Feedback and Suggestions
Our team will be happy to read these!
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I think keys should be reworked like come on, they are literally a click to win item. You can do m1 and hide all game then just get the hatch, and more people can get it. Keys are just broken. When I use mori, at least I have to hook survivors, keys are pointless. Do something, like you can open it only when it has been closed by the killer or only one survivor can take it, or maybe it should res14 comments 81 views last activity
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The second Wind perk, Steve Harrington, is considered for me one of the least used perks, all the games I play it is difficult to see someone using it, I think that when I speak for myself I speak for everyone that waiting 30 seconds is a long time, for the perk heal you, I think the minimum should be 10 seconds at level 3, at level 2 it should be 15 and at level 1 20 seconds. Because it would be13 comments 132 views last activity
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Hello everyone again :) You might have seen my other perks which they're all talking about reworks and potential fixes to existing issues. As much as i love brainstorming i realize that the chance of an actual member of the bhvr team is really low so keep in mind that i make this just for fun, but i keep balance in mind :) Also note that i am not going to touch All-Killer perks, only teachables0 comments 31 views last activity
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Please remove the ability to remove the ability to see the killer and vice versa. (will resolve many complaints) This will give the game more of suspense feel, also add stamina for both the killer and survivors. Invisibility should be removed or have it activate if the killer stands still. The killers costumes are all dark and are able to blend well and the survivors costumes pop up like rain2 comments 31 views last activity
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Title says it all. You still spend killer offerings when someone alt-f4s in the loading screen. I started tonight with 4 offerings for Hawkings Lab, I now have zero yet I have not played it. Know why? every single time I offered it, someone just happened to alt-f4 so they didn't have to play Hawkins. Now I have no offerings of it, and I've gained no bloodpoints in the meantime to get more of1 comments 11 views last activity
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I have seen it before as a killer but if your the last survivor and you get on the hook the first time, you should be given the opportunity to escape. I lost when i had deliverance and the hatch opened right next to me. I literally could have escaped but for some reason it automatically sacrificed me when i have literally watched others be given the chance to escape off the hook as the last one a1 comments 11 views last activity
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So... with bots coming.. it will allow for some interesting changes.. one of them being AI. With that in mind.. The Illusionist could project a copy of himself that would roam the map, having it's own radius maybe? (or possibly have add-ons do these things) You could do it in and out of chases.. In chases it could be good for mind-gaming survivors, not being sure which one is the real one.0 comments 11 views last activity
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Babysitter as it is right now is, When you unhook a Survivor, the unhooked Survivor leaves no Scratch Marks or Blood Trail for the next 4 / 6 / 8 seconds. Both you and the Killer see each other's aura for 4 seconds. I believe that this is one of the weakest perks in the game. In practice it does almost nothing for both parties and gives away your position to the killer (the killer can probabl2 comments 91 views last activity
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Please provide the option to turn off certain teachable perks after they are unlocked, so that they will not show up in the bloodwebs of other characters. This gives people the ability to prevent teachable perks they will not use from showing up in the bloodwebs of all the other characters, which makes it easier for people to get the perks they will actually use. There are certain characters th1 comments 181 views last activity
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I actually like that perk but I have a small suggestion: Same treatment with Head On! Please give the survivor some points for putting a palett into the right position. Maybe something like 300 survival points. It's just something small, but actually nice for some extra points for the survival category, u know?2 comments 21 views last activity
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I hate bloodpionts more and more. Not only bloodpoints are unfair, they are forcing players to dumb behavior and game style. :/ Bloodpoints are perfect example of devs making their own problems in game. And solution is so simple... Dear Devs, if you dont want to remove bloodpoints (best option), at least make them free an fair. Thats how it should be: DC - 0 points 1st to die on hook - 5k2 comments 31 views last activity
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Please if dbd works on linux i will be very happy. Well i saw things from internet game works but EAC doesnt. Since crossplay and crossprogression coming please make dbd linux version.2 comments 121 views last activity
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So, before you jump to any conclusions, let me just throw this out there: I'm not asking for a nerf of any kind. I play both sides, but prefer survivor. This suggestion is more killer sided than anything, but I think fair. I'll get right to the point. I think EGC should be changed under these very specific conditions. If all survivors are in or close to an open Exit Gate , and: Nobody2 comments 41 views last activity
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Myers in-game seems rather large in stature, compared to how he is usually in the films (that is, if we exclude Rob Zombie's adaptations). This alone doesn't seem too bad, but of we were to have him scaled down appropriately, it could give him a good buff for him in regards to gameplay, mostly since he'd have an easier time trying to mindgame more loops, where the Survivors can see him with his0 comments 11 views last activity
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I can’t enjoy this game as killer or survivor anymore, It is not fun being paired against low rank survivors as killer/ Low rank killers as survivor (Solo quoue) for the past few weeks I have been getting nothing as killer except low rank players that do not know how to play or deal with me. It is absurdly boring and ruining the game not just for me but these low rank survivors who are unfortunat0 comments 11 views last activity
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lets be honest His ultra rares are useless as they either contradict his power's limitations or are too restrictive. For Iridescent Coin its current effect should be baseline(Its not strong enough to even be an addon). However the new Iridescent coin's New effect is: The Deathslinger will become obsessed with a survivor because of a "Wanted Alive" bounty on a Survivor. Each time Obsession is s1 comments 21 views last activity
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Hurdle When the perk Hurdle is used to vault a window while in a chase, that action is done 3%/6%/9% faster and is a guaranteed fast vault. Hurdle can only be triggered once every 30 / 25 / 20 seconds. --- Point of clarification that I couldn't quite phrase properly. This does not turn slow vaults into fast vaults, but it does make medium vaults into fast vaults when triggered. ---6 comments 53 views last activity
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While we appreciate all the work that Behaviour has done to allow for Cross-play between platforms on Dead By Daylight, I began thinking... While we can friend each other in-game when randomly matched, and add each other to our games via the service we're on (I.E. Steam, XBox Live, PSN), what about other services we have friends we want to play on but don't have friended in-game? Would we have to0 comments 21 views last activity
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Dear DBD developers, I am a new player to the game and I play as killer but let me just tell you this! The matchmaking is excruciating and nonetheless the survivors have tons of way to counter killers, it’s supposed to be a strong killer against 4 people who must cooperated to survive. Right now to game is 4 players who can bully the killer and the only way a killer can have the advantage is when8 comments 141 views last activity
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I know Valve is super serious about cosmetics for Bill. And its really awesome we we're finally able to get a winter sweater for him, but I think everyone's favorite old soldier deserves a full outfit. I was thinking that his outfit from LFD beta would fit great in the game. I hope this gets support so that the devs could see, its worth a shot!0 comments 71 views last activity
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I believe the shrine could be reworked to address several issues in a decent way. Currently, we have 66 survivor teachables, and 60 killer, with more added every chapter. 2 of each per week makes for a very long wait for specific perks to show up, even longer since the process is random so some perks just don't show up anywhere near as often as they should. This has gotten worse with every singl0 comments 31 views last activity
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(Or just don't give the same ritual 4 days in a row just with different killers. That's a much better solution.)1 comments 21 views last activity
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ight, so I got an idea for a killer in dead by daylight. It's basically Son Wukong, ya know, a monkey or whatevs. And don't you guys say "oh, a monkey isn't scary, blah blah", cuz if you've ever looked at a baboon or an angry gorilla, that #########'s pretty ######### terrifying. Anyway, the idea. So, he's a monkey, and he has a staff. 115%, cuz monkeys be fast, yo. 28m terror radius, cuz0 comments 81 views last activity
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When a character gets to a level where a teachable perk can be unlocked, rather than have it show up in the bloodweb, have it be purchasable with bloodpoints on the Character Info page. There are characters that I want to level up but don’t want to unlock their teachable perks as I would never use them and unlocking them would only make it harder for me to get the perks I actually want when leve2 comments 31 views last activity
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Imo it could be more thrilling and really great if the original voice actors of each charachters are reading the lore from the tome, instead of third person story telling it would be like more of a first person story telling, it's like the charachter itself reminiscing their past memories and telling other survivors their stories like in the campfire at the menu screen Honestly to me? That first1 comments 52 views last activity
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The DECREPIT Movement Speed: 4.6 M/S (115%) Terror Radius: 32 Meters Power: Scaring Strike - Lunge forwards and attempt to hit a Survivor. If you do they will gain a scar up to a maximum of 3. Successfully hitting a Survivor has no cooldown, missing a Survivor has an extended 2.5 second missed attack cooldown. This attack can be preformed even while you are in the basic attack cooldown. Wh0 comments 21 views last activity
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As a deaf player on xbox one, I would really like a rumble effect on the controller when the killer is close by, especially against Michael Myers and the spirit kindest regards Kevin19 comments 381 views last activity
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Explaining everything to your new friend in KYF mode is currently very boring, as trying to show them how the Endgame Collapse works requires that I make them just... sit there and repair gens. Not a good way to make them feel engaged. Trying to explain certain perks also requires that I do it right the first time. If DS gets used but they still don't understand or miss the skill check, we can't0 comments 11 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/htkhcj/lack_of_korean_language_support_and_translation/0 comments 21 views last activity
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This suggestion was brought to you by a tumblr user: "instead of a really 'basic' William Shatner mask the killer is wearing a really, really good William Shatner mask."0 comments 21 views last activity
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I'm a killer main and i find it ridiculous how unbalanced the perk is I mean its legit Unbreakable and Borrowed time but infinite, if you don't see a problem with this then you must be blind, I usually complain about perks but this one is a bit much34 comments 271 views last activity
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The Ghost Face I think that Ghost Face is in a ok spot right now, but there are still few things that are bothering me a lot when playing as or against him, like the buggy reveal mechanic and the awfully long cooldown. So here are some changes I would give him. Night Shroud Decreased the Cooldown to 20 seconds . (From 30 seconds) Polished the reveal mechanic. (So it isn't so buggy and u5 comments 51 views last activity
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Title says it all. There should be something like "accessories" slot for crowns and other future cosmetics like that.1 comments 11 views last activity
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Actually my suggestiony has for other platforms, but not for mobile, which is being able to play with friends being a Killer and 4 survivors, there must be a lot of people who play mobile and think about having fun with friends without worrying about rank or anything but having fun. I would like you to think about that. Na verdade a minha sugestão é uma que ja tem para as outras plataforma, poré0 comments 171 views last activity
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Alright, let's cut to the chase, we all like dead by daylight, with it's perfect gameplay, killers, perks amd many more. Now I've played this game for almost 2 months since I started buying games digitally, but to my experience, the game was....ehhhh 6/10. I mean dont get me wrong, this game is good but this game feels like a pay to win game. For starters, the game is loaded with microtransaction8 comments 141 views last activity
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Isn't it time for the Clown to make a complete map, with circus tents, an amusement park and a fear room? How could you get around such a popular topic in horror art?1 comments 381 views last activity
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With me playing Dead by Daylight for the past 1000 hours, one thing that I realized is that once you hit rank 50 on a survivor, You can choose the options to Prestige for slightly increased chance of rarer items and a new cosmetic. But I was thinking, Once you get P3 Lvl 50 on all Survivors, It suddenly become Cosmetic Simulator 20xx and doesn't feel unique to play survivor Because you have all p6 comments 81 views last activity
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this would so noice, example: when claudette have 20% more healspeed, Jake have 30% Calm and painlouder, Meg have... and and and, this was going noice, because all surviver are same have norhing only skins and characters, but killer are different13 comments 131 views last activity
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Why isn't there a werewolf in this game? I feel like it would fit perfectly into the game. Also that in all the maps they are always at night, except the dead dawg saloon map, there is sunset but they could change it at night when the character is there. I really feel like a character like this is missing.3 comments 51 views last activity
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Okay, so for a mini part of the event you just make mount ormond not snow, like the one time of the year where it fits and it just dosent, it looks like the middle of the summer or something. The biggest bait of all time, also I would finally change that map because it's kinda boring1 comments 11 views last activity
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Daily Rituals should be changed to have a set for Killer and a set for Survivor. As someone who plays both, I have times where I only have Killer rituals and don't get a Survivor ritual when I exchange. Happens even after playing a few survivor games. Even if it was only 2 each I think it would be better/more fun.2 comments 21 views last activity
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Since I know most of you haven't seen this perk since the Stranger Things spotlight, here's what it currently does. "If another Survivor is within 16 metres of your Hook while Camaraderie is activated, the Struggle Phase timer is paused for 26/30/34 seconds." Doesn't sound too bad against camping killers, but its extremely situational. My idea is that when you have the perk, you should pause OT1 comments 23 views last activity
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Title. Prevents abuse. Allows PLENTY of time for The Killer to make their move. Give the Survivor the Endurance status effect too, so they can get away from The Killer afterwards, as punishment to The Killer.1 comments 21 views last activity
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So, we've all had bad dailies.. and we've all decided to recycle them to get a better one, but ended up with an even worse one. Would be nice if the game gave you a 5-10 seconds window to undo it and go back to the original daily, instead of waiting another day to be able to recycle it again and hope for the best. (but still counting it as your daily reroll, so you don't abuse and reroll all 3 da0 comments 11 views last activity
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It seems like something integral to the integrity of an online PvP game.0 comments 11 views last activity