Feedback and Suggestions
Our team will be happy to read these!
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Nurse is obviously very strong and as a result she has likely hindered many helpful/fun features and perks from coming to killer as a result of her strength because of them being too strong on her. So I have an early stages idea to tone down her strength revolving around light burning. Basically, I would bring back light burning on survivor brought flashlights and add some base-kit item, a flash6 comments 62 views last activity
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Its kind of crazy to nerf an anti aura reading perk then rework a couple of killer perks to give them aura reading. If anything that is more reason to maintain distortion. There are an insane amount of killer aura reading perks already, never mind the aura reading addons as well. Maybe make it so tokens are charged by doing objectives that way people cant use it to just hide all game. Start with3 comments 91 views last activity
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“Previously, Distortion would shield the player from having their aura revealed to the killer, using a token each time it activated. Now, the perk has been adjusted to last longer each time it activates, but it will only work once per match. The single charge can be restored by being chased by the killer.” -Copilot I was really hoping they would improve Distortion, not make it completely useles13 comments 212 views last activity
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If we aren't going to get cool neon charms in tomes anymore, can the banners it awards be animated at least? I'm not really interested in the static ones.0 comments 1 views last activity
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The #1 thing I want changed is to make it so players can bring offerings that increase bloodpoints. All other offerings should be restricted. The amount of bloodpoints gained for playing this mode is pathetic compared to even the regular game mode for this reason. And there is no reason it should be. It's not like more bloodpoints would change anything in game. The second thing I would like0 comments 12 views last activity
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I don't care what it take, I need to see Chucky running around as mini Xenomorph, mini Demo, Mini Ghost face etc.2 comments 21 views last activity
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I was excited(but anxious) about their changes, and I gotta say I'm underwhelmed. Sure, Blurry Photo is one of their best addons(#3 imo, preceded by Vanishing Box and Captured by the Dark" but this just feels unnecessary. I see a lot of sentiment that Unknowns teleport is his real power and that UVX sucks(I disagree with this), so I don't think trying to reinforce this is a good idea. Blurry Ph1 comments 11 views last activity
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Very few good things, a lot of painful points for both sides: Hooks having such strong anti camp and anti tunnel mechanics is a guaranteed ticket for a hit and run and 4 man slug fest, because survivors really struggle seeing everything. Candelabras are worse than nothing, it's better to stay injured to have the chance to lose the killer. Complete lack of information of where your teammates a6 comments 121 views last activity
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I know it's premature to really make this kind of post until the PTB feedback section is up, but the dev update has inspired me to really drill down on what's wrong with those sets of changes for Merchant, and the most constructive way to do that is to provide a workable, healthy alternative. So, we're operating within BHVR's intention here, in just alleviating her issues until a rework happens1 comments 51 views last activity
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Instead of slowing the killer down for simply tapping their ability to better place their teleport, make the uvx animation start like a quarter second afterwards so long as the button is HELD DOWN. There, problem solved. If you aren't holding the button then the animation for uvx doesn't start, and the poor defenseless survivors don't lose distance trying to dodge an attack that isn't coming.6 comments 121 views last activity
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Can we please perhaps get a Castlevania map like maybe inside Dracula's Castle? There are so many great areas within the Castle in the games, personally, I like The Tower of Sorcery in Castlevania 64, one of the less popular Castlevania games but the Tower of Sorcery is so visually appealing, there's also the Cursed Prison, the Library, the Chaple, and of course The Clock Tower.1 comments 32 views last activity
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Last time around you could complete the tome outside of the game mode. You never had to touch lights out and I didn't. Frankly I don't care about lights out or any other alternate game mode. I like making my own dumb builds and playing without one is is extremely disinteresting to me. Please let folks like me complete tome challenges irrespective of game mode.1 comments 21 views last activity
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It's the hot topic lately, and here's yet another opinion from a killer main who hasn't played Skull Merchant! I haven't ever touched SM because her power, to me, is so boring. If survivors know how to counter her power effectively, she's an M1 killer. If they don't, she's a mostly passive but oppressively dull killer to go against. So here's my suggestion: ACTIVE DRONES DRONES The Skull0 comments 31 views last activity
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I really don't know why they decided to remove the aura reading, there was nothing overpowered about it in the slightest, it only helped solo queue players and I'm really mad that they are removing it. I was pretty happy with it now muting grunts of pain for as long as you are in the locker, while it stays with you for 30 seconds after leaving it, but removing the aura reading takes away an impo19 comments 392 views last activity
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It may be pointless to discuss this while the PTB has not yet started and only patch notes have been released, but I already have a few things to say, so I'll write As for Perks, there is not much I can say right now due to the number and the number of changes. I think the distortion is reasonable. Finish-Mori, I had some hopes for this.For example, when all survivors are slugged, it would be7 comments 121 views last activity
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with all perks and add ons combine killers have nearly 100 things to see survivors aura, they can easily make a build to have a permanent wallhack the entire game and you just gutted the one single thing survivors have to counter that. great job bhvr you've just made survivors experience even more bad and awful for survivors6 comments 131 views last activity
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We all know if Distortion sees any significant nerf people will be spamming Weave Attunement + Franklin’s and there’s nothing I can do to counter that as a solo queue player. I will not be playing teammate item babysitter simulator for 2-3 months.65 comments 1,503 views last activity
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Dude it would be sick as hell to see shaggy running from wesker or get reversed bear trapped by the pig0 comments 2 views last activity
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Yesterday in a match my character, a female, was in a dying state and instead of picking her up and hooking, the killer instead attempted to simulate sex on her. And did not stop despite male character teammates coming in to try and get in the way. I botted, and the killer then proceeded to do the same to the other female character in my SWF. This isn't the first time it's happened when I play32 comments 462 views last activity
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Because it now only works on the first survivor to let go of a gen, survivors will literally run past a gen with no progress, tap it, and let go. Then boom 50 seconds of a perk wasted… What could make this better if it was all gens but instead of 50 seconds it was 30…. Oh wait. It already is that. Imo Dead Mans Switch was a fine perk and perfectly strong, the 50 seconds will also just seem wa11 comments 521 views last activity
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Everything in the game feels like you get slapped on the wrist when you do bad but then gives you no incentive whatsoever to play fairly. The game should have built in rewards for spreading hook stages and chasing different survivors so that the killer is incentivized to play fairly and make the game more entertaining. Survivors should also be rewarded for not doing gens in some way so that the g9 comments 131 views last activity
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Unless you already know what a perk does, it is hard to understand at first glance what the perk will do in the new update unless you already have a grasp of what the current version does. Obviously you can read the dev notes too, but I still think presenting the new version of the perk first, then diving into the changes would be a more clear way to show off new perks, especially ones that have0 comments 21 views last activity
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Pc players can play on controller, so why can't console players play on M&K? It only seems fair given console players are more likely to be paired with people on pc, why do pc players get to keep their advantage while you guys tell console "That's tough, deal with it". Can't be that hard of an addition.3 comments 22 views last activity
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I get that Mori's can be used to skip a hook stage, you put in less work and it promotes tunneling. What if it's made to be extra work and promote interacting with all survivors to get a Mori? If you've hooked every survivor at least once/every survivor has incurred a sacrifice stage , you can invoke a Blood Hunt on dying Deathhook Survivors : For dying Deathhook Survivors, Blood Hunt is a0 comments 21 views last activity
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First of all, let it be said that Survivor bloodwebs are annoying. There's so much stuff, you could go 1-50 and not see a single yellow addon that you use. So, that being said… Why do I have 239 Intense Halogens and 222 Long Life Batteries, but 108 Low Amp Filaments and 104 Heavy Duty Batteries? Why do I have 270 Odd Stamps, but 101 Unusual Stamps? I aim for all of those items specifically w7 comments 151 views last activity
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Nerfing her movement speed boost was a must have, but the rest is just overkill. Id be ok with the 1 scan line also, but too much man. just too much. No need to sledge hammer nerf a killer you can just nerf them bit by bit till it's balanced.2 comments 52 views last activity
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A general power / addon idea set that could probably be reused in other things outside of this. The main thing I want to discuss is the idea of the power, which something similar might be possible with other themes. I personally couldnt think of any good perks that weren't repeats of already existing ones in some way, I welcome you to craft your own. Rest in peace arachnophobia gamers though.1 comments 31 views last activity
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These changes you are proposing are the most insane changes I have ever seen. It is clear you have no love for the character and any idea or even remote interest in balancing her fairly and reworking her to be enjoyable for both sides. Just take her off the roster permanently, refund me my BP I spent on her, refund me my auric cells. Survivors will love you for it. I get my time, effort and5 comments 131 views last activity
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You really dislike killers don't you BHVR? Instead of stringing us along just come forward and tell us about how you feel because it's quite evident over today's patch note release and the drop of Light's Out 2.0 you really don't care If the killer player is having a good time or not. Light's Out, the moment I read the notes of the changes made in this mode just screams "We want to ensure surv2 comments 111 views last activity
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First of all, In the LGBTQIA2S+ area. There are so many amazing trans creators and members, and we still do not have an original trans character. I do love that we've got Tubarão, he's an amazing addition to the game. Nonetheless, you would bring so much joy to so many people if you would bring an original trans character (preferrably survivor, so there are no malicious incidents like with the Un27 comments 1,096 views last activity
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So... everyone can agree that Territorial Imperative sucks. Yes? Good. Now, here is a silly rework idea: Territorial Imperative When a survivor enters the basement, they become Exposed until they leave, lingering for 5/7/10 seconds. This effect only announces itself once a survivor is downed. This perk is disabled while a survivor is hooked in the basement.7 comments 131 views last activity
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Y'all are really cooking here, I can't wait to try these out myself. Shoutout to BHVR.36 comments 421 views last activity
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A new but kind of fun exhaustion perk. Doesn't give the basic 150% movement buff. I think it could be fun for mind games. Let me know what you think.1 comments 21 views last activity
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Invocation: Blessed Souls The place where fear festers and terror treads is also where those with the gift can reach across the veil. When in the basement near the circle, press the Active Ability button to begin the Invocation , which takes 60 seconds to complete. During an Invocation , your aura is revealed to all other Survivors and they can join in, accelerating the process by +106 comments 81 views last activity
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Hello! I'm Revvium, a 1000+ hour Trickster Main and I obsess over this character enough to devote countless hours to his theory crafting and hopefully his future success, I am constantly streaming this character for 10+ hrs a day on my Twitch channel and all i really want out of the future of him is what all of my fellow Trickster players want out of him, the Ji-woon that he was always meant to b48 comments 2,380 views last activity
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I don't even need to see the PTB to know these changes will be absolutely terrible. 6 nerfs and not a single buff to compensation. Absolutely awful. She didn't even need massive changes. Just replace the Hindered status effect with something else like the basekit dissolution she used to have on claw trapped survivors. She isn't an overpowered character. Why are you hitting her with so many n0 comments 11 views last activity
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I prepared some suggestions to buff The Cannibal in many ways - I'm not talking about the Rework, but huge buffs like Hillbilly got - better stats, but without new mechanics as Overdrive. I believe these changes would make base kit Bubba much stronger, with many ways to counterplay his Power. Strong Killer with chase Power that can be outplayed if played well - Killer that would require skill to18 comments 181 views last activity
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You can't see ######### at all in the main building. Like it was already dark, but walking inside that damn building, you might as well just automatically turn off our monitors.0 comments 11 views last activity
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Trickster is constantly getting cosmetics but not getting buffs. He has had so many changes to his kit since release but he feels pretty awful to play. The least I ask for is just giving him normal movement speed during his ability. Relying on Add-Ons to help make the ability even remotely reliable feels bad. You use all your perks then have to grind more blood points just to use more add-ons for0 comments 11 views last activity
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Title. Also, since we're on the topic, make a way to sell back addons and items we don't use... As an example, in may main I have 175 ultra rare, 222 very rare, 2433 rare, 2375 uncommon, and 4094 common addons, for a total of 9299 addons that I never ever use... Let me sell those, or trade them for shards or something...2 comments 31 views last activity
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The recent changes to Skull Merchant are beyond unneeded. The killer in itself is not very strong by any stretch of the imagination. Especially not when compared to top tier killers such as Nurse or Blight. She got the Freddy treatment and her whole core gameplay loop was gutted. I think a change that wouldve benefited playing agaisnt her far more is to only get haste from your drones if a surviv2 comments 81 views last activity
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a lot of handicapped features as survivor. can't see what team mates are doing, can't see the progression of healing or a gen can't hear the killer. it's just TOO much handicap. Don't like that in this event but overall the look of it and the candles are very cool looking3 comments 41 views last activity
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The killer is a 1950's Greaser / punk . He has a play style that revolves around using his other members of his gang that are seen passively posted up around Generators or Hooks and they talk to the survivors menacingly while awaiting orders from their leader the killer. I was thinking this Killer has some type of power that creates illusions of himself to trick the survivor but unlike the doctor0 comments 1 views last activity
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A killer that people hate playing against gutted and left to rot. These nerfs are unreasonably harsh, she's a B+ killer at most and her high kill rate is exclusively because people give up against her. Holy ######### just delete her at this point guys. EDIT: As a Skull Merchant enjoyer myself, here's how you make her less annoying to play against. Keep the "Drones are always in active state" b6 comments 101 views last activity
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Personally I think her nerfs were quite unnecessary and she needed another rework, but personally she isn't that nerfed since she still gives a large amount of hinder, and breaks survivors. I personally loved her haste, and get why it need to be removed, but I expected more with this change. what I would do instead of Skull merchant Hindering survivors and breaking them when they get tagged by2 comments 41 views last activity
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We know that distortion is knows as the perk that counter all, but is because is necessary due the amount of aura reading perks and add-ons. Is the only perk that counter lethal pursuer and against those killers who are strong with aura reading (nurse and huntress) And let's be honest, many says that it hurts a killer who brings a full aura build, but realistically they're not gonna face a lot o20 comments 732 views last activity
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Actually hurts my eyes trying to see anything. chase music comes on but can't see who I'm chasing most of the time an with the poor audio issues at the moment feels like a guessing game.0 comments 21 views last activity
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