Feedback and Suggestions
Our team will be happy to read these!
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As an artist main this feature completely counters her most fun and skill expressive part of her power - her snipes. The Artists pick rate is already one of the lowest in the game and this easy and boring counter to her doesn't help. In my opinion The Artist has fallen behind in modern dbd and a small change like this would help her climb back up and become more fun to play. Please consider remov6 comments 171 views last activity
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Will you ever consider merging items, offerings and add ons, so you can use everything for any survivor, instead of having to use specific survivors to use the items?1 comments 21 views last activity
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A way to distract the killer or to signal live where the flare went off, similar to sending an SOS flare on a lifeboat. It would be an information item. It would help with solo queue if you send up a flare right before you go down on a pallet for example and want to alert teammates. Solo queue lacks mechanics for survivors while has tons of random mechanics for killers, so it couldn't hurt0 comments 11 views last activity
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I recently got a good MacBook Pro, and im wondering whether there will ever be a Mac version of the game? it's so disappointing to me that you guys haven't worked at all to do this in your 10 years of existence. Dead by daylight is my favorite game and I was so excited to play it now that I had a good laptop that I knew could run it. I bought it on steam (I've never used steam before) and my hear2 comments 452 views last activity
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Disclaimer: I only talk about this from the killer pov cause I don't know how the situation is for survivors cause I don't play that. When I say add-ons need to be looked at I don't mean because specific add-ons are to strong, I mean the whole system of add-ons need to be looked at and reworked. Every killer has twenty add-ons but how many do they actually use? From what I have seen most kille0 comments 31 views last activity
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So, overall, analyzing all the information I've gathered regarding the new BHVR concept, it looks like this: The idea itself sounds good, but only in theory. I have a feeling the problem is still with the perks. Furthermore, they're using this tactic for both sides, which also doesn't seem entirely appropriate, as the survivor and killer perks are balanced completely differently. Most killer pe0 comments 41 views last activity
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This is a perk that kills a lot of fun for the survivor side. Streamers and/or highly skilled survivors will just genrush when they find out the killer has lightborn. But genrushing is boring . The kind of survivors I mentioned above are bored of gens. They go for the thrill of possibly getting a flashlight save. Or blinding the killer at a pallet/window, for a chance of making the chase a bit14 comments 233 views last activity
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"They’re forecasting rain… rain and blood with a chance of falling heads." »»» Does anyone else feel like Tryks was meant to be much bigger in DBD? ««« She was everywhere for a while, and she felt like so much more than just an NPC. Tryks had personality, presence, and that unforgettable way of sounding like she was always smiling while saying something0 comments 12 views last activity
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Voice Line Audio "Predictable!" "That’s kinda not fair… dontchya think?" "Don’t worry! It will all be over soon!" "Pssst… I wouldn’t hang around here too long." "Come on. It’s not that bad." "Booo!" "Gotchya!" "Ahhh!" "Shhhh! Be very quiet." "Ever wonder what it’s a0 comments 1 views last activity
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So I know Fast Track is getting adjusted in the 9.6.0 patch this Tuesday So before it does I had two ideas on ways they could balance it. OPTION 1: instead of Succeeding a Great Repair Skill Check and consuming all Tokens, we change it to only consume 1 Token for every Great Skill Check. OPTION 2: Whenever a Totem is Cleansed, Fast Track gains a Tok1 comments 111 views last activity
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we need more skins for old license ore the new ones because having 2 skins on 50% of license killers we need more atleast 3-4 skins for all of them because someone like pig ore ghost face have over 5 skins!, and someone like freddy dont have any cosmetics at least make them lower then pig ore ghost face by a bit of cosmetics.3 comments 31 views last activity
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When I first saw this, I thought it would be a great idea and i still think it is. Looking at it now has me worried since many people run specific builds for specific aspects like gens and stuff. I dont like how it diminishes based off of how many perks you have individually. I would say my idea would be the perks would diminish based off of how many people in your game run the perk. Full exha5 comments 132 views last activity
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It should be nice if in Costome game u can play agianst bots killers. 😊 soo i can learn looping3 comments 21 views last activity
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I’ve been thinking a lot about where the Fog could go next, and I really feel like Vietnam is an untapped goldmine for DBD. We’ve seen some incredible representation with the Japanese and Korean chapters, but Vietnamese horror has a completely different "vibe"—it’s humid, claustrophobic, and deeply tied to ancestral karma and folklore that hasn't really been seen in Western games yet. The Aesth0 comments 11 views last activity
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As Per title. I dont know if it would significantly make most killers stronger, and it would nerf survivors using it. But thats not the point. The point is it would be really fun, especially playing Ghostface or someone in VR and stalking.2 comments 31 views last activity
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Is it a bad idea to incorporate phones into Ghostface's playstyle, similar to how Freddie has those wake-up devices? They could have phones scattered around, and if you stay within a certain radius of them, they start ringing, emitting a noise notification to alert Ghostface that someone is nearby. As a counterplay, survivors could pick up the phones and hang them up again to put them on cooldown0 comments 11 views last activity
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It's been highly extended time for Legion to be on the kill switch. Players have had to miss the entire bloodmoon event for them, plus part of the previous event. With the next event sounding like 2v8, an event that they are banned from now even before the killswitch, people who enjoy playing as them are missing out on loads of bloodpoints and game time with them. I think it's also a bit much to3 comments 221 views last activity
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Hi there :> I was just wondering if Diminishing Returns will also affect stats that weren't listed (so anything not Haste, Hindered, gen speed and regression, and healing). Thanks!1 comments 51 views last activity
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Hi there! A while ago, there was a PTB where we removed haste and hindered stacking, which led to some perks that often relied on being stacked with other haste perks being tweaked, and some of those tweaks even made it to the next live update like Dark Theory going from 2% to 3%, even though haste and hindered stacking being removed did not end up being pushed through. Champion of Light was one13 comments 521 views last activity
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Hello my name is Emilia and ive created my own Concept for a Killer for SCP-096 called The Shy One: Killer Name: The Shy One Realm: Containment Breach A ruined underground research facility filled with flickering lights, broken blast doors, observation chambers, and long sterile hallways stained by panic and blood. Terror Radius 24 meters (while calm) 40 meters (while enraged) Movement Spe0 comments 21 views last activity
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Hey everyone! I’m a huge fan of DBD and I spend so much time in the Fog, but there’s one thing I miss every single match: the Steagull ! 🕊️I know some people found it annoying, but for many of us, it’s literally the best part of playing Steve. It’s so iconic! I really wish BHVR would bring it back, maybe with a toggle option in the settings?That way, fans like me can set it to 100%4 comments 141 views last activity
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Hello! If your reading this then I'm glad I wanted to talk about dead by daylight mobile Its been a year since dead by daylight mobile has been discontinued and I'm completely devastated and upset about that news I was wondering why not bring it back ? We have been mourning about dead by daylight mobile we wish that it would come back but in your arms. Because why not try again the community wo1 comments 212 views last activity
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I believe players using anonymous mode should not have access to post-match chat. In practice, many people use this feature to hide their identity and make offensive comments without consequences. The number of cases is so high that, if we were to report them all, we’d spend more time doing that than actually playing. Restricting or removing post-match chat for anonymous accounts would help redu16 comments 211 views last activity
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It is the most demoralizing thing to get stomped by a SWF who are trolling the whole game, only to get helt hostage in end game and when I dc to requeue I get a 15 minute queue ban. I cannot describe how frustrating this is, only to get insulted after knowing I'll have to just wait. I don't mind losing, I mind getting ######### because your game does not allow people to abandon when they've lost15 comments 171 views last activity
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Title. Not sure why adding a killer that is basically a nurse with remote injures and 110% movement speed was an idea that got past paper, let alone a PTB and now in the live game. The funny thing is comparatively very few people seem to actually play him, he's maybe one in every 30 matches I get. He currently sits lower in pickrate than Myers, Springtrap, and even Nemesis, assuming you take publ19 comments 736 views last activity
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The map collision in this game feels way too restrictive. I understand needing invisible walls on the outer map boundaries, but having them extend infinitely upwards on random rocks and obstacles in the middle of the trial just hurts the gameplay. Killers like Demogorgon and Hillbilly suffer a lot from this. Sometimes you see a good angle to use your power and try something creative, but you e0 comments 31 views last activity
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I am an old time player who has recently returned to the game. I feel the balance is way off and I am confused as to why so much has changed. Here are my suggestions to improve the balancing. Longer hook sabotage time, they used to be permanent when I played but 20 seconds is too short. Balance by massively increasing the time to sabotage or revert back to permanent whilst also massively increa22 comments 252 views last activity
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A little fun idea, just putting it out there: Killer: Frank-N-Furter (Lab coat outfit and Criminologist legendary skins) Killer Weapon: Ice Axe Survivors: Brad and Janet (Riff Raff, Rocky and Magenta Legendary skins) Map: Frankenstein Place3 comments 21 views last activity
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Hi!, i main survivor and killer both and i love playing as and against the ghoul his fun because of his mobility and power, yes he got nerfed on trickster chapter but its healthy nerft, but before the trickster chapter there was a tech you can do on ghoul to time the pallet vault perfectly to go behind him on the pallet before he hit you, can you guys revert the nerf on him to the same pallet vau7 comments 291 views last activity
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Better Together Kindred is better. Because you can see the aura of survivors and see the killer. It is similiar to orginal one.In my idea, it could be useful.Here: When killer make a survivor fall (dying state) , if you work and a gen that time the perk will be activeted. •The survivors see their auras each other •Every survivors who worked on a gen and left the gen when the survivor is dying0 comments 11 views last activity
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Let's talk about the elephant in the room. When will Ghoul be nerfed? Not that pathetic nerf that adds nothing to the game, but a real nerf? Do you realize how much new players suffer? I only play solo Q. What do I see in games? Out of my 10 games, 2-3 are Ghoul. Almost every time we start a game against Ghoul, one of my randoms immediately quits the match when they hear or rea6 comments 152 views last activity
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Hag → Hag base movement speed is now 4.6m/s → Hag's traps block survivors and can be teleported to → Hag traps cannot by wiped but crouching over them gives you 5 % speed bonus → Hag can teleport to any chose trap (has 30s cooldown) Twins → Charlotte has 10 % haste when Victor is latched onto someone → Crushing Victor when idle exposes the survivor for 40s and gives Charlotte 10 % haste →0 comments 31 views last activity
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Streamer mode has been amazing and has helped provide people with a wider amount of options that more perfectly suit their needs. For the survivor side I think they're mostly complete but for the killer side there's actually 1 feature potentially missing; When killers stream, this causes their build to be visible to any survivor stream-sniping after the0 comments 41 views last activity
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It would be really cool to see Nicolas Cage from the movie *Willy's Wonderland* before and after entering.0 comments 1 views last activity
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Current Vigil I have two proposed changes Option 1: Vigil no longer lets you recover from Exhaustion faster. Option 2: Vigil now works on ALL Status Effects which will now include Haste, Endurance and Incapacitated. A 3 second Sprint Burts will now only last (3÷1.66=1.807) and Off the Hook Endurance will now only be (15÷1.66=9.036)6 comments 211 views last activity
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Haddie has a lot of potential as a survivor. Her tops and hair are already great, but her pants options don’t always match her outfits, and her lobby stance feels stiff compared to her personality and lore. Adding more cute/comfy pants (casual, sweats, lounge) and slightly relaxing her stance would go a long way in making her feel more confident and appealing to play.7 comments 71 views last activity
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I am writing today about the accessibility settings that, If I remember correctly, were introduced in patch 9.5.0(All-Kill Comeback) as "Aura Customizations" found in the Beta tab at the time I'm posting this. These changes let us adjust the aura colors of players, hooks, generators, pallets, and windows on the beta tab and are a great addition to the game. I feel being unable to turn-off or opt-0 comments 131 views last activity
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I’ve been really enjoying Dead by Daylight , but whilst playing against The Trickster. I wanted to share some feedback regarding his blade-throwing ability. At the moment, the rate at which Trickster can throw blades can feel overwhelming in certain situations, particularly in tighter loops or close-range chases. I think adding a short cooldown between throws—or slightly increasing the recover0 comments 11 views last activity
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So I thought about a end game killer perk. When the last generator is completed you gain the undetectable status effect for 25 seconds. You see the auras of survivors near the exit gates for 5 seconds. I think that this idea is pretty solid so you get a little idea of the survivors location and surpise them/ scare them and could help with some end game situations. Now in addition the perk co0 comments 11 views last activity
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PLEASE update Trappers Mori. Everyone else has such a cool mori his you just see his feet and his sword it’s so basic. He deserves a new one!2 comments 31 views last activity
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I am a white Transgender MtF and I think it would be really cool to have a white survivor also trans like Orela Rose4 comments 91 views last activity
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You create a new map and there's not a single place to use an entire perk on the whole map. Seems like an oversight. Also, Freddy Fazbear's Pizza map only has one place I've found that it can work, which again seems like an oversight. And Fallen Refuge I think doesn't have any?9 comments 243 views last activity
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I've died countless of times since shack or god pallets are destroyed since bots drop them in chase. It is really annoying when u die since there are no important pallets on the map due to the fact that bots drop them in chase. If any devs are able to program the bots to not drop shack or god pallets that would be very nice. Thank you!7 comments 71 views last activity
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There are two annoying slugging scenarios from a survivor perspective: Slugging the second last player for the 4k 4-Man-Slugging to win For the 4k: Just give an option to bleed out faster in this situation. For 4-Man-slugging (not a viable option against a decent team imo): Unbreakable after 75sec on the ground and it resets after every down. Completely useless in a normal match (3 unbrea11 comments 141 views last activity
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Hey everyone, I’ve been seeing a lot of discussion around post-apocalyptic Aurora, and it seems like many of us actually favor the nun look over the wasteland version . That said… something still feels a bit off. Before I get into it—here’s the Grimoire link: https://thegrimoire.deadbydaylight.com/ I might be completely wrong here, and maybe most of you do love the3 comments 584 views last activity
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Is buffing balance possible to think about? I mean can we do balance in fact deny stagger after falling? Because at this point balance in majority of situations just does nothing because of that stagger, you cannot gain distans in the most crucial momment because after falling you still have like half a sec of just standing still. I would love to make balance work like killers do, that they can m10 comments 91 views last activity
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I’m a Australian dbd player from Melbourne big fan of the game I was wondering would we have any original or maybe license ip like wolf creek for example would ever be planned to ever come to game I would like something from my country to be a part of the fog as I play this game almost everyday just wanted to ask if there’s a possibility please and thank you :)0 comments 12 views last activity
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I don't know if it is a bug or what but lately myself and others I have spoken to cannot throw down pallets like we used to be able to do, as killers seem to have some kind of hidden mechanic. When in chase, even walking in a pallet, if the killer has begun the swinging motion to attack the option to throw the pallet simply just isn't there. It's as if just like with hooks, once a killer star5 comments 132 views last activity
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It'd be nice for the less experienced/skillful players like myself if there was a bar in the center of the screen to track the chainsaw timer instead of having to use the small square indicator off to the side of the screen. Hard enough doing chases and then trying not to bump into things, then on top of that I gotta watch that tiny little bar in the far corner of the screen to time my click.0 comments 1 views last activity
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What would be the downside of removing it from both sides?2 comments 41 views last activity