Feedback and Suggestions
Our team will be happy to read these!
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what if you got a sprint burst every time poised went off. That wouldn't be op right? Id run it2 comments 31 views last activity
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I think a interesting rework of force penance could be something like this Those who stand in the way of judgement are punished Any time a survivor takes a protection hit, the next time that survivor is fully healed they (Maybe scream) and are given the exposed effect for x Time This way it stays true to the idealogy of punishing those who interfere, while giving counter play because af1 comments 21 views last activity
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I know luck ONLY affect the chances to unhook itself and escape from bear traps but it will be more useful to use if the amount of increased luck: reduce the chances to trigger skillchecks. increase the chances get rare/veryrare/ultrarare loot from chest. or even have a chance to don't trigger loud noises notifications. being 0% by default. i think... the luck factor need more love1 comments 21 views last activity
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Okay so what I mean by the title isn't like playing old nurse because she was better, I'm mainly thinking it would be so cool if we could like play old Freddy again, or old doctor. Characters that weren't broken when they got changed. I used to play this game a bunch in 2017/2018 and only recently got back into it, I loved old Freddy so much and I miss playing as him. I think it'd be cool to lik4 comments 31 views last activity
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Hello guys, I would like to make a suggestion to the game developer if she allows it. A new idea of scenery, it would be very good and I think it would be cool if they did a haunted cemetery phase. With several tombs spread over the stage and a chapel, little church right in the center of the scene to be able to loop. That would be too good, they could think about this possibility of creation.0 comments 11 views last activity
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I just posted a discussion in general to see what people thought about him and how he could be balanced. Honestly, talking about a killer to be "not strong enough to beat the best SWF" doesn't seem to be a good reason not to balance a character tbh. I seriously believe it should be taken objectively and balanced for solo Q players that are the only one who really play this game for the challenge18 comments 151 views last activity
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I still feel new to this game and I've been trying out the nurse (mostly cause I need nurse's calling and thanatophobia teachables) and she just seems...bad. I know she used to be the best but idk why you would play her when spirit seems to do the same things, can win chases, and is overall way easier to play.3 comments 31 views last activity
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I don't play killer much and get about 90% of all dailies for killers. I would really appreciate an option which side I want to get dailies for or at least make it 50\50.4 comments 91 views last activity
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This would make broken keys from chests have a function(A limited mini Bond) if you don't have the "Ace in the Hole" perk. Also "Ace in the Hole" should be able to over ride the eroded but only with other aura reading addons just so the perk doesn't give you a dead broken key.3 comments 31 views last activity
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While a generator is blocked by Repressed Alliance, press the activate ability key while crouching to un-block it. This takes priority over Pebble.1 comments 81 views last activity
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Moris: You can't live with 'em, you can't live without 'em. We love to watch our favorite killer inflict some gory punishment on those darn toxic survivors. But let's be honest: moris just aren't fair. So, here's my suggestion to try and balance those bad boys: Cypress Mori: Leave as is. I think this one is about right. Ivory Mori: "Allows the killer to mori survivors who have been hooked t2 comments 21 views last activity
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Legion - Frank, Julie, Susie, Joey: GENERAL: I'd like to suggest an improvement on the fatigue animation, for example: raise his hands, lower his head and the spine subtly bow as his power ends in the survivors point of view. I also believe his theme song could be fixed in the killer selection, and own a song in game, like happen with/Doctor. His Frenzy power needs a buff. POWER: (REWORK)0 comments 71 views last activity
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I would like to ask the devs for the following skins. 1) Eileen Galvin from Silent Hill 4 default skin, nurse skin and possessed skin. 2) Heather Mason possessed skin. 3) Lisa Garland blood skin with a sad face.0 comments 11 views last activity
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I'd really appreciate it if I didn't have to enable all cookies every time I want to sign into to check the status of my tickets. Why do the cookies have to be enabled, if anyone knows?0 comments 11 views last activity
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The new set system is unpopular because it reduces the ability for outfit customisation while also giving really cool new outfits. Another unpopular thing is how many recolours there are in the rift. I think a decent solution is to keep sets how they are but add modified pieces to the rift. For example, a version of the new graff-crafter cosmetic head without the hood could be added. This means0 comments 11 views last activity
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What would be funny is. If the survivor DC'd from the last match. They get a "DUNCE" cap to wear for the next match. It won't be on that player's head until the match starts. They have to generate a total of 20,000 BP before the cap and penalty goes away. They have a reduced action speed of 20% The character farts at random when near the killer (lolz, please tell me people here have humor).5 comments 81 views last activity
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I'd have to say in this game. Im not that amazing of a survivor. But when it comes to playing as the killer. I play against some of the most skilled survivors in this game. After a few games, I always find myself back to playing against Reds, purples and Green survivors groups. Every time I look through the perk list, I end up crossing off 90% of the perks in the list and go "that doesn't help2 comments 31 views last activity
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how do you feel about devour hope in combo with haunted grounds. I use it on spirit, but i’m not sure if this combo is actually kind of solid or if it’s just trash.1 comments 381 views last activity
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I think we can all agree that solidarity needs some kind of buff. I think the amount of heal you get should be 100%. So healing a injured survivor that has not been healed before would result in you also being fully healed when you finsh. A perk as situational as solidarity should have a powerful effect.9 comments 121 views last activity
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This is an edited screenshot of the steam friend list, I know in some games its shows the status of what they're doing or which map they play, my idea would be saying if they are in survivor/killer lobby, and if they are already playing a swf party, leaving the number of the people in the party so you can make sure you don't disturb0 comments 11 views last activity
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I’ll preface this by saying I’ve been consistently a rank 1 player on Xbox on both sides for the past year now. The new matchmaking being implemented so far has been a complete failure. These last 2 months (presumably when you guys first started testing) on Xbox have been an absolute nightmare. Right after the patch that reworked most of the maps playing as a solo que and even with my duo friend1 comments 41 views last activity
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Nobody likes playing against Legion. Granted, its a hell of a lot less stressful after the first rework, but every game is still a boring mending simulator. Hell, even playing AS Legion is boring. Pre rework Legion needed to go, but something needs to be done about their mechanics7 comments 41 views last activity
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The logic behind this is quite simple: You wanna show skill when you are competing for your rank, skill that is clearly unnecessary if you play SWF, both because this would turn into a 4v1 instead of a 1v1v1v1v1 and because you otherwise could get points that you "don't deserve" since that emblem system for survs gives point even passively from the others actions. The ranked system now has peop0 comments 21 views last activity
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I’m wondering if by any means, The devs can make some type of poll on whatever social media account. they wish and see if the amount of middle eastern player is enough to make a server. because i’ve been playing the game for a while and its just annoying/ frustrating to play on 150-290 ish everygame and never having a game where the ping is below 100.6 comments 361 views last activity
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Please do a rework for the Legion that is based on their trailer and teasers. Make them a stealth Killer which blends in as a survivor until its too late for other survivors to recognize. I have a few examples: -Just like the mechanic of the Nightmare you could change the visuals of the Legion to another random survivor for the survivor view (when a survivor sees a far away survivor they cant b0 comments 21 views last activity
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In addition to the point & follow emotes, survivors freak out shaking, break down crying, etc...(not making any noise or giving away the position) Survivor 2nd wind emotes; survivor ties cloths strap around their head, arms, tie sneakers, roll up sleeves. Quick stretch or rotate shoulder or head, etc... Survivors are able to signal objectives & name killer perks to each other; survivor1 comments 31 views last activity
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It's hard to keep track of who's dead on hook or who's first hook and should take agro etc It's close to impossible to keep track of totems in solo q, especially with noed in every game. Simple visual indicators would fix both problems and GREATLY improve solo q experience.2 comments 21 views last activity
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I would really like to hear some ideas and suggestions on how to make saboteur more popular and strong.8 comments 61 views last activity
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Before Dying Light was (rightfully) reworked, the buff to the obsession kinda made sense. If they were gonna be tunneled, giving them a chance to get more altruism in before dying made it a little less miserable for them. However, it doesn't make much sense now. The obsession is already immune to the effects of Dying Light, so why give them an extra speed boost on top of that? The only reason I n0 comments 21 views last activity
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Lets keep this short. We all can go through all the conspiracy boards on at which level game is more killer favored and in which survivor favored. When it comes down to it, at highest level of play and even way before that, game is survivor favored. Don't get me wrong, survivors should not be dying like flies but lets face it, they are way too op. How would I balance them myself? Well I don't9 comments 81 views last activity
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The taskmaster Movement speed: 4.6 M/S (115%) Terror Radius: 24 meters Power: True Warp - Hitting a Survivor with a basic attack marks them. You see the aura of any marked Survivors outside of your terror radius. Survivor must preform a 10 second channel to remove the mark. This channel does not need to be completed all at once. (For the record mending>mark removal>self care when appropr4 comments 11 views last activity
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The killer you should add will be called "The Thing" Perk 1: Betrayal (Very Rare) Description - Gain 20% more bloodpoints the longer you stay near a survivor while "Blending In". Perk 2: Save Me Please (Ultra Rare) Description - You can get yourself into the dying state on purpose. When a survivor tries to save you, you instantly put them in the dying state. Perk 3: Survivor's Tactics (Rare1 comments 31 views last activity
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myers should be a 4.5 killer or at least 4.4 because at T1 speed he is way to slow at 4.2 which is almost the same speed as survivors and considering how long killers take to vault or break pallets the killer should be faster then the survivors to catch up to them when they vault or after they sprint burst because at 4.2 he is to slow , can't use ranged attacks and the e-w cap he can get from sur25 comments 431 views last activity
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Plz when we have changes for the PIG? Other chase music, great Add, etc. Shes so weak after end game and other changes in game. Plz give her some attention.4 comments 51 views last activity
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I noticed that sometimes not enough hooks or too less spawn to hook on Survivor. Case1: https://clips.twitch.tv/SpinelessRacyTarsierPJSalt Case2: https://www.twitch.tv/h_blocks/clip/CrispyClearLapwingKeepo Case3: https://clips.twitch.tv/NiceLaconicHorseradishDatBoi My suggestion is to optimize something to get better and mor1 comments 16 views last activity
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NOED isn't as strong as many people say at the moment but the only problem I have with it is that as a survivor you can completely outplay the killer all game and they still get 1-2k because they camp with NOED and anyone who tries to save is dead. I get the whole just cleanse totems argument but unless in a 4 man SWF you can't keep track of totems. I think to make NOED more balanced the expose29 comments 402 views last activity
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Hey All, So I recently started playing DBD during the fourth anniversary and quickly become a killer main, which I found a lot of fun at first. I quick made my way to rank 9/8 and that's where I'm currently stuck. I'd like to list the things I've started to find frustrating from my point of view. Progression XP - When the big XP event was going on I really liked playing, I started w6 comments 41 views last activity
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As BHVR continues to do nothing with addressing the imbalance of survivors using SWF and communications for killers I have thought a just a crazy idea. Imagine two killers in a huge map like the swamp is that balanced? Well now imagine two killers using communications with each other, do players who can't see the unfair advantage of SWFs using comms see how fair it is yet? BHVR, please fix you21 comments 161 views last activity
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I'm gonna talk a lot about my opinion on this so I hope you can bare with my poor English for awhile (not native). ----------------------------------------------------------------------------------------------------------------------------- 1.It would add a lot more variety to killer perk choice, which in turn means survivors need a lot more guessing (which is also part of mind gamin) to determ0 comments 21 views last activity
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Hello! Since this game is still flooding with harrasement, and this includes death threats, pushing people to suicide etc. I want a thread where we can post screenshots of players harrasing others because this has to stop. And also please add a function to hide chat after each game. Me myself have screenshots of people thats been really mean and harmful towards others in end-chat6 comments 41 views last activity
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So we have 8 Hex Perks atm and one of the biggest downsides of them is when survivors spawn on them so one perk of the killer just gets removed. So How about this: Hexes are put on random dull totems when the effect comes into place. So what would it mean for the 8 Hexes? Noed --> stays as it is because it does exactly that Thrill of the hunt --> activates when another totem is lit or s10 comments 101 views last activity
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It's hard not to dominate when half the team DC's on the first down because they don't want to go against the broken trash that is iri head, right? Why is this still a thing? I know this is probably like the 10000000000th discussion about this topic, but exactly how many will it take for the devs to acknowledge it? 99% of teams will disconnect the second they realize a Huntress has this add-on3 comments 31 views last activity
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It doesnt seem fair that a survivor is unhooked, runs away and then screams due to madness giving their location away. It just turns Doctor into a tunneling machine. Madness should either reset or madness stays so the survivor needs to snap out but screams are paused for 60 seconds. Just to make things a bit more fair11 comments 91 views last activity
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First , a new gameplay element is introduced: Harbinger of Doom . It's an event happening in-game, similar to Endgame Collapse. After Harbinger of Doom is triggered, a 2 minute timer starts, visuals and sounds similar to EGC to make it more impactful. After timer ends, game enters phase two, let's call it Hope's Demise . It lasts between 30~60 seconds (undecided) and Killer can kill (Mori) a2 comments 41 views last activity
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It's been 1 week and these are always the killer rank that I'm getting. And most of my teamates are goofing around, being too cocky because they knew the killer is low rank.2 comments 21 views last activity
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The Killer I would highly recommend to come to Dead by Daylight will have to be Slenderman. Perks: the 4 perks highly recommend is 1. Teleport: Teleports to a Random Closet which may have a survivor inside ( Rare Perk) 2. Blood Detect: Can Detect Blood by standing still for 10 seconds and will show a glowing red trail which can lead to the injured survivor ( Very Rare Perk) 3. Stalker: Can2 comments 582 views last activity
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Has anyone thought of adding different modes to the game? For example, no perk mode where the killer as well as the survivors have just the base rules on them. Also an idea of a hard mode crossed my mind. This would be something like the killer has advantages and it is purposely unfair for the survivors, but the survivors get double if not triple the blood points. I thought of these because I am0 comments 11 views last activity
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Hello Spine Chill shouldn't work on undetectable killers... For example, Ghostface's description clearly says "surprise", or "survivors need all their perception"... With this perk screaming (I'm here)! They are stealth killers the time to get close to the survivors they have already spotted, and remove the power of ghostface, without even having time to mark a survivor... Ps:32 comments 501 views last activity