Feedback and Suggestions

Our team will be happy to read these!
  • Seriously though. Why is there not a super sized man or woman in DbD? And before someone says it Jane is just thick.
    20 comments 551 views last activity
  • There are multiple points I would like to make in this thread. I watched a video of someone jokingly saying that Plunderer's Instinct is secretely op. I think it was Ardetha, but I'm not sure. It did make me intrigued as there is new thing that killer do I noticed - camping survivors who bring keys into the game, because "keys stayed broken while mories are almost useless now" (There actually is
    0 comments 51 views last activity
  • If you want to say that OoO is not strong or annoying, don't waste your time and watch this https://youtu.be/jD2Dk3kPD3s As much as I dislike the perk and it's effect on game I have to admit that design wise it's pretty cool concept, especially when putting all Laurie's perks together - and because of this I don't think it will ever get reworked (watch Scott's video I put link to, he explains
    2 comments 41 views last activity
  • I made a list of completelly worthless add-ons, which some of them literally do nothing. The Legion Frank's Mix Tape This add-on does nothing if you play to win, or just play normally, taking 7.5 seconds (5 seconds in PTB) from a Deep Wound timer that lasts 30 seconds (20 seconds in PTB) is already pretty bad, but on top of that you get stunned and then you need to wait 20 seconds after tha
    8 comments 101 views last activity
  • Hello dear developers. I would like to suggest that you add slow walking to the game for the killer. In short why: 1. The closed game will be more atmospheric. 2. You can make beautiful videos. 3. You can increase the number of cool moments by 500% If you added a couple of emotions for the killers, that would be cool too! Your game is very popular in the absence of competition, please
    0 comments 11 views last activity
  • I know how it sounds like but all of my friends has stopped playing in that and am getting bored. Teres not too great content, from 5 years still Just a one Mode, lame new killers, still not remodeled survivors(they Look like from 3D Cartoon 2010, and nerfing killers. Are you feeling it too?
    6 comments 61 views last activity
  • I think there`s too much stress for survivors when Victor is slugging and he regrows so fast that they could use some respawn speed addons so that survivors would have a chance against them. I know without Victor Charlottes is a m1 killer, but this could work just fine
    4 comments 31 views last activity
  • Hey devs, Love the game and what you have done for the past few updates with reworked maps, killers and perks. I really hope you can do something about the hook struggle phase. Right it is just a button smasher, and after a few games you get really tired of it. How about changing it to the cage struggle system you brought in with Pyramid Head? I do believe a lot of players would back me o
    6 comments 31 views last activity
  • Kind of insulted that the devs snuck in a last second nerf to Mori's but still didn't address the keys at all. We're just told "they're working on it." What is there to "work on?" Make it so keys don't open the Hatch. Done. That's the problem in a nutshell. Now mid-chapter patch happens and they say nothing about addressing the keys. I'm sure they're just hoping we've forgotten and stop asking.
    18 comments 101 views last activity
  • So my understanding of decisive strike is that it should stop people from tunneling. Seems fair, you want a counter for tunneling. However, it still ticks off if the killer is not tunneling. I have witnessed games where a killer will run off, get another survivor, put them on a hook, come back, hit the survivor, pick them up, and get DSed. Even though the killer was not tunneling. So my s
    3 comments 11 views last activity
  • The issue with the current MoM that I've noticed is that protection hits are extremely unreliable, I've taken numerous hits for a survivor to which I thought were protection hits but weren't registered. The Old Mettle of Man The old version worked better, in order to get stacks you just played the game normally, and would try to force m1 on killers with powers to get stacks, this of course w
    6 comments 191 views last activity
  • Hi, I thought it would be super awesome and creepy to add the Pale Man from Pan's Labyrinth into the game! He has eyes on the palms of his hand and I bet that would be a really neat feature to include to use! https://www.youtube.com/watch?v=eaO0_i-7oJA - Clip from the movie of the Pale Man.
    0 comments 11 views last activity
  • I think it would be really cool to see some expanded features to the "Friends List", which was briefly mentioned on the latest survey by BHVR. My suggestion: Status/Availability Players would have the ability to choose a status from a drop down menu that on the UI that would allow you them to choose between if they are available for invites/LFG, or DND. That way we could even sort our friends
    0 comments 1 views last activity
  • Some perks in this game are capable of being meta instead of the same 6 killer perks you see but the stupid basic attack requirements applied just restrict them. Knock out Surge Gearhead Why do all these perks have this dumb requirement? Knock out used to not have it and it was fine. Surge? Infectious with gens, not an oppressive perk and you can get it to work on so much more killers w
    11 comments 101 views last activity
  • Sole Survivor For Each Other Injured, Hooked,or Dying Survivor and you are not within 32-Meters of another Survivor, your Aura can not be Read by the Killer within a Maximum Range of 12-Meters. For Each Sacrificed,Killed,or Escaped Survivors, Sole Survivor gains a Token. Your Aura can not be Read by the Killer within a Maximum-Range of 20/22-24-Meters for Each Killed or Sacrificed Survivor.
    8 comments 141 views last activity
  • Undying means ongoing, immortal, everlasting. Now granted, it can be eventually killed off in its current state but the name is reasonably fitting. Hex: Second Chance or something along those lines should be its new name. Please change the name, it shouldn’t take too much work.
    16 comments 331 views last activity
  • At this point not having K&M on Xbox one and ps4 feels kinda stupid as we can just randomly queue up with pc players. (Killer or not) please add it, there’s no point not too unless someone turns their crossplay off which I’m sure k&m could just deactivate if done. if someone from the team sees this please give a reason if this can’t happen. (Upvote if you agree)
    1 comments 11 views last activity
  • What if the hatch won't open if another player do disconnect with the intention of opening it?
    0 comments 11 views last activity
  • Below I've listed some potential ideas for changes that could be made in order to make Hatch still useable but less of the easy shortcut way out that it is now. I'll mention now that not ALL of these changes are necessary, but I do think, at minimum, the 4th and 5th points should be considered. Opening Hatch takes time, anywhere from 5-10 seconds depending on the key/add-ons used. Opening Hat
    0 comments 11 views last activity
  • This is probably a bit of an extreme change to the Power, but it could likely be pulled off through altering some of the add-ons instead, OR, just think of these ideas as a starting point for potential changes... Anyway, here is what I was thinking for Legion: Implement a token system based on Feral Frenzy hits: For each Survivor hit during a single activation of Feral Frenzy, gain a token. Al
    0 comments 11 views last activity
  • Dear people of the fog, maybe you noticed it or maybe you didn't, but there is a new DbD survey right now. For the most part it's the "how satisfied are you with X" survey we get everytime after a new chapter. But somwhere in this survey is a section where the Devs want to know what we would like to see in the in-game store: The ability to gift things to your friends Purchasable bundles which
    7 comments 121 views last activity
  • I feel the devs should give the community a Sandbox for players to experiment with changes. On the forum we can say on what changes would be good for the game but all we would be doing is speculating. I feel a Sandbox would allow players to test things out on balances for the game. Plus it would be fun to change things. What do you guys think?
    10 comments 131 views last activity
  • A suggestion to making pig a little more interesting would not necessarily mean changing how her abilities work, but instead adding new ones. In the movie Saw, the pig used many forms of hiding and sneaking to catch people for the game. Now what if you made it so that the pig can enter lockers and hide just like a survivor to sneak up on others near a gen, or allow for to work on a gen(which give
    0 comments 11 views last activity
  • Seriously. I'm so tired of getting farmed off hook or otherwise intentionally sandbagged by my team for me to sit there and wait to get into another match. If you're gonna penalize leavers penalize people playing like dickheads too. I had a feng sit there and press m1 over and over and over on my hook so i just left. im not gonna play a game that im literally getting sandbagged in
    2 comments 21 views last activity
  • I think it would be better to get iridescent shards with the rank reset. This would help with the problem of playing 65-70 hours for 9,000 shards which are enough for ONE killer. Also, just an idea. I think that survivors and killers should get some sort of exclusive reward similar to legacy if someday, far off in the future we have a working MMR system. This way, you could get more exclusive
    8 comments 141 views last activity
  • I think this game needs a break from new content and should focus more on the old one and problems that wasn't fixed since years. We don't need a new porly programmed killer (twins). We need fixes for the old stuff for example: -Keys -Camping and Slugging -The rest of the infinitys -The map reworks -Perks Buffs and Nerfs -Offering and Bloodweb rework Do you think the same or I'm
    23 comments 311 views last activity
  • Ok I know that a new killer will come out recently but this is for later because we probably don't need a new killer for like half a year and I'm new here so this will probably be buried but I think Jack The Ripper would be a cool killer to add because I would like to see a killer that's not just scary because of how they look also I would also love to see a killer with a 80s Victorian look maybe
    0 comments 11 views last activity
  • I was playing on Torment Creek and came across this totem by a harvester which can't be cleansed. https://youtu.be/OLxrJjziWig If you didn't already know about it, could you fix it please, thanks!
    Mod
    2 comments 21 views last activity
  • Introduction Welcome to my simple Killer buffs that are mostly number changes and could be finished in a couple of hours! The Trapper The Trapper holds 2 Bear Traps by default. (Was 1 Bear Trap) The aura of Bear Traps is white . (Was red) The Wraith The movement speed while Cloaked is 140 % | 5.6 m/s . (Was 126.5 % or 5.06 m/s) The action speeds while Cloaked are 15 % faster. (
    0 comments 21 views last activity
  • Dont listen to me, im just some nerd on the internet I thought of some ways to make Legions add-ons better/more interesting Julies Mixtape make it 0.25 seconds insted of 0.2 Joeys Mixtape 0.5 seconds instead of 0.4 Cold Dirt 0.75 instead of 0.6 Franks Mixtape Grants the Undetectable Status effect while in Feral Frenzy Tremendously increases Killer Instinct detection ran
    4 comments 61 views last activity
  • I have a suggestion, why not make ranking up takes a while to do, just like any other multiplayer game? Because i've only played 18 hours and have reach rank 14 in both survivor and killer. In my 18 hours i didn't get that much blood point thus my progression is slow while the difficulty skyrocked. This quick rank up really is not good for new players. Imagine being new to the game using only me
    2 comments 31 views last activity
  • Make it so it only inflicts dying if the target is further than 24 meters (to align with her achievement/trophy).
    2 comments 21 views last activity
  • Please include the entire P3 skin in the OUTFIT section.
    0 comments 11 views last activity
  • Devs PLEASE can we have this outfit for Laurie. She wears it in the 1978 Halloween movie so I see no reason why we can't have it. That would be Amazing. for the head her hair is pinned back with two hair clips. You guys put in the shop meg's base hair with two bow ties then why not this ?
    0 comments 171 views last activity
  • This perk is already situational with a requirement. Even with the upcoming buff its not good enough to be run. If you got healed 1 health state no matter what after 30/20s cooldown then it could be acceptable. Also idk if second wind stacks with deliverance, but if it doesnt it should. You should get healed after you broken timer runs out.
    8 comments 161 views last activity
  • Redhead's Pinky Finger was always an extremely powerful add-on that was held back by the simple fact that the clown sucked, big time. However, now that the clown is actually usable I decided to try the add-on again and after several matches, I can confidently say that this add-on can rival the Iri head+infantry belt combo. Back in the day if the clown missed all his bottles he would have to endur
    30 comments 802 views last activity
  • Decisive Strike - After being unhooked or unhooking yourself, Decisive Strike will become active and useable for 30 seconds. This timer will pause during a chase. Decisive Strike will automatically deactivate if you start working on a generator. While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun the Killer
    0 comments 21 views last activity
  • He's easy as hell. You can be 5 years old and blind, and you'll 4k everygame
    25 comments 811 views last activity
  • I think many people would really appreciate getting a new roadmap for 2021 so we know what's happening and not keep EVERYTHING a secret. I don't think it's just me that wants a roadmap, many people would probably agree that it would be a good idea.
    10 comments 321 views last activity
  • I've mentioned this in a few other threads, but would rather keep it here and get some ideas from others. The bloodweb mechanic needs an overhaul at this point.. even with the 1.5x weekend, I feel like I made no progress getting items that I want that enable me to play how I want. The bloodweb is such a time-sink that is also heavily restrictive in how you play. For instance, my Pig is maxed
    7 comments 171 views last activity
  • So I just had the idea that you could let Survs (and also Killers) sell items and components for the price of >35%< of BP which they would cost in the blood web. This would make a scavenger build more viable and you won't end up with hundreds of components or items from the bloodweb you dont use anyway. Thoughts? (You will find this discussion also in the steam forum with the same name)
    7 comments 131 views last activity
  • A downed survivor can go under a hooked survivor, which prevents killers from picking them up. Is this being fixed, or at least known about it?
    0 comments 11 views last activity
  • How about a deep one or hybrid killer? Add maps for Innsmouth and a shipwreck on a beach. Maybe have H.P. himself as the survivor?
    6 comments 71 views last activity
  • I made Secondary power, I reworked all their addons, multiple times, I've reworked their power, now its time for a complete Overhaul. All new icons were made by me. KILLER TRIVIA: Name: The Legion Height: Average Movement Speed: 115% / 4.6m/s Terror Radius: 32m POWER: Bred Born Vandal The Legion gains access to various special abilities. Speci
    0 comments 41 views last activity
  • Has been said a lot of times, but since no measures have been conducted towards rectifying the Decisive Strike's problem, I will say it again and again and again. Maybe on a daily basis. Decisive Strike is a pay to win (btw why probably the strongest perk cannot be obtained other than by paying real money? Shrine of Secrets and its random do not count!) perk that is extremely punishing for Kil
    61 comments 672 views last activity
  • I really do think survivors get carried by Exhaustion perks, Dead hard and sprint burst especially. I would like to see more test on live servers like they did with the bloodlust experiment. Not really sure what they do with the information but it has to show them something, right? Doing something like this with DS is not something I agree on. It would turn into a tunnel fest but with Exhausti
    2 comments 61 views last activity
  • Just something inline with balance. A lot of the killer stealth abilities counter or basically shut down the survivor reveal perks. Wraith can stealth cancel kindred etcetera... Mix it up a little.
    6 comments 91 views last activity
  • 1 When you are within X meters of downed survivor, other survivors see your aura (this will help with them knowing you are there and ready to help the downed survivor so they can work on gens or totems or whatever, and they will also know where you are incase you need some healing before going to help the downed survivor up) 2 When/during helping the downed survivor up you both are immune from
    2 comments 31 views last activity
  • can we plz remove name from being seen during match or before match. Killers and survivors alike use this to target people that they just don’t like for what ever the reason it maybe. However since I can’t see the killers name I can’t choose to leave. Either make it so both sides see each others names or neither side does. If I see a toxic survivor I don’t care I can see there name and leave. How
    0 comments 12 views last activity
  • I see a lot of killer mains for lack of a better phrase and let’s be not everyone gets a trophy brutally honest, crying on here about how Hurd it is. They only got an average of 3 kills out of 5 games. My suggestion for the legions of killers crying about keys, crying about being looped, hatched, that this perk is op and that one is op, but BBQ is fine and apparently no killer is op but 1/2 the
    13 comments 141 views last activity
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