Feedback and Suggestions
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This is an idea I had for a new killer and survivor, the names are made up and may be changed if needed. George Lawson/The Yeti George Lawson was a known adrenaline junkie and an avid outdoors man. He came from a very rich family, but he became friends with a poor boy named Connor Davis, and they loved playing hide and seek together. George was an excellent seeker, and learned to anticipate t3 comments 64 views last activity
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As we all know killers camera is locked in FPP and survivor can spin the camera all around the place. This causes survivors to be able to see through almost all kind of environment elements, which allows all kind of loops to be performed perfectly and removing all kind of ambush possiblility away from the game and killers whos ability is designed for ambushing automatically go down in ranking.7 comments 681 views last activity
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Out of 12 matches that I played tonight. Eight (8) of the killers used a lag switch to kill the survivors as they could not run out of the opened gates. This was EIGHT different people too not the same killer changing his name. It still makes no sense that a game that has been out for over 2 years now does not have private servers to disable lag switching.9 comments 1,021 views last activity
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This is a simple idea but I think gen rushing would be hurt if not nullified if every other skill check was a ruin skill check by default. Example: Regular SkillCheck, Ruin Skill Check, Regular SkillCheck, Ruin SkillCheck, Etc. Just an idea.0 comments 11 views last activity
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The easy 1500 bps per hook save together wiith the perk "We Gona Life Forever" makes repairing a dull and unrewarding task. Because of this, all we see at rank 1 is people rushing to save survivors on the hooks. This creates a really unfun atmosphere as most people are there just to farm and not really to survive, which should be the point of the game. Surving should itself be more rewarding.6 comments 112 views last activity
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Hello, first off I would like to say that I am a killer and survivor so that everyone knows I don't play favorites. My favorite Survivors are Nea because of Urban Evasion and her punk style, and Detective Tap because of everything he has, his perks are so rewarding for being risky enough to be next to the Killer. My favorite Killers are Freddy because I grew up with him, The Hag because I lose pl6 comments 161 views last activity
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We need something to replace her hair, maybe a paid head set where it turns her hair downward like the Grudge? Would make a good outfit her hair sticking out like that is ridiculous imo and is not scary at all please make more Auric cells costumes for her, would pay every penny for those0 comments 181 views last activity
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It'd be lovely to have stats such as movement speed and Terror Radius size stated in the game for each Killer.0 comments 91 views last activity
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So I no life'd this game a few months at release, did some prestige, got a new job etc. I recall then that uitting penalties had to be added to stop people from scaming out when losing etc. Right now the main punishment seems to fall on the other unlucky survivors in your group. It's bad enough that I've dealt with three radar hillbillies this morning, but two other killers have DC/'d while the g17 comments 111 views last activity
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I was thinking a lot about reworking the "worst" perks in dbd and that's what I've come up with for beast of prey. For each bloodlust tier gain additional bonuses. Tier I - Reveal aura of hit survivor for 2/4/6 seconds. Tier II - Makes the red stain disappear. Reveal aura of hit survivor for 6/8/10 seconds. Tier III - Do not gain additional speed boost. Chased survivor suffers from Exposed sta0 comments 91 views last activity
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*Sabotage changes Sabotage is useless action right now. Also there is no reward for this. I've prepared buffs to make sabotage great again! Sabotaged hooks won't break and will stand still as a normal hooks. Survivors will see "trapped" hooks if they have "Saboteur" perk, Killer cannot see any difference. When killer tries to hook someone on a "trapped" hook, it breaks, stuns killer and5 comments 41 views last activity
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Title says it all its beyond unbalanced. Why is it that regardless of whether or not killer finds it first survivors win Only way the killer wins hatch is when survivor os injured across the map with no idea where it is. Otherwise it's free especially with DS25 comments 161 views last activity
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Hi guys, I just don't know where I can report this type of behaviour ingame. So i need to ask you here. I just played vs one survivor who was on TS with killer, he jsut tell him about spots of other survs. Than farming points with instant save and tunnel on hook into death. Never seen this before so I'm littlebit confused about this. there are pics from post-game https://imgur.com/a/a9J633 comments 41 views last activity
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Before the update on perk, When I used Sole/Last survivor it was used so i couldn't be detected by any of the killers area reading perks. After the update on perk I really can't use it at all. P.S- it only active when killer(s) have a nurse's calling &/or deerstalker.0 comments 21 views last activity
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Same as title - I somehow managed to escape a game vs a NOED, face-camping Wraith without being killed. I'm the only one who made it out alive, but I spectated everyone else because he downed them all. One Survivor managed to escape the hook on her own, but because the Wraith was standing there and waiting, he put her straight back on the hook. It's not a matter of whether a Killer should 'resp11 comments 61 views last activity
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amazing devs.. yes everytime you play game with users and owned by something like flashlight before you never thought it until there and finally change of your magically thinking way about balance like tinkerer changes devs never seems skilled enough to change tinkerer or whisper why you can decide such a huge part of games without exprienced or multi direction view at least? i can2 comments 31 views last activity
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It would be cool if it acted like Tinkerer, just a thought though3 comments 41 views last activity
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From a player with 2.500 hrs at playing Dead by Daylight, I'm both Rank 1 Killer & Survivor: I heard from a recent live stream that the "hit for hit" mechanic will be removed and changed in a sort of new pallet vacuum. The "hit for hit" is referred as the ability of the killers to punish a stupid survivor by hitting him through a pallet when he just mess the correct dropping timing. You can'53 comments 591 views last activity
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Honestly this getting old and annoying. I've had so many matches as of late where I leave a survivor slugged to chase the last one, only for the slugged survivor to dc and the remaining survivor to automatically escape through hatch. All I'm asking is like maybe 5 seconds. Maybe a little longer. Make it so these SWF groups that coordinate the borderline abuse of game mechanics to "defeat" a kille0 comments 11 views last activity
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I've thought about what the devs spoke of a while back about granting mori's without offerings or perks, but this was originally thought of as a perk idea so that's how I'll describe it although it can be reworked into a game mode. The Hand of Death No hooks will spawn. When a survivor is healed from the dying state without escaping from your grasp, gain a token. when you have 9/7/5 tokens0 comments 21 views last activity
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Descriptions: Currently there is a small problem in the game on the side of the killer, very often the killer who wants to kill a survivor remains there all the time near the hook that with some killer especially with the cannibal or with the herdsman remains with the saw turned on in front to the hooked survivor and wait in front until the survivor dies. An idea to improve this problem, and tha0 comments 31 views last activity
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Description: Currently in the store it is just the clothes, masks, beards of various survivor / killer with the ability to spend $$ with the auric cells and purchase transferable perk in the secret shrine .. Here you have to add another tab where you can buy with various auric cells bonus: 1. Bonus 25% bloodpoints for 24 hours: This item has a 24h expiration and gives the survivor / killer a0 comments 11 views last activity
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Extra large map 2 killers 8 survivors 10 gens I think a game like this would allow for killers to team up. To see what killer would compliment the other. I also believe this to be a great way for people who duo as survivors to change it up. I also feel like survivors would be more inclined to use different perk builds for this type of play as well. Might be fun. What do you think?0 comments 21 views last activity
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So, now, Lithe activates only during in chase. Then it gives you 3 seconds of sprint with 150% of your normal speed and goes on cooldown, depending of perk level. My idea is** change it so, it still can be activated after every vault except for quiet one in certain radius near killer (lets's say about 15-20 meters) whenever you in chase or not.** Lithe is kinda unrelieble perk, since sometime0 comments 31 views last activity
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Firstly, let me start by saying that this isn't a thread moaning about slow vaulting. While I do think a change is needed, this is what it is: If a survivor is running, they have to had run for at least 3 seconds. If they have the next vault they perform is that fastest vault possible. Once the vault is complete they have to run another 3 seconds etc. But that isn't about this. Its about the mec10 comments 72 views last activity
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Firstly, I would like to thank the devs. I love their dedication and cannot praise them enough! I just have a suggestion that I think would be kinda cool, but maybe a lot of work. It would be cool if you could show off your prestige blood on other articles of clothing that we have bought or earned, still allowing us to have that customized feel but still showing off our dedication with the aweso0 comments 11 views last activity
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change from the bright white to something darker theres no need to blind us in real life i mean really4 comments 51 views last activity
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I was in at the gas station at autowreckers looping, used lithe through a window, and the huntress was inside, threw a hatchet through the wall which hit me on the corner of the gas station. She's broke and needs fixing5 comments 62 views last activity
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I did the math, and if an "M1 Killer" (a Killer whose power does not help them win a chase) is up against a Survivor with Sprint Burst, from just 10 meters away , it takes about 37 seconds to actually put them in the dying state, assuming the Survivor runs in a straight line . With looping, DS, etc., this obviously prolongs the chase by a lot. If you guys (developers) are serious about wanti72 comments 763 views last activity
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They want to buff pallets when they are already absurdly overpowered? They want to nerf BL when its barely relevant in the first place? Killers are being designed without thinking of "is this power actually going to useful against anybody that isnt brain-dead?" Seems like they are making every wrong decision possible with this game. Survivors are broken and Killers are underpowered, its be33 comments 331 views last activity
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Beast Of Prey The Red Stain disappears for 15s / 20s / 25 seconds when being in chase for at least 15 seconds. After 15 seconds will be reach, Killer will unlock action button to activated Beast of Prey. Action button will stay until chase ends. Hex: Huntress Lullaby * No longer will be showed to Survivors (warning about Hex) until Killer will reach 1 token. Monstrous Shrine3 comments 42 views last activity
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-I'd like to see once a year/2 years a contest in which we can create a skin idea(this skin beeing epic/legendary,depending of the game designers),showing a image of before and after,haveing the creator credited in one of the cosmetic pieces and beeing gifted a medium auric cell pack as a reward.(the skins winner beeing voted by other players and the last judges to be the developers.0 comments 1 views last activity
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Give the skill check to the killer on weather or not they can hold on.5 comments 71 views last activity
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The totem aura has to stick out. It cant be real that I cant find my totem before the survivors destroy it (apparently they always spawn on it)0 comments 12 views last activity
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I really like the uniqueness of Myers with the halloween theme inside his chase, and I think it would be cool to have different themes for each killer to add a bit more to their character.11 comments 141 views last activity
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I was looking dbd videos in youtube, and my friend say " i love the Myers sound when introducing the map of him" . I'm terrible for english but i just wish the killers have their own music, just like myyers, just imagine that !0 comments 12 views last activity
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Man, I love dead by daylight, but every once in a while, we have an absolutely overpowered killer that can find you anywhere on the map. I was thinking a cool survivor perk would be the ability to "leave" your aura somewhere. For example, you could activate this perk while fixing a generator and then walk away. When a killer with BBQ & chili hangs a friend, they will see that aura still fixi3 comments 111 views last activity
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Inflicts dying upon the victim, when hit by a fully charged hatchet moderately decreases hatchet wind up time reduces maximum carried hatchet amount by 23 comments 62 views last activity
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I know I've mentioned this variously around the forums, so why not make it apart of the wishlist? Music is really influential when it comes to setting a certain theme, and lately with the Clown Music and Scorching BBQ, I've really lost the sense of horror in this game. Because I expect the new chapter to have a new theme, it'd be nice that during these events you could have the option of ei4 comments 12 views last activity
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Posting on behalf of my 9yo daughter who is in love with this game. For your viewing pleasure and consideration.0 comments 31 views last activity
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hi all, i know there has to be more who have protonopia (red green colorblindness) and it makes playing killer so hard. survivor scratchmarks are all but impossible to see for certian maps like bog or honestly anything with green grass or ground. please show support for this to help those of us who cant see key gameplay mechanics.9 comments 101 views last activity
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The add-ons for Killer that increase bloodpoint gain are not very effective, as most killer games you can get 8k bloodpoints in deviousness if you play right. For clarity, I am mainly talking about speed limiter and padded jaws, but the same thing applies for every killer except for Pig My idea is that instead of increasing deviousness gain from the power, instead the add-on will allow you to g1 comments 41 views last activity
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There is a lot of times when times when hooks spawn too far away and the fact that you have to go through pretty much a maze to get to it you end up getting "stuck" in doorways and unable to go forward(killer keeps moving left to right and unable to move forward due to an opening being so small) while carrying a survivor and sometimes end up dropping a survivor before you can get to the hook. S2 comments 22 views last activity
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Pig's ambush is pretty similar to a Windstorm Wraith: you walk with no terror radius, survivors get an auditionary clue you're about to attack, you start slower, then your lunge covers a longer distance than usual. In a chase, a good Pig will try to use their ambush a lot in order to mindgame at loops, like a Windstorm Wraith would do. But, unlike Windstorm Wraith, Pig's dash is not affect2 comments 31 views last activity
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and no, i'm not talking about the killers being afraid to get Dstriked.3 comments 31 views last activity
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Please fix bloodlust. A lot of times while chasing a survivor it goes away while you have the survivor in your view. It's extremely common for Doctor I know it goes away when you switch to treatment but it's not the case. It stops in a middle of a chase .1 comments 21 views last activity
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I got suggestion from someone on my Wiki and like to pass it onwards: "I wanted to ask the developers to lower the Iridescent Shard prices for DLC Characters, for example instead of 9000 IS, to to 7000 IS, so to be more accessible to low level players that don't play the game as often as others. You could leave the prices for the most recent DLC Characters at 9000 Shards."0 comments 31 views last activity
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An option to change the lighting in the store to the various lighting options we have on each map, so we can get a feel for what something is going to look like on the MacMillan Estate, for example.0 comments 1 views last activity