Killer idea: The Illusionist

So... with bots coming.. it will allow for some interesting changes.. one of them being AI.

With that in mind..


The Illusionist could project a copy of himself that would roam the map, having it's own radius maybe? (or possibly have add-ons do these things) You could do it in and out of chases.. In chases it could be good for mind-gaming survivors, not being sure which one is the real one. The fake one would have no collision, so survivors could run through them and their attacks would deal no damage. Out of chase it would move to the closest generator and look around, pretend to kick it if it doesn't spot anyone, and give chase if it does.

So basically, the doctor's madness illusions that chase people instead of just standing around menacingly.

And since killers seem to have 2 powers nowadays instead of just 1.. maybe he could also have a power that if a survivor looks at him for a certain time while the power is being channeled, they see him transform into a monster (as an illusion, obviously.. mayybe) and then they need to hit sanity skillchecks during the chase and if they miss it their controls are reversed for a second or two, up becomes down, left becomes right.

Add-ons would include the basic stuff, faster charging, longer duration, faster cooldown. One of the iridescent add-ons could maybe make the illusion have a collision box, and the other one have the illusions' attacks actually wound survivors (but not down wounded survivors, wounded survivors could be put in Deep Wound or Broken status, or something), or possibly one that when a survivors runs through or is hit by the illusion, they scream or have Killer instinct reveal their location, or aura, or something.


Perks:

Hex: Hex Totems

While Hex: Hex Totems is active, 2/3/4 Dull Totems now appear as Hex Totems to survivors. When a survivor cleanses a fake Hex totem, they have to complete a hard skillcheck otherwise they scream because the illusion scared them or something, or maybe giving killer instinct location to the killer. (Honestly this perk could work both ways.. making dulls appear as Hexes or Hexes appear as Dulls, but I feel like Dulls as Hexes is better.. unless the perk just flips every totem's status around, until Hex: Totems gets destroyed, that is, then they revert to their real form)


Smoke and Mirrors

A survivor who successfully blinds the killer also gets blinded for 1/2/3 seconds. (base blind time is 8 seconds, anything more than 3 would be a bit too powerful. Heck, it could even be 0.5/1/1.5 or 1/1.5/2)


Illusion

At the start of a trial, the killer will appear as a different killer to the survivors for the first 40/50/60 seconds. This includes: Visual appearance (it'll pick the default outfit of any of the other killers), Special radius (huntress' singing, or any of the latest killers who have a different terror radius) and special items on the map (pig boxes, fountains or freddy clock desks appearing, and maybe even the little clocks over the survivors on the hud, since microsleep takes 60 seconds, it would work perfectly at level 3) These illusions disappear after the time is over, or once the killer either uses their power (thus giving them away), or lands a successful basic attack.



I know lots of people suggest new ideas all the time, and maybe someone already made a similar suggestion in terms of new killer or perks, but I figured I'd post it anyway. Sorry for the bad formatting.

Comments