Feedback and Suggestions

Our team will be happy to read these!
  • I mean no disrespect, these are just my ramblings on the upcoming patch. I'm speaking as a killer main who plays a good amount of survivor, probably fifty-fifty in terms of time spent. Perk Reworks Nice job adding uses to under used perks like Zanshin Tactics and Teamwork power of two. There's also perks like Genetic Limits which frankly sucked before the update, and that was perfectly fin
    8 comments 181 views last activity
  • I believe an interesting killer to add would be none other than the Death Angel from A Quite Place. This killer could have a lunge attack similar to demogorgon, but it's own unique ability would be to "hear" any auras around the map from survivors making noise sprinting, opening lockers, repairing generators, etc. As for perks: Electrical disruption: when the killer is near a generator durin
    0 comments 11 views last activity
  • I thought I read somewhere in the patch notes that you can crouch or emote at a bot to get their attention but that does not seem like the case. I got straight up ignored as the bot continued doing other things.
    0 comments 1 views last activity
  • I and probably so much more people don't want this feature. Give players option to disable it.
    5 comments 51 views last activity
  • Nerfing Distortion is addressing one ways to hide from the killer. Hiding a killer in closer proximity or far away are both covered by Distortion. One of the primary issues with people hiding is when survivors are hiding [in fear?] of the killer, staying far away. While nerfing Distortion will hinder this, those survivors can just hop in and out of lockers. Those survivors probably have easier ac
    2 comments 81 views last activity
  • We have a killer The Skull Merchant and everything about her is weak haste/hinder being her 2 weakest effects since Clown does it better. This is why her killrates are insanely high shouldn't you guys/gals be addressing the survivor issues because there's nothing wrong with this killer https://www.youtube.com/watch?v=T1y0vpNC_us
    4 comments 92 views last activity
  • With nerfs to nurse not being able to use expose perks. Expose perk are not popular perks for killer to select. I would like to see some buffs to expose killer perks. Starstruck: Increased exposed duration from 30 second to 45 seconds, cooldown reduced from 30 second to 15 seconds Hubris: Increased exposed from 20 to 45 seconds. removed cooldown. Make your choice: Removed cooldown from the per
    3 comments 31 views last activity
  • I LOVED the first iteration of Light's Out!, though there were several issues with it that still haven't been addressed in even this current version. I'm not going to bother listing them here, there are already 50 billion posts talking about these issues. I could get past all of them, though, if candelabras didn't make up like 99% of the loot I find in chests. I have found 3 tool boxes, 3 map
    2 comments 21 views last activity
  • Hey, the forums are on fire and people are mad about everything! Let's talk about an idea for another licensed chapter, since DBD is on a roll with them. BIG TROUBLE IN LITTLE CHINA The 1986 action-comedy film featuring Kurt Russell, James Hong, Dennis Dun, Victor Wong, and Kim Cattrall among many others centers around an ancient Chinese sorcerer cursed by the Emperor Qin Shi Huang to exist i
    0 comments 41 views last activity
  • I hate Skull Merchant. It's so annoying for her to get scan lines on you, gain a huge speed boost, whilst you're hindered in the area you're in, just because she said "NO LOOPING HERE!," without slowing down and giving you the option to go elsewhere. There's also the fact that it is super annoying to get scanned by the very tip of the scanline, and suddenly I'm hindered and injured. I think the
    1 comments 31 views last activity
  • Just wanted know and to add a bit more feedback. Bat form seems in a good spot right now. The teleport speed and base speed were pretty much welcome. Still kinda weird to have that big "lullaby" while you are supposed to be undetectable and the bat sounds kinda get into your way as the killer, but still.. Vampire form i have only one complain. It has been said many times that Hellfire appears a
    0 comments 71 views last activity
  • It is unnecessary in most cases. Sadako for example with ring drawing sorry meant reikos watch, where it was completely unnecessary and it would have been a nice alternative to the other addons then, but no you nerfed it for no reason. I see this reoccuring everytime you make basekit changes and in some cases it is necessary to nerf them, but in most cases you should just leave them like the
    18 comments 191 views last activity
  • The disconnect bots ignore charlotte if victor is latched, even if it is not them, and when they remove the victor, they always stand still, even when charlotte is next to them.
    0 comments 1 views last activity
  • In the game "left 4 dead 2" there is a funny mechanic, due to which the infected can climb up the walls in marked places: maybe it would be possible to make similar areas in two-story maps and houses where the xenomorph could crawl up the walls. In the movie they crawled on ceilings and walls
    0 comments 31 views last activity
  • Hey everyone! Bought the game recently and I am hooked (pun intended). I am really enjoying playing and I (being a big horror fan) wanted to suggest a few killers that could be added. 1- Pazuzu (Reagan) - From the exorcist. I think this would be amazing. Most iconic character from the best horror film ever made. The possibilities are incredible! Imagine being able to stack possession on surv
    0 comments 21 views last activity
  • I actually DREAD bonus BP events because it just means more time spent in the Bloodweb. This is a clear indication that it needs to be improved. We ALL appreciate the center button to autofill. And I don't want to sound ungrateful. But it's only the first step in a process that should still be ongoing. Suggestion #1: Sometimes, the game glitches out and the Bloodweb autofills faster than
    7 comments 71 views last activity
  • Can we please get a survivor chapter as Lee Harker. I think her character was pretty awesome by having some sort of psychic powers for investigation to get her job done by stopping the killer from achieving it's goals. I guess her perks could be: Bureau's Tips: •After healing a death hook survivor, that survivor, if downed by the killer will give the killer 4% less movement speed when car
    0 comments 11 views last activity
  • What is the Yamaoka map in Light's out???? WHY IS IT FKN BLACK??? Just put the survivors on hooks and then start the trial at this point. Don't even bother with "map aesthetics", "better graphics", or anything else for that matter. Even whilst holding candles you can't see a thing on this dumb map. ISTG you guys are just doing it to piss your players off by now. I came back to play this mode aft
    9 comments 121 views last activity
  • In spite of stealth killers having the advantage to sneak in on you and hit you, they feel fair to play against. I have a chance to get away from them due to the requirement to strike twice — Cannibal is not a stealth killer, but becomes one due to the benefit of no terror radius in Lights Out. Due to this, he can walk in on a group doing first gen and knock 2-3 survivors down pretty quickly. You
    1 comments 21 views last activity
  • The idea is pretty simple instead of worrying wether or not something becomes too strong the devs should take 4 perks from each side and make them very strong for a month. If those perks turn out fine and liked, they can stay. I got this idea from apex where they put weapons in the carepackage and make them very strong. After a while they return them back to normal and other weapons get put in
    0 comments 11 views last activity
  • perk name: ? i couldnt think of one you walk 35% slower but your lunge is increased by 230% and you vault and damage 3/4/4% faster
    0 comments 11 views last activity
  • perk name: hex: deception when the match starts a dull totem is converted to a hex totem and when a survivor cleanses a hex totem a dull totem is converted to a hex, gain a token when a hex totem is cleansed. when the exit gates are powered and a survivor interacts with a gate the switch is blocked for 2/3/4 seconds for every token you have.
    0 comments 1 views last activity
  • this is just a fun idea that i think might be good but too OP and unrealistic idea but i would like to share it. Perk name: performance enhancing substances perk effect: press active ability button 1 to use substances to run at 130%/140%/150% your normal speed and vault 30%/40%/45% faster and get a stackable speed boost of 3% everytime you vault. all these effects last for 10/12/14 seconds
    0 comments 1 views last activity
  • If you're going to dumpster her entire kit until she is reworked, the least you can do is revert some addons back to the states where they were usable so she has variety. Namely all the addons that are currently "when the survivor has a claw trap on them". Whether it be blindness, exhausted etc., these addons used to trigger when a survivor entered the active zone of a drone meaning you could a
    1 comments 31 views last activity
  • **Perk idea: Not Your Time** "You know loss, what it means, and how to protect the ones you love." Twice per match, you are able to save 2 Survivors of your choosing from being sacrificed to the Entity, but the price you pay is high. You become Broken for 90 seconds, your aura is revealed to the Killer for 20 seconds, and your repair speed is hindered by 20% for 20 seconds. You must be heal
    0 comments 21 views last activity
  • I get that she's hated, and I do think 2 changes would help and they would be nerfs, however the changes we see now will quite literally make her impossible to win as. A single scan line on Drones is insane on its own, but the Haste removal is what actually kills her. She's an M1 killer with no way to down a Survivor other than hitting them, even Trapper has a way to get downs without M1, Hag has
    9 comments 171 views last activity
  • It seems like a lot of the feedback here is quite intense so I thought I would give a more digestible review. The lighting and buffs do seem to help survivors a lot in this mode compared to last time. It feels a bit more playable without SWF'ing. The gen speed buffs in particular can help discourage camping. However, if a survivor is ever without a light they cannot really regain it in
    0 comments 22 views last activity
  • If I bring a Sacrificial Ward and it cancels out a map offering… That map needs to be blocked from the roulette altogether. It's just incredibly frustrating to use an extremely rare offering, think you've countered someone's map offering… and then still load into that map. It's a bit tilting, and kind of makes me want to just DC.
    3 comments 51 views last activity
  • Hi! There is something from with Yun-Jin and that might have been the case since release. Surprised not more people talk about it. Whenever she exists on a map, just looking at her face, you can see the eyelashes detaches from her eyes, and very often too. Just something is off and it's so weird.. even when she is hanging on a hook she looks off. Wish this would be looked up on and fixed some
    0 comments 11 views last activity
  • I've never actually been this mad about changes before and Ive been PISSED off at some things BHVR has done. But this? Butchering Skull Merchant to a barely playable state with NO compensation? Thats your plan? Just nerf her so harshly that everyone stops playing her so you wont have to deal with the complaints? This reminds me SO MUCH of Freddy down to the tea. >Gets Released >Com
    58 comments 892 views last activity
  • In addition to only having two perks despite existing for over 1 year and 6 months, usually when perks have "Word:" in front of their name they have a special property. Like Hex, Boon or Scourge Hook. But teamwork perks dont really have that. They aren't conceptually that different from something like Blood Pact. It would make way more sense if exhaustion perks or something were in a category tog
    0 comments 11 views last activity
  • Execution of SM (absolutely one sided overkill nerfs I ever witnessed on any killer in my 8+ dbd years) Nerf to Unknown (overall its a nerf, even if small) Nerf to Twins (why?? nobody plays them anyway) Nerf to Hillbilly (okay fair but when you add it up with other nerfs its all just nerfs nerfs nerfs this patch for killers). Funny thing is Hillbilly being so good got the least ammout of nerf
    8 comments 231 views last activity
  • Short and sweet Here's what people hate most about skull merchant. 1. Undetectable 2. Free Health State 3. Not being able to remove lock on stacks Suggestions. Remove Undetectable, Make is so disabling a drone gets rid of 1 lock on stack, and remove the free health state. What's crazy is her current notes keep ALL 3 Of these things in her power, and they are the most frustrating… I'
    0 comments 11 views last activity
  • Some people were saying that the 2.5 second cooldown was somehow making Dracula stronger, but that literally makes no sense because they didn't change fundamentally how any of the powers actually work. The only thing this cooldown does it make Dracula feel WAAYYYY more fluid to use. Which is true, his biggest issue was just feeling majorly clunky. Which was entirely solved with the most recent
    5 comments 371 views last activity
  • I'm tired of needing to run Lightborn in every single match because of how prevalent Flashbangs are in higher elos. When someone knows the timing of them, there is absolutely nothing you as a killer can do to avoid being blinded besides slugging everyone. I get being blinded while breaking a pallet. I get being blinded if I'm out in the open. Hell I've even seen some good plays where I didn't kn
    30 comments 393 views last activity
  • I’ve been playing dbd since release. (With breaks, of course) survivor main. I never really liked playing killer. Used to have more than a team full of friends to play with but over the years they quit playing due to how toxic the the community is and/or because of the hackers and perk changes. Distortion Is a perk I mainly use because I solo most of the time if my boyfriend doesn’t play wit
    19 comments 271 views last activity
  • please add the option so that instead of holding shift to run you hold shift to walk. I don't know about anyone else but holding shift during long chases sometimes causes my pinky finger to cramp up. Other games have this feature it would be nice to have it dbd. thank you.
    1 comments 111 views last activity
  • kill otr and decisive. have a timer. make it so the surv cant interact with gens, pallets, or the killer. so they cant go down lets say 20 seconds or sum after being hooked but they cant fly thru gens at the speed of light at the same time. so then healing is pretty guaranteed after a hook and the killer has time to apply pressure if they can. the idea didn't even exist until i started typing bro
    13 comments 191 views last activity
  • SWF groups very easily abusable. Jump on same gen with two guys who will keep missing skillchecks with toolbox and hyperfocus to get infinite value and gen rush ezi.
    38 comments 1,081 views last activity
  • It's really sad only seeing like 1 long hair cosmetic ( David) , almost all male characters don't have one at all. They just have short hair changed by a bit. It would be nice to see some diverse picks other than regular short hairs. Perhaps adding mullets, bobs, wolfcuts , dreadlocks
    1 comments 11 views last activity
  • This'll be the first event where I am actively playing DBD but won't be finishing the tome. Games are samey and boring with no chases. The novelty of a game where you're basically just handed grabs wears off fast. In addition, the rift is exceedingly unfair if you don't own Dracula (I'm saying this as someone who does). Two 100k bp challenges in a mode with no BP offerings. I completed as far
    2 comments 71 views last activity
  • well, one of the developers once said years ago: Playing with aura reading can be very interesting. Honestly? There is now far too much aura reading in the game. Regardless of whether it's perks or add-ons. Playing with Aura Reading is uninteresting, but feels like cheating and requires no skill ! It's just far too much….. Distortion works against many perks and add-ons, that's true, but only
    71 comments 1,851 views last activity
  • This game mode feels like it is not balanced and while mechanically everything works well it feels like it was just not playtestested for balance or fun. Here are my thoughts: The first killer tome challenge is to break 4 pallets. It took me 3 games to get that. For 4 pallets. Survivors can't see what loop has pallets or not before running there so they rarely throw pallets. A lot of other cha
    0 comments 21 views last activity
  • https://youtu.be/RpXrYtChGK8 Hey everyone, welcome to the video, we’re going to have a close look at Skull Merchant’s changes in the PTB and discuss it a little bit. Except…We’re not doing that. The thumbnail is a lie. The video’s title is a lie. This video is a lie. Along with Merchant’s PTB being a lie. This comment on screen now is from a Person who works at Dead By
    0 comments 41 views last activity
  • https://forums.bhvr.com/dead-by-daylight/kb/articles/472-developer-update-september-2024#:~:text=Killer%20Updates-,%5B,-CHANGE%5D%20Decreased%20Hindered So everyone is talking about SkullMerchant right now, and the reason is that you seem to be removing all possible painpoints from a Killer while leaving their players behind and
    21 comments 581 views last activity
  • I legit can’t go one game where survivors body block, gen rush, loop me for 5 gens, and just straight up being toxic like I feel like I wasted all my money in this game and can’t have fun. My rank is the lowest it can be and I can’t get any kills the Mmr sucks in this game why does the killer vault speed in this game have to be so slow it’s a killer THEY ARE MEANT TO KILL NOT TO JUST CHASE AROUND
    5 comments 311 views last activity
  • After a few days of playing with and against the buffed Shapeshift cooldown, I think I can safely say that I feel Bat is waaaaaaay overtuned now. The cooldown was honestly pretty fine and balanced before the buff. Shapeshift NEEDS a cooldown, thanks to Bat's speed and ability to completely ignore vaults and pallets. With the new buffs, Dracula can shapeshift, hop over a pallet or window, and t
    14 comments 401 views last activity
  • SM atm is not strong killer, she is not needed to be nerfed and omg she absolutely doesnt deserve to be butchered like the is 2x stronger than Nurse. Dont rush her like this. Wait for her rework and then change her, not just nuke her to remove her from game. Do not change her now, wait few months and then comeback with a serious changes, not a death sentence, this is awfull. She is not overpower
    21 comments 352 views last activity
  • Ive seen a lot of people discuss that Skull Merchant is getting reworked and how it is necessary (including myself), and Ive had a few people point out that "you say they should be re-designed, but how exactly would you re-design them?" which is a completely fair argument to make. So here is the certified "Iron" rework for Skull Merchant… Haste effect removed from Skull Merchant Stacking a po
    0 comments 31 views last activity
  • They gave 60secs of Endurance to survivors? 32ms of anti-camp range? 20% repair speed????????? How is this fun for anyone??? Guess I'm not touching this ish. Good luck in lobby simulator guys. I advise killer players not to touch this crappy game mode. Idk what happened last Lights Out to warrant THESE kind of changes but holy heck I'm not touching this crap. I actually enjoyed Lights Out
    12 comments 271 views last activity
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