Pyramid's Torment.
Would it be too much if it extended in front of him a little bit to be able to afflict survivors who are running directly in front of him?
A tactic against him similar to Nurse is to simply run away in a relatively straight line.
A few times I found myself behind a survivor trying to afflict them before downing them (bad play I know) but to no avail.
I thought I'd put this thought out there and see what other opinions we'd have on it.
Comments
Honestly, I think it should too. It doesn't really work on survivors since they can crouch over it. I think the devs should explore buff ideas with PH, he has a LOT of potential if they buff him in the right spots.
I agree, I wonder if they'll do anything.
It's not really necessary but it would be a nice change. But Pyramid needs more than a small QOL buff, to be fun, good and not as campy as he can be currently.
Did you just agree with yourself on your own post?
but besides that im fine with this change
I suppose you could think that if you ignore the post above it.
If you press quote it makes it 10x easier to tell if you are talking to someone...
Why would I do that?
you don’t have to but it’s what the quote button is for lol.
i think Torment is fine, survivors should have a way to avoid it.
In my opinion it's fine. No need to make it even easier to get the survivors tormented.
I think the purpose is to kind of use the power to "corner" them so while I don't think it should extend too far out in front (not that that's what you're saying) I don't think it would exactly be bad to have a tiny bit of it extend right in front of his feet, since survivors shouldn't really be that close to you anyway unless they're relatively cornered.
To easily show that you're responding to someone? Look how much easier it is for someone to tell at a glance what your next comment actually means :) On the topic, it's not really necessary. The whole point of the trail is to zone survivor into different areas of the map or on a loop so they're either forced to leave the loop or run through the trail. His powers do enough already, we really don't need to bloat his mechanics even more.