers play you want them to play and thats never going to happen.
    You see Windows of Opportunity on almost every survivor out there and just saying "good survivor dont need this" may apply on maybe tournament level players but still a lot of good players use that perk too.
    So instead of trying to make killer play the way you want them, learn how to outplay certain builds and perks.

    lethal pursuer? No action. Bbq chilli? You were gonna hook them anyways? No where to hide ? You have to kick the gen anyways. Weave? You do nothing most killer aurora perks require no steps or procedure you just wait and see. Iron maiden ? What did the killer do to see my aurora? Nothing. Survivors auroras are revealed by preforming every basic action, even spawning in a match reveals my aurora!

  • @Yamskeezy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812257#Comment_3812257

    lethal pursuer? No action. Bbq chilli? You were gonna hook them anyways? No where to hide ? You have to kick the gen anyways. Weave? You do nothing most killer aurora perks require no steps or procedure you just wait and see. Iron maiden ? What did the killer do to see my aurora? Nothing. Survivors auroras are revealed by preforming every basic action, even spawning in a match reveals my aurora!

    Lethal Pursuer only triggers once in the entire match. It is to put pressure on survivors fast at the start of the match. So you use 25 % of your power to MAYBE get a quick chase at the start of the match and thats it. Barbecue only works if the survivor is further away then 40 meters. If you know a killer has it you can hide behind a gen or in a locker to outplay it. No big deal. Nowhere to Hide? Well press 'w'. It is that easy. By the time the killer kicked your gen you already left the radius. And no not everyone kicks gens. I rarely do when playing dredge because it is my ultimate hunter. So there is no time to kick a gen. Iron Maiden shows your location with a scream but doesn't reveal your aura.
    You easily forget, that the killer has to do something to achieve a few tiny seconds of aura reading. Which is powerfull if used right but useless if your strategy is not working. If the killer is having a long chase he has no value from his entire build. Thats the weak spot auf these kind of builds. Most commonly used aura perks have a condition related to chasing a survivor or even winning the chase. It is not for free.
    Kicking a gen gives you distance and costs time the killer may not have to waste at this point. I don't see your point.

  • @Peanits said:

    I can confirm that a token recharges over the course of 30 seconds while chased. They do not recharge immediately.

    lol, really? Now the Perk is dead for sure. 100%

  • @Ayodam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811864#Comment_3811864

    also when survivors

    -heal themselves
    -heal one another
    -are near or leave a locker

    -work on a gen alone

    -work on a gen with other survivors

    The last one wasn't an aura perk and wasn't something that distortion helped with anyway.

  • @[Deleted User] said:

    30 seconds is way too long. This perk, and by extension any semblance of stealth gameplay, is dead (by daylight).

    Yeah. Agreed. 30 seconds is way too long. I think 5 seconds would be sufficient and a limit that you can only earn one token per chase. I also like the idea that finishing a gen gives a token. That feels fair.

  • @Dreamnomad said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811876#Comment_3811876

    Yeah. Agreed. 30 seconds is way too long. I think 5 seconds would be sufficient and a limit that you can only earn one token per chase. I also like the idea that finishing a gen gives a token. That feels fair.

    You both are ridiculous. Okay i want my Aura perks to active every 4 seconds while in chase. I also like the idea of Aura perks activating every hook. That feels fair

    NO were no giving free anti aura just for moving every 5 meters 30 seconds is fair

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811898#Comment_3811898

    A wallhack perk with no cooldown that follows you? I can't imagine why anyone would have issues with that.

    😃

  • @Yamskeezy said:

    They made it a waste of a perk slot. How many times a match do you think your aurora is revealed a match? Imagine a killer With a weave atunement franklins demise and two other aurora perk build. The aurora will be revealed like 20-30 times a match and now you are lucky to get 6 hidden auroras a match (two before each hook). Unless they have new predator you escape chase and lose a token you were better off bringing a different perk. 3 tokens was very fair, but now two tokens only getting it back in chase just made this a waste of a perk slot. I am a survivor main and run distortion heavy. It is a niche perk, some games it doesn’t proc at all and i waste a perk slot or some games i thank god a brought it. On matches where killer has an aurora build all 3 tokens are gone before the first gen. Nerf aurora builds good killers dont need wall hacks. Survivors have their aurora revealed for anything, spawning in a match, unhooking a friend, going in a locker, completing a gen, taking protection hit, weave atunement franklins demise is also busted. Bbq chilli, no where to hide, and now the new predator perk. With new predator i will get two tokens back in chase then lose one as soon as i escape chase, that is sad. Distortion is nerfed to garbage tier perk. Make it so you still have 3 tokens but recharge them doing gens. So survivors have incentive to do the objective. Now instead of people hiding you sill have 3 survivors trying to steal a chase wasting time trying to get their distortion back instead of doing gens.

    Replenishing distortion while making gens would be really awesome tbh… Never tought of that. Its funny they nerfed Distortion in the first place as i was 80% of the time the only one in solo que to use it. The franklin demise/weave attunement combo is gonna destroy solo Q now so badly.

  • Atom7kOct 3, 2024

    Then the next logical step is to delete Windows of Opportunity, revert Iron Will, ban lightweight and make quick and quiet single time use only. Survivors need to learn to look for resources and escape chases on their own.

    I mean, don't complain if killer wait 20 minutes for a game and survivor dc/suicide in first 30 second The game seems impossible to beat when you are a survivor and when you use distortion you can see that every killer sees you almost every time.

    How the duck can I "brain" a killer on a loop if he sees my aura every time.
    I play as killer too, and the game is very easy on killer, and don't say it's because I'm low mmr, BHVR leak stat and high mmr survivor has same winrate in soloq than average player and same loop time (stat from bhvr official on this forum for winrate see Febuary)

  • @PetTheDoggo said:

    I personally liked PTB version more.

    but I am just happy rats won't be that annoying now.

    Sole survivor+Low profile+ left behind+self care/lucky star and a key

    enjoy

  • i play mostly killer but i play some survivor and when i do i use distortion so i like the perk on both sides

  • @Yatol said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812230#Comment_3812230

    Sole survivor+Low profile+ left behind+self care/lucky star and a key

    enjoy

    Well, that's whole build and you need to get there. So good luck with that.

    You should have tried to bring a build with Lucky break instead.

  • @cclain said:

    killer see survivor when
    - they hook
    - they crouch ( pig)
    - they stalk
    - they hit gen
    - we take fast vault
    - we are near chest/totem
    but they nerf the perk that let you play hide n seek

    Because you're oversimplifying it, and you're propping up a mindset and playstyle which only casuals use.

    Most times the killers you're going against won't have any of the aura reading things you've mentioned. It would be hard to be hit by Pig's aura reading add-on, because few people play Pig and fewer happen to use that add-on when they do play her. Killers have more valuable stuff to use than aura reading, which is why you usually only see 1 aura perk in their build. Now, aura reading becomes much more valuable when you go against casual survivors.

    The problem with casual survivors is that they hide all the time, and can't take a chase. Therefore, their biggest deciding factor in whether they live through a match or not is, "Oh no! Did the killer see me?" If they cannot handle being chased, if they lose the game just off that, we shouldn't be involving them in discussions on balance. Period. At their level, there is a time and place for hiding, but you have to understand that we can't just have survivors hiding for minutes at a time, not doing anything. There's currently no countermeasures in place for that, such as base aura reading, which people seem to be ungrateful for. The only thing close to that is the crows, which don't spawn unless you're standing in 1 spot for a minute.

    At high level, chasing and downing a survivor is very much a chore, and at times it's a Herculean task, and that becomes doubly true when you can't even find the survivors or track them, which perks like Distortion contribute to. Just because a killer sees a survivor, doesn't mean they get the survivor. They have to actually chase and mindgame, and hope the survivor makes a mistake, unless they're 1 of the few killers who have agency with their power and have control in chase. It's essential, playing at that high a level, that killers hear the survivors and see their scratch marks, and Distortion taking away aura reading perks and scratch marks just exacerbates that problem, because survivors already randomly get Iron Will and Lightweight for free as a bug.

    I don't even think most people complaining about the Distortion change should be. Like I say in regards to buffs and nerfs, just because something gets changed for high level's sake, doesn't mean it's automatically gonna be an issue at low level. The survivors are not playing to their full potential, BUT neither are the killers. Some of these killers don't even know what Distortion is, or how to run tiles properly, and get 360'd over and over by smurfs. So "losing" Distortion isn't suddenly going to make those killers dominate, if that makes any sense.

  • You can watch any Otz or Tru3 survivor video, and see how they loop the tiles. Once you learn it, it eventually boils down to "If killer does A, I do B. If killers does B, I do A." and the killer basically can't get you unless they break the pallet or get Bloodlust/Entity Blocker.

  • @Yamskeezy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811851#Comment_3811851

    stop crutching on wall hack builds, good killers dont need it.

    It's not wallhacks, and good killers do sometimes need it. Object Of Obsession is wallhacks, where you can just see the killer anytime he sees you, so he can no longer mindgame. Most loops, survivors have wallhacks and have agency in chase anyway, because they can just look over the loop at the killer or see the bright red stain. Survivors have won matches, where they're all good loppers anyway, by mostly hiding anytime the killer came near, whilst doing gens. In that case, no matter what level of killer you are, you need to be able to find survivors, and it takes too much time to just look around without aura reading. What if you look around for a survivor by a gen, for like 30 seconds, and leave, and they're actually still there? You wasted time not being on anybody else, AND you let them get away for free and get back on the gen. Y'all don't realize how game-ending that is. Compared to survivors, "Whoops, I got downed in 10 seconds. We can probably still recover."

  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811864#Comment_3811864

    Hide and Seek is annoying when survivors use it just to play that “game”

    They just hide. Stalling the game. Does it happen a lot? No. When it does, it’s insufferable.

    And nothing has been done to counteract this. Survivors en masse could just hide all match, and killers wouldn't be able to do anything except rely on blind luck of finding them. You will never see the devs allowing even the potential of that kind of game stall from the killer's end.

  • @danielmaster87 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812065#Comment_3812065

    You can watch any Otz or Tru3 survivor video, and see how they loop the tiles. Once you learn it, it eventually boils down to "If killer does A, I do B. If killers does B, I do A." and the killer basically can't get you unless they break the pallet or get Bloodlust/Entity Blocker.

    They’re not even good survivors. Ayrun, Naymeti, and a few others are survivor mains who are exceptionally good. Naymeti specifically does mostly solo queue, but both of them blow Otzdarva and Tru3Talent—killer mains—out of the park.

  • The game needs less aura reading not more.

    Aura reading hurts new and not so good players the most.

    Bad change overall.

  • @cclain said:

    Atom7kOct 3, 2024

    Then the next logical step is to delete Windows of Opportunity, revert Iron Will, ban lightweight and make quick and quiet single time use only. Survivors need to learn to look for resources and escape chases on their own.

    I mean, don't complain if killer wait 20 minutes for a game and survivor dc/suicide in first 30 second The game seems impossible to beat when you are a survivor and when you use distortion you can see that every killer sees you almost every time.

    How the duck can I "brain" a killer on a loop if he sees my aura every time.
    I play as killer too, and the game is very easy on killer, and don't say it's because I'm low mmr, BHVR leak stat and high mmr survivor has same winrate in soloq than average player and same loop time (stat from bhvr official on this forum for winrate see Febuary)

    Well the killer is not going to see your aura every time. He would need an entire build to see your aura on specific actions like fast vaulting (I'm all ears) or when he kicks a pallet (Thwack) or a gen (nowhere to hide). Besides I'm all Ears you will know where the killer is because of the sound and can leave the loop because the killer needs time to perform the action. So the aura reading is not giving him much in that situation. The only issues I see is weaves and the new Sanshin. I don't know why they thought that was a good idead tbh. Also my first sentence was just a lot of sarcasm :D

  • distortion change is like skull merchant. it got turbo nerfed so hard that buff doesn't move needle. it is still bad because entire purpose of this perk was to avoid aura reading outside of chase when your on death hook which new distortion doesn't do effectively. for some reason it does opposite in denying aura reading the chase which…. doesn't matter because you'd run object of obsession if you trying to counter aura reading in the chase. the change makes no sense.

  • @Peanits said:

    I can confirm that a token recharges over the course of 30 seconds while chased. They do not recharge immediately.

    Any chance yall will slightly buff the doctor? He really struggles to compete with other killers nowadays.

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812131#Comment_3812131

    Why shouldn’t killers learn how to find survivors instead of relying on wall hacks! On the other hand how am I supposed to loop on maps like haddonfield?! The complainers already got most maps nerfed, so they only have trash loops and are too small. Why do you think so many people play this perk?- Because chasing isn’t reliable and fun anymore.

    It's only going to get worse. More map shrinkage is on the way.

  • @Ilikechips said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812163#Comment_3812163

    It's only going to get worse. More map shrinkage is on the way.

    can you link some source pls ? i ddint see it and cant find it

  • @cclain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3813688#Comment_3813688

    can you link some source pls ? i ddint see it and cant find it

    Apologies but the source will only be available in the future.

    I will post a link when the next map ""rework"" goes live.

  • @Ilikechips said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3813690#Comment_3813690

    Apologies but the source will only be available in the future.

    I will post a link when the next map ""rework"" goes live.

    Ok thanks

    but , something i dont understand is : shrinking map + nerf distortion ?
    with map shrinking their is only 2 option i can see:
    less loop —> more suicide hook
    or
    loop are gonna be to close each other creating inifnit loop

  • @Ilikechips said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812163#Comment_3812163

    It's only going to get worse. More map shrinkage is on the way.

    I actually hope they look at 2vs8 and how it is a succes and stopp making maps trash. I enjoyed maps so much more there.

  • @Langweilig said:

    Dead perk now!

    Thankfully! That perk was way overturned. No reason it should get tokens easier than the pebble perk. That’s just ridiculous

  • @SuspiciousBrownie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811819#Comment_3811819

    Thankfully! That perk was way overturned. No reason it should get tokens easier than the pebble perk. That’s just ridiculous

    You should be careful what you wish for. (Soon:Aura perks nerfed)

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3814091#Comment_3814091

    You should be careful what you wish for. (Soon:Aura perks nerfed)

    I’m not worried about the gutting aura perks. I can adapt, I’m not sure everyone else will. I can see a lot of people quitting if they do. Gen defense is so weak imo, it’s almost worthless. Gut aura reading next and killers will probably just switch to survivors or different games.

  • @danielmaster87 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811967#Comment_3811967

    And nothing has been done to counteract this. Survivors en masse could just hide all match, and killers wouldn't be able to do anything except rely on blind luck of finding them. You will never see the devs allowing even the potential of that kind of game stall from the killer's end.

    Gen kick and 3 gen metas were alive and kicking for a full year. Where the killer meta was holding games hostage until the game closed.

    Distortion and hiding play style has never been meta. It's popular with a small subgroup, and not something everyone does. You'd have to have a full 4 man swf of players doing this to have this argument work, and even then it relies on both luck of not being found on top of the killer having zero game sense, since you can typically figure out right where survivors spawn. Oh, and a stealth killer hard counters this as well.

    Killers always have someone to chase in each match.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812551#Comment_3812551

    Gen kick and 3 gen metas were alive and kicking for a full year. Where the killer meta was holding games hostage until the game closed.

    Distortion and hiding play style has never been meta. It's popular with a small subgroup, and not something everyone does. You'd have to have a full 4 man swf of players doing this to have this argument work, and even then it relies on both luck of not being found on top of the killer having zero game sense, since you can typically figure out right where survivors spawn. Oh, and a stealth killer hard counters this as well.

    Killers always have someone to chase in each match.

    the things are:

    1. there was a portion of Distortion users who just hid all match and was waiting for hatch;
    2. Distortion encouraged avoiding interaction with the killer, meaning survivors using this perk usually completely lack chase skills and get obliterated by killers with game sense (yes, this is a bad thing even when you play killer because you want an actual challenge, not a survivor getting 2-tapped)
    3. Distortion playstyle isn't meta at actual high skill levels because game sense and macro knowledge take place there, but is meta in pubs where players are pretty much niche with game sense and macro knowledge, same case as with tunneling and camping
  • @Spare_Them_Mori_Me said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818541#Comment_3818541

    There's more things!

    1: A very, VERY small and rare portion of Distortion users. But it seems wise and logical to punish all the players.

    1a: Now that Distortion is nerfed, do you really think anything will change? Rats will continue being rats. Everyone else is just punished. BHVR never hits the mark very well with this sort of thing.

    2: Another claim without any actual evidence, just your experience talking? Not flaming, just how I see it. I started using Distortion primarily when Blight come out, as his addon's were basically insta lose at gyms. Now, its Object all the way baby!

    2a: Distortion did not discourage anything. Players decide how they want to play. And if a player wants to stealth around, it was a prime pick. There's nothing wrong with stealthing. Its wrong when its ALL they do, and that number is abysmally small. This is my claim without evidence.

    3: Distortion has never been Meta. Not sure why this was stated, but even if it was, it didn't warrant a nerf this hard. And then they try to bandaide their mistake with a slight buff.

    3a: This distortion buff of 15 seconds instead of 30 is like putting a used band aide on a freshly amputated limb. Its still useless.

    2: Another claim without any actual evidence, just your experience talking? Not flaming, just how I see it. I started using Distortion primarily when Blight come out, as his addon's were basically insta lose at gyms. Now, its Object all the way baby!

    my personal experience was always that Distortion users never knew to position themselves and never lasted long in chase.

    And not only mine, i've already seen many not only killer, but also survivor players having the same experience with their Distortion teammates.

    3: Distortion has never been Meta. Not sure why this was stated, but even if it was, it didn't warrant a nerf this hard. And then they try to bandaide their mistake with a slight buff.

    in high skill gameplay it was always useless because everybody knows how to chase. Against killers with less game sense, it acts like meta because it plays with their crutches. However, average Distortion user relies on this perk doing it's work so much that they never learn chase aspect of the game, meaning once killer sees them , hooking them under 30s is guaranteed. They also usually go next on first hook.

    2a: Distortion did not discourage anything. Players decide how they want to play. And if a player wants to stealth around, it was a prime pick. There's nothing wrong with stealthing. Its wrong when its ALL they do, and that number is abysmally small. This is my claim without evidence.

    it DOES discourage people from learning the chase aspect of the game by creating that "safety bubble" comfort zone for players using it, so they don't feel the need to learn anything anymore.

    Stealthing is possible even without Distortion.

    3a: This distortion buff of 15 seconds instead of 30 is like putting a used band aide on a freshly amputated limb. Its still useless.

    it's buff is purely on the recent stats, where average time in chase per hook state is 20s only.

  • @Atom7k said:

    https://forums.bhvr.com/dead-by-daylight/discussion/428802/i-didn-t-understood-the-distortion-change

    Best possible outcome. Having 3 people with distortion is the single most annoying thing you can face in a match (besides 4 WoO) even if you just use 1 aura element (perk/addon). Having one perk cancel out God knows how many other perks and add ons is extremly frustrating. Especially if you have an aura build but also if you have just one aura perk. It becomes basically useless and that is too much power on one side. I cannot count how many times I had to play hard locked in to burn through the stacks just for them to reload for free. Now you at least need to do something for it. Getting huge advantages should always come with a price and not for free. Like frickin Windows of Opportunity

    3 People with distortion is an easy win. That means 3 people have nerfed their ability to survive in chase and all players still need to go to gens. You simply patrol like normal and you win.

  • Most people that i know that use distortion was a counter to lethal and info on what aura perk ran with it for the extended time.

  • @Spare_Them_Mori_Me said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818481#Comment_3818481

    This. Adapting to BHVR's illogical and 'by the numbers' only method is really the only course. Distortion had a lot saying they'd quit. Did they?

    Also gen defense is overpowered atm, imo :P

    Gen defense OP? Even after it got gutted? PR is the only thing worth running for regression imo. Blocking is better but still meh.

  • @Autharia said:

    Most people that i know that use distortion was a counter to lethal and info on what aura perk ran with it for the extended time.

    Object of Obsession is way better with way more benefits and little to no downsides for people who are good in chases

  • @NarkoTri1er said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818873#Comment_3818873

    Object of Obsession is way better with way more benefits and little to no downsides for people who are good in chases

    Yes but OOO is pay walled as distortion is Iri shards. So not every one can get OoO easily. And with 132 survivor perks for shrine to roll through you may not see it for more then a year.

  • the perk still works good

  • @NarkoTri1er said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818873#Comment_3818873

    Object of Obsession is way better with way more benefits and little to no downsides for people who are good in chases

    Object is completely useless against stealth killers. Also it will just get you tunneled out of tlhe game if the killer is decent. Unless by being "good" in chases you mean the top .1% comp players. So sick of the gaslighting from killer mains trying to get survivors to run this literally worse than wortheless perk.

1 2 3