Feedback and Suggestions

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  • There should be an option to specifically prevent you from playing against Epic Games Store users. Thanks to BHVR's genius idea to give away DBD for free on Epic for an entire week, cheaters can use millions of free accounts to ruin other people's matches without suffering any consequences, as banning those accounts is pointless due to the sheer number of them. I have had many games where the
    12 comments 472 views last activity
  • This perk would be perk would help you save teammates who are going to be death hooks the next time they are hooked. This way if a teammate gets tunneled or simply you're the one person on the team who hasn't been hooked yet you can take one for your teammate so they don't die when they get hooked again. It could be a strong anti-tunnel perk that is used for your teammates. How will the perk wor
    1 comments 731 views last activity
  • Before we begin if you didn’t watched, murder drones yet, maybe watch the series from Episode 1 to 4 on YouTube to understand the Characters and the most of the Concept better. (No ad) New Killer: The Program (or UZI) Speed: 4.6m/s Terror Radius: 24 Meters Height: Average Power: The Absolute Solver Press and hold the Power button to charge up The Absolute Solver when aiming at a Lo
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  • There's too many pallets in the game. Most maps have an abundance of resources. A big part of playing killer well is trying to zone survivors into parts of the map where you can end chases fast. Having a perk that let you break an undropped pallet would be extremely useful and a great chase perk. You could make it have some requisite like Spirit Fury, where you need to break 2 already dropped pal
    17 comments 532 views last activity
  • The massive coordination a SWF talking over voice comms have is a massive advantage Killers have no counter for. It's time to stop balancing for solo queue and instead balance around how most survivors play: In at least partial premades.
    2 comments 41 views last activity
  • So there are a lot of complaints about the Xenomorph's Tail Attack being too strong and Turrets being too weak. While I think there is something about the Xenomorph that makes it very oppressive in certain scenarios, I first want to address these complaints and why they're a little unfounded or misunderstanding the power. (TLDR: scroll down to the labelled Nerfs 1/2/3) 1: "Tail Attack should ha
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  • https://youtu.be/AuMVJ7SHM8U?si=8e7GMwkQP8nTK9Bo Everything in this video. The only thing I don't like is the possibility of doubling on turrets as intended counterplay as that basically screws over soloQ bad
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  • As I've gotten very deep into playing both Dredge and Singularity, though they have similarities, there is one very frustrating muscle memory issue. As Dredge, to teleport to a locker (and not your remnant), you have to press Secondary Power ( M5 for me) while holding down Use Power ( M2 ). To teleport to your remnant, you press Attack ( M1 ) while holding Use Power ( M2 ). As Singul
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  • I am hooking people in the basement and it is still saying 0 out of 6
    Mod
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  • there is no point in having bots with dc penalty bc the majority of people are just going to give up on hook, and anyways my game keeps goddamn crashing and now i have 24 hours of dc penalty just because of goddamn crashes. And why in the hell are there dc penalties over an hour 30 minutes is enough there's no point in adding all these hours as penalty to a game, how is it a game if i can't even
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  • <deleted> Please remove this thread.
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  • Hey behavior! This is my second post on this topic, but I just want to ask when a offline mode for dbd will happen, or if it will ever happen. Long story short, I’m a loyal dbd follower, I’ve been playing for almost 6 years now, I love dbd. But I can’t play it anymore. 2 years ago I moved to the country, now I have satellite internet. Satellite internet is the only thing they offer out here, we
    0 comments 191 views last activity
  • Make it so that we can audio chat with other survivors please.
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  • I have so many Terrormisus on my Elodié that I would love to use on my other survivors that I need to prestige.
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  • I am a Skull Merchant main, but have held off on using her since the 3 gen strat on her is quite unfair. I am not sure what her rework will look like, since I think her power altogether needs to be reworked (and not just number tweaks). Here is a suggestions I have, I hope it helps; Take away her drone's zones, and make her drone act like a "totem" that she hovers around the map (after all tote
    0 comments 11 views last activity
  • A picture is worth a thousand words. P.S.: Not my edit nor pictures + this is a feature already existing on DBD Mobile as well.
    16 comments 201 views last activity
  • I would love to see a crossover with some of the costume makeovers for survivors and killers with characters from RWBY. Is this possible?
    3 comments 71 views last activity
  • So was I supposed to just wait for myself to bleed out, while the nemmy just stood there and whipped my corpse on the ground? Cause it seemed like the time out indicated I did something wrong. I'll admit, the timeout out was only 60 seconds, but I still stand my original question. What did I do wrong? Why does leaving a match early when you are the last survivor matter -- at all? Is it beca
    2 comments 31 views last activity
  • I don't know if this It's just me or if this is happening to other people but now, with the Xenomorph in the game it is UNPLAYABLE to play on Switch. This update somehow breaks the game in a way that the new map is 100% unplayable, I tried lowering the resolution to 720p to see if at least somehow this could help in some way, and It didn't. The map is laggy and the character screen menu is also l
    2 comments 41 views last activity
  • And if they get snuffed out the boonj is gone for good, just like Hex totems if they get cleansed.
    10 comments 81 views last activity
  • So I’m talking to myself and I came up with an idea of the Shrine of Secrets and what I have came with is what about you can use “Blighted Flasks” as a another way to change a perk from the Shrine. You get “Blighted Flasks” from each week of the Shrine of Secrets particularly a total of 1 Flask and you also get “Blighted Flasks” from leveling up your “Player Level” and particularly 1 with a hig
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  • Title. Earlier this year the nurse's attacks after a blink were changed from basic attack to special attack which removes her synergy with exposed perks. Now that these are special attacks, shouldn't they not be able to grab ? I say that because special attacks typically don't let the killer grab a survivor, except maybe wesker, although his special attacks are quite unique and don't always grab
    6 comments 341 views last activity
  • I think everyone agrees that all killers need this perk because of the imperfect spawning of survivors, who can be close to the generator. I am ready to agree even for 60 seconds of closing the generators with the entity. For such killers as Trapper and Hag, he is generally vital. Normal corrupt can be changed - nerf up to an additional 60 seconds + closing 4 generators Main reasons for adding:
    3 comments 82 views last activity
  • New gameplay formats to choose from. Some random ideas might be: 6 players vs 2 killers with 7 gens? A timed match with less gens to complete? A gameplay match where the players may only use that character's vanilla perks? What about a gameplay lobby that randomly chooses your character, and available perks, but not items or add-ons? A sort of Russian Roulette lobby, with a great rewa
    3 comments 41 views last activity
  • Hi i cant launch the game for some reason the application was unable to start corretcly 0xc0000142 after i press ok another window pop up saying easy anticheat untrusted system file c/windows/system32/vcruntime140.dll can u help me pls ?thnx
    2 comments 101 views last activity
  • This would make camped hooks work more like a cage of atonement. The facecamp teleport progress bar should only take about 15 - 20 seconds to fill up for direct facecamping, slowing down as the killer moves further away, and resetting for any game progression actions taken by the killer(eg. breaking a generator, wall, or pallet), or whenever another survivor is nearby. I think this option would
    6 comments 111 views last activity
  • I'm sure we can get more types of anti-aliasing in the options, just have one it's kinda meh
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  • The drawback simply is way too big for what you are getting. Don't forget, you are not getting full 10 seconds of Haste for this as well since you have to count the attack cooldown. I tested it with STBFL which is the only way IMO to make this somewhat usable but it's still not worth it. Bloodlust is there to help you get the hit / down, this perk rewar
    7 comments 631 views last activity
  • An example is that they have more options for Daily Rituals and better rewards. Sometimes they have Iridescent Shards and sometimes they have Auric Cells. Why can't we have this on Core? Obviously not a whole lot of em but just a reasonable amount so that F2P players don't have such a disadvantage, not to mention its optimization is 1000x better
    4 comments 31 views last activity
  • I didn't volunteer as a beta tester. bring back the appearance of prestige and remove the anonymous mode so that I know from whom I am being insulted, trolled, bullied and used cheats.
    2 comments 51 views last activity
  • Treadmill: Each time a generator is completed, The killer gains a 2%/3%/4% speed boost for the next 20/25/30 seconds. Hex: Sleepy Survivor While the Hex is still standing, the obsession suffers from a 10/15/20 seconds exhaustion after unhooking someone. when the Hex got destroyed if the obsession is exhausted, the exhausted effect gets transfered to the 1/2/3 other survivor/s. Kill St
    2 comments 31 views last activity
  • Instead of 7 generators on the map, make it so there's only 6 and survivors only need to repair 4. Except take the time it took to repair 4 gens, is as long as it took before to repair 5. Now with 1 less generator on the map, the spread will be much less of an issues. What do you think? I think its an easy fix BHVR should take into consideration.
    16 comments 331 views last activity
  • As the title says Xeno’s power is pretty cool and powerfull in theory but man I think we have another singularity situation here. The turrets are very oppressive and any competent team or even random soloQ survivors can use them very effectively. Unlike some people believe they do not consume a lot of time to activate by the survivors, they cover an absurd area, they can be spammed even if you
    34 comments 831 views last activity
  • I would love to see the Xenomorph use it's tail to pick up survivors just before hooking them. I think that would be a cool action.
    0 comments 11 views last activity
  • Small blue icon down right like Prove, Leader and We'll make it shows? A lot of times teammates would maybe let me heal them and not ignore it when Sloppy is applied. Yes most people can see its on just by the healing speed alone, but it would be helpful if icon was shown too.
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  • Pleaseeee please please please please
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  • I think nobody will argue that this perk is usless. Maybe some newbie killers would go for notification, but you have to be away from the generator to actually use it, and other survs should not be there either. My idea is to make special item (litteral red herring? xD) that would become active after reparing generator for X seconds. When item is active, survivor can place it wherever they want,
    3 comments 31 views last activity
  • Flame turrets take too long to get him out of his power. The cool down on his tail whip is too forgiving. His tail attack can be drawn out like Nemesis' whip. My God this killer is overpowered. A week ago I thought people were exaggerating but now I am facing people who got the hang of Alien and it is a lose-lose situation. There is no counterplay against someone who can aim with the tail.
    1 comments 31 views last activity
  • make the post-game summary badges progress visible in game so you can track your progress
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  • I just saw this horrible thing. soon they will bring out a person with the skills to be able to do it. the next step is no longer the right to run, you're going to put us out of breath. by dint of giving advantage to the kill at this point, between the tunnel the camp where nothing is done, now the pursuit. you wanted the killer to start with a survivor in his arms. and do not tell me that the
    1 comments 31 views last activity
  • I just tried to log into the game and it loaded until the "loading daily rituals" writing, then it told me there was an initialization error and restarting the game should fix the problem, I restarted it and it told me that the game version isn't... Valid? I checked for updates and it tells me that the game needs no updates... I'm really confused... Couldn't it be that somehow my game got... Corr
    4 comments 21 views last activity
  • As with most games, DBD has an existing ranking system that has fallen behind on providing the experience it was intended too...and that is a clear definition of skill based matchmaking. Iridescent 1 rank is a great idea, but in practicality it falls short. While a reward is available on the 13th of the month for your progress, it hardly compensates fairly when you can easily earn 2mil BPs in j
    15 comments 201 views last activity
  • I think it would be cool if we got skin cosmetics for the original 4 survivors in the concept trailer for dbd when it first released, I’ve always wondered why they haven’t done that seems like some cool additional cosmetics they could add
    1 comments 21 views last activity
  • The Cooldown of Some killers are different from others the killers are the following The Legion, The Xenomorph, The Mastermind and Blight it is totally unfair that for example the Xenomorph fails and has less Cooldown that The Legion even is loses its power completely if it reaches fail another example is the red addon of the Blight allows you to break the pallet completely having only a stun of
    1 comments 41 views last activity
  • I am absolutely sick of getting completely destroyed every match as a solo q survivor. The tail has little to no audio cue. The tail has barely any punishment for missing, you get hit from literally every single tile no matter what you do. Even when you fake a vault or pallet you get hit, like what the hell? The turrets don't take alien out of his power like they should even when placed in a good
    7 comments 657 views last activity
  • Okay, lets start with the most egregious thing you guys did, and that's getting rid of fast vaults. Something that's been in the game since freaking 2016. First you buff fast vaults, then you roll it back and make vaulting worse than it's ever been. I've died SO many times to medium vaults that should've been fast. Thanks for that, please revert it again. What were you guys smoking when making th
    0 comments 21 views last activity
  • freddy is basically a m1 killer for the entirely of the game, if ur in the dream state (his whole power) you can continue the game as normal and even if there is pressure- just simply fail a skill check and boom- freddys whole power is null. Heres what i suggest. FIRSTLY ADDONS freddys addons are very mid with his only good one being skill checks no longer wake up survivors. And there are l
    1 comments 11 views last activity
  • Well the cat has been out for some days now, and these are my opinions on it. Hes ALMOST a fine killer, but he has some issues that need to be addressed. Turrets: The addons are a problem, with good enough skill and reaction you can deal with them already, but the addons that reduce their radius or increase resistance to them basically make them a non-factor, considering the amount of time
    1 comments 31 views last activity
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