Feedback and Suggestions
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Decisive Strike and Unbreakable are the new meta and are being absolutely abused in higher elos to an impressive degree. I'll start by saying this is also a partial issue of the bug that has been in the game for over a year now that FORCES short M1 taps when a survivor is close enough to you. This means you as a killer cannot even swing around someone trying to body block - the game forces you i8 comments 181 views last activity
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Some may argue immdiately Deathslinger doesn't need buffs well clearly haven't been paying attention, his perks and most add-ons are decent sure and a very skilled player can make him quite the menace but I must say that his special the Redeemer isn't the best in the world, compared to some other ranged attack killers and the fact survivors can escape from it pretty easily, not to mention it does5 comments 81 views last activity
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No spoilers please! What could be included? For each chapter a story dlc where you can play as killer and survivor in their different times. The stories are written but there could be alternate versions.8 comments 181 views last activity
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Nerf toolboxes. Toolboxes got overbuffed and still the strongest item in game. Especially you can have light speed sabo that killer can not counter or bnp that again killer cant counter and stays that way forever. Also nerf locker save flashbang cause thats also uncounterable3 comments 101 views last activity
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Remove the Oblivious status effect from this thing already. Killers already have your aura from being responsible and going back to pick up your item / move it - you shouldn't be unable to know what direction they're coming from at the same time.2 comments 61 views last activity
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+Flashbang: Flashbang’s Deafen everyone within its range for 2 seconds +Mirrored illusion: if the killer attacks the illusion by any means the killer becomes 50% hindered for 3 seconds the illusion then dissipates, if the killer simply touches the illusion with their body the illusion will dissipate +Dramaturgy: either, reduce exhaustion cooldown to 20 seconds from 40 Or You can use this pe0 comments 21 views last activity
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First, I would like to apologize for the language, but this is my first post ever and in a language other than my native. Yes, I use Google Translate. Maybe someone somewhere has already suggested something similar, but this post is not meant to be a revelation of how SM should look like to be perfect. I'm using the moment to share my idea. Is it strong?: - No Is it balanced? -Maybe Is it2 comments 81 views last activity
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Hi, I would like to propose an optimization on the bloodweb. The player base is composed of dedicated players who have hundred or thousands of hours each, you have said so yourself multiple times. These optimization aim to help these players in having a more enjoyable experience. Every time you want to level up your bloodweb you have to stop playing the game and click a button until you've exh8 comments 111 views last activity
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Majority of the bloodpoint offerings is useless atm, and now Moris have been changed, becoming useless and also a bit toxic (slugging for the 4k to get a bonus). Here are the changes I would make to all of the bloodpoint offerings: Single Category Offerings (Flowers and Wreaths) • Double the amount of bloodpoint they give. Common - 100% bonus Uncommon - 150% bonus Rare - 200% bonus Al0 comments 31 views last activity
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I don't know in what scenario is healthy for a videogame to spend minutes doing nothing just because the other side is desperate for win. I know there's a lot of topics in this forum about that, but this is something that should be addressed time ago.12 comments 201 views last activity
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the game is unbalance for killers….yes sometimes if you are lucky you can win but when whole surv team has gen rush perks, off the record, aura perks, heal perks its not fun at all… thats why im asking nerf base gen speed and some gen perks i dont wanna talk aboout subtle cheaters who disguise as a normal players and ofc if u raport them nobody cares(i meet a lot on eu server)….if u gonna listen0 comments 31 views last activity
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I play as both survivor and killer and been up against Pyramid Head quite a few times and also been playing around with him when playing as killer and he's already become one of my favs having one of the highest prestige levels of the killers I have but like a number of killers he has his flaws that are causing some major underperformance compared to some other killers. A lot of the issues I am5 comments 171 views last activity
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I mean I can play a match without music sometimes the music is so loud I can't even control the volume in settings. I don't see why controlling the volume or even turning off the music in the settings is limited to the menu only, this is almost the only game that does this.0 comments 11 views last activity
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Removal of disconnect timer: Right now, people are still quitting early via attempts and afk skill check fail. Removing the timer for Survivor would cut down on those types of cases. Remove it from killer when Killer bots are introduced. Reduction in price/include original chapters: Right now, anyone who's just purchased the game has only 5 killers(7 if they play on console) and 7 surv17 comments 291 views last activity
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I love weather effects in video games, they add a lot to atmosphere. Sadly, in DbD, we only have four maps with rain: the two Red Forest maps, RPD, and Midwich. And the latter two are mostly indoors so you barely notice it anyway. I'd like to have more maps with rain on them. Another snow map like Ormond would also be nice. Maybe when Backwater Swamp is reworked, we can add some rain to it?8 comments 181 views last activity
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I think this also screams how old Dead by Daylight functioned when the game had like 3 maps in the entire circulation of the game, most of which being difference variations of themselves anyways. Ironically, these early offerings aren't enabled anymore for matchmaking. And nowadays, I think we can all agree map offerings are used for an advantage of the survivor side for the majority of the time,23 comments 311 views last activity
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Make it so the knock out effect can only apply to the moat recent downed survivor. This Thus perk shouldn't promote slugging the way it does.8 comments 132 views last activity
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For example, Lights Out. Let us use bloodpoint offerings. These don't change the match in any way, but make playing it more worthwhile.1 comments 11 views last activity
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It is just a slap into the face for everyone who still plays survivor and it makes killer too boring when it is so easy41 comments 532 views last activity
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Cosmetics, banners, charms, Emblems. Useful to populate a player profile and to be sold in the store/bought with Iri shards. But as of late, the House of Arkham sections of the Tomes have seemed like a collection of short stories. Perhaps there could be a possibility of a short story writing competition? "Tales from the fire" for inclusion into some extra nodes from the House of Arkham. Though0 comments 1 views last activity
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I see a lot of people go back, and forth, and I'm here to tell you don't post your counter opinion, because it's just wrong. Dracula can turn to a bat, and speed check every gen. Dracula can turn to a wolf after hitting you, and you can NEVER hide. It's not possible. Dracula flame pillars. Just need REMOVED. Nothing worse than a killer shooting a 20 meter long attack that's animation doesn'8 comments 621 views last activity
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Finisher Mori - This is a good addition and better execution than the previous attempt. However it feels bad to take away peoples wish to mori all 4 survivors, not to mention the proposed rewards for performing the finisher mori offerings are abysmally low. Instead we should generally keep them the same, Cypress allowing you to kill 1 survivor on death hook and upgrade it to Rare. Ivory allowin3 comments 51 views last activity
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Would be cool if we could try out a killer in a custom before buying it so we would know how difficult it maybe or how they work a little better.0 comments 1 views last activity
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Start off by saying i AM NOT a twins main,nor do i expect BhvR to ever fundamentally rework a power as theyve never have, this is just a rant But starting off let me explain where i think the twins power could be Base kit changes though Recall time 25s? →10 seconds(not sure) revert time for victor to come back to 15s Firstly, I think victor should be a more driven and buoyant character as h2 comments 41 views last activity
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So what’s up with healing? Mangled was nerfed and to compensate healing was nerfed as well but later the nerfs were reverted. Are the devs planning to nerf healing or did they forget?6 comments 101 views last activity
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Buff this perk to give survivors a great skill check after they miss a skill check.7 comments 191 views last activity
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as i stated in the title, this new ui may be a bit more polished and useable now but its still a nightmare, for starters they got rid of the arrows that let me shuffle through killers/survivors making it even more time consuming to find offerings that i need when i play, don't even get me started on the customization UI it is possibly the worst update bhvr released in a long time, its just the st18 comments 271 views last activity
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This is probably radical and most likely a useless concept when applied to most killers, but I think it could lead to interesting anf fun results. The concept would be to optionally sacrifice a perk slot in exchange for equipping a third add-on.5 comments 81 views last activity
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If it's not in this discussion, I'm fine with it. Finisher Mori's: I'm fine with this change, but I would keep the green and iri mori's as they are and just remove the yellow one. There is no need to add more Bloodpoint offerings. Also, the object removing thing could use some polishing as well. Perks: Corrective Action: A bit of a misguided buff that might end up horribly.4 comments 71 views last activity
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Hi everyone! Since Behaviour is finally buffing some of the many useless perks that we have I thought I'd give some of my suggestions too and see what everyone thinks. My idea for Technician would make this perk both viable and fun to use. Currently the perk has both a very niche effect, a useless one and also an unnecessary drawback: You are apt at handling machinery with the greatest care and0 comments 61 views last activity
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Hi! I'm aware that they added a faster way to spend bloodpoints with the Automatic Feature, but with the events, offerings, rifs challanges and the bonuses you can quite earn bloodpoints fast in a short time. This can be frustrating/boring when you reach the cap easily or just want to spend the points fast and I could imagine there are others thinking this too. Thought it would be nice if they co0 comments 664 views last activity
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Hi, I would like to ask if there are any plans in the near future to rework offerings because most of them are totally outdated, kinda useless and clog the inventories and the Bloodweb. These are the following offerings in my opinion: 1.) Bloodpoints a) All Categories10 comments 101 views last activity
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Let’s talk about MedKits. In Patch 6.7.0, we saw a massive nerf to MedKits’ self-healing efficiency, reducing personal healing speed by -33% while increasing altruistic healing speed to +40%. While it’s great that MedKits are now better suited for healing others, the nerf to personal healing is too harsh and needs to be reconsidered. Here’s why we need to buff MedKits: Survivor Independen30 comments 1,872 views last activity
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Before you say it isn't used much I'm getting it more then I like to see in my mmr and the games have gone south fast because it is used at 4 to 5 gens making them a fat target especially if they bring in No Mither. Make it so it can be used at 2 or 3 gens left to pop and the summoning circle will appear in basement at the time it can be used so killers aren't tipped off if they hook in basement0 comments 21 views last activity
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The whole buff idea is: You don't need to chase Obsession to get Haste Status Effect after breaking a Pallet. It would be a good chase perk.2 comments 31 views last activity
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I like Pyramid Head, but helmet prevents me from loving him. This is just some mock up in what I believe should be a possible fix. Larger size and maybe more tilt forward. I would have some kind of sack for the back to fill it in a bit more; I referenced the Silent Hill 2 remake bottom Left. Knowing a bigger helmet would interfere with his carry animation0 comments 41 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Example Corrective Action Start with 3 tokens Whenever a survivor within 8 fails a skill check it becomes a great instead and Corrective Action goes on a 15/20/25 sec cooldown This way its not abused by AFK players abusing Corrective Action for Hyperfocus.3 comments 61 views last activity
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Badham means terrible experience for killers…Especially M1 Killers… This map is still awful because??? Can we please rework it. 4 out of 5 variations are terrible.18 comments 261 views last activity
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Base-Game: If a Survivor on Deathhook is dropped under a Hook, instead of being Hooked, they can be Moried. (Maybe only after you've hooked other survivors a certain number of times?) (Just the dying Deathhook Survivor underneath it? If a Survivor notes that they get popped off shoulder because they just hit the edge of wiggle and drop popped them off, they may want to acquiesce and stand ther1 comments 21 views last activity
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Perks like friends till the end and BBQ & Chili need to be gutted as well.10 comments 181 views last activity
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Why can't the rest of the team see the anti-camp progress when someone is on the hook? There have been many times when a teammate unknowingly walks into a camping killer when the survivor is almost able to unhook themselves. With the lights out mode this has been even more necessary. Can we please see the progress of the anti-camp when someone is on hook.5 comments 42 views last activity
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sick of people can go around in the middle of the pallets and loosing a rightful down in the processes i lost a few games cause of this due to the traps not trigging3 comments 41 views last activity
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It would be nice to see the AFC meter of a hooked teammate under their player icon. That way, if Kindred is not being used, the rest of the team knows to stay away if it is filling up quickly.0 comments 11 views last activity
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My boy Jeff needs some legendary skins. People like Lemmy from Motorhead or James Hetfield from Metallica would be cool to have as legendary skins for Jeff. It would also bring more people to like the music that they made. But what do y'all think about this?1 comments 141 views last activity
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Please for the love of everything dear…. Give us some more Sable Cosmetics!! I keep seeing this Moon Festival but my Sable gets no love </33 comments 271 views last activity
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Can we please get an option to appear as offline in our friends list? On PlayStation, I can appear as offline on my PSN account but then when you go into DBD it shows me as online.8 comments 601 views last activity