Punishment of the Damned may need a Tweak

For the most part, Pyramid Head is in a great spot in terms of how his power can be activated and used. It DOES feel clunky at times as if the movement and animation for Rites of Judgement is incomplete. However the main thing I would like to stress is a request for ONE MINOR adjustment that would go a long way.

Allow Pyramid Head the ability to flick his view when on the cusp of using Punishment of the Damned.

Hopefully that makes sense. It is similar to when Huntress is about to throw her hatchet, Demo is about to Shred, Clown about to throw his bottle, etc. Why is Pyramid Head unable to turn quickly enough before he can get his power off? The Survivors already see his attack coming and it is quite easy to dodge compared to any other Power in the game. This makes his ability extremely hard to use as it is since it is ONLY effective when Survivors in the midst of an animation such as vaulting, pallet throwing, or unhooking. And that's if you plunge your sword down in time and then wait for the .5-1 second charge for it to go off.

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