Perk brainstorming

Let's do a tread were we just think of a couple of perks, anything you can think of that you think could be added to the game

I'll start

Survivor perk: Pep up

You know how to inspire people when they are down, after fully healing another survivor they gain a 5% speedboost for 20/25/30 sec

Comments

  • Killer perk: unyielding presence

    you leave a lasting aura where ever you walk

    up to 2,3,4 survivors will still be in the tr after x seconds has passed when they are have been in the tr for x

  • Survivor perk: dissapear into the light

    A flash, and you're gone

    After succesfully blinding a killer break into a sprint at 150 % your normal running speed for a maximum of 3 seconds.

    You leave no scratch marks for 3 seconds

    Causes the Exhausted  Status Effect for 120/90/60seconds.

    IconStatusEffects exhausted.png
  • Killer perk: Turning the tide

    Once per game you can kick a finished generator and regress it by 20/25/30 %

    *Just when you got your hopes up, they snatch it away*