Feedback and Suggestions

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  • Like in topic when?! Becose every game i got mostly 1 or mayby 2 dc survs just becose like that and no any punishment for this crap.What is this dead by DC?!Do somthing finaly and make some bans for toxic survs.
    2 comments 21 views last activity
  • can you do something with the rank system like earn BP or something????because getting to rank1 and don’t earn nothing is like boring
    0 comments 1 views last activity
  • The perk Hex: Ruin was created to slow the game down at higher ranks, but instead the higher rank survivors have no problem hitting Great skill checks while it punishes lower rank survivors so they can barely progress at all. Every rank reset I get in to at least one game where few to no gens get finished because players are unable to power through the Hex. Instead of basing the perk on RNG a
    0 comments 31 views last activity
  • All I want for Christmas this year is a Christmas(or Holidays) themed map, with a Krampus killer. Let's get it going guys
    1 comments 31 views last activity
  • I'd like a way for the game to be set at 30 FPS in-game. I'm too nervous to adjust it in the files because of Easy Anti-Cheat
    0 comments 11 views last activity
  • I'd like to see different button mapping for certain actions like having a different button to heal, save from hook or pick up item. For instance I go to take a hit at the hook to save someone off of it but end up healing myself and getting knocked down. (Yes I know I can move forward to cancel that out but would rather have a different action button.) Or I go to save and the killer has Frankl
    0 comments 1 views last activity
  • it pretty damn to much with surival body block it block you way and of you try to hook players you get body block with surival it pretty much with body block with surival it try to piss off killer with surival body block block way try to hook players you get body block you cant hook players pretty much to remove Surival body block
    3 comments 41 views last activity
  • Can you add an option so that we can sell offerings,items or add-ons for 20% of their value in bloodweb. There are some add-ons which are pretty much useless like lightening the dark mist if you are a survivor. Or being able once a day to trade 1 item for a mystery box or generate a new one once a day instead in bloodweb? Of the same rarity of course.
    0 comments 11 views last activity
  • Bubba don't have red addons so I want to suggest one that if he goes threw a pallet, he won't stop (maybe for sec to cut the pallet, but slightly faster, than without addon) and continue his chainsaw run, but his bloodlust resets to 1 lvl after that (if there was only 1 lvl, that it goes to 0). Also that addon should increase chainsaw charge time to be ballanced.
    6 comments 161 views last activity
  • These 2 perks are by far the most OP and crutch-perks which is why they need a change. In the most recent Q&A the devs have shown the new All seeing Wraith Add-on which allows you to see the gen progression while cloaked. Why not build this into Surveilance? Proposed change: Unlock potential in your aura reading ability. The 3 closest gens to you within a 32/40/48 meter range will have
    1 comments 31 views last activity
  • always thought it would be nice to see the game to see what happened again would be cool if you guys looked into it.
    0 comments 11 views last activity
  • Base Power: The time to fall asleep the survivor is reduced from 7 seconds to 4. Freddy can now grab the awake survivor's (Basically if you hear his lullaby you should goddamn run, not just doing the generator) Skillcheck's from the self care are not wake up survivor anymore. Less fog and better vision in the dream world Survivor's action speed is reduced to 0% Slighty slower the va
    4 comments 51 views last activity
  • I would wish for several characters... a Mummy, ability: curse of the pharaohs some toxic that inflicts chests, you turn chest and cubboards into traps... also you can slow enemies in a certain area
    2 comments 61 views last activity
  • Hi for all, I have a wish, I want a post-game chat on ps4, before I played on pc and I miss it on ps4. Thanks.
    1 comments 41 views last activity
  • with the prestige we get the blood stains but like can we get an option to put blood stains on clothing and faces that we purchased or just some sort of option to enable blood on new purchased attires instead of having to use the old clothes
    3 comments 641 views last activity
  • [Deleted] Refer to : https://forum.deadbydaylight.com/en/discussion/14641/skillchecks#latest
    1 comments 21 views last activity
  • Hi Team / Community I would like to point out something with the killer Mori animation, and that is that this can be spammed/cancelled as a sign of 'BM', personally I don't think this causes grieving but I think it could be changed one of two ways; Option 1: Leave this in the game and ALSO allow killers to cancel pallet breaking animations, this will somewhat allow for a new mindgame to evo
    2 comments 31 views last activity
  • Hello I think Skill-Checks trigger points needs to be re-worked .. it eliminates options for the player and forces a certain play style .. Like when Healing with a medkit and charges run out a skillcheck pops at the end of the charges and it automatically fails healing cause charges ran out .. giving away survivor location .. I think it is unfair and isn't supposed to happen unless Survivor h
    3 comments 31 views last activity
  • Before anyone assumes, Yes. I'm fairly triggered at the current hosting situation. I'm all for the sake of balancing killers and survivors. Nerf survivors more.. Don't care.. Hell, turn DBD into F13 and make killers so OP it kills the Pbase. I don't care. So long as you fix hosting. I'm tired of warping. getting stuck in stride only to get mowed down by the killer from 10-15ft away. IDC about dyi
    0 comments 301 views last activity
  • At current, using a players collision box serves several advantages to those that use it: Killers can trap un-aware survivors and hit/charge/stalk Killers can prevent survivors from reaching a window/pallet Survivors can force a killer to lose a carried survivor (hit them or they can't get in the basement / hit them and they'll wriggle free) Survivors can trap un-aware killers by crouch
    1 comments 41 views last activity
  • These honestly need to be shrunk to the bare minimum size of that particular character. There have been many times I've been blocked by survivors on the sides where I should have been able to pass by as a survivor. Huntress hatchet needs to be adjusted to the size of the hatchet if the hitbox is too large then adjust the hatchet size as well. I don't have any idea why the hit/collision boxes are
    0 comments 11 views last activity
  • Can you make Madness Tiers more visible/detailed or just add scratch marks next to the player icon since they are impossible to see especially on darker maps? And also do something about his breathing since iT sounds pretty much the same as survivors.
    5 comments 121 views last activity
  • Hello. I'm new to this game, not new to gaming. I feel ashamed to admit I almost passed on this jewel of a game and would not have played it if it was not recommended to me by a guy thay is addicted to it. While with friends, playing survivors is very fun. Very exiting. However chances of getting out alive are pretty high.(unless u facing jigsaw for whatever reason) As a killer, which is wh
    1 comments 21 views last activity
  • I have about 10 higher level characters now. Due to all the teachable perks my RNG blood web is keeping me from my own characters perks. For example I have a 45 Hag.. She only has Ruin II........ I have a 27 Clown with only Bamboozle I... Claurophobia I.. and Pop goes the weasel II.. A Doctor with Overwhelming Presence I.. Thats intentional. It took me to lvl 50 to get my Dwight Leader III
    11 comments 131 views last activity
  • When you have a bad game, and you just want the survivors to leave, but they won't leave 'till you chase them out. I would like the option of being able to kick them out, 5 minutes after exit gates are opened and I don't move. The game is over, the exit gates are both open, I have lost. Let me accept the loss and move on! Sometimes survivors let me do that, other times they will just BM and ru
    13 comments 81 views last activity
  • I made a strawpoll on all the perks I think should be get rebalanced, whether it be buffs,nerfs, or reworks. If you think a different perk that I didn’t list should be prioritized, please write which one in the comments. https://strawpoll.com/y9835c22
    4 comments 51 views last activity
  • I wish someone would read the wishlist..... DCs are becoming annoying btw, why dont you finally punish them?
    3 comments 11 views last activity
  • So... it's name is wake up. But it doesn't wake you up from Freddy. 0/10 not playable
    1 comments 11 views last activity
  • Hello there! Since we (killers) are still waiting for a solution for the free escape from the match even if the killer win... I have a suggestion for the hatch. Ok, i get that we are not getting the "close the hatch" thing. But i have another "solution" Maibe you can l make it spawn only if there is one gen remaining? You know, instead of opening if only one survivor e 3 gens are remaining,
    7 comments 61 views last activity
  • It‘s way to situational and map dependent How about this: -Increases struggling effects by 200% -Increases Killer movement speed by 100% while carrying a survivor That sounds absolutely insane, but it may be a good perk, because the speed increase would make it even more difficult carrying the survivor especially in tight spaces. Also thinking about how this would look ingame just made me lau
    4 comments 71 views last activity
  • I recorded the results of 38 different Dead By Daylight matches from five days of gameplay because I wanted to know how the survivors fare against the killers. These stats do not include games in which players disconnected, gave up, fooled around, or lagged. I excluded those and only included games in which all members from both teams were fully participating and trying to win. Games: 38 Times
    24 comments 1,441 views last activity
  • __I was thinking about the option to close the hatch, and when I looked at this idea I thought that even with the option to close the hatch, the killer could continue to camper it, but in that case, I thought about how the hatch might get. the option to close it, the killer should look for the last survivor until he made some generator to open it again, yes, this was the idea of ​​behavior, but i
    1 comments 81 views last activity
  • buff all wm1 killers movement speed by 5% so everyone dies at last mostly but rollback pallet sprint to almost everyone can loop killer for certain amount so everyone can loop killer and everyone dies at last it looks fair for both sides cause when people playing killer looks they only focus on all kill and when they plays survivors they mostly wants to taunt killer and loop to make a
    0 comments 21 views last activity
  • crow sticking should 10seconds timer of do nothing but only that timer stops if killers in 24meter radius and not in chase so 30seconds of do nothing but hide and far from killer with do nothing or someone in chase but do nothing they will have 3crows after 30seconds so only good survivors can stealth currently who have crow shouldn't play this game cause they gives cancer for both fa
    0 comments 11 views last activity
  • if survivors can choice thier hook in 15/20/25seconds but stay current state of mechanism how about this call balance? and nerf nurse and buff all other killers? except recently buffed ones
    0 comments 21 views last activity
  • Lately I have been thinking about DBD a bit more than usual. I currently have 300+ hours spent on this game and quite a lot more to go. I really enjoy the game as is on survivor side and despise being on the killer side (getting angry at everything, raging issues whatsoever, doesn't matter though). Today I would like to discuss the Bloodpoints with you. I would call this an issue and will provid
    2 comments 32 views last activity
  • What if DS had the same effect as getting unhooked with borrow time however you can't be healed until in dying state When successfully hitting the Decisive Strike skill check the Survivor enters bleed-out state for 15/20/25 seconds. If the Survivor take any damage during the bleed-out timer or if the bleed-out timer ends, the Survivor will be put into the Dying State. The skill check
    0 comments 1 views last activity
  • Hello dear developers of the game Dead bt Daylight. I want to offer an idea associated with the image quality of games and graphics. I don't even know where to start..... I want to offer custom graphics settings. For example : Shadows,textures,anti-aliasing,light rays, and the like. Thank you for watching my offer. Hope you like
    1 comments 22 views last activity
  • It would be nice to have the notification shown when you got one token, other than that, it sees little ideas it just gets destroyed
    1 comments 21 views last activity
  • One of the main balance issues with the game, IMO, is that most Killer powers have specific drawbacks that usually make it better to just run up to a Survivor and M1 them to the dying state. For example: The Huntress is slowed when readying a hatchet and slowed even more when throwing it. This, in addition to her default slow movement speed and the fact that dodging slow-moving hatchets is
    2 comments 61 views last activity
  • Fixed based upon feedback and critique, if you have further critiques, please comment down below, old version in the comments. New version: Begin the hunt with 5/10/15% increased speed, speed decreases to normal as you gain tokens. Tokens are earned by downing, or killing survivors, killing obsessions grant two tokens; max of 5 tokens. Tokens consume your movement speed to cripple survivor'
    Mod
    17 comments 261 views last activity
  • I am from Mongolia and matchmaking always puts me with Russian host because my country is closer to Russia than EU countries. But i get over 240+ms ping on Russian host while i get 140ms ping with EU hosts(Germany,France etc.) So i want matchmaking to take my ping into account when matching me with hosts rather than my location.
    2 comments 11 views last activity
  • Medikit add-on Recovers you instantly from Exhaustion on M2 action support? inb4 im 90% killer
    2 comments 61 views last activity
  • People are hit countless times being on the other side of the window after finishing a vault or a vault that looks safe and should be is still a bad one and gets you hit (especially since you can be pulled off mid-action). Ive been running Lithe to activate my speed boost with more control but trying to get it off often ends with me getting hit after trying to vault for a getaway. If Bamboozle has
    4 comments 71 views last activity
  • Can you please make it so running around a few wooden planks held together by rope isn't a valid strat that makes you win, please and thank you.
    3 comments 43 views last activity
  • So, I know that most forms of body blocking that don't break the game (trapping survivors in a permenant way, etc) aren't heavily frowned on, and are fine generally...but survivors body blocking the hook is incredibly frustrating. As I see it,most annoying things in this game has a perk counter. Sabo squad? Run hangsman's trick. Keep getting hit by pallets? Get the stun reducing perk. You ge
    6 comments 81 views last activity
  • After the last patch the trapper get better but need small changes in some addons, what do u think about this? Power: The trapper start the game with 2 bear traps and transportation. All traps are slightly darkness. (without addons) Trapper bag (rework) This benefit is alike the trapper sack, I think it should be changed. Start with 2 extra Bear Traps. Allows the transportation of 2 ext
    23 comments 241 views last activity
  • Decisive Strike is set to get nerfed, at some point in the future. ...Finally! It's a bullshit perk that never should have existed to begin with, in its current (and past) form. However, the change proposed by the devs would not balance the perk - it would simply destroy it, adding it to the pile of basically-useless perks there are unfortunately already more than enough of in the game. Stunni
    25 comments 241 views last activity
  • That would be just amazing to have. Don't you agree ?
    0 comments 1 views last activity
  • I want my forum account to be deleted. But there is no such option.
    1 comments 21 views last activity