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Crytch

Crytch

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Crytch
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  • What could also be possible is to let survs sell the items ingame (on a special chest or something?) and therefore not in the lobby, as long as they brought them into the game (not from a chest) and as long as it is not used yet.

    All components/attachments to it also grant value.

    Would this be a more "balanced" solution?

    This would prevent people of getting rich just by some clicks and would add ingame value.


    Another idea would be to "combine" 3 or 5 items the same rarity to get 1 item of the higher rarity out of it.

  • @Zeus said:

    I don't think the devs will put time and effort into this anytime soon. The survey might give you a small insight of what the devs might plan to do in the future.

    Sorry, but only if this isnt scheduled in the survey doesn't stop me from bringing this up.

    Even if it is not put into the game in the near future, idea's can be discussed, don't you agree?

  • @Aven_Fallen said:

    I dont think that this will happen. It totally SHOULD be a thing, especially on the Survivor Side, so much stuff became nearly useless or not worth the BPs anymore, so I would gladly trade everything in.

    However, this would mean that I would get MILLIONS of BPs just on my Main Survivor. If I then think about removing all the stuff from other Survivors and Killer Add-Ons I never will use (e.g. I play Nurse without Add Ons, so I dont need any of them, I also dont need most Add Ons, because I never play them), I will have so many BPs. So when a new Chapter comes out, I would probably be maxing out a Character immediatly.

    And others will have even more stuff.

    So if they implement something like a sellback-option, this would be either for a really small amount of BPs or be capped so that some people cannot just get Millions of BPs in a Blink.

    Fair enough, but in the end, the percentage of selling back can freely be adjusted. Even if it is only 10%, it is better than nothing and better than the current status.