Feedback and Suggestions

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  • Relay (The verb, not the noun) Nothing's useless; communicate. If you are the Obsession, performing any kind of interaction will reveal the Aura of whatever you are interacting with to all other Survivors. If you are not the Obsession, whoever is the Obsession will reveal the Aura of whatever they interact with to you only. Being hooked removes your Obsession status and grants it to a rando
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  • It's been 50 games and I've still not done it
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  • I know I'll probably get a bunch of "git gud"s but im almost at the point of putting the game down for good and feel like venting on a topic I know is controversial. So I've been playing a lot more lately and realized I prefer playing killer. I have recently got to rank 5 from rank 16 in the last 2 weeks with freddy as my main, going through the ranks rather quickly I feel, usually with 4k an
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  • So I had bought a gift card from the store did everything when I bought my credits it didnt take after my frustration I had check my microsoft account it took MY ######### MONEY BUT DIDNT GIVE ME MY ######### CREDITS I'm about to kill someone fml
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  • hey, so i know that there were issues with them, such as players whose games crashed receiving them, but since they were turned off i have gotten tons of ragequitters! i mean, as a killer thats annoying and all, but as survivor it makes the entire game unwinnable - if they do it early enough (which is usually the case. they DC uppon being the first one downed, so there are 5 gens left at that po
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  • The reason why I am asking is that I'm not always able to play with people online and was wondering if this can be included in the game it would mean alot to me and the dead by daylight community. If you have taken time to read this, then thank you for your time and if it is a interesting idea please contact me either by email: [email protected] or through this site. Once again thank you f
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  • I propose Trapper have a secondary resource, barbed wire. He would start with a set amount, similar to the Pig's traps, and he could use them to wrap pallets in barbed wire so they damage you on vaulting if not removed, or he could stuff them inside generators so you have to succeed on a skill check or else be injured, kind of like overcharge. Thoughts?
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  • Hello devs, you there? :) Why hiding behind this question and request of the community? A chase indicator just for the obsession is not enough. Solos need a chase indicator for every single team mate in the HUD to close the gap. What's the difficulty, why is it taking year after year and still nothing is done. And if you think this little information is to overpowered for solo survivors you
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  • There should be something done to fix this issue. He literally went afk and there was no way out the second floor. The map was Farmhouse01, Coldwind farm - the thompson house. Please at least ensure there is an alternate way out from the second floor.
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  • I have had far too many games where the "ping" still heavily favours the killer. I get a nice stable 30 ping to the "server" but still have the incidents where I have clearly escaped a situation on my screen, only to be knocked down/ hit AFTER completing a stun or moving out of the way of a killers lunge. Like I mean CLEARLY being out of the way; animations finished, hit-boxes having no chance of
    2 comments 32 views last activity
  • So, I don't post often but I just had a game where I had about the most mismatched teams I could have. My level may be 47 but I only play off and on so forgive the low rank. I think everyone can have a good laugh with this. 20191225203300_1.jpg Sorry, I didnt mean to put this here, sorry ignore me
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  • Hello all, I originally posted this in the 'discussion' section before I realized it would be better here, my b <3. Anyways... I'm both a Killer and Survivor player but when I play killer, I tend to play Huntress. There's been lots of discussion about changes to Huntress Ultra Rare's and I have to agree that it can be super oppressive to play against Iridescent head as it is. So. Here are
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  • Eventually, the other Killers will get the same Add-on format...eventually. I made this idea once before, but forgot, then i was suddenly reminded that i did that and thought it was worth making its own thread. Boomerang A boomerang that belonged to one of Anna's victims. The Entity's influence makes it rather sharp and supernatural. Thrown Hunting Hatchets return to you once they hit some
    16 comments 192 views last activity
  • Now while i can say both Survivors and Killers have OP Perks and Add-ons, Ruin is one of the most OP killer perks in the game, DS was OP and was nerfed to be an Anti-Tunnel Perk, Brand-New Part was OP and was nerfed multiple times before it is where it is now and is still useful but not as much, and Insta-Heals were OP and they were "reworked" to be different add-ons which are still strong but no
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  • Please bring back the thing where u can see the rank of your teammates in solo lobby im red ranks i really dont want to play with green ranks ...i heart on stream that u dont want people to dodge lobbys but do u understand u are fukin up my game big time??? dont u think there is a reason why people dodging ???people will kill on hook on the first try either way please bring this nice bug back
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  • A new killer, the xenomorph (alien) Could be a good idea were this new killer can summon eggs to trap areas or downed survivors that summon a face hugger to chase and attach to their face, causing slow movement and if not removed in a set amount of time (depends on cirtain perks) the face hugger will implant a chest busrter that will kill the survivors if not killed by a injection, killing the
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  • Lately, there has been a lot of discussion (and drama) over Decisive Strike(DS) and its misuse. Since it is intended to be an anti-tunneling perk, I suggest the following changes: DS is now basekit and no longer a perk. After being unhooked, DS is active for 45 seconds or until another survivor is hooked. The DS timer pauses if the survivor is put into the dying state if it is within 45 se
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  • Something has GOT to be done about that helmet when playing against the Pig. It’s absolutely ridiculous that it may take ALL the traps to get the helmet off. There is NO reason for it. It completely takes the fun out of playing against her. It’s enough that she gets to creep up on you without a heartbeat; it shouldn’t take more than two attempts to get the helmet off.
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  • Cause it speed the victory for killer and survivors who suffer from it can't control it. As a killer would slug them if he doesn't want to see them go to the next match that easy. Can you just make it so survivors can't try to escape from the hook anymore which was ,hmmm dunno how to describe this ''idea'', and aswell you don't need to mash space bar in phase 2 anymore. No one can kill themse
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  • I'm killer main who is very tired for how unenjoyable killer side now is. If the Survivors are so organised, there is no chance to sacrifice even one survivor. Because, there are so many pallets and very strong windows called the God-loop. Plus, even if I tried so hard and finally hook one survivor, then 2 or 3 gens would be done immediately. I don't think the balance of this game is survivor s
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  • Not sure if this has been suggested before. -M1 hits put survivors into the dying state regardless if they are injured or healthy. -No longer a hex perk. -Gates are auto opened. -Survivors are exhausted for x amount of time. -Endgame collapse begins. All of this would activate with the final gen popping of course. I believe this way gives both sides a chance to make it go their way. Though
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  • Fire crackers are currently event only. I have hundreds of them saved up becuase of that, but it would be nice to add them with different rarities and maybe even a new set of addons to go with them. Survivors basically never get new mechanics, just perks, so this would be a cool thing to add.
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  • It's such a simple thing to change, why won't you just do it?
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  • Hello DeadbyDaylight developers. I come here through this correct so that you know about my disgust in some aspects of the game. One of the unfair things is losing pip for canceled matches. They should improve that. We should not lose points and pips because a player is disconnected. I hope you improve it. Have a great night.
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  • Whenever I'm about to complete this challenge the last survivor always DCs to block it. Please just make it 3 sacrifices in 1 game so survivors cant grief and make u start again PS implement the disconnect bans already.
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  • About DS: I guess the problem its not all about time he remains active cause 1: low time = killer not discouraged to chase you and wait to put you down and on the hook again. 2 : more time= killer getting DSed after chasing others, or founding you in a ramdom patrol. 60 seconds of DS is the standart time a chase takes on a uninjured survivor so its balanced. The actual DS problem is getting sav
    68 comments 543 views last activity
  • Please i would really like something like you press Certain node in the bloodweb and automatically does a route to get to that node and it doesn't take ages to level up a character when you have 1kk bloodpoints , i think it would be a really cool feature and people would appreciate it , thx for reading
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  • Not sure why this is still in the game. 2 minutes with a few stuns and you hit the chase limit meaning everything you do after that doesn't count anymore. Just got tunneled by a trapper all game because I broke his ruin, ran him for 5 gens. Got a worthless 11k points and a depip (rank 4). Thanks game...
    3 comments 42 views last activity
  • I'm fine with the nerfs to nurse. They were fair. Even the timer on her basekit. But there is a reason she has the lowest performance level of all killers now. She just isn't accessible to the masses. What I'm proposing is quite reasonable really. Make it so she can see where she is blinking to. There is a common add on called Plaid Flannel that gives this effect. Just make it part of he
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  • Title. It's just stupid to have one already in hand, have to place it, take again the closed trap, open it again and take again the one you had before which you didn't want to place, losing a lot of time.
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  • Does this warrant the "pretty good job so far" meme?
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  • I would like to see some type of killed/survive ratio for each survior you play. And for killers a kiil/lose ratio for each killer I think that would be cool
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  • there is absolutely no reason to use a killer instinct range add-on since iridescent button exist, in 1 add-on you have endless range and you break pallets, so why use any of the other add-ons? these should be changed back to movement speed, even if they wouldn't be really usefull, just being able to go faster for fun is fun, no one use these add-ons, so changing their effect is the best solution
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  • I don't like 'em. So here's another thread of me making up an Ultra Rare. [ADD-ON NAME] You start the trial in Blood Fury. Yeah, that's it.
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  • Try all day long, a survivor team just needs someone with the plunderer's perk, and they'll have at least 2 keys. Keys are annoying even when they brought it to trial, but in game keys are just bs. I can't magically take out a Mori in the middle of the game, can I. Why survivors.are handed over free escape? Insta heals got nerfed to the ground for effecting outcome. Moris and keys are completel
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  • Every game I play, it seems like the killer (both when I kill and when I'm survivor) gets matched up with higher rank survivors almost constantly. In the last two days, I've played survivor (rank 12) with 3 other green rank survivors against a rank 20 killer. Just now I finished a match as trapper (rank 15) against 3 red ranks and a rank 5. Those are two specific examples of what I've been se
    3 comments 52 views last activity
  • Some Legion's addons are almost useless so I changed some of them Fuming Mix Tape Don't change what it already does, now grants the ability to see auras after hitting a survivor that is affected with Deep Wounds while in Feral Frenzy: With this change Fuming Mix Tape would do something even when doing what Legion does best. Frank's Mix Tape Remove what it does right at the moment, to use Fera
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  • Hello, this is just a proposal for new killer i was thinking of. Disclaimer : the value are just proposed, it can be tweak. Height : medium Terror radius : 24m Speed : 110% by default, 100% as he is using his power. Power : The killer can generate ice which allow him to block different object or freeze the floor in order to slow down survivor. - The killer have 15s of use by default
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  • I think about adding a addon what's makes you to play old version of killer and makes don't able to use other addon's and also are super rare addon . What old killers i mean , killers before rework or buff like using this addon on freddy will let you play as old freddy who's need to sleep survivors to hit them , Doctor after rework can also get this addon too , Legion (annoying but addon for fun)
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  • Dwight Fairfield: No suffer repair speed penalty for working on a gen with more survivors. Meg Thomas: Increase the Speed Boost from any perk by 1 second. Claudette Morel: +5% Healing speed. Jake Park: +5% Sabotage speed. Nea Karlsson: -5% Consumption Item s rate. Laurie Strode: +5% Great Skillcheck success zones. Ace Visconti: +5% Luck. Bill Overbeck: +5% Unhooking speed. Feng Min : +5
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  • I think we need to add 2 generators to slow down the survivors to escape only with the "gen rush" and more use the trick to not get caught by the killer and allow the killer to stop a survivor who uses the "pallet loop".
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  • Like santa clown, dwight elf... for a special holiday like Christmas...
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  • I want a fork as a sword for ONI. And why not a ladle for the big secondary weapon. Imagine this Japanese beast chasing you with a giant Fork. Then switching to the freaking bloody ladle. Devs you can't say this will make the Oni looks more funny than scary because you little tricky dudes used a fork hitting another one as a sound for the sword s hit I've seen it on your video! ^_- Please guys i
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  • WGLF is the survivor equivalent of BBQ, but as it is right now, it feels bad to give up a perk slot for bloodpoints alone, especially if you're at red ranks where almost every killer you play against will be running strong builds. I recommend moving the bloodpoint bonus effect of WGLF onto We'll Make It. We'll make it is currently a perk that only has altrusitic effects and adding a selfish rewa
    1 comments 22 views last activity
  • I'd just like to say, once you have completed all tiers of the Archive you end up feeling like there is nothing left to do yet you still have to grind out Rift Fragments. Could you please add a repeatable archive challenge, one for Survivor and one for killer, so that we can continue to progress on it with more then just grinding xp? It can be something simple like "kill 4 survivors over any
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  • ..get rid of it! Seriously, this game was not meant to have this game mode at all. If I can remember correctly how the game was described upon release, it was something along the lines of: anti-social, feeling isolated and alone, unsure of other survivors' intent, play style, and skill, no mics, etc., etc. I main survivor at red ranks (usually) so this is not another whiny killer post because I
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  • This involves the topic of Gen speed and Keys, i may have come up with a reasonable change that could fix several game health issues. Well for starters the EGC has changed how most mechanics and strategy for KiIler/Survivor, and i think it could receive a few tweaks. The EGC starts the moment an exit gate is open or the hatch is closed, what if it started after the 5th Gen was completed or the h
    1 comments 22 views last activity
  • So the hag is one of my favorites. She is highly underused because her power is strategy over brutality and it's not easy to adapt to her style of play..that being said I feel as others do that one simple change would help her quite a bit on larger maps and possibly encourage more people to play her, I am of course mentioning the change to give her traps infinite teleporting range. Based off this
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  • I've gone against alot of moris recently and it got me thinking if there's a way to maybe change them a little. Specifically the green and red mori, the yellow is kinda poopoo anyway. I personally just don't find it fun to get killed/kill someone off of first hook, this might have to do with me being really empathic and not wanting to ruin the fun for the survivors (unless of course they're being
    6 comments 42 views last activity