EmperorEscorpion
EmperorEscorpion
About
- Username
- EmperorEscorpion
- Joined
- Visits
- 8
- Last Active
Comments
-
@mikewelk said:
It's been made very clear that tunneling isn't a bannable offense unless it was provoked by sexuality, religion, name, etc. Tea-bagging should definitely not be bannable. The report system must be different on console since people can't write what happened but people could have taken stuff you did to heart and reported you on the actual website. You could contact customer service just to ask what it was about though.
Thanks for the information. I won’t contact the devs since it’s just one day ban but I am kinda worried about if it can happen again could I get even my account deleted? I am gonna guess that someone was just very salty and reported me as you said.
Btw I have been playing since 2017 and this is the first time It happened
-
@Nazzzak said:
I mostly play survivor and am very average at killer, but I've played Xeno a fair bit today and I don't find the turrets bothersome at all. At first they were because I honestly forgot all about them until there were flames in my face but now I expect them and am prepared.
Then you haven’t gone against survs that use turrets correctly
-
@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3528574#Comment_3528574
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3528553#Comment_3528553
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3528546#Comment_3528546
Generally we have, survivors think the turret is useless, and alien thinks the turret is too strong.
That means it is probably nicely balanced currently.
I play both survivor and killer almost equally, have played both as and against Xeno and in my opinion the turrets are a counter very powerfully against runner mode (that isn’t even that strong). I believe the turrets should be nerfed in one way or another.
-
@SleepyLunatic said:
I keep reading this way too much lately and its so annoying.
Just because you paid (if you even did that) for the game, it does not mean you have the right to DC.
Its a live service online game and if you dont enjoy the game, dont play it.
We all want fun, not just you.
I also dont like going against Legion or whatever but i still dont DC.
Its also not fun playing against/with bots and if you enjoy it, why dont YOU just go into custom play?
i rather not play at all instead of playing against bots because thats so boring so stop using that to justify your scummy behaviour.
if anything, come up with solutions to stop self killing on hook and with that i dont mean just screaming for nerfs for the things you dislike.
Play the match out or dont play at all.
People will always find a way to dc or kill themself’s or just go afk and the reasons vary from stupid as f or understandable.
If you penalize those actions like a totalitarian people will just not play the game.
What must be done is see why people dc and fix the issue (the reasonable ones).
-
@pizzavessel15 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3528496#Comment_3528496
he will, I can't tell you how many survivors iv seen complain about him because hes able to hit fast and over things lol
That’s like half of the killers in the game but even better. Nemesis is better at that, artist, demo (kinda), pyramid head, trickster, huntress, slinger, plague…
-
@IlliterateGenocide said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3528504#Comment_3528504
Agreed so far I've never seen a turret actually do anything other then stop the chase for half a second
Half a second in chase is a lot and that’s not the problem, the problem is that survs have a counter measure to strong against a very meh runner mode.
-
@Sadako_Best_Girl said:
https://forums.bhvr.com/dead-by-daylight/discussion/389603/xenomorph-is-great-but-not-really
Entirely skill issue, Xeno is far easier to play than Singularity and EMPs are way, WAY more oppressive than turrets. You literally can't play around EMPs and need to infect all the survivors all over again if they play well, whereas all you need to do with turrets is a simple tail whip, back off for a second or run the green add-on. And even if you get burned you can easily regain your power in like 5 seconds if you just go into a tunnel.
Never said that turrets were worse than EMPs
Mechanically singularity isn’t that hard and it may be easier that Zeno in that regard.
Simple tail whip is easier said than done. Turrets can be hidden easily, you can bait the xeno to turrets areas without he knowing or having time to react.
”Split second” really? Remember that old dead hard was busted and in theory it also gave survs only a “split second” in chase. And besides that’s not the point, the point is that turrets can be spammed and eliminate your power and breaking them as I said earlier is easier said than done (in fact if placed well they are impossible to break before they do the job).
Idk what MMR level you have m8 but I’m telling you Xeno is going to be another killer that will be bullied by decent survivors (like basically all killers in game except a couple)
-
@LadyOwO said:
https://forums.bhvr.com/dead-by-daylight/discussion/389603/xenomorph-is-great-but-not-really
The turrets do absolutely nothing. What are you on about??
The turrets do nothing, only waste the killers time, remove his power (that its not incredible to begin with), alert the players that the xeno is close… And what do the survivors have to do for all of that? Waste like 5 seconds of their time.
-
Bruh xeno needs a buff to runner mode not a nerf considering how strong the counterplay is against him. If they end up nerfing him goodbye to him indeed
-
@Chocolate_Cosmos said:
IMO I didn't have problem with them on PTB and I thought they aren't big of a deal.
Now playing few games with him allready, they are getting kinda annoying. Not as bad as Singularity EMP's but not far from them either.
First, the hitbox is strange and doesn't register sometimes the hit. I am close to a turret, hit M1 and nothing happends, I got out of my power, then I hit again M1 without moving and now the turret is destroyed. The Tail attack can't even hit them half the time since they are far away from you and the Tail just can't deal with them unless you are half range into the firing range.
On top of all, you get VERY quickly out of your power. It takes like second or second a bit to react or reach the turret.
I think they should be nerfed heavily. Make the survivors waste more time activating one, make their radious visible for the Xeno too, if destroyed make them spawn slower so they can’t get spammed…