NEW DC penalty idea. - Dev response plz? heh.
What would be funny is. If the survivor DC'd from the last match.
- They get a "DUNCE" cap to wear for the next match. It won't be on that player's head until the match starts.
- They have to generate a total of 20,000 BP before the cap and penalty goes away.
- They have a reduced action speed of 20%
- The character farts at random when near the killer (lolz, please tell me people here have humor).
Comments
I think it would be funny to have this here. As kind of a way to punish the act in a passive-aggressive way. Im guilty. I rage a few times here and there. and i would deserve this too. lol. Comment below!
If possible something like this should be.
If there's going to be any actual in-game punishment, I'd rather have them base-kit moriable on first down.
They're gonna leave anyway, so we should do them a favor and save them the effort of pushing leave match by allowing the killer to yeet them out of the match for them.
They need to fix their game before D/C penalties will be fair. As it is right now there are bugs that literally FORCE someone (either killer or survivor) to D/C because there's no way to fix them otherwise. People shouldn't have to face a penalty for the game being ######### as hell.
Oh I will 100% agree the game's engine is not perfect. Followed by the connection system infrastructure in certain parts of the United States.
I thought a goofy, funny DC system would be fair. A player just left the match.
Ideas:
They must work for 20,000-50,000 points (before offerings), before the penalty clears and a big OLD "Dunce cap" is on their character's head whenever they are in a match (players would lobby dodge otherwise). and until penalty clears.
20% action speed reduction for the fact that player's need to be annoyed a bit for the leaving.
Or the exploration of some sort of "retribution" for the player's last disconnect? IE.
discuss!