Feedback and Suggestions
Our team will be happy to read these!
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Would it be too much if it extended in front of him a little bit to be able to afflict survivors who are running directly in front of him? A tactic against him similar to Nurse is to simply run away in a relatively straight line. A few times I found myself behind a survivor trying to afflict them before downing them (bad play I know) but to no avail. I thought I'd put this thought out there an11 comments 141 views last activity
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He's fine where he is, for the most part, but there's two things I would suggest changing for him and against him. 1) Make it so he can't see the caged victim anymore. If anything make it an add-on. 2) Make it so the cage spawns away from the killer, like it already does, but also as far away from survivors as it can. These two changes will make it so PH can't just tunnel the caged vict0 comments 51 views last activity
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For the most part, Pyramid Head is in a great spot in terms of how his power can be activated and used. It DOES feel clunky at times as if the movement and animation for Rites of Judgement is incomplete. However the main thing I would like to stress is a request for ONE MINOR adjustment that would go a long way. Allow Pyramid Head the ability to flick his view when on the cusp of using Punishmen0 comments 51 views last activity
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Team, Please add Mobile Category under Discussions, we have a very very huge player base on mobile already since you guys are hitting top charts. (yahoo!) We also need some updates about mobile platform from time to time so we can address concerns on our community as well thru social media platforms. This will help us to cascade your developer's notes to them more efficiently. thanks and2 comments 11 views last activity
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Hello, Rescues from a Cage should award the same amount of BPs as Unhooks. Rescueing a Survivor from a Hook gives 1000 Altruism Points + additional 500 points if it was a safe Unhook. Rescueing someone from a Cage awards 550 Boldness Points. Not only are those points only a third of the amount for a safe Unhook, but also they are awarded in Boldness - the easiest Category to max out points. I8 comments 101 views last activity
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Greetings people of the fog Have you ever played a new killer while being high ranked . crazy rite ! survivors don't care that you trying to understand the new killer, they just want to do what survivors do, finish gens and escape. So i was trying out the nurse for the first time and survivors made the game unpleasant which made think that a testing ground would be a good idea. A place to test1 comments 11 views last activity
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i see no reason for this, just let us customize our skins i mean this was true for 4 years but now we are forced to? #########? bhvr, please ask the community if they want such features first...5 comments 351 views last activity
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The current hairs at Survivors and Killers look incredibly stiff and sticky. I mean, what the hell is that? (Look at the pictures, the hair looks like it is made of paper)* That is ugly! I hope that there will be changes in the major graphics update.0 comments 302 views last activity
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Sorry, I made a mistake. Please delete this topic.0 comments 21 views last activity
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images (69).jpeg an idea for a really cool killer would be the Dementor from the movie harry potter0 comments 62 views last activity
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Would love to see more of Cheryl and I really love Lisa Garland's pose on main menu. She's super cute! Thanks and I hope to see more of such poses in the game.0 comments 71 views last activity
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I have an idea of a map images (68).jpeg that is a maze, where that maze moves, always changing paths during matches0 comments 11 views last activity
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Reasons: Killer is already a hard thing to play as; Killers Like Trapper and Wraith needs a buff; Things like Hitboxes of the pallets and even the Hit it self, is broken, I keep getting stunned from far away and may hits dont hit where they should hit; Features I Would Change: Remove 3 pallets from Midwich Elementary School Map (How many do it have? 20??); Now The Min Distance between pall0 comments 41 views last activity
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Why they don't add the daily rewards and the crates like in dbdm, i know they want more players in the mobile game but it's more easy to grind AC and iridescent fragments in mobile and that's kinda annoying because in pc is more difficult. by the way first I played the mobile version and I am rank 1 in both types but recently I bought the PC version and that is what bothers me.0 comments 21 views last activity
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Don't wanna spoil anything if someone is still lost in the dark but are they avaible? or do we have to wait? @Peanits Wrong category, sorry.0 comments 11 views last activity
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Im sure this has been suggested before but Im gunna suggest it again anyway! A lot of people do perk roulette etc. where you randomise your perks, however theres no way to do this ingame so people have to use 3rd party software like websites or stuff to randomly select perks. I think a simple randomiser button next to the perks that had a dice icon or something would be useful and simple to i0 comments 11 views last activity
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Give us opportunities to change heads, torso and weapons! It's very weird when we can't change anything...1 comments 21 views last activity
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There's too long a delay when using the attack and when it can hit. It's too narrow even in some of the more narrow areas of the game (You can miss someone vaulting a window when they're right infront of you, #########?). Making the attack faster or wide would help him out a lot.11 comments 392 views last activity
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This has probably been adressed a lot before but I fail to understand why changes aren't happening for the past 3-4 releases. The grind in this game is ridiculously difficult if you play the game normally and below are some calculations that will show you just how long it really takes to level up to 50 on your average character. Rank 1 both sides so I'm trying my best not to be bias at all in t3 comments 61 views last activity
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First of all, the legion is kind of in a bad spot against good survivors and you're basicly ######### if u dont play correctly. A cool way to rework him would be to give him an oni like game play style. What i mean is to reward the player for getting hits with his normal m1 so his power recovers faster instead of taking away some time on his power. Its really dumb that someone who would go into a22 comments 251 views last activity
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After Legendary skins got announced, I really wanna see more stuff in other licensed chapters, because this new feature allows bhvr to open complete new doors. As an obsessed Stranger Things Fan, I really wanna see Chief Jim Hopper from the Stranger Things series in Dead by Daylight! It would warm my heart if bhvr would make this happen. I know it could come to some licensing issues, but it would2 comments 301 views last activity
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Greetings, everyone! Today I want to raise a topic that has, without a doubt, already been raised several times. And that topic is getting and leveling up the Perks through the Blood Web. First of all, I want to make it clear - I do have a complete understanding that the element of randomness (along with the rarity of the Add-Ons and Offerings) in the Blood Web exists so people would have the0 comments 11 views last activity
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Greetings, everyone! Today I want to bring up my biggest concern for the new Killer after playing as him all evening yesterday: the Devout emblem. Yesterday, I had a game where I had successfully sacrificed 3 Survivors: 2 of them died from 2 cages and 1 Final Judgement, 1 of them died on the 2nd cage. It's important to notice that I haven't used hooks at all during that match! Only the ca4 comments 51 views last activity
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I feel like that this is the minimum that should be done with these skins considering the price tag for them. It's great to look like Lisa, but when the survivor is still tagged as Cheryl it just seems stupid. Not only that, but I think they should have a different VO as well. If you are trying to present this set as a different character then you should go all out with it. Am I wrong? Side1 comments 21 views last activity
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The chase music from the PTB was so awesome, and really immersed you in this strange other world, with its strangely soothing but also frightening feel. Really built an amazing atmosphere of going against this other worldly being. The chase music that was released in the main release seems to trade this out for a droning electric mix that trumps over the awesome music that set this chapter up so0 comments 31 views last activity
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32 meter Terror Radius 115% Movement speed Power: Chainsaw Rampage - Charge for 2 seconds to enter a rampage, during the charge you move at 3.68 (92%). While in a rampage you move at 5 M/S (125%) and will down Survivors you run into instantly. You may press M1 to cancel the rampage early. If you run into an obstacle the rampage will be forcibly canceled and if the obstacle was a pallet it wil18 comments 131 views last activity
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The new map ######### sucks, just like the last ones. So now i have two options: Leaving dbd for a week. Or wasting map offerings EVERY match. Are you guys going to waste offerings like me, or leaving the game until the increased chance leaves? Im listening =)19 comments 251 views last activity
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pallet vaults should be slower or there should be a "Medium vault" for pallets too19 comments 201 views last activity
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It looks really really bad, it takes up a lot of the screen. The skill check is huge and very pixelated as well. if not revert it then give us the option to change the ui ourselves.1 comments 11 views last activity
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I'm on mobile so please forgive any errors. I don't like this new chapter very much at all and my reasons why are. 1. He rites of judgment ability is kinda ok but could use some improvements. 2. The cage of atonement animation could use some work honestly. If you die in one you just sit there dead no special animation nothing. Damm boring way to go. 3. His range on punishment of the dammed is2 comments 41 views last activity
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The DBD Silent Hill theme should be available outside the $50 bundle. Fans that already own the game shouldn't have to rebuy it for a theme. It should be available in the basic Silent Hill DLC or by itself in the PSN store.0 comments 81 views last activity
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Hello to you reader, I have recently started playing this game with some friends. I must confess to be quite inexperienced still. I would like to report that right now, after playing killer for a few nights in hope to get the gist of it (after learning a bit of the survivor gameplay with some friends prior), it would appear that the matchmaker is totally broke / borked on me. From my4 comments 91 views last activity
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Why is this? Instead I get a measly 500bp for Boldness. Don’t even get a “safe unhook” bonus.2 comments 31 views last activity
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The perk was already terrible in the PTB, so why do you now have to FULLY complete a healing action before being able to use it? Sure you get 2 more seconds (yippee...) but what's the point if the perk has no purpose if you don't get the heal off? The extra 2 seconds is not worth the massive restriction of having to fully complete the heal, not to mention the whole "dead perk if obsession" thing4 comments 161 views last activity
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So with the recent chapter update we've all heard of the perk SOULGUARD which allows you to pick yourself up off the ground as long as you are affected by a curse Some things I've tested with a friend in KYF. Soulguard does not activate if a hex-totem is just on the map, you need to actively have the actual curse status affect on your character. this includes having ruin or devo0 comments 5,371 views last activity
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After playing The Executioner I've found several things that are either bugs or questionable mechanics when running in red ranks and all ranks in general. When using Cage of Atonement on a downed survivor they become a solid object, so for the duration of their animation you can get stuck inside or behind them for 3-4 seconds When casting Rites of judgement you can get stuck against pallets o0 comments 131 views last activity
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too many bugs, there are hallways with lockers and the weird blobs that I can't teleport through, independent of the angle1 comments 31 views last activity
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Wglf has had no primary effect and has been purely a bloodpoint boosting perk in the game for the longest time. Having a secondary effect would make it feel a lot more in line with bbq and chilli, and more useful outside of being essentially a dead perk slot that has no active role in gameplay other then to encourage altruistic playstyles Some primary effects that could work well for wglf to hav0 comments 11 views last activity
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The Legion are, in my opinion, the killer with the best costume designs and still a lot of potential for more. Approximately half of these costumes are made for the female Legion members and most of them also look really cool. Unfortunately however, playing a female member of the Legion is just not viable. Their idle breathing when standing still or walking is really frequent and, since the Legi0 comments 131 views last activity
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When you or the obsession are injured, your auras are revealed to each other. After healing the obsession or being healed by the obsession you both get the haste statuseffect for 6/8/10 seconds. After getting the haste status the perk goes on cooldown for 30 seconds, in which you don't get the haste status effect from this perk. Decreases your chances of being the obsession. If you become the0 comments 21 views last activity
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As a previously spirit main for the duration of 3 chapters (Shattered-Demise), I played spirit as a killer main and I played her exclusively. Let me say one thing, this nerf she had a while ago? It was a step in the right direction! But the main issue lies in her ability to detect survivors with hardly any skill. When I first played her, I was confused by her power a little, but I caught on. A22 comments 191 views last activity
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Now the only reason I'm saying this is because it's crap to have to sit through a DC penalty when it's the games fault.3 comments 51 views last activity
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I just had a game where a fellow survivor was at a gate, but I was busy being chased by the killer for a minute and a half, the killer then chased the other survivor and the survivor bullies the killer, and i could not find a gate, but I found the hatch, but the survivor did not leave until last second, getting me killed.6 comments 41 views last activity
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Now that the perk is on live i'll try with this suggestion again. --------------------------- It's as if a latent part of yourself has awakened. You feel like you can reach out beyond yourself for assistance. When you or the Obsession are injured, you both see each other's Auras. Both you and the Obsession do altruistic actions for each other 25/30/35% faster . After completin1 comments 41 views last activity
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I TOTALLY get why you can't put Cheryl cosmetics on Lisa, but the fact that you cannot mix and match cosmetics with Lisa, Pyramid Head, and the Legion cosmetics was truly a terrible idea. I think that you should have the freedom to dress your characters however, and that's one of the things that keeps this game so special to me. If you feel like we should buy all the cosmetics together, fine, wha2 comments 131 views last activity
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(Couldn't find bug reports ATM, so filing this here) When you view The Executioner in the store, he's listed as being under "The Lava Chapter"0 comments 21 views last activity
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Hi There, I need to report a bug that I found in the game. The first are The hit boxes. In many actions like jumping a window, the assassin can continue damaging you even if you've jumped the window, cause is not the first time that an assassin hit me when I was in the other side of the window and he was in the other.1 comments 11 views last activity
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I have been playing DBD for about 8 months. I loved the game. Seemed fair. Learned the game very well in that time. Told all my friends (so I SOLD this product by mouth..stupid). I moved from a 20 to a 7(pip 4). Was excited to play and make progress. I have never complained about a game before...ever. Games are fun right? I began to notice that every time I got on a roll, the game would put3 comments 81 views last activity
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Please make Azarov's Resting Place more balanced. Gameplay on this map always results in either a gen lock situation or a rough gen patrol with 2 gens on one side of the map and 1 on the other, making the killer tread the whole length of the map to patrol gens, both situations being extremely difficult to resolve. Just changing the entire shape of the map will fix these issues for the most part.12 comments 191 views last activity
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Is anyone else having, or has anyone else had, extreme trouble completing the Dwight the Brave challenge on Level III of the Escalation Tome? As Dwight, you need to hide within 10 meters of the killer for 60 seconds without getting caught. Firstly, the wording is confusing. Do I need to hide for 60 consecutive seconds, or will it accumulate if I spend shorter lengths of time intermittently hidin12 comments 1,091 views last activity