Feedback and Suggestions

Our team will be happy to read these!
  • 1 comments 12 views last activity
  • So looking into things like that can be as simple as getting a 4k or getting said 4k in the basement. Things that you can do in the scope of a random game that can feel pretty good but the Archive seems poised to shift that from a feeling of accomplishment to that of frustration. Because the Archive only allows you to work on one very specific goal at a time and likely by design to add more t
    0 comments 12 views last activity
  • Base kit Changes Fatigue is miserable. It’s duration should be reduced to 3.4 seconds Tunnel vision effect during fatigue should be reduced significantly Legion is able to see Generators Auras after landing an attack in Feral Frenzy Legion can see Blood Pools and Scratch Marks in Frenzy Frenzy power gauge isn’t depleted while damaging a Generator Missed attacks break the Legion out of Fre
    11 comments 152 views last activity
  • yah so, servers are pretty bad. As killer the rubber-banding at the moment is unbearable. It's been happening as far as I know for the last couple of days(dec. 28 is today), and it's really frustrating to play with. It's especially frustrating for me who plays a lot of billy, with chainsaw charging being server sided, making things very unresponsive. Also I've noticed that I've been bonking a l
    0 comments 32 views last activity
  • His challenges are to get up to 6 traps in one game. 6. So for the majority of the game he's just a normal killer with normal move speed looping like anyone else. Without Iridescent Stone, that's what I feel like, because of how long it takes to set things up, and then once someone steps in your trap, you have to take time out to go get it, and reset it up or place it somewhere else. A majority o
    2 comments 72 views last activity
  • Either buff the speed to 110% or make Myers undetectable with 0m tr when using this addon.
    0 comments 12 views last activity
  • Hey, I'm new to the forums.I just heard the audio files of Kate from the PTB and I personally think that they are way better than the current ones.As a Kate main at the moment, I think that the PTB audio files were better.Some people may find it annoying but I just wanna start the topic so we can possibly change it, hey its worth a shot.
    4 comments 52 views last activity
  • There was this one scream I liked for Nancy and I noticed that it was removed, it's such a shame because it was one of my favorites.I just wanna start a discussion about it and maybe get the Dev's attention. I know its a really small change but it would be a nice one https://youtu.be/BeKka628vrg (its at 3:06 of this video)
    2 comments 82 views last activity
  • I am from Russia, and there are still no dedicated servers.. I live near to China and VERY often forced to dodge lobby with red ping though my internet is decent. DEDICATED SERVERS FOR RUSSIA WHEN?
    1 comments 32 views last activity
  • As a survivor, the number of dcs from games, escapes, unhooks, basically every good or bad thing we've done. As a killer, the dcs too then the Kills/Escapes ratio. And some more cool stuff. If a player knows other survivors or the killer can read the number of dcs they did, they will stop dcing quickly lol this is more scary than a lil lobby penalty. But the point, stats. Even in ps1 games we h
    0 comments 12 views last activity
  • so could we stop downed players from using the hatch? please
    7 comments 42 views last activity
  • Last night I played a match as Huntress on I think Grim Pantry and something, well, interesting happened. I'm hoping I'm missing something which is why I'm posting here, for some more experienced insight from you all. My perks were BBQ, IM, Ruin, Devour Hope; add ons Berus Toxin and Manna Braid (sp?). I got only 2 tokens on Devour Hope, had sacked 1 Survivor - when from the middle genny I g
    2 comments 32 views last activity
  • ^THIS that's why: https://youtu.be/-XYDQcfac_s
    39 comments 1,593 views last activity
  • I'm speaking using a translator because I'm a foreigner. Please understand even if it's weird. I feel I need to buff for Oni's demon strike. and the balance used to be right, but now it's bad. I want it to be bent at a wider angle than it is now. Up to 110 degrees.
    0 comments 32 views last activity
  • One of the most popular builds to run as killer is the basement build which includes the 3 main perks: Agitation, Iron Grasp, and Mad Grit. However, the 4th perk varies. With the new basement challenges in the archives, most people find it difficult to sacrifice 4 survivors in the basement. To resolve this problem, and other possible future basement challenges, I have a suggestion for a new perk
    0 comments 102 views last activity
  • I honestly want to know why it is the system keeps putting me in matches like this? I would love to say this is an isolated incident but no, I keep ending up in matches that are, in my opinion why above what I should be. This isn't fun and makes it extremely difficult to do any killer challenges in the game.
    6 comments 72 views last activity
  • Alright here me out guys , what if NOED was basekit ? I believe this would give survivors a great second objective(cleansing bones) while at the same time slowing down the game . Remember survivors would be able to get rid of it by simply cleansing all unlit totems .
    23 comments 242 views last activity
  • Once you consume your level 50 bloodweb and receive the message that you are able to prestige, it should stop appearing entirely. I'm tired of clicking it away every time I go to level up on characters I don't want to prestige.
    4 comments 72 views last activity
  • Feedback ONLY: I got to try out the ECG back when you did a beta and felt this was MORE fair to both sides, than it is now. Yes, hatch stand offs took forever and sometimes one side or the other had to DC. I feel that closing the hatch SHOULD be removed and instead revisited for staff discussion. A suggestion would be to use the exit gate to trigger ECG and the hatch remains OPEN. With the ki
    Mod
    8 comments 62 views last activity
  • I'm normally not one to complain, but SWF is just too much the way it is. A full group of 4 experienced people with comms just make killer rounds pure hell to play. I understand playing with friends is fun, but the games not balanced to have all 4 people have comms against the killer
    50 comments 1,102 views last activity
  • I'm asking for a Wraith nerf. Yeah, that's right. So anyone who finds the very idea of nerfing this guy in any capacity...i won't blame you for thinking that. But if that's the case, let's not waste your time then, the door to General Discussions is always open. 😜 Anyway, here's the deal... I had some thoughts just now about the Trapper's special Rift challenges. Idk about you guys, bu
    1 comments 32 views last activity
  • Maybe people eventually just go either hard killer or hard survivor main but I like to switch things up especially when I've been sitting in a killer queue for like 10min. Thing is the Archive challenge selection does not reflect the current role you are undertaking. If your last selection was for a killer challenge and you switch to survivor your current challenge is for the last killer challe
    0 comments 12 views last activity
  • With most competitive games, they have the option to play casual or games that don't effect rank. I just wonder if casual matches would help the game grow. My suggestion would be that killers would host a lobby. Survivors can search for the lobby and be told who the killer is before joining. Another option could be a ban system of one or two perks for both sides.
    9 comments 72 views last activity
  • Hello, i want to pitch in an idea i had about slugging . Apology for the lengthy post. Slugging is an incredibly unfun thing for survivors and can be an insanely powerful tool for killers vs non-premade teams. Yes there are perks such as unbreakable or having bond/empathy to see the downed survivor, but honestly these are band aid fixes for a core issue. It's fun to be chased, its not fun to la
    2 comments 62 views last activity
  • Was wondering if we could ever possibly get licensed music and what people's thoughts would be on it, and what music would you use? Mine would be: Metallica~ Master of puppets I think that album would go GREAT w this game.
    1 comments 42 views last activity
  • So, I have never been a Nurse fan for the 1 and a half years I've played, but now I am on 132 achievements and really need to do this one. Now I know it was designed to be done when you had yellow aditional blinks and you could just run monitor and abuse, but now this challenge is basically impossible. I have a lot of Ultra Rare addons but not only is the grind enormous, you also can't blinks thr
    2 comments 52 views last activity
  • It would be cool if y’all would talk with Scott Cawthon to bring like Freddy Fazbear as a new killer with Mike Schmidt as a new survivor. One Perk idea I have for Mike is to be able to see the killers aura kind of like how BBQ works but something like that because him being a night guard using cameras to see the animatronics, but yeah just a suggestion.
    1 comments 32 views last activity
  • It's easy to say that a survivor can get really pissed when a killer gets froggy and decides you can't use that toolbox you earned or brought. While the purpose of the perk is entirely understandable, it's not fun to play with a killer that forces you to drop your weapon every time you get hit. Idea: Remove tool dropping; instead, reshape the perk to waste charges based on perk level.
    18 comments 562 views last activity
  • Here I will post the changes I would do to the Oni to be a proper killer. 1-While on Blood fury action speed increased same as Michael myers and pallet destruction 1 sec 2- While on blood fury your movement speed increase 120% and you can M1 to insta down but your lunge will last 2 secs to be released. 3-While on demon dash you can only hit forwards (So survivors can evade it) 4- Hit a survi
    13 comments 82 views last activity
  • I don't know if its just me but the sound in these cut scenes are usually super loud and i only have my game volume on 30%-50% and my computer sound is 50% all the time. I think it'd be nice to have an option to turn these off since they're so loud and mainly because we see it play every time we open the game.
    3 comments 52 views last activity
  • I am big time into Viking. With that being said I would love to see my girl's Kate Denson and Jan Romero in a Vikings outfit. Honestly I was just love for everybody to have a Vikings outfit make it a whole theme the huntress has one🤔🤔🤔
    0 comments 12 views last activity
  • Give solo players more bonus bp at the end of the match than those in swf
    8 comments 42 views last activity
  • The gap between solo and SWF can easily be solved with an update to the HUD. New HUD will have the following information Totem Counter Action a survivor is currently doing (gen,healing, totem, in locker, ect.) + progress bar (can just be a rough estimate rather than exact) Chase indicator (already exists for the obsession, should be one for all survivors though) Terror Radius Indicator (act
    16 comments 72 views last activity
  • you've seen it a million times but I'm here to say it once more, please change the challenges they are absurd. the tome 3 challenges were already awful enough (reminder you are forced to take noed on one), but now I'm supposed to finish off 4 gens in a single game? this condition requires your teammates to suck, or the killer to be afk. sacrifice all 4 survivors in the basement? that happen
    3 comments 42 views last activity
  • 0 comments 32 views last activity
  • First, I am a Chinese player, and some of the problems I described may be limited to my area. This is a discussion done with the help of Google Translate. If you have any discomfort in reading, please forgive me. Server I know that the Asian server is located in Singapore, a place far away from the Asian player base. I do n’t know if this will bring goodwill to the players in China, South Ko
    0 comments 42 views last activity
  • Like the title says, a killer that quit or rage quit in the middle of a match because survivors are too strongh or don't like that killer he just try.... or any stupid reason like that. Should be automatically Ban for a certain amount of time increasing as they do it more. One survivor that DC hurts the game but not 100% hurts everyone... the other can still play and make points, use their items.
    6 comments 102 views last activity
  • An interesting topic has been killer addons. Stuff like instasaw, spirit's power duration addons and much more. So the suggestion I have is simple: Instead of making add-ons simply increase the crucial numbers such as charge time, cooldown etc. Which make addons feel like a neccesity, have them change up how your killer power works and interacts with everything. The best example of this done rig
    0 comments 12 views last activity
  • So, I've been thinking about it for a while and the solution to fixing any over/under powered things when it comes to addons like instasaw, spirit addons or anything in that regard is to completely rework how addons impact killer powers. There are some bright examples in the form of addons that change how the killer plays in a match, and those addons are generally a lot more appreciated than the
    0 comments 14 views last activity
  • I have an idea for a new Killer. Slenderman. He would be a very stickman looking character that is tall and super thin. able to hide completely behind trees when viewable. Powers would use the Cloak mechanic to go from Lurking to Ambush mode. Lurking mode: (Lurk mode is similar to Wraith cloak but Slenderman can only interact with things while in this mode) slow speed invisible (like Ni
    8 comments 201 views last activity
  • Okay. So I have an idea for the archives that COULD hopefully be a counter toxicity that comes from survivors disconnecting. Survivors I'm still thinking on what would be helpful, but it's honestly really hard. So, I had a thought that would be interesting for certain challenges. What my idea is this; you are doing the basement challenge and someone disconnects just for being a [bad word] the ch
    1 comments 12 views last activity
  • So I'm a rank 8 survivor and the challenge is: "finish repairing 4 generators whilst using the perk dark sense" (master challenge) Im having so much trouble doing this, because I could be doing a gen and then 2 get popped, which renders it useless. I cannot do it, someone explain please :'/
    1 comments 282 views last activity
  • just check the bag of gears add-on. It had broken english in it.
    0 comments 12 views last activity
  • From my experience with the dedicated servers in OC, I miss killer hosted games. The connection back then, yeah did depend on the killers internet. But somehow, getting hit/grabbed back then - dependent on the killers connection - felt more legitimate. Some games would be bad connections, some would be good. But with servers the hitboxes are terrible. I'd give an example, but all you have to do i
    0 comments 22 views last activity
  • WTH don’t they the have the best sole survivor ever which is Sidney??? Come on DBD!! Make her perk a fighting one of you ever do make her!! She’s the HBIC
    0 comments 12 views last activity
  • I really love this game and there's so many killers that could be added. I personally would like to see "Candyman" he can teleport via mirrors on the map and use bees as projectiles. That would be totally awesome!!! If not "Candyman" right away then "Bloody Mary" would also be a good addition. Same deal she can teleport via mirrors on the map, but her weapon would be a broken mirror shard and
    0 comments 22 views last activity
  • What about a 2/3 minutes "starting event" where every gen is just blocked by the entity to allow killers and survivors to properly "prepare" for the game? Killers like trapper and hag would start the game by setting up traps, something they cant properly do atm cause of the gen pressure Survivors would have the chance to study surroundings, where the pallets are and the various possible loops.
    4 comments 42 views last activity
  • With auto-aim in this game they become pretty much invulnerable. If a killer cant walk through a hooked survivor, survivors should not be able to crouch behind them survivor either
    0 comments 32 views last activity
  • I'm a Killer main. There is a massive hole in balancing, and it's all because BHVR refuses to add the same tools for everyone to the game. I don't care if you think "but I don't want to listen to some 12 year old get mad at me all game over voice chat", or "Nobody will use it anyways". Thats the only point of tough luck that should be included when playing as a solo player in a game where you are
    7 comments 92 views last activity
  • How about we just add an offering that renders Totems invisible for a set period of time. Maybe 1/2/3 minutes depending on the rarity of the item.
    1 comments 32 views last activity