Feedback and Suggestions
Our team will be happy to read these!
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2 comments 31 views last activity
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Games like TF2, CSGO, RUST, and more have a workshop which allows artists to submit cosmetics to the game to be sold, and I think a system like this would be very neat in Dead by Daylight! It would create more community activity, with players being able to look at the workshop and vote for items they like, and artists putting work into interesting designs, models, and skins for the characters.2 comments 31 views last activity
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Never had as much fun playing this game as this last weekend when me and my friends went random on our perks using randomizers we found online. We''ve had matches where Slippery meat was clutch (disarmed myself from a trap right outside the gates and managed to escape), small game was clutch (found noed in 10 seconds on dead dawg and cleansed it), head on was clutch (stunned bubba which allowed3 comments 21 views last activity
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amongst other survs that got it pretty hidden as well... the fix would be having the key in the LEFT hand @Orion it is important for the killer to know in order to equip perks (e.g., FD), addons or offerings, and since it is a feature of the game, it should be visible regardless the low resolution settings9 comments 241 views last activity
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Now, let me start by saying I mainly play survivor in this game. I like the killer role but often end up playing with friends so have to go survival. I'm not really one to believe everytime a killer screams gen rush - most times this just means they overcommited to a chase. However - I believe there is indeed merit to the claim that gens get done way too fast. The problem is, survivors have not0 comments 21 views last activity
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Was thinking it might be (or might not be!) a cool idea to add a survivor whistling mechanic to the game. So you could essentially let out a little whistle where other players near you (survivor or killer) could hear your whistle (maybe the same loudness as a flashlight click - so it's only very local to the players). That way, it gives solo cue survivors another way to communicate with each othe2 comments 51 views last activity
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The Plague has at least two spelling errors in the description of her power: Press and hold the power button charge vile purge and Vile purge is replaced by corrupt purge a for a short duration Fixing these would be a no-brainer, no?5 comments 51 views last activity
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I am (normally) a rank 1 killer on Xbox, I have over 1.5k hours total on Xbox and PS4 combined. I am a killer main and don't play much survivor. But when I play killer I keep going against survivors who seem to have way less experience. I can't speak for them, but this is ruining the experience for me as a killer, as its way too easy and not challenging at all. I am more of a competitive player,0 comments 31 views last activity
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Killer addons are way too central in dead by daylight for them to be consumable. It's not like survivors where their gameplay is completely unhindered by not having items. Killer addons on a good number of killers are often more important to the killer than entire perk builds, some killers even barely above the line of playable without specific addon builds. Wraith without addons might as well11 comments 761 views last activity
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We have to wear one, he should too. He's a doctor. Set an example.1 comments 11 views last activity
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Could there be an button to where we click this button to automatically spend our BP for the entire web, instead of clicking it individually? And for the bloodwebs where the entity takes over certain perks/addons/items, could be randomized if the button is used? I feel it'd save so much time instead of clicking it individually when trying to spend my BP that I keep capping.0 comments 1 views last activity
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Around November 2019 I posted a question about the cosmetics in the rift, first one back then, and got an answer that there will be at least 6 months before they are added to the shop, now around 6-8 months past, depending on which date we are looking at, the release or the closing date of first rift. Were the dates pushed forth into a year? Maybe halloween is going to be a good date since the bl0 comments 11 views last activity
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I encountered yet another cheater just now and no, I did not report him. Why? Because the current report system is a pain in the lower rear side of a human body. We should not have to go through such tedious report system where we first have to capture gameplay footage as evidence of the cheats happening and go outside the game to a website to fill out a form, no any decent modern competitive onl12 comments 131 views last activity
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Please fix killers deep wound affect because at the moment it might as well never be added in the game the survivors have no trouble with it we killers have to leave for it to work but as soon as we do deep wound is can you at least put it so as soon as you get hit the orange bar starts going down and the killer can see the percent of the bars1 comments 31 views last activity
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I think that you should be able to use your deliverance when you are the last alive because it could be game changing at times where you know where hatch is but you can’t deliverance cause no one else is alive I really don’t see why there would be a problem with it to be honest I don’t see why it’s not a thing yet it’s not even game breaking you deserve to be able to use a perk you worked for4 comments 51 views last activity
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being a counter to trapper is random and unnecessary. the hook luck changes are meaningless as they exist now. luck should affect chests as well. Thoughts?0 comments 1 views last activity
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For the longest time, Trapper and Wraith have been known to have Moris that are near identical to eachother and lack any innovative ways to kill a survivor. They're nothing but mindless flaying with a weapon. Then there's the Clown who's Mori may reflect the lore of him, but being kicked a couple of times and losing a finger wouldn't kill you in real life. A good Mori should also have something t14 comments 111 views last activity
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This title don't quite summon up what I am about to say but I do hope it is at least eye catchy. Let me state that I do play both killer and survivors about equally and recently playing a killer really getting on my nerves. It's not about swf or the usual, it's about just how much harder and less rewarding it is to play a killer. Yes, you might get bit more blood points by playing a killer, to0 comments 71 views last activity
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Iridescent moris are way too unfair to survivors (same as keys but thats another topic). My suggestion: killers are able to kill survivors that have been hooked TWICE. They still get the advantage of getting a blindness save, get DS or his hook sabotaged. And also the plus of seeing the animation and killing a survivor with your own hands. Example: yellow allows it once the gates are open, gree1 comments 11 views last activity
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I can't see absolutely no reason why the setting speed add-ons shouldn't work when resetting traps. Did they forget to add it? Do they think it would be OP? It really boggles my mind that this isn't a thing.0 comments 11 views last activity
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Greetings, I'm new around these parts! I've recently joined the game and have been having fun overall, and I noticed something that seemed odd from a balance point of view, this is about generators. I was playing a bit last night using the Pig and using the Surveillance perk, I thought there was a bug while playing the game because as I would try to find or chase a survivor, the generator would5 comments 751 views last activity
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We should have a new chapter based upon the Dark Tower series characters. Dandelo is very similar to Pennywise and it is hard to conceive Pennywise, a god, to negotiate with the Entity. However, Dandelo has similar abilities, including the Deadlights, to Pennywise, in that he uses Mania, not Phobia to incapacitate players. Dandelo is a variation of a clown, known as a comedian. Because Dandel1 comments 21 views last activity
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So, we all understand that BHVR can't ban SWF because they can't control what people run on their computers while DBD is running; however, DBD can do something that will bring horror back to the game and nerf SWF at the same time. Mic detection. DBD can always access mic inputs without broadcasting what survivors are saying. For survivors who don't use SWF and keep their mics off, this won't53 comments 431 views last activity
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Title. This would be especially important for survivors, who don't often get to farm BPs in every category, while other categories (hello objectives/boldness) get full in first 2-3 minutes. The general limit of 32k bp should remain to prevent infinite farming, but bp limit within each of 4 categories should be removed1 comments 21 views last activity
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So i can save up 5 mil and instantly prestige 3 characters i want thank you bye!2 comments 51 views last activity
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Add in an in-game chat function. Add in a list of quick key call outs like other team based games. "I'm doing a gen" "I need healing" "I'm being chased" "Generator blocked" ect. Could be hotkeyed or from a radial menu. Put in a special ping key that when pressed reveals your aura to your teammates for a few seconds and put it on a 10-15 second cooldown while adding in the ping press to the chat0 comments 31 views last activity
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We've already had rank protection for novice players under rank 15 (although they still de-pip in rank 16 for unknown reasons). However, in my opinion, other players in higher ranks also deserve rank protection when underperforming is not their fault or is inevitable. Here are 3 examples of it. FIRST, as a survivor, they die on their first hook because nobody comes to save them. Or on the co0 comments 12 views last activity
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While waiting for a match, players like to alt-tab and do other activities on their computer. It's irritating to have to visually track whether or not you've entered a pre-game lobby by previewing the DbD window. Why do we only hear the game audio once the trial has begun? It would be nice if there was at least an option to hear Dead by Daylight audio at all times. That way, one could be more2 comments 41 views last activity
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Let's be honest, we do need a few more gestures for survivors and a few to begin with for killers. a yes and no gesture for both, a 'come here' for killers. because, cross your heart, sometimes you just want to farm a bit. not everyone plays as if they'd be murdered brutally irl if they don't finish a match in ~1 min.2 comments 31 views last activity
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Did it ever happen to you that you misclick and use that last, unobtainable 3rd/4th anniversary offer? Or maybe you were so tired that you didn't look at what you were clicking? No more fear! With this quality-of-life suggestion, i'm recommending to release a Locking feature for your inventory. Simply, you can lock items by Shift-Clicking an item/add-on/offer, so that a misclick won't ever waste0 comments 11 views last activity
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Even if it's just that the scream from the harpoon landing is global. This is just irritating when playing against him, you hear the gun go off and you just have 0 feedback for like 10 seconds as to whether a survivor has dodged it, or if they're risking taking a hit or getting downed. It's particularly annoying as it's only something that disadvantages solo players. SWF instantly know whether10 comments 61 views last activity
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I wanted "vulnerable" at first, but suggesting Survivors aren't vulnerable at all other times is meh. So changing Exposed to Fragile seems like the best one to me. Why change Exposed's name? Cause it's the only Status Effect name that confuses people. And why they get confused is because the meaning "expose12 comments 131 views last activity
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I'm fairly new to DbD, only have had it for a month. I enjoy playing Ghost and Myers, I like their stalk powers. For the perks I have, I have the standard killer perks, Myers's perks, Legion's perks since I also enjoy playing them, Surge, and Overcharge and Pop from Shrine. I'm looking for builds that aren't super addon reliant, and if you guys have builds for when I get more perks you can also1 comments 21 views last activity
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Survivors are not in control of the game a lot of times. If a killer wants to hyper focus one survivor that survivor often times will finish a game with very few blood points because they can't touch objectives while being chased. I suggest we keep the 32k cap, but get rid of.or at the very least raise the cap per category for survivors. It would promote diversity in gameplay options for the8 comments 81 views last activity
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It makes the game not enjoyable at all when you constantly get matched with survivors that are all rank 1 and your green it’s an automatic de-pip it should be more fair it would probably cut down on load times and bring people back to playing killer nobody wants to get beat up it’s not just a once in awhile thing it’s every day all day0 comments 21 views last activity
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Copying my reddit post with similar title here. The idea of this rework to make Legion a more threatening killer, remove the boring "mending part" (though it can be brought back with an addon, which could be scrapped and replaced) and make him more interesting to use. Feral Frenzy Rush into a murderous sprint, slitting their throats in a thrill of neverending slaughter. Feral Frenzy Trig3 comments 61 views last activity
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Irradecent Smoke Bomb While the killer stands in the Intoxication cloud, his Aura can not be seen by survivors and he frequently visually phases in and out of invisibility. These effects last for up to 2 seconds after the killer leaves the intoxication cloud. If a Bottle is thrown directly at the feet of the killer, the killer also gains the Undetectable Status effect for 20 seconds.3 comments 41 views last activity
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Keep it as it is, but also uncap point categories limit. All excessive points will be split between unmaxed categories.0 comments 21 views last activity
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Hear me out on this one. If you ever played killer, you probably ran into the obnoxious kind of players that play just to be little pieces of (nope). Now, people also complain about the Q times for killers, so how about this: Introduce an item for killers they'll carry automatically that allows them to once or twice per hour (so, not every match) to call upon the Entity to send in another kill2 comments 32 views last activity
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This isn't anything big, I just wish I could set a few loadouts so I wouldn't have to click the same perks everytime.2 comments 21 views last activity
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Not sure if this has ever been asked of before.. but id love to see a stat page implemented into dbd. Gen time, escape to death ratios and all kinds of different stats to help analyse your gameplay and see what areas you could do better in to improve your play. Can we see somthing like this in the future please?0 comments 31 views last activity
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you can Instantly open a chest, Guarantees 2 common/uncommon/rare add ons with the item. No changes needed. Same effects with a plus, when in a chase for 15 seconds the killer's aura is revealed to you for 4 seconds. (Survivor version of bloodlust)24 comments 471 views last activity
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So I have some ideas to maybe help make this game more balanced and fun: I think the problem of gen rush isn't entirely due to gen repair times: it's for a lack of objectives : the killer only can chase a survivor and the other three can only do gens in the meanwhile. Encourage survivors not to only focus on gens and this can be achieved by making some killer perks by default : 1.0 comments 21 views last activity
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There should be a satisfying thud whenever a hatchet hits a survivor, instead of just a blood sound. I think (for me at least) that would make it more satisfying than it is right now. Also, while you're at it, even normal hits should have a thud.0 comments 41 views last activity
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Hello, topic says all: World of Warcraft did it, Players Unknowns Battlegrounds did it and much more games too: Here an EXAMPLE if you report some player ingame. "Greetings, Defender Thank you for reporting someone for cheating or exploiting in the game. Your recent reports led to actions against one more more players and accounts. We can't provide any details, but your report makes Dead0 comments 11 views last activity
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Seriously? Again? You just publish the link in-game, but i dont wanna use the garbage ps4 web interface to fulfill it. Publish the surveys in Twitter or/and forum also!!! OMG, that isnt hard. Its easier than the player base going after the link. A survey link is way more important than cosplays and fanart (wich are amazing!). Than, please, aways publish it on Twitter! So, BTW, can som2 comments 31 views last activity
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Let’s get creative! We all know that hexes are meant to be crazy powerful, which is why they’re hexes. Post your ideas! Real ideas, not goofy or unrealistic ones. Let’s give the devs some fuel for future chapter loadouts! Here are a few of mine: Hex: Whistle-Blower - Crows begin to circle survivors’ heads after 50/45/40 seconds of remaining on the same tile, and they remain for 15 seconds lon2 comments 161 views last activity
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Just read an interesting idea from a comment in general and thought it'd be a good idea with some expansion. Let SWF be seen and marked in the pre game lobby. Each player in a SWF squad will have a marker next to their name and it'll be color coded as a team to which ever SWF they're in. So lets say there's 2 teams of 2 then 1 team will have a purple dot over both members heads and the other0 comments 21 views last activity
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I think Legion's base kit is underpowered. Easy to get that first wound off, but struggles to get downs and kills. I'm going to make up for the lack of Legion's lethality by bring Ebony Mori every match. I plan on using the mori's to rack up lots of kills. And when survivors ask why in lobby I will tell them it is to make up for Legion's weakness and that they should complain to Behavior. I'm3 comments 41 views last activity
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Please consider removing/editing the flailing sleeves from the "Ragged Burial Kimono" Chestpiece, cosmetics are not supposed to have an impact on gameplay, this skin impairs your vision with the sleeves flailing around as you turn.2 comments 161 views last activity
