Feedback and Suggestions
Our team will be happy to read these!
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This is an idea. I'm not for nor against this, but i know this from other video games and thought i'd bring up the idea here for commentary. In (some) other games that also have their own currency or currencies, they have a button for that currency or one of the currencies. When you press that button, you temporarily increase the amount you gain of that currency. What if that was in DbD?1 comments 21 views last activity
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Really, title says it all. Dead by Daylight really has the potential to be a truly amazing game, instead of just a middle-of-the-road time sink. The grind is insane because of the way the game is designed; all these survivors with zero individuality because teachable perks exist and are mandatory to be 'good'. Add-ons that give abilities features that really should just be baseline for killers;0 comments 21 views last activity
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If you are not putting pennywise in cus you have a clown but what about the hillbilly and the cannibal they both have chainsaws0 comments 1 views last activity
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Ever since the system was changed with the decaying and ranking bracket cutoff, new players (especially), and those that decayed because they took a break, have utterly astronomical queue times. In rare cases, I can get a match in about 5-6 minutes and climb back up to 15+, but I frequently let myself decay on the killer side (playing some resets heavily, and skipping others entirely), and it jum0 comments 11 views last activity
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Instead of 800xp, please reduce it to 600-700 or something, I hate grinding even after finishing 4 levels of challenge1 comments 31 views last activity
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I really hope that he will be next after the Doctor.1 comments 41 views last activity
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Not that it and it’s variations are bad maps because they aren’t, it’s just that there is no way I’m just getting the “luck of the draw” on Macmillan maps. I don’t remember how many maps and map variations there are but there is no way that the map RNG is giving me The Macmillan Estate for 70% of my games without somehow showing preference to it. I just refuse to believe it’s pure chance. Why ca0 comments 11 views last activity
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A totem counter would be a great addition for people that perfer to solo queue, it would display how many totems are currently in the map. Unlike in SWFS, solo queuers have no way of communicating to their team on how many totems are left. This would also give the arguement that things such as NOED punish survivors that don't do Totems more ground to stand on.5 comments 181 views last activity
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so, i already spoke about him as killer, and i think i got a perk, which would fit him in the game. The power is strong in you Through your knowledge of power and your high medichlorian values, you are entitled to high power. you are stronger and more concentrated. it becomes your victim 25% more difficult to get out of your grip if you carry their bodies with you. how about that?2 comments 31 views last activity
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Idea: You select the item and add-ons. It starts inside a chest, it has the aura revealed just to you and only you can open it. This selected item is no longer visible in looby.6 comments 21 views last activity
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I know how much killers hate Ds and I'll admit that it is annoying. So instead of making it a perk thats used over and over. What if it was and item? My idea is that you carry like the stone thing or knife (whatever it is in the ds perk icon) and when your on the killers back you can use it via skill check. After using. It depletes it. Different colors could stun killer for different amount of ti7 comments 71 views last activity
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In the course of one game 3 survivors got stuck in it. Can it be simply removed or maybe a cart be prolonged? It's quite frustrating getting stuck in these kinds of places.0 comments 11 views last activity
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I feel the current counterplay for her traps is really awkward and weak. If you don't have a flashlight or urban evasion, it's really difficult to unhook people if the Hag player wants to be "annoying." This scenario is very common. You start crouch walking from very far, 'cause it's really hard to tell where the trap was placed. Then after spending a lot of time to reach the survivor, both of0 comments 12 views last activity
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hey yall, it's me again. i thought about a knock out function in dead by daylight, so like, there is a way to fight against the killer and you can knock him out, which lasts for like 10 - 40 seconds or so. vote up if this would be a cool idea4 comments 31 views last activity
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You win BHVR, i had enough, no fixed for any of the issue you have in the game, the basement glitch is back again, the matchmaking is completlly #########. Thats makes all the survivor being super toxic because they play againts a killer 8 rank lower then them. You make me turn toxic. Sorry (but not sorry) for everyone that got my game you wont like it! Make it fun for the survivor!! No it wo0 comments 31 views last activity
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Dead by Daylight - A wonderful game where you either have to kill everyone as a killer or try to survive as a survivor. In the game there are already some killers from big films: GhostFace, Freddie from [A Nightmare on Elm Street], Michael Myers from the Halloween series, Leatherface or the pig from SAW. but this is not enough, the players want more and more different killers and / or0 comments 11 views last activity
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some map with interior areas and the game are just so dark, can't see anything0 comments 1 views last activity
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In my opinion, Myers should get a buff about points ... e.g. brutality because if you knock on one attack you get 300 points in this category. So there is a good chance that you won't get this category as a full because you knock down someone only 1 attack ONI get more points to brutality, if someone knocks them down, why doesn't myers have it?1 comments 11 views last activity
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I think they should add in either pinhead from hellraiser, or valek from the conjuring.... Or both7 comments 81 views last activity
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In the original Texas Chainsaw Massacre, leatherface has a more formal suit near the end. Around the scenes where the family is at the dinner table, he has some makeup on his mask and a black suit. This would make a perfect cosmetic item for leatherface, probably just as a face and torso, since I'm not sure if he uses a different sledgehammer. For reference, here is an image of a figurine with t0 comments 11 views last activity
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... and buff them in other areas to compensate. But let them feel the pain of requiring skill to have situational awareness please. You can become a rank 1 survivor by playing mediocre, rank 1 killer, not so much. Discuss.40 comments 492 views last activity
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With the lery's map rework incoming I hope we get a variation of a morgue floor We also got a sort of cemetery for Yamaoka estate, soo hopefully with time all my suggestions will come to the game2 comments 111 views last activity
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I am so tired of looking at the same recycled breaking pallet with double kick animation and the sound that is made during it! This drives me insane! Add more original animations like Nurse's one or Hag's to new killers you add to the game, and it would be cool if you would add new sounds for breaking pallet.11 comments 91 views last activity
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Good evening, I was playing quietly with my friend Akim as a survivor, when we fell against a huntress. At the beginning all this passes correctly, when suddenly towards the end of the game the killer is amused to use a lag to be able to kill us easily on ps4. I'll put you the link to the video to show you what he did. His nickname and at the end of the video . Thanks to you for doing something a1 comments 21 views last activity
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Let's do a tread were we just think of a couple of perks, anything you can think of that you think could be added to the game I'll start Survivor perk: Pep up You know how to inspire people when they are down, after fully healing another survivor they gain a 5% speedboost for 20/25/30 sec4 comments 42 views last activity
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I think most maps should only be made up of much larger but less amount tiles. Making map design just a tighter feeling experience and more enjoyable. This would greatly lessen a lot of the RNG favor some of the killers and survivors can get for a more stable game. Also as a side note. Maybe put in Easter Eggs that survivors and killers need to work together on. Like if two survivors hit a bu0 comments 11 views last activity
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Hi there, i recently bought this game and i'm having a blast but i see some things this game needs a fixing for newer players, and maybe veterans. suggestions: **unhook problem when killer is close** This is something thats done by noobs or by griefers, you could save everyone a big headache by adding a block button to the player on the hook so that when he/she hears a heardbeat and sees a fel2 comments 21 views last activity
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So....I haven't played much DBD since the Ash release and what I have played has been survivor. My killer is rank 17. Between yesterday and today, I've had 1 actual game and I've waited in queue for about 95% of the time. The 1 "real" game I had resulted in 2 people killing themselves on hook and the other 2 hiding for hatch. No gens to kick, no chases. Playing as a pretty non-toxic myers. 1g/12 comments 32 views last activity
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Would be great if you guys could go ahead and unlock the last 15-20 degrees of verticle axis so the nurse for example, can blink straight up.0 comments 11 views last activity
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When you right-click on an offering, it will be automatically selected for this character until it ends or until you select another offering. Learning to play the nyurs and every time I choose brown offerings, so that I get a little more points of blood, in addition, I have a lot of brown offerings. But often I forget to choose an offering (Listen to my idea, I think many will support)0 comments 1 views last activity
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For those who don’t like long posts, there’s a TL;DR at the bottom. So from what I can see here on the forums, a lot of survivors complain about the Pink Mori and how they are unfun to play against, whilst killers complain about Purple and Pink Keys giving survivors free escapes. I can see where both sides come from regarding the other’s power tool (I am a survivor main, but hear me out on this0 comments 41 views last activity
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Everyone knows that tunneling and camping is because of the genrush, so I think that the survivors would not have to repair engines with empty hands, it seems to me that it would be good to implement a new element in the game that could be a wrench, a screwdriver or some type of tool needed to repair an engine. The new tool could have a durability to repair approximately 33% or 50% of the engine0 comments 22 views last activity
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I would still like to see one of these Killers...Candy man with a hook and teleports thru mirrors and bees as projectiles Bloody Mary with a broken mirror shard which could be used as a main attack or a projectile. As well as teleport thru mirrors.0 comments 11 views last activity
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I think that the survivors would not have to repair engines with empty hands, it seems to me that it would be good to implement a new element in the game that could be a wrench, a screwdriver or some type of tool needed to repair an engine, the new element could have a durability to repair approximately 33% or 50% of the engine (I really didn't think much about the percentage), or they could be5 comments 47 views last activity
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SWF is really only an issue when its a full group of players who know how to play and are well coordinated. So I purpose that limits be set and based on the highest ranked survivor. If the highest ranked survivor in the lobby is: Red Ranks 1-4 Max SWF party size = 2 players Purple Ranks 5-8 Max SWF party Size = 3 players All other Ranks no restrictions These restrictions would be based on th79 comments 923 views last activity
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That is probably the most unfair perk in this game. And I know, people like to go on about how it's a hex and it only works in the end game and blah blah blah. I used to say the same thing when I only played killer, but I've started playing survivor again lately and from that perspective I see exactly why survivors hate it -- it gives killers undeserved free kills. I was tunneled for 3 gens, th25 comments 231 views last activity
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If we have every killer, it would be nice to get some bloodpoints back for these pink offerings for the DLC killers that strip away all their perks. I have the killer, I'm not going to use this offering. Give me the 7k back please. And also, once the killer is unlocked, it'd be nice if the offerings stopped showing up in the bloodweb altogether. If the rituals can detect I don't have a certai1 comments 31 views last activity
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Well, not everything is bad of course; but for me overall it feels like a big grind and also some challenges are very frustrating, even for a semi casual player with over 1000 hours who plays a couple of days a week. I would touch the following points: Remove the "complete the challenge in a single game" because it adds unnecesary complexity, unless of course, is completely necesary. Award m0 comments 1 views last activity
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Face Camping is only a thing at ranks 15-20 (and with current Ranking System and how easy it is to rank up it only affects new Players who have no access to DS there are other changes required to fix this Problem ...). And anyone with a brain should understand that we are talkin about 4 Players running DS every Game Situation we have in red ranks ... DS Stun Duration was buffed in 2.6 from 3 t3 comments 72 views last activity
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I keep playing top tier games as the killer and when everyone loops it's just so depressing.. Is there any effort into fixing this at least getting rid of the points from being so close?11 comments 111 views last activity
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Rank rewards should be introduced into the game to encourage people to rank up because what’s the point in staying at high ranks where it becomes a lot more toxic and stressful and you get nothing from it. The rewards should be a stack of bloodpoints and maybe some cosmetics or something just so we have something to work for.6 comments 61 views last activity
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I think it's fair to say that most people agree that gen speed is somewhat an issue, right? I have one simple idea that I think would be fair for both sides. Here goes.. gen speed stays the same... but when you fail a skill check you can't work the generator for let's say 8-10 seconds? When someone is using a toolbox the gen stop could be few seconds longer. This would allow killers to actu28 comments 331 views last activity
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if a survivor is exhausted, they will breathe harder and more often regardless if they are moving or not. would that be too much? it makes sense, right? anyway, what do yall think?10 comments 82 views last activity
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I have always wondered about the Legion. I've understood the reason why the named them that. "We are Legion, for we are many." I don't understand why they made the ability Frenzy for them. Sure its fair in many ways but yet a bit too Fair and average. Most killers have an ability that is unique and related to the killers personal skills, like how survivors perks are related to their personal skil0 comments 11 views last activity
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So I have an idea that would make gens be done slower at the beginning of the game. Let's add a two minute effect at the beginning of the game that would have the same effect as Ruin and make Ruin a perk that expands duration of this effect infinitely until hex totem stands. That would make game a bit easier for all killers and would not screw fresh survivors because it would be an effect that6 comments 41 views last activity
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I do not see the point of running his stealth add ons when he makes so much sound from exiting the portal. He screeches, makes openning noises, and roars right at the end ( https://youtu.be/B_K06Bn130c?t=103 ) and I cannot even place the portal far away to sneak up from afar because the undetectable only lasts 3-3.5 seconds with the addons unless I run the ultra rare. The stealth add ons should r9 comments 71 views last activity
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Nemesis + PWYF combo can't be countered. Basically a killer (usually the Cannibal) get stacks from your teammates and kill you w/o any issues. It should be changed.8 comments 631 views last activity
