Yamskeezy
Yamskeezy
About
- Username
- Yamskeezy
- Joined
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Comments
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do not close the forums, what the hell is wrong with you folks?
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@ShanoaLegendaryPlz said:
The outcome would likely be weaponised basekit ds. And thus youd have to slug people who just got unhooked because they always try to bodyblock you from chasing others seeing as they know they get a free down and can now increase the chances of them being able to pick themselves up the rest of the game with the upcoming ptb mechanics.
1 example is when they added basekit borrowed time. Survivors went from trying to get away from the hook as fast as possible to being EXPECTED to tank hits from the killer for their rescuer, and now you would be expected to tank 2 hits and go down for your rescuer because everyone will be aware the killer cant hook you for over a minute
remove collision after unhook. Killer will ignore the DS player everytime to chase the rescuer, or maybe even ignore unhooks. Unhook notifications should be gone now too. Killers have too much mobility to need that information.
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game chat
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Right now it doesn't last long enough i get tunneled and they just wait it out.
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i like this, and the teleport can work just like the current hooks in the void during the event.
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every killer since the unknown has been overtuned, we get a couple more pallets. Get over it.
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high MMR survivor here. With the lobbies i get in with sweat killers, idk how we even get 4 gens done. So many killers have mobility, constant pressure and gen slowdown. I think gens are TOO slow. A fully juiced toolbox doesn't even complete a gen halfway and still takes too long. I think the people complaining about gens flying are just terrible killers probably tunneling. Removing gen speed stacks wont make you better. Just draw out your inevitable loss. After playing blood moon, completing 5 standard gens is so boring and tedious.
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@Atom7k said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812287#Comment_3812287
You better speak just for yourself.
If you are not afraid of the chase then whats the problem with being seen for a few seconds?
As I said problematic perks will eventually be reworked (weaves is on the list). So most of these perks are not a problem to the majority of the community. Only to you.
Just like windows is only a problem to a small group of people (I am part of that group xD ).
A killer can only ever have 4 Perks as you know. So if he has a full aura reading build then he lacks gen defense, chase aid, endgame support and basically cannot use his entire build during this part of the match.
I said it and I will say it again. Aura reading perks are limited, bound to conditions and are not an op tool to easily win a match.
They have the potential to throw you under the bus, sure, thats what they are made for, but they can also backfire or provide no value.
The only use for them is to either win a mindgames (which is very rare, might change after Sanshin Tactic rework is live) or to look for your next target for a chase. The only other benefit you have (if youre good) is to guess where all the survivors are based on the information you just got. So that way you can surprise survivors out of place or change your strategy.
Overall, they don't really provide a ton of value.whats the problem with windows?
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@Ohyakno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812254#Comment_3812254
This "too much aura reading" thing annoys me so much. You're only ever going to see BBQ, nowhere to hide and lethal. Nobody's running awakened awareness or shattered hope. It's like saying survivors have so many gen rush perks and they're so problematic and pointing at stake out and fast track like they're huge issues instead of niche, mediocre perks. Survivors have so many ways of losing the killer! It's unfair! While gesturing at parental guidance like anyone runs it.
Even bad survivors are gonna be able to get tokens back. If you hold w after getting hit that's half a token. If you have the brain to vault something at the end of that sprint you've probably gotten your token. Like what did these people do before tokens regenerated? Did they collapse and die when the killer saw their aura?
Most survivors with current distortion do gens or play normally when tokens are gone and they come back eventually on their own. Its a passive perk just like killer aurora perks. I never go out of my way to rat and gain tokens back.
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@Atom7k said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812273#Comment_3812273
Cool, take weaves if you want, it is the only perk that (pre ptb change) guarantees aura without the need for the killer to do anything (aside from lethal pursuer which can only trigger once). Every other perk has a condition to activate, a timelimit and sometimes even multiple conditions.
You act like you are scanned 24/7 in a match. I guarantee you, if you don't use multiple aura reading perks, you will never ever burn through distortion fast enough to actually see the survivor using it.
If you use up all your stacks while being so far from the killer that they can never recharge it kind of is your fault.
You are way to addicted to the idead to never be chased because of one perk.
Your propose would buff distortion. Using up to 15 Tokens in a 7 Minute match is nuts. Even in a 15 minute match it means seeing nothing half the time. And that needs the condition for aura perks to constantly being triggered.
You don't want balance, you wan't an op stealth perk so you never get chased.i will gladly take a chase, and i am sure i speak for most survivors when i say we are not scared of the chase we welcome them, we are just tired of having aurora revealed for completing all basic actions in the game. Spawning in, picking up an item, opening a chest, dropping a pallet/ getting a stun, escaping a chase, opening a locker, completing a gen, unhooking a survivor. And these are just off the too of my head i am missing many many more conditions where the killer does nothing and gets aurora value.
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@Atom7k said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812051#Comment_3812051
A "wallhack" build always requires some action from the killer. It's never for free. So most of the time you run without auras. If you really equip 4 aura perks you have nothing to help you in chase, no gen defense and no endgame help. The sentence "good killers don't need this or that" is pretty much what is heard every time but you need to understand that all killers work differently. So maybe good killers don't need these perks or don't need 4 gen slow down perks, but in the end, they have 4 slots and they can decide how to split the power.
Just dropping "Good killers don't need that " is ultimately saying "I think everyone who runs aura perks is bad". I can guarantee you people like ultimo bushido and a lot of nonfamous killer players will prove you that they can wipe the floor with you (and me). It just sounds like a childish stubborn try to make killers play you want them to play and thats never going to happen.
You see Windows of Opportunity on almost every survivor out there and just saying "good survivor dont need this" may apply on maybe tournament level players but still a lot of good players use that perk too.
So instead of trying to make killer play the way you want them, learn how to outplay certain builds and perks.lethal pursuer? No action. Bbq chilli? You were gonna hook them anyways? No where to hide ? You have to kick the gen anyways. Weave? You do nothing most killer aurora perks require no steps or procedure you just wait and see. Iron maiden ? What did the killer do to see my aurora? Nothing. Survivors auroras are revealed by preforming every basic action, even spawning in a match reveals my aurora!
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right now the game is in a perpetual cycle of: killer find meta - survivor find counter - survivor counter gets nerfed - killer meta gets nerfed - killer gets buffed - then the cycle restarts. All the time survivor just gets nerfed to the ground. There has been no new survivor perks or buffs that are worth our time. And every time one does come around killers cry and it’s gone. And i hate the common killer argument “its a 1v4 its supposed to be killer sided”, its not an equal 1v4 you have the power to kill all of use we cannot hurt you. Its like calling one wild bear vs 4 kitty cats a 1v4 so the bear needs to be buffed to ensure a fair fight. No man, killers are already OP enough and have many great perk synergies and play-styles without the aurora reveals. Its wallhacks. You used a perk slot to get wallhacks, and i used a perk slot to counter it.
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A good change would be: For every 30% of a gen you do, another token is granted maximum of 3 tokens. Devs have really gone overboard with aurora reveal on killer side. Modern distortion is literally the only counter. So what if its a hard counter thats GOOD, i chose to waste a perk slot to bring distortion so i should be granted my 3 tokens. And i shouldn't have to get hooked to get 2 tokens back. 3 tokens recharged with gens would be so balanced, people would run out of tokens and killers may still get some balanced aurora reveal before survivors could recharge. Killers would stop relying on crutch aurora perks. And devs need to stop bloating the game with aurora reveal on both sides.
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@Atom7k said:
https://forums.bhvr.com/dead-by-daylight/discussion/428835/leave-distortion-alone
It is kind of arrogant to speak about an ingame mechanic as "hack". Distortion counters countless perks and add-ons all at the same time for a duration of 10 seconds while hiding your scratch marks on top. So basically to stay completly invisible you only need one perk and could counter the entire killer build.
It was problematic because you didn't need to do anything to actually get value from it. So huge advantage for free and recharge is kind of free too.
That position is impossible to defend. Nobody should rely on a single perk alone (well Windows users for sure do) and that is your key problem. You are getting dragged out of your comfort zone and you don't want to adapt.
Fair. Doesn't feel good. But so do killers if they want to have fun with orbital huntress and they see nothing the entire game.
In the end it's about balance and distortion was unbalanced in some way. If used effectivly you were invisible for the killer the entire match and that needed to change.
The change is controversal and while being a fan of the nerf Im also not the biggest fan of how it got nerfed.
You said "good killers don't need auras" well these people could tell you "good survivors don't need stealth, just get better at looping". Bhvr seems to push the game in the direction of more chases because thats what the game is about now. It did shift from hiding and searching to this and it is that way because matches became extremly fast over the years.
We will have to see how things work out in a few weeks and if it really is as bad as you make it look like.
Because if it really is too bad, bhvr will rework it. (except for windows they are super blind on that eye lmao)so you have a problem with survivors getting value out of distortion without having to do anything? Well lets take away all the killer perks and addons that show my aurora without them having to do anything. Thats all aurora perks for killers are: value without doing anything. So why take away my counter. Even with three tokens i cant charge them faster than you can reveal me. Before the change it was a gamble wether to bring it or not, now the perk is just dead. I think an effective change would be to charge 3 tokens with completing gens.
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Nowhere to hide, bbq chili, weave atunement with franklins demise will see heavy use diminishing tokens quicker than you can recharge them. And this is a combo i frequently run into.
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@Skillfulstone said:
Yeah...Distortion is dead.
The vast majority of players will go down in chase in less than 1 minute (and that's only if we're talking about a pure M1 chase without traps or insta-downs). Nearly every chases will end on a hook unless something or someone gets in the way.
This especially is bad for players that aren't very good in chase/newcomers since that perk essentially is now useable for very good players that can loop a Killer for ages but nearly useless for newcomers/casuals, which is weird because good players don't need to hide.
All this change does is it will make those people hide in lockers more and bring entire builds around stealth instead of minimaly helping since rats didn't go into chase anyway and aren't good enough in chase to get much use out of the perk. Another change that makes a perk worthless and doesn't fix the core issue.
If the intent was truly to make rats unable to hide the whole match while not helping, the perk should have been tied to gen repair instead so that aura blocking would be reliant on helping yoour team. All this does is make another non-gen-speed perk too bad to use over a gen-speed perk or Sprint Burst/Lithe.
It's better than a single-use thing, still not worth bringing unless you can confidently run the Killer for a while and manage to escape chase on the regular.
well said. I agree it should be recharged with gens. 1 token for 50% of a gen. Then you arent ratting you are doing gens and blocking wall hacks. Killers are so mad they have to actually play the game and work for kills.
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They made it a waste of a perk slot. How many times a match do you think your aurora is revealed a match? Imagine a killer With a weave atunement franklins demise and two other aurora perk build. The aurora will be revealed like 20-30 times a match and now you are lucky to get 6 hidden auroras a match (two before each hook). Unless they have new predator you escape chase and lose a token you were better off bringing a different perk. 3 tokens was very fair, but now two tokens only getting it back in chase just made this a waste of a perk slot. I am a survivor main and run distortion heavy. It is a niche perk, some games it doesn’t proc at all and i waste a perk slot or some games i thank god a brought it. On matches where killer has an aurora build all 3 tokens are gone before the first gen. Nerf aurora builds good killers dont need wall hacks. Survivors have their aurora revealed for anything, spawning in a match, unhooking a friend, going in a locker, completing a gen, taking protection hit, weave atunement franklins demise is also busted. Bbq chilli, no where to hide, and now the new predator perk. With new predator i will get two tokens back in chase then lose one as soon as i escape chase, that is sad. Distortion is nerfed to garbage tier perk. Make it so you still have 3 tokens but recharge them doing gens. So survivors have incentive to do the objective. Now instead of people hiding you sill have 3 survivors trying to steal a chase wasting time trying to get their distortion back instead of doing gens.
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@Atom7k said:
https://forums.bhvr.com/dead-by-daylight/discussion/428802/i-didn-t-understood-the-distortion-change
Best possible outcome. Having 3 people with distortion is the single most annoying thing you can face in a match (besides 4 WoO) even if you just use 1 aura element (perk/addon). Having one perk cancel out God knows how many other perks and add ons is extremly frustrating. Especially if you have an aura build but also if you have just one aura perk. It becomes basically useless and that is too much power on one side. I cannot count how many times I had to play hard locked in to burn through the stacks just for them to reload for free. Now you at least need to do something for it. Getting huge advantages should always come with a price and not for free. Like frickin Windows of Opportunity
stop crutching on wall hack builds, good killers dont need it.
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https://forums.bhvr.com/dead-by-daylight/discussion/427802/nemesis-needs-more-customization
Day 894 of asking for a mr x skin
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@Crowman said:
This is why you shouldn't crutch so hard on a single perk.
Current distortion is necessary, with how out of hand these killer aurora wallhack perks have gotten. They are crutching on aurora you can literally see a killers brain melt then they kick a gen expecting to see an aurora but get nothing. Aurora reveal in general needs a rework if you are going to nerf distortion.
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i agree with op, if you let them go down of a pallet its your fault you should of forced the drop.
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@Atom7k said:
I won 2 chases just to get reset by a background player/flash light/flash grenade. That down is earned. If you want to save the survivor it should come with maximum risk and not for free
their save was earned too.